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Diffstat (limited to 'third_party/rust/aa-stroke/examples')
-rw-r--r-- | third_party/rust/aa-stroke/examples/simple.rs | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/third_party/rust/aa-stroke/examples/simple.rs b/third_party/rust/aa-stroke/examples/simple.rs new file mode 100644 index 0000000000..84cade4a16 --- /dev/null +++ b/third_party/rust/aa-stroke/examples/simple.rs @@ -0,0 +1,97 @@ +use aa_stroke::{StrokeStyle, LineCap, LineJoin, Point, Stroker, tri_rasterize::rasterize_to_mask}; + + + +fn write_image(data: &[u8], path: &str, width: u32, height: u32) { + use std::path::Path; + use std::fs::File; + use std::io::BufWriter; + + /*let mut png_data: Vec<u8> = vec![0; (width * height * 3) as usize]; + let mut i = 0; + for pixel in data { + png_data[i] = ((pixel >> 16) & 0xff) as u8; + png_data[i + 1] = ((pixel >> 8) & 0xff) as u8; + png_data[i + 2] = ((pixel >> 0) & 0xff) as u8; + i += 3; + }*/ + + + let path = Path::new(path); + let file = File::create(path).unwrap(); + let w = &mut BufWriter::new(file); + + let mut encoder = png::Encoder::new(w, width, height); // Width is 2 pixels and height is 1. + encoder.set_color(png::ColorType::Grayscale); + encoder.set_depth(png::BitDepth::Eight); + let mut writer = encoder.write_header().unwrap(); + + writer.write_image_data(&data).unwrap(); // Save +} + + +// WpfGfx uses CShapeBase which has a set of Figures +// Figures have FigureFlags which include FigureFlagClosed +// so that we can know ahead of time whether the figure/subpath +// is closed + +// How do we handle transformed paths? D2D seems to only support transforms that +// can be applied before stroking. (one's with uniform scale?) +fn main() { + let mut stroker = Stroker::new(&StrokeStyle{ + cap: LineCap::Round, + join: LineJoin::Bevel, + width: 20., + ..Default::default()}); + stroker.move_to(Point::new(20., 20.), false); + stroker.line_to(Point::new(100., 100.)); + stroker.line_to_capped(Point::new(110., 20.)); + + + stroker.move_to(Point::new(120., 20.), true); + stroker.line_to(Point::new(120., 50.)); + stroker.line_to(Point::new(140., 50.)); + stroker.close(); + + stroker.move_to(Point::new(20., 160.), true); + stroker.curve_to(Point::new(100., 160.), Point::new(100., 180.), Point::new(20., 180.)); + stroker.close(); + + let stroked = stroker.finish(); + dbg!(&stroked); + + let mask = rasterize_to_mask(&stroked, 200, 200); + write_image(&mask,"out.png", 200, 200); +/* + struct Target; + impl CFlatteningSink for Target { + fn AcceptPointAndTangent(&mut self, + pt: &GpPointR, + // The point + vec: &GpPointR, + // The tangent there + fLast: bool + // Is this the last point on the curve? + ) -> HRESULT { + todo!() + } + + fn AcceptPoint(&mut self, + pt: &GpPointR, + // The point + t: f64, + // Parameter we're at + fAborted: &mut bool) -> HRESULT { + println!("{} {}", pt.x, pt.y); + return S_OK; + } + } + let bezier = CBezier::new([GpPointR { x: 0., y: 0. }, + GpPointR { x: 0., y: 0. }, + GpPointR { x: 0., y: 0. }, + GpPointR { x: 100., y: 100. }]); + let mut t = Target{}; + let mut f = CBezierFlattener::new(&bezier, &mut t, 0.1); + f.Flatten(false);*/ + +}
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