summaryrefslogtreecommitdiffstats
path: root/third_party/webkit/PerformanceTests/ARES-6/ml/index.js
diff options
context:
space:
mode:
Diffstat (limited to 'third_party/webkit/PerformanceTests/ARES-6/ml/index.js')
-rw-r--r--third_party/webkit/PerformanceTests/ARES-6/ml/index.js6330
1 files changed, 6330 insertions, 0 deletions
diff --git a/third_party/webkit/PerformanceTests/ARES-6/ml/index.js b/third_party/webkit/PerformanceTests/ARES-6/ml/index.js
new file mode 100644
index 0000000000..03871ba081
--- /dev/null
+++ b/third_party/webkit/PerformanceTests/ARES-6/ml/index.js
@@ -0,0 +1,6330 @@
+/*
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2015 ml.js
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+*/
+'use strict';
+
+// ml-stat array.js
+const MLStatArray = {};
+{
+ function compareNumbers(a, b) {
+ return a - b;
+ }
+
+ /**
+ * Computes the sum of the given values
+ * @param {Array} values
+ * @returns {number}
+ */
+ MLStatArray.sum = function sum(values) {
+ var sum = 0;
+ for (var i = 0; i < values.length; i++) {
+ sum += values[i];
+ }
+ return sum;
+ };
+
+ /**
+ * Computes the maximum of the given values
+ * @param {Array} values
+ * @returns {number}
+ */
+ MLStatArray.max = function max(values) {
+ var max = values[0];
+ var l = values.length;
+ for (var i = 1; i < l; i++) {
+ if (values[i] > max) max = values[i];
+ }
+ return max;
+ };
+
+ /**
+ * Computes the minimum of the given values
+ * @param {Array} values
+ * @returns {number}
+ */
+ MLStatArray.min = function min(values) {
+ var min = values[0];
+ var l = values.length;
+ for (var i = 1; i < l; i++) {
+ if (values[i] < min) min = values[i];
+ }
+ return min;
+ };
+
+ /**
+ * Computes the min and max of the given values
+ * @param {Array} values
+ * @returns {{min: number, max: number}}
+ */
+ MLStatArray.minMax = function minMax(values) {
+ var min = values[0];
+ var max = values[0];
+ var l = values.length;
+ for (var i = 1; i < l; i++) {
+ if (values[i] < min) min = values[i];
+ if (values[i] > max) max = values[i];
+ }
+ return {
+ min: min,
+ max: max
+ };
+ };
+
+ /**
+ * Computes the arithmetic mean of the given values
+ * @param {Array} values
+ * @returns {number}
+ */
+ MLStatArray.arithmeticMean = function arithmeticMean(values) {
+ var sum = 0;
+ var l = values.length;
+ for (var i = 0; i < l; i++) {
+ sum += values[i];
+ }
+ return sum / l;
+ };
+
+ /**
+ * {@link arithmeticMean}
+ */
+ MLStatArray.mean = MLStatArray.arithmeticMean;
+
+ /**
+ * Computes the geometric mean of the given values
+ * @param {Array} values
+ * @returns {number}
+ */
+ MLStatArray.geometricMean = function geometricMean(values) {
+ var mul = 1;
+ var l = values.length;
+ for (var i = 0; i < l; i++) {
+ mul *= values[i];
+ }
+ return Math.pow(mul, 1 / l);
+ };
+
+ /**
+ * Computes the mean of the log of the given values
+ * If the return value is exponentiated, it gives the same result as the
+ * geometric mean.
+ * @param {Array} values
+ * @returns {number}
+ */
+ MLStatArray.logMean = function logMean(values) {
+ var lnsum = 0;
+ var l = values.length;
+ for (var i = 0; i < l; i++) {
+ lnsum += Math.log(values[i]);
+ }
+ return lnsum / l;
+ };
+
+ /**
+ * Computes the weighted grand mean for a list of means and sample sizes
+ * @param {Array} means - Mean values for each set of samples
+ * @param {Array} samples - Number of original values for each set of samples
+ * @returns {number}
+ */
+ MLStatArray.grandMean = function grandMean(means, samples) {
+ var sum = 0;
+ var n = 0;
+ var l = means.length;
+ for (var i = 0; i < l; i++) {
+ sum += samples[i] * means[i];
+ n += samples[i];
+ }
+ return sum / n;
+ };
+
+ /**
+ * Computes the truncated mean of the given values using a given percentage
+ * @param {Array} values
+ * @param {number} percent - The percentage of values to keep (range: [0,1])
+ * @param {boolean} [alreadySorted=false]
+ * @returns {number}
+ */
+ MLStatArray.truncatedMean = function truncatedMean(values, percent, alreadySorted) {
+ if (alreadySorted === undefined) alreadySorted = false;
+ if (!alreadySorted) {
+ values = [].concat(values).sort(compareNumbers);
+ }
+ var l = values.length;
+ var k = Math.floor(l * percent);
+ var sum = 0;
+ for (var i = k; i < (l - k); i++) {
+ sum += values[i];
+ }
+ return sum / (l - 2 * k);
+ };
+
+ /**
+ * Computes the harmonic mean of the given values
+ * @param {Array} values
+ * @returns {number}
+ */
+ MLStatArray.harmonicMean = function harmonicMean(values) {
+ var sum = 0;
+ var l = values.length;
+ for (var i = 0; i < l; i++) {
+ if (values[i] === 0) {
+ throw new RangeError('value at index ' + i + 'is zero');
+ }
+ sum += 1 / values[i];
+ }
+ return l / sum;
+ };
+
+ /**
+ * Computes the contraharmonic mean of the given values
+ * @param {Array} values
+ * @returns {number}
+ */
+ MLStatArray.contraHarmonicMean = function contraHarmonicMean(values) {
+ var r1 = 0;
+ var r2 = 0;
+ var l = values.length;
+ for (var i = 0; i < l; i++) {
+ r1 += values[i] * values[i];
+ r2 += values[i];
+ }
+ if (r2 < 0) {
+ throw new RangeError('sum of values is negative');
+ }
+ return r1 / r2;
+ };
+
+ /**
+ * Computes the median of the given values
+ * @param {Array} values
+ * @param {boolean} [alreadySorted=false]
+ * @returns {number}
+ */
+ MLStatArray.median = function median(values, alreadySorted) {
+ if (alreadySorted === undefined) alreadySorted = false;
+ if (!alreadySorted) {
+ values = [].concat(values).sort(compareNumbers);
+ }
+ var l = values.length;
+ var half = Math.floor(l / 2);
+ if (l % 2 === 0) {
+ return (values[half - 1] + values[half]) * 0.5;
+ } else {
+ return values[half];
+ }
+ };
+
+ /**
+ * Computes the variance of the given values
+ * @param {Array} values
+ * @param {boolean} [unbiased=true] - if true, divide by (n-1); if false, divide by n.
+ * @returns {number}
+ */
+ MLStatArray.variance = function variance(values, unbiased) {
+ if (unbiased === undefined) unbiased = true;
+ var theMean = MLStatArray.mean(values);
+ var theVariance = 0;
+ var l = values.length;
+
+ for (var i = 0; i < l; i++) {
+ var x = values[i] - theMean;
+ theVariance += x * x;
+ }
+
+ if (unbiased) {
+ return theVariance / (l - 1);
+ } else {
+ return theVariance / l;
+ }
+ };
+
+ /**
+ * Computes the standard deviation of the given values
+ * @param {Array} values
+ * @param {boolean} [unbiased=true] - if true, divide by (n-1); if false, divide by n.
+ * @returns {number}
+ */
+ MLStatArray.standardDeviation = function standardDeviation(values, unbiased) {
+ return Math.sqrt(MLStatArray.variance(values, unbiased));
+ };
+
+ MLStatArray.standardError = function standardError(values) {
+ return MLStatArray.standardDeviation(values) / Math.sqrt(values.length);
+ };
+
+ /**
+ * IEEE Transactions on biomedical engineering, vol. 52, no. 1, january 2005, p. 76-
+ * Calculate the standard deviation via the Median of the absolute deviation
+ * The formula for the standard deviation only holds for Gaussian random variables.
