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+/* Simple Plugin API
+ *
+ * Copyright © 2018 Wim Taymans
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef SPA_IO_H
+#define SPA_IO_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * \addtogroup spa_node
+ * \{
+ */
+
+#include <spa/utils/defs.h>
+#include <spa/pod/pod.h>
+
+/** IO areas
+ *
+ * IO information for a port on a node. This is allocated
+ * by the host and configured on a node or all ports for which
+ * IO is requested.
+ *
+ * The plugin will communicate with the host through the IO
+ * areas.
+ */
+
+/** Different IO area types */
+enum spa_io_type {
+ SPA_IO_Invalid,
+ SPA_IO_Buffers, /**< area to exchange buffers, struct spa_io_buffers */
+ SPA_IO_Range, /**< expected byte range, struct spa_io_range */
+ SPA_IO_Clock, /**< area to update clock information, struct spa_io_clock */
+ SPA_IO_Latency, /**< latency reporting, struct spa_io_latency */
+ SPA_IO_Control, /**< area for control messages, struct spa_io_sequence */
+ SPA_IO_Notify, /**< area for notify messages, struct spa_io_sequence */
+ SPA_IO_Position, /**< position information in the graph, struct spa_io_position */
+ SPA_IO_RateMatch, /**< rate matching between nodes, struct spa_io_rate_match */
+ SPA_IO_Memory, /**< memory pointer, struct spa_io_memory */
+};
+
+/**
+ * IO area to exchange buffers.
+ *
+ * A set of buffers should first be configured on the node/port.
+ * Further references to those buffers will be made by using the
+ * id of the buffer.
+ *
+ * If status is SPA_STATUS_OK, the host should ignore
+ * the io area.
+ *
+ * If status is SPA_STATUS_NEED_DATA, the host should:
+ * 1) recycle the buffer in buffer_id, if possible
+ * 2) prepare a new buffer and place the id in buffer_id.
+ *
+ * If status is SPA_STATUS_HAVE_DATA, the host should consume
+ * the buffer in buffer_id and set the state to
+ * SPA_STATUS_NEED_DATA when new data is requested.
+ *
+ * If status is SPA_STATUS_STOPPED, some error occurred on the
+ * port.
+ *
+ * If status is SPA_STATUS_DRAINED, data from the io area was
+ * used to drain.
+ *
+ * Status can also be a negative errno value to indicate errors.
+ * such as:
+ * -EINVAL: buffer_id is invalid
+ * -EPIPE: no more buffers available
+ */
+struct spa_io_buffers {
+#define SPA_STATUS_OK 0
+#define SPA_STATUS_NEED_DATA (1<<0)
+#define SPA_STATUS_HAVE_DATA (1<<1)
+#define SPA_STATUS_STOPPED (1<<2)
+#define SPA_STATUS_DRAINED (1<<3)
+ int32_t status; /**< the status code */
+ uint32_t buffer_id; /**< a buffer id */
+};
+
+#define SPA_IO_BUFFERS_INIT (struct spa_io_buffers) { SPA_STATUS_OK, SPA_ID_INVALID, }
+
+/**
+ * IO area to exchange a memory region
+ */
+struct spa_io_memory {
+ int32_t status; /**< the status code */
+ uint32_t size; /**< the size of \a data */
+ void *data; /**< a memory pointer */
+};
+#define SPA_IO_MEMORY_INIT (struct spa_io_memory) { SPA_STATUS_OK, 0, NULL, }
+
+/** A range, suitable for input ports that can suggest a range to output ports */
+struct spa_io_range {
+ uint64_t offset; /**< offset in range */
+ uint32_t min_size; /**< minimum size of data */
+ uint32_t max_size; /**< maximum size of data */
+};
+
+/**
+ * Absolute time reporting.
+ *
+ * Nodes that can report clocking information will receive this io block.
+ * The application sets the id. This is usually set as part of the
+ * position information but can also be set separately.
+ *
+ * The clock counts the elapsed time according to the clock provider
+ * since the provider was last started.
