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-rw-r--r--third_party/rust/d3d12/src/queue.rs31
1 files changed, 31 insertions, 0 deletions
diff --git a/third_party/rust/d3d12/src/queue.rs b/third_party/rust/d3d12/src/queue.rs
new file mode 100644
index 0000000000..0f3a865c97
--- /dev/null
+++ b/third_party/rust/d3d12/src/queue.rs
@@ -0,0 +1,31 @@
+use crate::{com::WeakPtr, sync::Fence, CommandList, HRESULT};
+use winapi::um::d3d12;
+
+#[repr(u32)]
+pub enum Priority {
+ Normal = d3d12::D3D12_COMMAND_QUEUE_PRIORITY_NORMAL,
+ High = d3d12::D3D12_COMMAND_QUEUE_PRIORITY_HIGH,
+ GlobalRealtime = d3d12::D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME,
+}
+
+bitflags! {
+ pub struct CommandQueueFlags: u32 {
+ const DISABLE_GPU_TIMEOUT = d3d12::D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT;
+ }
+}
+
+pub type CommandQueue = WeakPtr<d3d12::ID3D12CommandQueue>;
+
+impl CommandQueue {
+ pub fn execute_command_lists(&self, command_lists: &[CommandList]) {
+ let command_lists = command_lists
+ .iter()
+ .map(CommandList::as_mut_ptr)
+ .collect::<Box<[_]>>();
+ unsafe { self.ExecuteCommandLists(command_lists.len() as _, command_lists.as_ptr()) }
+ }
+
+ pub fn signal(&self, fence: Fence, value: u64) -> HRESULT {
+ unsafe { self.Signal(fence.as_mut_ptr(), value) }
+ }
+}