+ * @returns {{mean: number, stdev: number}}
+ */
+ MLStatArray.robustMeanAndStdev = function robustMeanAndStdev(y) {
+ var mean = 0, stdev = 0;
+ var length = y.length, i = 0;
+ for (i = 0; i < length; i++) {
+ mean += y[i];
+ }
+ mean /= length;
+ var averageDeviations = new Array(length);
+ for (i = 0; i < length; i++)
+ averageDeviations[i] = Math.abs(y[i] - mean);
+ averageDeviations.sort(compareNumbers);
+ if (length % 2 === 1) {
+ stdev = averageDeviations[(length - 1) / 2] / 0.6745;
+ } else {
+ stdev = 0.5 * (averageDeviations[length / 2] + averageDeviations[length / 2 - 1]) / 0.6745;
+ }
+
+ return {
+ mean: mean,
+ stdev: stdev
+ };
+ };
+
+ MLStatArray.quartiles = function quartiles(values, alreadySorted) {
+ if (typeof (alreadySorted) === 'undefined') alreadySorted = false;
+ if (!alreadySorted) {
+ values = [].concat(values).sort(compareNumbers);
+ }
+
+ var quart = values.length / 4;
+ var q1 = values[Math.ceil(quart) - 1];
+ var q2 = MLStatArray.median(values, true);
+ var q3 = values[Math.ceil(quart * 3) - 1];
+
+ return {q1: q1, q2: q2, q3: q3};
+ };
+
+ MLStatArray.pooledStandardDeviation = function pooledStandardDeviation(samples, unbiased) {
+ return Math.sqrt(MLStatArray.pooledVariance(samples, unbiased));
+ };
+
+ MLStatArray.pooledVariance = function pooledVariance(samples, unbiased) {
+ if (typeof (unbiased) === 'undefined') unbiased = true;
+ var sum = 0;
+ var length = 0, l = samples.length;
+ for (var i = 0; i < l; i++) {
+ var values = samples[i];
+ var vari = MLStatArray.variance(values);
+
+ sum += (values.length - 1) * vari;
+
+ if (unbiased)
+ length += values.length - 1;
+ else
+ length += values.length;
+ }
+ return sum / length;
+ };
+
+ MLStatArray.mode = function mode(values) {
+ var l = values.length,
+ itemCount = new Array(l),
+ i;
+ for (i = 0; i < l; i++) {
+ itemCount[i] = 0;
+ }
+ var itemArray = new Array(l);
+ var count = 0;
+
+ for (i = 0; i < l; i++) {
+ var index = itemArray.indexOf(values[i]);
+ if (index >= 0)
+ itemCount[index]++;
+ else {
+ itemArray[count] = values[i];
+ itemCount[count] = 1;
+ count++;
+ }
+ }
+
+ var maxValue = 0, maxIndex = 0;
+ for (i = 0; i < count; i++) {
+ if (itemCount[i] > maxValue) {
+ maxValue = itemCount[i];
+ maxIndex = i;
+ }
+ }
+
+ return itemArray[maxIndex];
+ };
+
+ MLStatArray.covariance = function covariance(vector1, vector2, unbiased) {
+ if (typeof (unbiased) === 'undefined') unbiased = true;
+ var mean1 = MLStatArray.mean(vector1);
+ var mean2 = MLStatArray.mean(vector2);
+
+ if (vector1.length !== vector2.length)
+ throw 'Vectors do not have the same dimensions';
+
+ var cov = 0, l = vector1.length;
+ for (var i = 0; i < l; i++) {
+ var x = vector1[i] - mean1;
+ var y = vector2[i] - mean2;
+ cov += x * y;
+ }
+
+ if (unbiased)
+ return cov / (l - 1);
+ else
+ return cov / l;
+ };
+
+ MLStatArray.skewness = function skewness(values, unbiased) {
+ if (typeof (unbiased) === 'undefined') unbiased = true;
+ var theMean = MLStatArray.mean(values);
+
+ var s2 = 0, s3 = 0, l = values.length;
+ for (var i = 0; i < l; i++) {
+ var dev = values[i] - theMean;
+ s2 += dev * dev;
+ s3 += dev * dev * dev;
+ }
+ var m2 = s2 / l;
+ var m3 = s3 / l;
+
+ var g = m3 / (Math.pow(m2, 3 / 2.0));
+ if (unbiased) {
+ var a = Math.sqrt(l * (l - 1));
+ var b = l - 2;
+ return (a / b) * g;
+ } else {
+ return g;
+ }
+ };
+
+ MLStatArray.kurtosis = function kurtosis(values, unbiased) {
+ if (typeof (unbiased) === 'undefined') unbiased = true;
+ var theMean = MLStatArray.mean(values);
+ var n = values.length, s2 = 0, s4 = 0;
+
+ for (var i = 0; i < n; i++) {
+ var dev = values[i] - theMean;
+ s2 += dev * dev;
+ s4 += dev * dev * dev * dev;
+ }
+ var m2 = s2 / n;
+ var m4 = s4 / n;
+
+ if (unbiased) {
+ var v = s2 / (n - 1);
+ var a = (n * (n + 1)) / ((n - 1) * (n - 2) * (n - 3));
+ var b = s4 / (v * v);
+ var c = ((n - 1) * (n - 1)) / ((n - 2) * (n - 3));
+
+ return a * b - 3 * c;
+ } else {
+ return m4 / (m2 * m2) - 3;
+ }
+ };
+
+ MLStatArray.entropy = function entropy(values, eps) {
+ if (typeof (eps) === 'undefined') eps = 0;
+ var sum = 0, l = values.length;
+ for (var i = 0; i < l; i++)
+ sum += values[i] * Math.log(values[i] + eps);
+ return -sum;
+ };
+
+ MLStatArray.weightedMean = function weightedMean(values, weights) {
+ var sum = 0, l = values.length;
+ for (var i = 0; i < l; i++)
+ sum += values[i] * weights[i];
+ return sum;
+ };
+
+ MLStatArray.weightedStandardDeviation = function weightedStandardDeviation(values, weights) {
+ return Math.sqrt(MLStatArray.weightedVariance(values, weights));
+ };
+
+ MLStatArray.weightedVariance = function weightedVariance(values, weights) {
+ var theMean = MLStatArray.weightedMean(values, weights);
+ var vari = 0, l = values.length;
+ var a = 0, b = 0;
+
+ for (var i = 0; i < l; i++) {
+ var z = values[i] - theMean;
+ var w = weights[i];
+
+ vari += w * (z * z);
+ b += w;
+ a += w * w;
+ }
+
+ return vari * (b / (b * b - a));
+ };
+
+ MLStatArray.center = function center(values, inPlace) {
+ if (typeof (inPlace) === 'undefined') inPlace = false;
+
+ var result = values;
+ if (!inPlace)
+ result = [].concat(values);
+
+ var theMean = MLStatArray.mean(result), l = result.length;
+ for (var i = 0; i < l; i++)
+ result[i] -= theMean;
+ };
+
+ MLStatArray.standardize = function standardize(values, standardDev, inPlace) {
+ if (typeof (standardDev) === 'undefined') standardDev = MLStatArray.standardDeviation(values);
+ if (typeof (inPlace) === 'undefined') inPlace = false;
+ var l = values.length;
+ var result = inPlace ? values : new Array(l);
+ for (var i = 0; i < l; i++)
+ result[i] = values[i] / standardDev;
+ return result;
+ };
+
+ MLStatArray.cumulativeSum = function cumulativeSum(array) {
+ var l = array.length;
+ var result = new Array(l);
+ result[0] = array[0];
+ for (var i = 1; i < l; i++)
+ result[i] = result[i - 1] + array[i];
+ return result;
+ };
+}
+
+
+// ml-stat matrix.js
+const MLStatMatrix = {};
+{
+ let arrayStat = MLStatArray;
+
+ function compareNumbers(a, b) {
+ return a - b;
+ }
+
+ MLStatMatrix.max = function max(matrix) {
+ var max = -Infinity;
+ for (var i = 0; i < matrix.length; i++) {
+ for (var j = 0; j < matrix[i].length; j++) {
+ if (matrix[i][j] > max) max = matrix[i][j];
+ }
+ }
+ return max;
+ };
+
+ MLStatMatrix.min = function min(matrix) {
+ var min = Infinity;
+ for (var i = 0; i < matrix.length; i++) {
+ for (var j = 0; j < matrix[i].length; j++) {
+ if (matrix[i][j] < min) min = matrix[i][j];
+ }
+ }
+ return min;
+ };
+
+ MLStatMatrix.minMax = function minMax(matrix) {
+ var min = Infinity;
+ var max = -Infinity;
+ for (var i = 0; i < matrix.length; i++) {
+ for (var j = 0; j < matrix[i].length; j++) {
+ if (matrix[i][j] < min) min = matrix[i][j];
+ if (matrix[i][j] > max) max = matrix[i][j];
+ }
+ }
+ return {
+ min:min,
+ max:max
+ };
+ };
+
+ MLStatMatrix.entropy = function entropy(matrix, eps) {
+ if (typeof (eps) === 'undefined') {
+ eps = 0;
+ }
+ var sum = 0,
+ l1 = matrix.length,
+ l2 = matrix[0].length;
+ for (var i = 0; i < l1; i++) {
+ for (var j = 0; j < l2; j++) {
+ sum += matrix[i][j] * Math.log(matrix[i][j] + eps);
+ }
+ }
+ return -sum;
+ };
+
+ MLStatMatrix.mean = function mean(matrix, dimension) {
+ if (typeof (dimension) === 'undefined') {
+ dimension = 0;
+ }
+ var rows = matrix.length,
+ cols = matrix[0].length,
+ theMean, N, i, j;
+
+ if (dimension === -1) {
+ theMean = [0];
+ N = rows * cols;
+ for (i = 0; i < rows; i++) {
+ for (j = 0; j < cols; j++) {
+ theMean[0] += matrix[i][j];
+ }
+ }
+ theMean[0] /= N;
+ } else if (dimension === 0) {
+ theMean = new Array(cols);
+ N = rows;
+ for (j = 0; j < cols; j++) {
+ theMean[j] = 0;
+ for (i = 0; i < rows; i++) {
+ theMean[j] += matrix[i][j];
+ }
+ theMean[j] /= N;
+ }
+ } else if (dimension === 1) {
+ theMean = new Array(rows);
+ N = cols;
+ for (j = 0; j < rows; j++) {
+ theMean[j] = 0;
+ for (i = 0; i < cols; i++) {
+ theMean[j] += matrix[j][i];
+ }
+ theMean[j] /= N;
+ }
+ } else {
+ throw new Error('Invalid dimension');
+ }
+ return theMean;
+ };
+
+ MLStatMatrix.sum = function sum(matrix, dimension) {
+ if (typeof (dimension) === 'undefined') {
+ dimension = 0;
+ }
+ var rows = matrix.length,
+ cols = matrix[0].length,
+ theSum, i, j;
+
+ if (dimension === -1) {
+ theSum = [0];
+ for (i = 0; i < rows; i++) {
+ for (j = 0; j < cols; j++) {
+ theSum[0] += matrix[i][j];
+ }
+ }
+ } else if (dimension === 0) {
+ theSum = new Array(cols);
+ for (j = 0; j < cols; j++) {
+ theSum[j] = 0;
+ for (i = 0; i < rows; i++) {
+ theSum[j] += matrix[i][j];
+ }
+ }
+ } else if (dimension === 1) {
+ theSum = new Array(rows);
+ for (j = 0; j < rows; j++) {
+ theSum[j] = 0;
+ for (i = 0; i < cols; i++) {
+ theSum[j] += matrix[j][i];
+ }
+ }
+ } else {
+ throw new Error('Invalid dimension');
+ }
+ return theSum;
+ };
+