+ */
+struct spa_io_clock {
+#define SPA_IO_CLOCK_FLAG_FREEWHEEL (1u<<0)
+ uint32_t flags; /**< clock flags */
+ uint32_t id; /**< unique clock id, set by application */
+ char name[64]; /**< clock name prefixed with API, set by node. The clock name
+ * is unique per clock and can be used to check if nodes
+ * share the same clock. */
+ uint64_t nsec; /**< time in nanoseconds against monotonic clock */
+ struct spa_fraction rate; /**< rate for position/duration/delay */
+ uint64_t position; /**< current position */
+ uint64_t duration; /**< duration of current cycle */
+ int64_t delay; /**< delay between position and hardware,
+ * positive for capture, negative for playback */
+ double rate_diff; /**< rate difference between clock and monotonic time */
+ uint64_t next_nsec; /**< estimated next wakeup time in nanoseconds */
+ uint32_t padding[8];
+};
+
+/* the size of the video in this cycle */
+struct spa_io_video_size {
+#define SPA_IO_VIDEO_SIZE_VALID (1<<0)
+ uint32_t flags; /**< optional flags */
+ uint32_t stride; /**< video stride in bytes */
+ struct spa_rectangle size; /**< the video size */
+ struct spa_fraction framerate; /**< the minimum framerate, the cycle duration is
+ * always smaller to ensure there is only one
+ * video frame per cycle. */
+ uint32_t padding[4];
+};
+
+/** latency reporting */
+struct spa_io_latency {
+ struct spa_fraction rate; /**< rate for min/max */
+ uint64_t min; /**< min latency */
+ uint64_t max; /**< max latency */
+};
+
+/** control stream, io area for SPA_IO_Control and SPA_IO_Notify */
+struct spa_io_sequence {
+ struct spa_pod_sequence sequence; /**< sequence of timed events */
+};
+
+/** bar and beat segment */
+struct spa_io_segment_bar {
+#define SPA_IO_SEGMENT_BAR_FLAG_VALID (1<<0)
+ uint32_t flags; /**< extra flags */
+ uint32_t offset; /**< offset in segment of this beat */
+ float signature_num; /**< time signature numerator */
+ float signature_denom; /**< time signature denominator */
+ double bpm; /**< beats per minute */
+ double beat; /**< current beat in segment */
+ uint32_t padding[8];
+};
+
+/** video frame segment */
+struct spa_io_segment_video {
+#define SPA_IO_SEGMENT_VIDEO_FLAG_VALID (1<<0)
+#define SPA_IO_SEGMENT_VIDEO_FLAG_DROP_FRAME (1<<1)
+#define SPA_IO_SEGMENT_VIDEO_FLAG_PULL_DOWN (1<<2)
+#define SPA_IO_SEGMENT_VIDEO_FLAG_INTERLACED (1<<3)
+ uint32_t flags; /**< flags */
+ uint32_t offset; /**< offset in segment */
+ struct spa_fraction framerate;
+ uint32_t hours;
+ uint32_t minutes;
+ uint32_t seconds;
+ uint32_t frames;
+ uint32_t field_count; /**< 0 for progressive, 1 and 2 for interlaced */
+ uint32_t padding[11];
+};
+
+/**
+ * A segment converts a running time to a segment (stream) position.
+ *
+ * The segment position is valid when the current running time is between
+ * start and start + duration. The position is then
+ * calculated as:
+ *
+ * (running time - start) * rate + position;
+ *
+ * Support for looping is done by specifying the LOOPING flags with a
+ * non-zero duration. When the running time reaches start + duration,
+ * duration is added to start and the loop repeats.
+ *
+ * Care has to be taken when the running time + clock.duration extends
+ * past the start + duration from the segment; the user should correctly
+ * wrap around and partially repeat the loop in the current cycle.
+ *
+ * Extra information can be placed in the segment by setting the valid flags
+ * and filling up the corresponding structures.
+ */
+struct spa_io_segment {
+ uint32_t version;
+#define SPA_IO_SEGMENT_FLAG_LOOPING (1<<0) /**< after the duration, the segment repeats */
+#define SPA_IO_SEGMENT_FLAG_NO_POSITION (1<<1) /**< position is invalid. The position can be invalid
+ * after a seek, for example, when the exact mapping
+ * of the extra segment info (bar, video, ...) to
+ * position has not been determined yet */
+ uint32_t flags; /**< extra flags */
+ uint64_t start; /**< value of running time when this
+ * info is active. Can be in the future for
+ * pending changes. It does not have to be in
+ * exact multiples of the clock duration. */
+ uint64_t duration; /**< duration when this info becomes invalid expressed
+ * in running time. If the duration is 0, this
+ * segment extends to the next segment. If the
+ * segment becomes invalid and the looping flag is
+ * set, the segment repeats. */
+ double rate; /**< overall rate of the segment, can be negative for
+ * backwards time reporting. */
+ uint64_t position; /**< The position when the running time == start.
+ * can be invalid when the owner of the extra segment
+ * information has not yet made the mapping. */
+
+ struct spa_io_segment_bar bar;
+ struct spa_io_segment_video video;
+};
+
+enum spa_io_position_state {
+ SPA_IO_POSITION_STATE_STOPPED,
+ SPA_IO_POSITION_STATE_STARTING,
+ SPA_IO_POSITION_STATE_RUNNING,
+};
+
+/** the maximum number of segments visible in the future */
+#define SPA_IO_POSITION_MAX_SEGMENTS 8
+
+/**
+ * The position information adds extra meaning to the raw clock times.
+ *
+ * It is set on all nodes and the clock id will contain the clock of the
+ * driving node in the graph.
+ *
+ * The position information contains 1 or more segments that convert the
+ * raw clock times to a stream time. They are sorted based on their
+ * start times, and thus the order in which they will activate in
+ * the future. This makes it possible to look ahead in the scheduled
+ * segments and anticipate the changes in the timeline.
+ */
+struct spa_io_position {
+ struct spa_io_clock clock; /**< clock position of driver, always valid and
+ * read only */
+ struct spa_io_video_size video; /**< size of the video in the current cycle */
+ int64_t offset; /**< an offset to subtract from the clock position
+ * to get a running time. This is the time that
+ * the state has been in the RUNNING state and the
+ * time that should be used to compare the segment
+ * start values against. */
+ uint32_t state; /**< one of enum spa_io_position_state */
+
+ uint32_t n_segments; /**< number of segments */
+ struct spa_io_segment segments[SPA_IO_POSITION_MAX_SEGMENTS]; /**< segments */
+};
+
+/** rate matching */
+struct spa_io_rate_match {
+ uint32_t delay; /**< extra delay in samples for resampler */
+ uint32_t size; /**< requested input size for resampler */
+ double rate; /**< rate for resampler */
+#define SPA_IO_RATE_MATCH_FLAG_ACTIVE (1 << 0)
+ uint32_t flags; /**< extra flags */
+ uint32_t padding[7];
+};
+
+/**
+ * \}
+ */
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* SPA_IO_H */