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+/*
+ * Copyright 2018 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+#ifndef TEST_SCENARIO_AUDIO_STREAM_H_
+#define TEST_SCENARIO_AUDIO_STREAM_H_
+#include <memory>
+#include <string>
+#include <vector>
+
+#include "test/scenario/call_client.h"
+#include "test/scenario/column_printer.h"
+#include "test/scenario/network_node.h"
+#include "test/scenario/scenario_config.h"
+
+namespace webrtc {
+namespace test {
+
+// SendAudioStream represents sending of audio. It can be used for starting the
+// stream if neccessary.
+class SendAudioStream {
+ public:
+ ~SendAudioStream();
+
+ SendAudioStream(const SendAudioStream&) = delete;
+ SendAudioStream& operator=(const SendAudioStream&) = delete;
+
+ void Start();
+ void Stop();
+ void SetMuted(bool mute);
+ ColumnPrinter StatsPrinter();
+
+ private:
+ friend class Scenario;
+ friend class AudioStreamPair;
+ friend class ReceiveAudioStream;
+ SendAudioStream(CallClient* sender,
+ AudioStreamConfig config,
+ rtc::scoped_refptr<AudioEncoderFactory> encoder_factory,
+ Transport* send_transport);
+ AudioSendStream* send_stream_ = nullptr;
+ CallClient* const sender_;
+ const AudioStreamConfig config_;
+ uint32_t ssrc_;
+};
+
+// ReceiveAudioStream represents an audio receiver. It can't be used directly.
+class ReceiveAudioStream {
+ public:
+ ~ReceiveAudioStream();
+
+ ReceiveAudioStream(const ReceiveAudioStream&) = delete;
+ ReceiveAudioStream& operator=(const ReceiveAudioStream&) = delete;
+
+ void Start();
+ void Stop();
+ AudioReceiveStreamInterface::Stats GetStats() const;
+
+ private:
+ friend class Scenario;
+ friend class AudioStreamPair;
+ ReceiveAudioStream(CallClient* receiver,
+ AudioStreamConfig config,
+ SendAudioStream* send_stream,
+ rtc::scoped_refptr<AudioDecoderFactory> decoder_factory,
+ Transport* feedback_transport);
+ AudioReceiveStreamInterface* receive_stream_ = nullptr;
+ CallClient* const receiver_;
+ const AudioStreamConfig config_;
+};
+
+// AudioStreamPair represents an audio streaming session. It can be used to
+// access underlying send and receive classes. It can also be used in calls to
+// the Scenario class.
+class AudioStreamPair {
+ public:
+ ~AudioStreamPair();
+
+ AudioStreamPair(const AudioStreamPair&) = delete;
+ AudioStreamPair& operator=(const AudioStreamPair&) = delete;
+
+ SendAudioStream* send() { return &send_stream_; }
+ ReceiveAudioStream* receive() { return &receive_stream_; }
+
+ private:
+ friend class Scenario;
+ AudioStreamPair(CallClient* sender,
+ rtc::scoped_refptr<AudioEncoderFactory> encoder_factory,
+ CallClient* receiver,
+ rtc::scoped_refptr<AudioDecoderFactory> decoder_factory,
+ AudioStreamConfig config);
+
+ private:
+ const AudioStreamConfig config_;
+ SendAudioStream send_stream_;
+ ReceiveAudioStream receive_stream_;
+};
+
+std::vector<RtpExtension> GetAudioRtpExtensions(
+ const AudioStreamConfig& config);
+
+} // namespace test
+} // namespace webrtc
+
+#endif // TEST_SCENARIO_AUDIO_STREAM_H_