+ MLStatMatrix.product = function product(matrix, dimension) {
+ if (typeof (dimension) === 'undefined') {
+ dimension = 0;
+ }
+ var rows = matrix.length,
+ cols = matrix[0].length,
+ theProduct, i, j;
+
+ if (dimension === -1) {
+ theProduct = [1];
+ for (i = 0; i < rows; i++) {
+ for (j = 0; j < cols; j++) {
+ theProduct[0] *= matrix[i][j];
+ }
+ }
+ } else if (dimension === 0) {
+ theProduct = new Array(cols);
+ for (j = 0; j < cols; j++) {
+ theProduct[j] = 1;
+ for (i = 0; i < rows; i++) {
+ theProduct[j] *= matrix[i][j];
+ }
+ }
+ } else if (dimension === 1) {
+ theProduct = new Array(rows);
+ for (j = 0; j < rows; j++) {
+ theProduct[j] = 1;
+ for (i = 0; i < cols; i++) {
+ theProduct[j] *= matrix[j][i];
+ }
+ }
+ } else {
+ throw new Error('Invalid dimension');
+ }
+ return theProduct;
+ };
+
+ MLStatMatrix.standardDeviation = function standardDeviation(matrix, means, unbiased) {
+ var vari = MLStatMatrix.variance(matrix, means, unbiased), l = vari.length;
+ for (var i = 0; i < l; i++) {
+ vari[i] = Math.sqrt(vari[i]);
+ }
+ return vari;
+ };
+
+ MLStatMatrix.variance = function variance(matrix, means, unbiased) {
+ if (typeof (unbiased) === 'undefined') {
+ unbiased = true;
+ }
+ means = means || MLStatMatrix.mean(matrix);
+ var rows = matrix.length;
+ if (rows === 0) return [];
+ var cols = matrix[0].length;
+ var vari = new Array(cols);
+
+ for (var j = 0; j < cols; j++) {
+ var sum1 = 0, sum2 = 0, x = 0;
+ for (var i = 0; i < rows; i++) {
+ x = matrix[i][j] - means[j];
+ sum1 += x;
+ sum2 += x * x;
+ }
+ if (unbiased) {
+ vari[j] = (sum2 - ((sum1 * sum1) / rows)) / (rows - 1);
+ } else {
+ vari[j] = (sum2 - ((sum1 * sum1) / rows)) / rows;
+ }
+ }
+ return vari;
+ };
+
+ MLStatMatrix.median = function median(matrix) {
+ var rows = matrix.length, cols = matrix[0].length;
+ var medians = new Array(cols);
+
+ for (var i = 0; i < cols; i++) {
+ var data = new Array(rows);
+ for (var j = 0; j < rows; j++) {
+ data[j] = matrix[j][i];
+ }
+ data.sort(compareNumbers);
+ var N = data.length;
+ if (N % 2 === 0) {
+ medians[i] = (data[N / 2] + data[(N / 2) - 1]) * 0.5;
+ } else {
+ medians[i] = data[Math.floor(N / 2)];
+ }
+ }
+ return medians;
+ };
+
+ MLStatMatrix.mode = function mode(matrix) {
+ var rows = matrix.length,
+ cols = matrix[0].length,
+ modes = new Array(cols),
+ i, j;
+ for (i = 0; i < cols; i++) {
+ var itemCount = new Array(rows);
+ for (var k = 0; k < rows; k++) {
+ itemCount[k] = 0;
+ }
+ var itemArray = new Array(rows);
+ var count = 0;
+
+ for (j = 0; j < rows; j++) {
+ var index = itemArray.indexOf(matrix[j][i]);
+ if (index >= 0) {
+ itemCount[index]++;
+ } else {
+ itemArray[count] = matrix[j][i];
+ itemCount[count] = 1;
+ count++;
+ }
+ }
+
+ var maxValue = 0, maxIndex = 0;
+ for (j = 0; j < count; j++) {
+ if (itemCount[j] > maxValue) {
+ maxValue = itemCount[j];
+ maxIndex = j;
+ }
+ }
+
+ modes[i] = itemArray[maxIndex];
+ }
+ return modes;
+ };
+
+ MLStatMatrix.skewness = function skewness(matrix, unbiased) {
+ if (typeof (unbiased) === 'undefined') unbiased = true;
+ var means = MLStatMatrix.mean(matrix);
+ var n = matrix.length, l = means.length;
+ var skew = new Array(l);
+
+ for (var j = 0; j < l; j++) {
+ var s2 = 0, s3 = 0;
+ for (var i = 0; i < n; i++) {
+ var dev = matrix[i][j] - means[j];
+ s2 += dev * dev;
+ s3 += dev * dev * dev;
+ }
+
+ var m2 = s2 / n;
+ var m3 = s3 / n;
+ var g = m3 / Math.pow(m2, 3 / 2);
+
+ if (unbiased) {
+ var a = Math.sqrt(n * (n - 1));
+ var b = n - 2;
+ skew[j] = (a / b) * g;
+ } else {
+ skew[j] = g;
+ }
+ }
+ return skew;
+ };
+
+ MLStatMatrix.kurtosis = function kurtosis(matrix, unbiased) {
+ if (typeof (unbiased) === 'undefined') unbiased = true;
+ var means = MLStatMatrix.mean(matrix);
+ var n = matrix.length, m = matrix[0].length;
+ var kurt = new Array(m);
+
+ for (var j = 0; j < m; j++) {
+ var s2 = 0, s4 = 0;
+ for (var i = 0; i < n; i++) {
+ var dev = matrix[i][j] - means[j];
+ s2 += dev * dev;
+ s4 += dev * dev * dev * dev;
+ }
+ var m2 = s2 / n;
+ var m4 = s4 / n;
+
+ if (unbiased) {
+ var v = s2 / (n - 1);
+ var a = (n * (n + 1)) / ((n - 1) * (n - 2) * (n - 3));
+ var b = s4 / (v * v);
+ var c = ((n - 1) * (n - 1)) / ((n - 2) * (n - 3));
+ kurt[j] = a * b - 3 * c;
+ } else {
+ kurt[j] = m4 / (m2 * m2) - 3;
+ }
+ }
+ return kurt;
+ };
+
+ MLStatMatrix.standardError = function standardError(matrix) {
+ var samples = matrix.length;
+ var standardDeviations = MLStatMatrix.standardDeviation(matrix);
+ var l = standardDeviations.length;
+ var standardErrors = new Array(l);
+ var sqrtN = Math.sqrt(samples);
+
+ for (var i = 0; i < l; i++) {
+ standardErrors[i] = standardDeviations[i] / sqrtN;
+ }
+ return standardErrors;
+ };
+
+ MLStatMatrix.covariance = function covariance(matrix, dimension) {
+ return MLStatMatrix.scatter(matrix, undefined, dimension);
+ };
+
+ MLStatMatrix.scatter = function scatter(matrix, divisor, dimension) {
+ if (typeof (dimension) === 'undefined') {
+ dimension = 0;
+ }
+ if (typeof (divisor) === 'undefined') {
+ if (dimension === 0) {
+ divisor = matrix.length - 1;
+ } else if (dimension === 1) {
+ divisor = matrix[0].length - 1;
+ }
+ }
+ var means = MLStatMatrix.mean(matrix, dimension);
+ var rows = matrix.length;
+ if (rows === 0) {
+ return [[]];
+ }
+ var cols = matrix[0].length,
+ cov, i, j, s, k;
+
+ if (dimension === 0) {
+ cov = new Array(cols);
+ for (i = 0; i < cols; i++) {
+ cov[i] = new Array(cols);
+ }
+ for (i = 0; i < cols; i++) {
+ for (j = i; j < cols; j++) {
+ s = 0;
+ for (k = 0; k < rows; k++) {
+ s += (matrix[k][j] - means[j]) * (matrix[k][i] - means[i]);
+ }
+ s /= divisor;
+ cov[i][j] = s;
+ cov[j][i] = s;
+ }
+ }
+ } else if (dimension === 1) {
+ cov = new Array(rows);
+ for (i = 0; i < rows; i++) {
+ cov[i] = new Array(rows);
+ }
+ for (i = 0; i < rows; i++) {
+ for (j = i; j < rows; j++) {
+ s = 0;
+ for (k = 0; k < cols; k++) {
+ s += (matrix[j][k] - means[j]) * (matrix[i][k] - means[i]);
+ }
+ s /= divisor;
+ cov[i][j] = s;
+ cov[j][i] = s;
+ }
+ }
+ } else {
+ throw new Error('Invalid dimension');
+ }
+
+ return cov;
+ };
+
+ MLStatMatrix.correlation = function correlation(matrix) {
+ var means = MLStatMatrix.mean(matrix),
+ standardDeviations = MLStatMatrix.standardDeviation(matrix, true, means),
+ scores = MLStatMatrix.zScores(matrix, means, standardDeviations),
+ rows = matrix.length,
+ cols = matrix[0].length,
+ i, j;
+
+ var cor = new Array(cols);
+ for (i = 0; i < cols; i++) {
+ cor[i] = new Array(cols);
+ }
+ for (i = 0; i < cols; i++) {
+ for (j = i; j < cols; j++) {
+ var c = 0;
+ for (var k = 0, l = scores.length; k < l; k++) {
+ c += scores[k][j] * scores[k][i];
+ }
+ c /= rows - 1;
+ cor[i][j] = c;
+ cor[j][i] = c;
+ }
+ }
+ return cor;
+ };
+
+ MLStatMatrix.zScores = function zScores(matrix, means, standardDeviations) {
+ means = means || MLStatMatrix.mean(matrix);
+ if (typeof (standardDeviations) === 'undefined') standardDeviations = MLStatMatrix.standardDeviation(matrix, true, means);
+ return MLStatMatrix.standardize(MLStatMatrix.center(matrix, means, false), standardDeviations, true);
+ };
+
+ MLStatMatrix.center = function center(matrix, means, inPlace) {
+ means = means || MLStatMatrix.mean(matrix);
+ var result = matrix,
+ l = matrix.length,
+ i, j, jj;
+
+ if (!inPlace) {
+ result = new Array(l);
+ for (i = 0; i < l; i++) {
+ result[i] = new Array(matrix[i].length);
+ }
+ }
+
+ for (i = 0; i < l; i++) {
+ var row = result[i];
+ for (j = 0, jj = row.length; j < jj; j++) {
+ row[j] = matrix[i][j] - means[j];
+ }
+ }
+ return result;
+ };
+
+ MLStatMatrix.standardize = function standardize(matrix, standardDeviations, inPlace) {
+ if (typeof (standardDeviations) === 'undefined') standardDeviations = MLStatMatrix.standardDeviation(matrix);
+ var result = matrix,
+ l = matrix.length,
+ i, j, jj;
+
+ if (!inPlace) {
+ result = new Array(l);
+ for (i = 0; i < l; i++) {
+ result[i] = new Array(matrix[i].length);
+ }
+ }
+
+ for (i = 0; i < l; i++) {
+ var resultRow = result[i];
+ var sourceRow = matrix[i];
+ for (j = 0, jj = resultRow.length; j < jj; j++) {
+ if (standardDeviations[j] !== 0 && !isNaN(standardDeviations[j])) {
+ resultRow[j] = sourceRow[j] / standardDeviations[j];
+ }
+ }
+ }
+ return result;
+ };
+
+ MLStatMatrix.weightedVariance = function weightedVariance(matrix, weights) {
+ var means = MLStatMatrix.mean(matrix);
+ var rows = matrix.length;
+ if (rows === 0) return [];
+ var cols = matrix[0].length;
+ var vari = new Array(cols);
+
+ for (var j = 0; j < cols; j++) {
+ var sum = 0;
+ var a = 0, b = 0;
+
+ for (var i = 0; i < rows; i++) {
+ var z = matrix[i][j] - means[j];
+ var w = weights[i];
+
+ sum += w * (z * z);
+ b += w;
+ a += w * w;
+ }
+
+ vari[j] = sum * (b / (b * b - a));
+ }
+
+ return vari;
+ };
+
+ MLStatMatrix.weightedMean = function weightedMean(matrix, weights, dimension) {
