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Diffstat (limited to 'third_party/libwebrtc/p2p/base/turn_server_unittest.cc')
-rw-r--r--third_party/libwebrtc/p2p/base/turn_server_unittest.cc65
1 files changed, 65 insertions, 0 deletions
diff --git a/third_party/libwebrtc/p2p/base/turn_server_unittest.cc b/third_party/libwebrtc/p2p/base/turn_server_unittest.cc
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index 0000000000..e534f6598c
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+++ b/third_party/libwebrtc/p2p/base/turn_server_unittest.cc
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2016 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "p2p/base/turn_server.h"
+
+#include "p2p/base/basic_packet_socket_factory.h"
+#include "rtc_base/virtual_socket_server.h"
+#include "test/gtest.h"
+
+// NOTE: This is a work in progress. Currently this file only has tests for
+// TurnServerConnection, a primitive class used by TurnServer.
+
+namespace cricket {
+
+class TurnServerConnectionTest : public ::testing::Test {
+ public:
+ TurnServerConnectionTest() : thread_(&vss_), socket_factory_(&vss_) {}
+
+ void ExpectEqual(const TurnServerConnection& a,
+ const TurnServerConnection& b) {
+ EXPECT_TRUE(a == b);
+ EXPECT_FALSE(a < b);
+ EXPECT_FALSE(b < a);
+ }
+
+ void ExpectNotEqual(const TurnServerConnection& a,
+ const TurnServerConnection& b) {
+ EXPECT_FALSE(a == b);
+ // We don't care which is less than the other, as long as only one is less
+ // than the other.
+ EXPECT_TRUE((a < b) != (b < a));
+ }
+
+ protected:
+ rtc::VirtualSocketServer vss_;
+ rtc::AutoSocketServerThread thread_;
+ rtc::BasicPacketSocketFactory socket_factory_;
+};
+
+TEST_F(TurnServerConnectionTest, ComparisonOperators) {
+ std::unique_ptr<rtc::AsyncPacketSocket> socket1(
+ socket_factory_.CreateUdpSocket(rtc::SocketAddress("1.1.1.1", 1), 0, 0));
+ std::unique_ptr<rtc::AsyncPacketSocket> socket2(
+ socket_factory_.CreateUdpSocket(rtc::SocketAddress("2.2.2.2", 2), 0, 0));
+ TurnServerConnection connection1(socket2->GetLocalAddress(), PROTO_UDP,
+ socket1.get());
+ TurnServerConnection connection2(socket2->GetLocalAddress(), PROTO_UDP,
+ socket1.get());
+ TurnServerConnection connection3(socket1->GetLocalAddress(), PROTO_UDP,
+ socket2.get());
+ TurnServerConnection connection4(socket2->GetLocalAddress(), PROTO_TCP,
+ socket1.get());
+ ExpectEqual(connection1, connection2);
+ ExpectNotEqual(connection1, connection3);
+ ExpectNotEqual(connection1, connection4);
+}
+
+} // namespace cricket