+ if (typeof (dimension) === 'undefined') {
+ dimension = 0;
+ }
+ var rows = matrix.length;
+ if (rows === 0) return [];
+ var cols = matrix[0].length,
+ means, i, ii, j, w, row;
+
+ if (dimension === 0) {
+ means = new Array(cols);
+ for (i = 0; i < cols; i++) {
+ means[i] = 0;
+ }
+ for (i = 0; i < rows; i++) {
+ row = matrix[i];
+ w = weights[i];
+ for (j = 0; j < cols; j++) {
+ means[j] += row[j] * w;
+ }
+ }
+ } else if (dimension === 1) {
+ means = new Array(rows);
+ for (i = 0; i < rows; i++) {
+ means[i] = 0;
+ }
+ for (j = 0; j < rows; j++) {
+ row = matrix[j];
+ w = weights[j];
+ for (i = 0; i < cols; i++) {
+ means[j] += row[i] * w;
+ }
+ }
+ } else {
+ throw new Error('Invalid dimension');
+ }
+
+ var weightSum = arrayStat.sum(weights);
+ if (weightSum !== 0) {
+ for (i = 0, ii = means.length; i < ii; i++) {
+ means[i] /= weightSum;
+ }
+ }
+ return means;
+ };
+
+ MLStatMatrix.weightedCovariance = function weightedCovariance(matrix, weights, means, dimension) {
+ dimension = dimension || 0;
+ means = means || MLStatMatrix.weightedMean(matrix, weights, dimension);
+ var s1 = 0, s2 = 0;
+ for (var i = 0, ii = weights.length; i < ii; i++) {
+ s1 += weights[i];
+ s2 += weights[i] * weights[i];
+ }
+ var factor = s1 / (s1 * s1 - s2);
+ return MLStatMatrix.weightedScatter(matrix, weights, means, factor, dimension);
+ };
+
+ MLStatMatrix.weightedScatter = function weightedScatter(matrix, weights, means, factor, dimension) {
+ dimension = dimension || 0;
+ means = means || MLStatMatrix.weightedMean(matrix, weights, dimension);
+ if (typeof (factor) === 'undefined') {
+ factor = 1;
+ }
+ var rows = matrix.length;
+ if (rows === 0) {
+ return [[]];
+ }
+ var cols = matrix[0].length,
+ cov, i, j, k, s;
+
+ if (dimension === 0) {
+ cov = new Array(cols);
+ for (i = 0; i < cols; i++) {
+ cov[i] = new Array(cols);
+ }
+ for (i = 0; i < cols; i++) {
+ for (j = i; j < cols; j++) {
+ s = 0;
+ for (k = 0; k < rows; k++) {
+ s += weights[k] * (matrix[k][j] - means[j]) * (matrix[k][i] - means[i]);
+ }
+ cov[i][j] = s * factor;
+ cov[j][i] = s * factor;
+ }
+ }
+ } else if (dimension === 1) {
+ cov = new Array(rows);
+ for (i = 0; i < rows; i++) {
+ cov[i] = new Array(rows);
+ }
+ for (i = 0; i < rows; i++) {
+ for (j = i; j < rows; j++) {
+ s = 0;
+ for (k = 0; k < cols; k++) {
+ s += weights[k] * (matrix[j][k] - means[j]) * (matrix[i][k] - means[i]);
+ }
+ cov[i][j] = s * factor;
+ cov[j][i] = s * factor;
+ }
+ }
+ } else {
+ throw new Error('Invalid dimension');
+ }
+
+ return cov;
+ };
+}
+
+// ml-stat index.js
+const MLStat = {};
+{
+ MLStat.array = MLStatArray;
+ MLStat.matrix = MLStatMatrix;
+}
+
+
+// ml-array-utils ArrayUtils.js
+const MLArrayUtilsArrayUtils = {};
+{
+ const Stat = MLStat.array;
+ /**
+ * Function that returns an array of points given 1D array as follows:
+ *
+ * [x1, y1, .. , x2, y2, ..]
+ *
+ * And receive the number of dimensions of each point.
+ * @param array
+ * @param dimensions
+ * @returns {Array} - Array of points.
+ */
+ function coordArrayToPoints(array, dimensions) {
+ if(array.length % dimensions !== 0) {
+ throw new RangeError('Dimensions number must be accordance with the size of the array.');
+ }
+
+ var length = array.length / dimensions;
+ var pointsArr = new Array(length);
+
+ var k = 0;
+ for(var i = 0; i < array.length; i += dimensions) {
+ var point = new Array(dimensions);
+ for(var j = 0; j < dimensions; ++j) {
+ point[j] = array[i + j];
+ }
+
+ pointsArr[k] = point;
+ k++;
+ }
+
+ return pointsArr;
+ }
+
+
+ /**
+ * Function that given an array as follows:
+ * [x1, y1, .. , x2, y2, ..]
+ *
+ * Returns an array as follows:
+ * [[x1, x2, ..], [y1, y2, ..], [ .. ]]
+ *
+ * And receives the number of dimensions of each coordinate.
+ * @param array
+ * @param dimensions
+ * @returns {Array} - Matrix of coordinates
+ */
+ function coordArrayToCoordMatrix(array, dimensions) {
+ if(array.length % dimensions !== 0) {
+ throw new RangeError('Dimensions number must be accordance with the size of the array.');
+ }
+
+ var coordinatesArray = new Array(dimensions);
+ var points = array.length / dimensions;
+ for (var i = 0; i < coordinatesArray.length; i++) {
+ coordinatesArray[i] = new Array(points);
+ }
+
+ for(i = 0; i < array.length; i += dimensions) {
+ for(var j = 0; j < dimensions; ++j) {
+ var currentPoint = Math.floor(i / dimensions);
+ coordinatesArray[j][currentPoint] = array[i + j];
+ }
+ }
+
+ return coordinatesArray;
+ }
+
+ /**
+ * Function that receives a coordinate matrix as follows:
+ * [[x1, x2, ..], [y1, y2, ..], [ .. ]]
+ *
+ * Returns an array of coordinates as follows:
+ * [x1, y1, .. , x2, y2, ..]
+ *
+ * @param coordMatrix
+ * @returns {Array}
+ */
+ function coordMatrixToCoordArray(coordMatrix) {
+ var coodinatesArray = new Array(coordMatrix.length * coordMatrix[0].length);
+ var k = 0;
+ for(var i = 0; i < coordMatrix[0].length; ++i) {
+ for(var j = 0; j < coordMatrix.length; ++j) {
+ coodinatesArray[k] = coordMatrix[j][i];
+ ++k;
+ }
+ }
+
+ return coodinatesArray;
+ }
+
+ /**
+ * Tranpose a matrix, this method is for coordMatrixToPoints and
+ * pointsToCoordMatrix, that because only transposing the matrix
+ * you can change your representation.
+ *
+ * @param matrix
+ * @returns {Array}
+ */
+ function transpose(matrix) {
+ var resultMatrix = new Array(matrix[0].length);
+ for(var i = 0; i < resultMatrix.length; ++i) {
+ resultMatrix[i] = new Array(matrix.length);
+ }
+
+ for (i = 0; i < matrix.length; ++i) {
+ for(var j = 0; j < matrix[0].length; ++j) {
+ resultMatrix[j][i] = matrix[i][j];
+ }
+ }
+
+ return resultMatrix;
+ }
+
+ /**
+ * Function that transform an array of points into a coordinates array
+ * as follows:
+ * [x1, y1, .. , x2, y2, ..]
+ *
+ * @param points
+ * @returns {Array}
+ */
+ function pointsToCoordArray(points) {
+ var coodinatesArray = new Array(points.length * points[0].length);
+ var k = 0;
+ for(var i = 0; i < points.length; ++i) {
+ for(var j = 0; j < points[0].length; ++j) {
+ coodinatesArray[k] = points[i][j];
+ ++k;
+ }
+ }
+
+ return coodinatesArray;
+ }
+
+ /**
+ * Apply the dot product between the smaller vector and a subsets of the
+ * largest one.
+ *
+ * @param firstVector
+ * @param secondVector
+ * @returns {Array} each dot product of size of the difference between the
+ * larger and the smallest one.
+ */
+ function applyDotProduct(firstVector, secondVector) {
+ var largestVector, smallestVector;
+ if(firstVector.length <= secondVector.length) {
+ smallestVector = firstVector;
+ largestVector = secondVector;
+ } else {
+ smallestVector = secondVector;
+ largestVector = firstVector;
+ }
+
+ var difference = largestVector.length - smallestVector.length + 1;
+ var dotProductApplied = new Array(difference);
+
+ for (var i = 0; i < difference; ++i) {
+ var sum = 0;
+ for (var j = 0; j < smallestVector.length; ++j) {
+ sum += smallestVector[j] * largestVector[i + j];
+ }
+ dotProductApplied[i] = sum;
+ }
+
+ return dotProductApplied;
+ }
+ /**
+ * To scale the input array between the specified min and max values. The operation is performed inplace
+ * if the options.inplace is specified. If only one of the min or max parameters is specified, then the scaling
+ * will multiply the input array by min/min(input) or max/max(input)
+ * @param input
+ * @param options
+ * @returns {*}
+ */
+ function scale(input, options){
+ var y;
+ if(options.inPlace){
+ y = input;
+ }
+ else{
+ y = new Array(input.length);
+ }
+ const max = options.max;
+ const min = options.min;
+ if(typeof max === "number"){
+ if(typeof min === "number"){
+ var minMax = Stat.minMax(input);
+ var factor = (max - min)/(minMax.max-minMax.min);
+ for(var i=0;i< y.length;i++){
+ y[i]=(input[i]-minMax.min)*factor+min;
+ }
+ }
+ else{
+ var currentMin = Stat.max(input);
+ var factor = max/currentMin;
+ for(var i=0;i< y.length;i++){
+ y[i] = input[i]*factor;
+ }
+ }
+ }
+ else{
+ if(typeof min === "number"){
+ var currentMin = Stat.min(input);
+ var factor = min/currentMin;
+ for(var i=0;i< y.length;i++){
+ y[i] = input[i]*factor;
+ }
+ }
+ }
+ return y;
+ }
+
+ MLArrayUtilsArrayUtils.coordArrayToPoints = coordArrayToPoints;
+ MLArrayUtilsArrayUtils.coordArrayToCoordMatrix = coordArrayToCoordMatrix;
+ MLArrayUtilsArrayUtils.coordMatrixToCoordArray = coordMatrixToCoordArray;
+ MLArrayUtilsArrayUtils.coordMatrixToPoints = transpose;
+ MLArrayUtilsArrayUtils.pointsToCoordArray = pointsToCoordArray;
+ MLArrayUtilsArrayUtils.pointsToCoordMatrix = transpose;
+ MLArrayUtilsArrayUtils.applyDotProduct = applyDotProduct;
+ MLArrayUtilsArrayUtils.scale = scale;
+}
+
+
+// ml-array-utils getEquallySpaced.js
+const MLArrayUtilsGetEquallySpaced = {};
+{
+ /**
+ *
+ * Function that returns a Number array of equally spaced numberOfPoints
+ * containing a representation of intensities of the spectra arguments x
+ * and y.
+ *
+ * The options parameter contains an object in the following form:
+ * from: starting point
+ * to: last point
+ * numberOfPoints: number of points between from and to
+ * variant: "slot" or "smooth" - smooth is the default option
+ *
+ * The slot variant consist that each point in the new array is calculated
+ * averaging the existing points between the slot that belongs to the current
+ * value. The smooth variant is the same but takes the integral of the range
+ * of the slot and divide by the step size between two points in the new array.
+ *
+ * @param x - sorted increasing x values
+ * @param y
+ * @param options
+ * @returns {Array} new array with the equally spaced data.
+ *
+ */
+ function getEquallySpacedData(x, y, options) {
+ if (x.length>1 && x[0]>x[1]) {
+ x=x.slice().reverse();
+ y=y.slice().reverse();
+ }
+
+ var xLength = x.length;
+ if(xLength !== y.length)
+ throw new RangeError("the x and y vector doesn't have the same size.");
+
+ if (options === undefined) options = {};
+
+ var from = options.from === undefined ? x[0] : options.from
+ if (isNaN(from) || !isFinite(from)) {
+ throw new RangeError("'From' value must be a number");
+ }
+ var to = options.to === undefined ? x[x.length - 1] : options.to;
+ if (isNaN(to) || !isFinite(to)) {
+ throw new RangeError("'To' value must be a number");
+ }
+
+ var reverse = from > to;
+ if(reverse) {
+ var temp = from;
+ from = to;
+ to = temp;
+ }
+
+ var numberOfPoints = options.numberOfPoints === undefined ? 100 : options.numberOfPoints;
+ if (isNaN(numberOfPoints) || !isFinite(numberOfPoints)) {
+ throw new RangeError("'Number of points' value must be a number");
+ }
+ if(numberOfPoints < 1)
+ throw new RangeError("the number of point must be higher than 1");
+
+ var algorithm = options.variant === "slot" ? "slot" : "smooth"; // default value: smooth
+
+ var output = algorithm === "slot" ? getEquallySpacedSlot(x, y, from, to, numberOfPoints) : getEquallySpacedSmooth(x, y, from, to, numberOfPoints);
+
+ return reverse ? output.reverse() : output;
+ }
+
+ /**
+ * function that retrieves the getEquallySpacedData with the variant "smooth"
+ *
+ * @param x
+ * @param y
+ * @param from - Initial point
+ * @param to - Final point
+ * @param numberOfPoints
+ * @returns {Array} - Array of y's equally spaced with the variant "smooth"
+ */
+ function getEquallySpacedSmooth(x, y, from, to, numberOfPoints) {
+ var xLength = x.length;
+
+ var step = (to - from) / (numberOfPoints - 1);
+ var halfStep = step / 2;
+
+ var start = from - halfStep;
+ var output = new Array(numberOfPoints);
+
+ var initialOriginalStep = x[1] - x[0];
+ var lastOriginalStep = x[x.length - 1] - x[x.length - 2];
+
+ // Init main variables
+ var min = start;
+ var max = start + step;
+
+ var previousX = Number.MIN_VALUE;
+ var previousY = 0;
+ var nextX = x[0] - initialOriginalStep;
+ var nextY = 0;
+
+ var currentValue = 0;
+ var slope = 0;
+ var intercept = 0;
+ var sumAtMin = 0;
+ var sumAtMax = 0;
+
+ var i = 0; // index of input
+ var j = 0; // index of output
+
+ function getSlope(x0, y0, x1, y1) {
+ return (y1 - y0) / (x1 - x0);
+ }
+
+ main: while(true) {
+ while (nextX - max >= 0) {
+ // no overlap with original point, just consume current value
+ var add = integral(0, max - previousX, slope, previousY);
+ sumAtMax = currentValue + add;
+
+ output[j] = (sumAtMax - sumAtMin) / step;
+ j++;
+
+ if (j === numberOfPoints)
+ break main;
+
+ min = max;
+ max += step;
+ sumAtMin = sumAtMax;
+ }
+
+ if(previousX <= min && min <= nextX) {
+ add = integral(0, min - previousX, slope, previousY);
+ sumAtMin = currentValue + add;
+ }
+
+ currentValue += integral(previousX, nextX, slope, intercept);
+
+ previousX = nextX;
+ previousY = nextY;
+
+ if (i < xLength) {
+ nextX = x[i];
+ nextY = y[i];
+ i++;
+ } else if (i === xLength) {
+ nextX += lastOriginalStep;
+ nextY = 0;
+ }
+ // updating parameters
+ slope = getSlope(previousX, previousY, nextX, nextY);
+ intercept = -slope*previousX + previousY;
+ }
+
+ return output;
+ }
+
+ /**
+ * function that retrieves the getEquallySpacedData with the variant "slot"
+ *
+ * @param x
+ * @param y
+ * @param from - Initial point
+ * @param to - Final point
+ * @param numberOfPoints
+ * @returns {Array} - Array of y's equally spaced with the variant "slot"
+ */
+ function getEquallySpacedSlot(x, y, from, to, numberOfPoints) {
+ var xLength = x.length;
+
+ var step = (to - from) / (numberOfPoints - 1);
+ var halfStep = step / 2;
+ var lastStep = x[x.length - 1] - x[x.length - 2];
+
+ var start = from - halfStep;
+ var output = new Array(numberOfPoints);
+
+ // Init main variables
+ var min = start;
+ var max = start + step;
+
+ var previousX = -Number.MAX_VALUE;
+ var previousY = 0;
+ var nextX = x[0];
+ var nextY = y[0];
+ var frontOutsideSpectra = 0;
+ var backOutsideSpectra = true;
+
+ var currentValue = 0;
+
+ // for slot algorithm
+ var currentPoints = 0;
+
+ var i = 1; // index of input
+ var j = 0; // index of output
+
+ main: while(true) {
+ if (previousX>=nextX) throw (new Error('x must be an increasing serie'));
+ while (previousX - max > 0) {
+ // no overlap with original point, just consume current value
+ if(backOutsideSpectra) {
+ currentPoints++;
+ backOutsideSpectra = false;
+ }
+
+ output[j] = currentPoints <= 0 ? 0 : currentValue / currentPoints;
+ j++;
+
+ if (j === numberOfPoints)
+ break main;
+
+ min = max;
+ max += step;
+ currentValue = 0;
+ currentPoints = 0;
+ }
+
+ if(previousX > min) {
+ currentValue += previousY;
+ currentPoints++;
+ }
+
+ if(previousX === -Number.MAX_VALUE || frontOutsideSpectra > 1)
+ currentPoints--;
+
+ previousX = nextX;
+ previousY = nextY;
+
+ if (i < xLength) {
+ nextX = x[i];
+ nextY = y[i];
+ i++;
+ } else {
+ nextX += lastStep;
+ nextY = 0;
+ frontOutsideSpectra++;
+ }
+ }
+
+ return output;
+ }
+ /**
+ * Function that calculates the integral of the line between two
+ * x-coordinates, given the slope and intercept of the line.
+ *
+ * @param x0
+ * @param x1
+ * @param slope
+ * @param intercept
+ * @returns {number} integral value.
+ */
+ function integral(x0, x1, slope, intercept) {
+ return (0.5 * slope * x1 * x1 + intercept * x1) - (0.5 * slope * x0 * x0 + intercept * x0);
+ }
+
+ MLArrayUtilsGetEquallySpaced.getEquallySpacedData = getEquallySpacedData;
+ MLArrayUtilsGetEquallySpaced.integral = integral;
+}
+
+
+// ml-array-utils snv.js
+const MLArrayUtilsSNV = {};
+{
+ MLArrayUtilsSNV.SNV = SNV;
+ let Stat = MLStat.array;
+
+ /**
+ * Function that applies the standard normal variate (SNV) to an array of values.
+ *
+ * @param data - Array of values.
+ * @returns {Array} - applied the SNV.
+ */
+ function SNV(data) {
+ var mean = Stat.mean(data);
+ var std = Stat.standardDeviation(data);
+ var result = data.slice();
+ for (var i = 0; i < data.length; i++) {
+ result[i] = (result[i] - mean) / std;
+ }
+ return result;
+ }
+}
+
+// ml-array-utils index.js
+const MLArrayUtils = {};
+{
+ MLArrayUtils.getEquallySpacedData = MLArrayUtilsGetEquallySpaced.getEquallySpacedData;
+ MLArrayUtils.SNV = MLArrayUtilsSNV.SNV;
+}
+
+
+
+// do this early so things can use it. This is from ml-matrix src/matrix.js
+const MLMatrixMatrix = {};
+
+// ml-matrix src/util.js
+const MLMatrixUtil = {};
+{
+ let exports = MLMatrixUtil;
+ let Matrix = MLMatrixMatrix;
+
+ /**
+ * @private
+ * Check that a row index is not out of bounds
+ * @param {Matrix} matrix
+ * @param {number} index
+ * @param {boolean} [outer]
+ */
+ exports.checkRowIndex = function checkRowIndex(matrix, index, outer) {
+ var max = outer ? matrix.rows : matrix.rows - 1;
+ if (index < 0 || index > max) {
+ throw new RangeError('Row index out of range');
+ }
+ };
+
+ /**
+ * @private
+ * Check that a column index is not out of bounds
+ * @param {Matrix} matrix
+ * @param {number} index
+ * @param {boolean} [outer]
+ */
+ exports.checkColumnIndex = function checkColumnIndex(matrix, index, outer) {
+ var max = outer ? matrix.columns : matrix.columns - 1;
+ if (index < 0 || index > max) {
+ throw new RangeError('Column index out of range');
+ }
+ };
+
+ /**
+ * @private
+ * Check that the provided vector is an array with the right length
+ * @param {Matrix} matrix
+ * @param {Array|Matrix} vector
+ * @return {Array}
+ * @throws {RangeError}
+ */
+ exports.checkRowVector = function checkRowVector(matrix, vector) {
+ if (vector.to1DArray) {
+ vector = vector.to1DArray();
+ }
+ if (vector.length !== matrix.columns) {
+ throw new RangeError('vector size must be the same as the number of columns');
+ }
+ return vector;
+ };
+
+ /**
+ * @private
+ * Check that the provided vector is an array with the right length
+ * @param {Matrix} matrix
+ * @param {Array|Matrix} vector
+ * @return {Array}
+ * @throws {RangeError}
+ */
+ exports.checkColumnVector = function checkColumnVector(matrix, vector) {
+ if (vector.to1DArray) {
+ vector = vector.to1DArray();
+ }
+ if (vector.length !== matrix.rows) {
+ throw new RangeError('vector size must be the same as the number of rows');
+ }
+ return vector;
+ };
+
+ exports.checkIndices = function checkIndices(matrix, rowIndices, columnIndices) {
+ var rowOut = rowIndices.some(r => {
+ return r < 0 || r >= matrix.rows;
+
+ });
+
+ var columnOut = columnIndices.some(c => {
+ return c < 0 || c >= matrix.columns;
+ });
+
+ if (rowOut || columnOut) {
+ throw new RangeError('Indices are out of range');
+ }
+
+ if (typeof rowIndices !== 'object' || typeof columnIndices !== 'object') {
+ throw new TypeError('Unexpected type for row/column indices');
+ }
+ if (!Array.isArray(rowIndices)) rowIndices = Array.from(rowIndices);
+ if (!Array.isArray(columnIndices)) rowIndices = Array.from(columnIndices);
+
+ return {
+ row: rowIndices,
+ column: columnIndices
+ };
+ };
+
+ exports.checkRange = function checkRange(matrix, startRow, endRow, startColumn, endColumn) {
+ if (arguments.length !== 5) throw new TypeError('Invalid argument type');
+ var notAllNumbers = Array.from(arguments).slice(1).some(function (arg) {
+ return typeof arg !== 'number';
+ });
+ if (notAllNumbers) throw new TypeError('Invalid argument type');
+ if (startRow > endRow || startColumn > endColumn || startRow < 0 || startRow >= matrix.rows || endRow < 0 || endRow >= matrix.rows || startColumn < 0 || startColumn >= matrix.columns || endColumn < 0 || endColumn >= matrix.columns) {
+ throw new RangeError('Submatrix indices are out of range');
+ }
+ };
+
+ exports.getRange = function getRange(from, to) {
+ var arr = new Array(to - from + 1);
+ for (var i = 0; i < arr.length; i++) {
+ arr[i] = from + i;
+ }
+ return arr;
+ };
+
+ exports.sumByRow = function sumByRow(matrix) {
+ var sum = Matrix.Matrix.zeros(matrix.rows, 1);
+ for (var i = 0; i < matrix.rows; ++i) {
+ for (var j = 0; j < matrix.columns; ++j) {
+ sum.set(i, 0, sum.get(i, 0) + matrix.get(i, j));
+ }
+ }
+ return sum;
+ };
+
+ exports.sumByColumn = function sumByColumn(matrix) {
+ var sum = Matrix.Matrix.zeros(1, matrix.columns);
+ for (var i = 0; i < matrix.rows; ++i) {
+ for (var j = 0; j < matrix.columns; ++j) {
+ sum.set(0, j, sum.get(0, j) + matrix.get(i, j));
+ }
+ }
+ return sum;
+ };
+
+ exports.sumAll = function sumAll(matrix) {
+ var v = 0;
+ for (var i = 0; i < matrix.rows; i++) {
+ for (var j = 0; j < matrix.columns; j++) {
+ v += matrix.get(i, j);
+ }
+ }
+ return v;
+ };
+}
+
+// ml-matrix symbolsspecies.js
+if (!Symbol.species) {
+ Symbol.species = Symbol.for('@@species');
+}
+
+
+// ml-matrix src/dc/util.js
+const MLMatrixDCUtil = {};
+{
+ let exports = MLMatrixDCUtil;
+ exports.hypotenuse = function hypotenuse(a, b) {
+ var r;
+ if (Math.abs(a) > Math.abs(b)) {
+ r = b / a;
+ return Math.abs(a) * Math.sqrt(1 + r * r);
+ }
+ if (b !== 0) {
+ r = a / b;
+ return Math.abs(b) * Math.sqrt(1 + r * r);
+ }
+ return 0;
+ };
+
+ // For use in the decomposition algorithms. With big matrices, access time is
+ // too long on elements from array subclass
+ // todo check when it is fixed in v8
+ // http://jsperf.com/access-and-write-array-subclass
+ exports.getEmpty2DArray = function (rows, columns) {
+ var array = new Array(rows);
+ for (var i = 0; i < rows; i++) {
+ array[i] = new Array(columns);
+ }
+ return array;
+ };
+
+ exports.getFilled2DArray = function (rows, columns, value) {
+ var array = new Array(rows);
+ for (var i = 0; i < rows; i++) {
+ array[i] = new Array(columns);
+ for (var j = 0; j < columns; j++) {
+ array[i][j] = value;
+ }
+ }
+ return array;
+ };
+}
+
+// ml-matrix src/dc/lu.js
+let MLMatrixDCLU = {};
+{
+ let Matrix = MLMatrixMatrix;
+
+ // https://github.com/lutzroeder/Mapack/blob/master/Source/LuDecomposition.cs
+ function LuDecomposition(matrix) {
+ if (!(this instanceof LuDecomposition)) {
+ return new LuDecomposition(matrix);
+ }
+
+ matrix = Matrix.Matrix.checkMatrix(matrix);
+
+ var lu = matrix.clone(),
+ rows = lu.rows,
+ columns = lu.columns,
+ pivotVector = new Array(rows),
+ pivotSign = 1,
+ i, j, k, p, s, t, v,
+ LUrowi, LUcolj, kmax;
+
+ for (i = 0; i < rows; i++) {
+ pivotVector[i] = i;
+ }
+
+ LUcolj = new Array(rows);
+
+ for (j = 0; j < columns; j++) {
+
+ for (i = 0; i < rows; i++) {
+ LUcolj[i] = lu[i][j];
+ }
+
+ for (i = 0; i < rows; i++) {
+ LUrowi = lu[i];
+ kmax = Math.min(i, j);
+ s = 0;
+ for (k = 0; k < kmax; k++) {
+ s += LUrowi[k] * LUcolj[k];
+ }
+ LUrowi[j] = LUcolj[i] -= s;
+ }
+
+ p = j;
+ for (i = j + 1; i < rows; i++) {
+ if (Math.abs(LUcolj[i]) > Math.abs(LUcolj[p])) {
+ p = i;
+ }
+ }
+
+ if (p !== j) {
+ for (k = 0; k < columns; k++) {
+ t = lu[p][k];
+ lu[p][k] = lu[j][k];
+ lu[j][k] = t;
+ }
+
+ v = pivotVector[p];
+ pivotVector[p] = pivotVector[j];
+ pivotVector[j] = v;
+
+ pivotSign = -pivotSign;
+ }
+
+ if (j < rows && lu[j][j] !== 0) {
+ for (i = j + 1; i < rows; i++) {
+ lu[i][j] /= lu[j][j];
+ }
+ }
+ }
+
+ this.LU = lu;
+ this.pivotVector = pivotVector;
+ this.pivotSign = pivotSign;
+ }
+
+ LuDecomposition.prototype = {
+ isSingular: function () {
+ var data = this.LU,
+ col = data.columns;
+ for (var j = 0; j < col; j++) {
+ if (data[j][j] === 0) {
+ return true;
+ }
+ }
+ return false;
+ },
+ get determinant() {
+ var data = this.LU;
+ if (!data.isSquare()) {
+ throw new Error('Matrix must be square');
+ }
+ var determinant = this.pivotSign, col = data.columns;
+ for (var j = 0; j < col; j++) {
+ determinant *= data[j][j];
+ }
+ return determinant;
+ },
+ get lowerTriangularMatrix() {
+ var data = this.LU,
+ rows = data.rows,
+ columns = data.columns,
+ X = new Matrix.Matrix(rows, columns);
+ for (var i = 0; i < rows; i++) {
+ for (var j = 0; j < columns; j++) {
+ if (i > j) {
+ X[i][j] = data[i][j];
+ } else if (i === j) {
+ X[i][j] = 1;
+ } else {
+ X[i][j] = 0;
+ }
+ }
+ }
+ return X;
+ },
+ get upperTriangularMatrix() {
+ var data = this.LU,
+ rows = data.rows,
+ columns = data.columns,
+ X = new Matrix.Matrix(rows, columns);
+ for (var i = 0; i < rows; i++) {
+ for (var j = 0; j < columns; j++) {
+ if (i <= j) {
+ X[i][j] = data[i][j];
+ } else {
+ X[i][j] = 0;
+ }
+ }
+ }
+ return X;
+ },
+ get pivotPermutationVector() {
+ return this.pivotVector.slice();
+ },
+ solve: function (value) {
+ value = Matrix.Matrix.checkMatrix(value);
+
+ var lu = this.LU,
+ rows = lu.rows;
+
+ if (rows !== value.rows) {
+ throw new Error('Invalid matrix dimensions');
+ }
+ if (this.isSingular()) {
+ throw new Error('LU matrix is singular');
+ }
+
+ var count = value.columns;
+ var X = value.subMatrixRow(this.pivotVector, 0, count - 1);
+ var columns = lu.columns;
+ var i, j, k;
+
+ for (k = 0; k < columns; k++) {
+ for (i = k + 1; i < columns; i++) {
+ for (j = 0; j < count; j++) {
+ X[i][j] -= X[k][j] * lu[i][k];
+ }
+ }
+ }
+ for (k = columns - 1; k >= 0; k--) {
+ for (j = 0; j < count; j++) {
+ X[k][j] /= lu[k][k];
+ }
+ for (i = 0; i < k; i++) {
+ for (j = 0; j < count; j++) {
+ X[i][j] -= X[k][j] * lu[i][k];
+ }
+ }
+ }
+ return X;
+ }
+ };
+
+ MLMatrixDCLU = LuDecomposition;
+}
+
+
+// ml-matrix src/dc/svd.js
+let MLMatrixDCSVD = {};
+{
+ let Matrix = MLMatrixMatrix;
+ let util = MLMatrixDCUtil;
+ let hypotenuse = util.hypotenuse;
+ let getFilled2DArray = util.getFilled2DArray;
+
+ // https://github.com/lutzroeder/Mapack/blob/master/Source/SingularValueDecomposition.cs
+ function SingularValueDecomposition(value, options) {
+ if (!(this instanceof SingularValueDecomposition)) {
+ return new SingularValueDecomposition(value, options);
+ }
+ value = Matrix.Matrix.checkMatrix(value);
+
+ options = options || {};
+
+ var m = value.rows,
+ n = value.columns,
+ nu = Math.min(m, n);
+
+ var wantu = true, wantv = true;
+ if (options.computeLeftSingularVectors === false) wantu = false;
+ if (options.computeRightSingularVectors === false) wantv = false;
+ var autoTranspose = options.autoTranspose === true;
+
+ var swapped = false;
+ var a;
+ if (m < n) {
+ if (!autoTranspose) {
+ a = value.clone();
+ // eslint-disable-next-line no-console
+ console.warn('Computing SVD on a matrix with more columns than rows. Consider enabling autoTranspose');
+ } else {
+ a = value.transpose();
+ m = a.rows;
+ n = a.columns;
+ swapped = true;
+ var aux = wantu;
+ wantu = wantv;
+ wantv = aux;
+ }
+ } else {
+ a = value.clone();
+ }
+
+ var s = new Array(Math.min(m + 1, n)),
+ U = getFilled2DArray(m, nu, 0),
+ V = getFilled2DArray(n, n, 0),
+ e = new Array(n),
+ work = new Array(m);
+
+ var nct = Math.min(m - 1, n);
+ var nrt = Math.max(0, Math.min(n - 2, m));
+
+ var i, j, k, p, t, ks, f, cs, sn, max, kase,
+ scale, sp, spm1, epm1, sk, ek, b, c, shift, g;
+
+ for (k = 0, max = Math.max(nct, nrt); k < max; k++) {
+ if (k < nct) {
+ s[k] = 0;
+ for (i = k; i < m; i++) {
+ s[k] = hypotenuse(s[k], a[i][k]);
+ }
+ if (s[k] !== 0) {
+ if (a[k][k] < 0) {
+ s[k] = -s[k];
+ }
+ for (i = k; i < m; i++) {
+ a[i][k] /= s[k];
+ }
+ a[k][k] += 1;
+ }
+ s[k] = -s[k];
+ }
+
+ for (j = k + 1; j < n; j++) {
+ if ((k < nct) && (s[k] !== 0)) {
+ t = 0;
+ for (i = k; i < m; i++) {
+ t += a[i][k] * a[i][j];
+ }
+ t = -t / a[k][k];
+ for (i = k; i < m; i++) {
+ a[i][j] += t * a[i][k];
+ }
+ }
+ e[j] = a[k][j];
+ }
+
+ if (wantu && (k < nct)) {
+ for (i = k; i < m; i++) {
+ U[i][k] = a[i][k];
+ }
+ }
+
+ if (k < nrt) {
+ e[k] = 0;
+ for (i = k + 1; i < n; i++) {
+ e[k] = hypotenuse(e[k], e[i]);
+ }
+ if (e[k] !== 0) {
+ if (e[k + 1] < 0) {
+ e[k] = 0 - e[k];
+ }
+ for (i = k + 1; i < n; i++) {
+ e[i] /= e[k];
+ }
+ e[k + 1] += 1;
+ }
+ e[k] = -e[k];
+ if ((k + 1 < m) && (e[k] !== 0)) {
+ for (i = k + 1; i < m; i++) {
+ work[i] = 0;
+ }
+ for (j = k + 1; j < n; j++) {
+ for (i = k + 1; i < m; i++) {
+ work[i] += e[j] * a[i][j];
+ }
+ }
+ for (j = k + 1; j < n; j++) {
+ t = -e[j] / e[k + 1];
+ for (i = k + 1; i < m; i++) {
+ a[i][j] += t * work[i];
+ }
+ }
+ }
+ if (wantv) {
+ for (i = k + 1; i < n; i++) {
+ V[i][k] = e[i];
+ }
+ }
+ }
+ }
+
+ p = Math.min(n, m + 1);
+ if (nct < n) {
+ s[nct] = a[nct][nct];
+ }
+ if (m < p) {
+ s[p - 1] = 0;
+ }
+ if (nrt + 1 < p) {
+ e[nrt] = a[nrt][p - 1];
+ }
+ e[p - 1] = 0;
+
+ if (wantu) {
+ for (j = nct; j < nu; j++) {
+ for (i = 0; i < m; i++) {
+ U[i][j] = 0;
+ }
+ U[j][j] = 1;
+ }
+ for (k = nct - 1; k >= 0; k--) {
+ if (s[k] !== 0) {
+ for (j = k + 1; j < nu; j++) {
+ t = 0;
+ for (i = k; i < m; i++) {
+ t += U[i][k] * U[i][j];
+ }
+ t = -t / U[k][k];
+ for (i = k; i < m; i++) {
+ U[i][j] += t * U[i][k];
+ }
+ }
+ for (i = k; i < m; i++) {
+ U[i][k] = -U[i][k];
+ }
+ U[k][k] = 1 + U[k][k];
+ for (i = 0; i < k - 1; i++) {
+ U[i][k] = 0;
+ }
+ } else {
+ for (i = 0; i < m; i++) {
+ U[i][k] = 0;
+ }
+ U[k][k] = 1;
+ }
+ }
+ }
+
+ if (wantv) {
+ for (k = n - 1; k >= 0; k--) {
+ if ((k < nrt) && (e[k] !== 0)) {
+ for (j = k + 1; j < n; j++) {
+ t = 0;
+ for (i = k + 1; i < n; i++) {
+ t += V[i][k] * V[i][j];
+ }
+ t = -t / V[k + 1][k];
+ for (i = k + 1; i < n; i++) {
+ V[i][j] += t * V[i][k];
+ }
+ }
+ }
+ for (i = 0; i < n; i++) {
+ V[i][k] = 0;
+ }
+ V[k][k] = 1;
+ }
+ }
+
+ var pp = p - 1,
+ iter = 0,
+ eps = Math.pow(2, -52);
+ while (p > 0) {
+ for (k = p - 2; k >= -1; k--) {
+ if (k === -1) {
+ break;
+ }
+ if (Math.abs(e[k]) <= eps * (Math.abs(s[k]) + Math.abs(s[k + 1]))) {
+ e[k] = 0;
+ break;
+ }
+ }
+ if (k === p - 2) {
+ kase = 4;
+ } else {
+ for (ks = p - 1; ks >= k; ks--) {
+ if (ks === k) {
+ break;
+ }
+ t = (ks !== p ? Math.abs(e[ks]) : 0) + (ks !== k + 1 ? Math.abs(e[ks - 1]) : 0);
+ if (Math.abs(s[ks]) <= eps * t) {
+ s[ks] = 0;
+ break;
+ }
+ }
+ if (ks === k) {
+ kase = 3;
+ } else if (ks === p - 1) {
+ kase = 1;
+ } else {
+ kase = 2;
+ k = ks;
+ }
+ }
+
+ k++;
+
+ switch (kase) {
+ case 1: {
+ f = e[p - 2];
+ e[p - 2] = 0;
+ for (j = p - 2; j >= k; j--) {
+ t = hypotenuse(s[j], f);
+ cs = s[j] / t;
+ sn = f / t;
+ s[j] = t;
+ if (j !== k) {
+ f = -sn * e[j - 1];
+ e[j - 1] = cs * e[j - 1];
+ }
+ if (wantv) {
+ for (i = 0; i < n; i++) {
+ t = cs * V[i][j] + sn * V[i][p - 1];
+ V[i][p - 1] = -sn * V[i][j] + cs * V[i][p - 1];
+ V[i][j] = t;
+ }
+ }
+ }
+ break;
+ }
+ case 2 : {
+ f = e[k - 1];
+ e[k - 1] = 0;
+ for (j = k; j < p; j++) {
+ t = hypotenuse(s[j], f);
+ cs = s[j] / t;
+ sn = f / t;
+ s[j] = t;
+ f = -sn * e[j];
+ e[j] = cs * e[j];
+ if (wantu) {
+ for (i = 0; i < m; i++) {
+ t = cs * U[i][j] + sn * U[i][k - 1];
+ U[i][k - 1] = -sn * U[i][j] + cs * U[i][k - 1];
+ U[i][j] = t;
+ }
+ }
+ }
+ break;
+ }
+ case 3 : {
+ scale = Math.max(Math.max(Math.max(Math.max(Math.abs(s[p - 1]), Math.abs(s[p - 2])), Math.abs(e[p - 2])), Math.abs(s[k])), Math.abs(e[k]));
+ sp = s[p - 1] / scale;
+ spm1 = s[p - 2] / scale;
+ epm1 = e[p - 2] / scale;
+ sk = s[k] / scale;
+ ek = e[k] / scale;
+ b = ((spm1 + sp) * (spm1 - sp) + epm1 * epm1) / 2;
+ c = (sp * epm1) * (sp * epm1);
+ shift = 0;
+ if ((b !== 0) || (c !== 0)) {
+ shift = Math.sqrt(b * b + c);
+ if (b < 0) {
+ shift = -shift;
+ }
+ shift = c / (b + shift);
+ }
+ f = (sk + sp) * (sk - sp) + shift;
+ g = sk * ek;
+ for (j = k; j < p - 1; j++) {
+ t = hypotenuse(f, g);
+ cs = f / t;
+ sn = g / t;
+ if (j !== k) {
+ e[j - 1] = t;
+ }
+ f = cs * s[j] + sn * e[j];
+ e[j] = cs * e[j] - sn * s[j];
+ g = sn * s[j + 1];
+ s[j + 1] = cs * s[j + 1];
+ if (wantv) {
+ for (i = 0; i < n; i++) {
+ t = cs * V[i][j] + sn * V[i][j + 1];
+ V[i][j + 1] = -sn * V[i][j] + cs * V[i][j + 1];
+ V[i][j] = t;
+ }
+ }
+ t = hypotenuse(f, g);
+ cs = f / t;
+ sn = g / t;
+ s[j] = t;
+ f = cs * e[j] + sn * s[j + 1];
+ s[j + 1] = -sn * e[j] + cs * s[j + 1];
+ g = sn * e[j + 1];
+ e[j + 1] = cs * e[j + 1];
+ if (wantu && (j < m - 1)) {
+ for (i = 0; i < m; i++) {
+ t = cs * U[i][j] + sn * U[i][j + 1];
+ U[i][j + 1] = -sn * U[i][j] + cs * U[i][j + 1];
+ U[i][j] = t;
+ }
+ }
+ }
+ e[p - 2] = f;
+ iter = iter + 1;
+ break;
+ }
+ case 4: {
+ if (s[k] <= 0) {
+ s[k] = (s[k] < 0 ? -s[k] : 0);
+ if (wantv) {
+ for (i = 0; i <= pp; i++) {
+ V[i][k] = -V[i][k];
+ }
+ }
+ }
+ while (k < pp) {
+ if (s[k] >= s[k + 1]) {
+ break;
+ }
+ t = s[k];
+ s[k] = s[k + 1];
+ s[k + 1] = t;
+ if (wantv && (k < n - 1)) {
+ for (i = 0; i < n; i++) {
+ t = V[i][k + 1];
+ V[i][k + 1] = V[i][k];
+ V[i][k] = t;
+ }
+ }
+ if (wantu && (k < m - 1)) {
+ for (i = 0; i < m; i++) {
+ t = U[i][k + 1];
+ U[i][k + 1] = U[i][k];
+ U[i][k] = t;
+ }
+ }
+ k++;
+ }
+ iter = 0;
+ p--;
+ break;
+ }
+ // no default
+ }
+ }
+
+ if (swapped) {
+ var tmp = V;
+ V = U;
+ U = tmp;
+ }
+
+ this.m = m;
+ this.n = n;
+ this.s = s;
+ this.U = U;
+ this.V = V;
+ }
+
+ SingularValueDecomposition.prototype = {
+ get condition() {
+ return this.s[0] / this.s[Math.min(this.m, this.n) - 1];
+ },
+ get norm2() {
+ return this.s[0];
+ },
+ get rank() {
+ var eps = Math.pow(2, -52),
+ tol = Math.max(this.m, this.n) * this.s[0] * eps,
+ r = 0,
+ s = this.s;
+ for (var i = 0, ii = s.length; i < ii; i++) {
+ if (s[i] > tol) {
+ r++;
+ }
+ }
+ return r;
+ },
+ get diagonal() {
+ return this.s;
+ },
+ // https://github.com/accord-net/framework/blob/development/Sources/Accord.Math/Decompositions/SingularValueDecomposition.cs
+ get threshold() {
+ return (Math.pow(2, -52) / 2) * Math.max(this.m, this.n) * this.s[0];
+ },
+ get leftSingularVectors() {
+ if (!Matrix.Matrix.isMatrix(this.U)) {
+ this.U = new Matrix.Matrix(this.U);
+ }
+ return this.U;
+ },
+ get rightSingularVectors() {
+ if (!Matrix.Matrix.isMatrix(this.V)) {
+ this.V = new Matrix.Matrix(this.V);
+ }
+ return this.V;
+ },
+ get diagonalMatrix() {
+ return Matrix.Matrix.diag(this.s);
+ },
+ solve: function (value) {
+
+ var Y = value,
+ e = this.threshold,
+ scols = this.s.length,
+ Ls = Matrix.Matrix.zeros(scols, scols),
+ i;
+
+ for (i = 0; i < scols; i++) {
+ if (Math.abs(this.s[i]) <= e) {
+ Ls[i][i] = 0;
+ } else {
+ Ls[i][i] = 1 / this.s[i];
+ }
+ }
+
+ var U = this.U;
+ var V = this.rightSingularVectors;
+
+ var VL = V.mmul(Ls),
+ vrows = V.rows,
+ urows = U.length,
+ VLU = Matrix.Matrix.zeros(vrows, urows),
+ j, k, sum;
+
+ for (i = 0; i < vrows; i++) {
+ for (j = 0; j < urows; j++) {
+ sum = 0;
+ for (k = 0; k < scols; k++) {
+ sum += VL[i][k] * U[j][k];
+ }
+ VLU[i][j] = sum;
+ }
+ }
+
+ return VLU.mmul(Y);
+ },
+ solveForDiagonal: function (value) {
+ return this.solve(Matrix.Matrix.diag(value));
+ },
+ inverse: function () {
+ var V = this.V;
+ var e = this.threshold,
+ vrows = V.length,
+ vcols = V[0].length,
+ X = new Matrix.Matrix(vrows, this.s.length),
+ i, j;
+
+ for (i = 0; i < vrows; i++) {
+ for (j = 0; j < vcols; j++) {
+ if (Math.abs(this.s[j]) > e) {
+ X[i][j] = V[i][j] / this.s[j];
+ } else {
+ X[i][j] = 0;
+ }
+ }
+ }
+
+ var U = this.U;
+
+ var urows = U.length,
+ ucols = U[0].length,
+ Y = new Matrix.Matrix(vrows, urows),
+ k, sum;
+
+ for (i = 0; i < vrows; i++) {
+ for (j = 0; j < urows; j++) {
+ sum = 0;
+ for (k = 0; k < ucols; k++) {
+ sum += X[i][k] * U[j][k];
+ }
+ Y[i][j] = sum;
+ }
+ }
+
+ return Y;
+ }
+ };
+
+ MLMatrixDCSVD = SingularValueDecomposition;
+}
+
+// ml-matrix src/abstractMatrix.js
+let MLMatrixAbstractMatrix;
+{
+ let LuDecomposition = MLMatrixDCLU;
+ let SvDecomposition = MLMatrixDCSVD;
+ let arrayUtils = MLArrayUtils;
+ let util = MLMatrixUtil;
+
+ MLMatrixAbstractMatrix = function abstractMatrix(superCtor) {
+ if (superCtor === undefined) superCtor = Object;
+
+ /**
+ * Real matrix
+ * @class Matrix
+ * @param {number|Array|Matrix} nRows - Number of rows of the new matrix,
+ * 2D array containing the data or Matrix instance to clone
+ * @param {number} [nColumns] - Number of columns of the new matrix
+ */
+ class Matrix extends superCtor {
+ static get [Symbol.species]() {
+ return this;
+ }
+
+ /**
+ * Constructs a Matrix with the chosen dimensions from a 1D array
+ * @param {number} newRows - Number of rows
+ * @param {number} newColumns - Number of columns
+ * @param {Array} newData - A 1D array containing data for the matrix
+ * @return {Matrix} - The new matrix
+ */
+ static from1DArray(newRows, newColumns, newData) {
+ var length = newRows * newColumns;
+ if (length !== newData.length) {
+ throw new RangeError('Data length does not match given dimensions');
+ }
+ var newMatrix = new this(newRows, newColumns);
+ for (var row = 0; row < newRows; row++) {
+ for (var column = 0; column < newColumns; column++) {
+ newMatrix.set(row, column, newData[row * newColumns + column]);
+ }
+ }
+ return newMatrix;
+ }
+
+ /**
+ * Creates a row vector, a matrix with only one row.
+ * @param {Array} newData - A 1D array containing data for the vector
+ * @return {Matrix} - The new matrix
+ */
+ static rowVector(newData) {
+ var vector = new this(1, newData.length);
+ for (var i = 0; i < newData.length; i++) {
+ vector.set(0, i, newData[i]);
+ }
+ return vector;
+ }
+
+ /**
+ * Creates a column vector, a matrix with only one column.
+ * @param {Array} newData - A 1D array containing data for the vector
+ * @return {Matrix} - The new matrix
+ */
+ static columnVector(newData) {
+ var vector = new this(newData.length, 1);
+ for (var i = 0; i < newData.length; i++) {
+ vector.set(i, 0, newData[i]);
+ }
+ return vector;
+ }
+
+ /**
+ * Creates an empty matrix with the given dimensions. Values will be undefined. Same as using new Matrix(rows, columns).
+ * @param {number} rows - Number of rows
+ * @param {number} columns - Number of columns
+ * @return {Matrix} - The new matrix
+ */
+ static empty(rows, columns) {
+ return new this(rows, columns);
+ }
+
+ /**
+ * Creates a matrix with the given dimensions. Values will be set to zero.
+ * @param {number} rows - Number of rows
+ * @param {number} columns - Number of columns
+ * @return {Matrix} - The new matrix
+ */
+ static zeros(rows, columns) {
+ return this.empty(rows, columns).fill(0);
+ }
+
+ /**
+ * Creates a matrix with the given dimensions. Values will be set to one.
+ * @param {number} rows - Number of rows
+ * @param {number} columns - Number of columns
+ * @return {Matrix} - The new matrix
+ */
+ static ones(rows, columns) {
+ return this.empty(rows, columns).fill(1);
+ }
+
+ /**
+ * Creates a matrix with the given dimensions. Values will be randomly set.
+ * @param {number} rows - Number of rows
+ * @param {number} columns - Number of columns
+ * @param {function} [rng=Math.random] - Random number generator
+ * @return {Matrix} The new matrix
+ */
+ static rand(rows, columns, rng) {
+ if (rng === undefined) rng = Math.random;
+ var matrix = this.empty(rows, columns);
+ for (var i = 0; i < rows; i++) {
+ for (var j = 0; j < columns; j++) {
+ matrix.set(i, j, rng());
+ }
+ }
+ return matrix;
+ }
+
+ /**
+ * Creates a matrix with the given dimensions. Values will be random integers.
+ * @param {number} rows - Number of rows
+ * @param {number} columns - Number of columns
+ * @param {number} [maxValue=1000] - Maximum value
+ * @param {function} [rng=Math.random] - Random number generator
+ * @return {Matrix} The new matrix
+ */
+ static randInt(rows, columns, maxValue, rng) {
+ if (maxValue === undefined) maxValue = 1000;
+ if (rng === undefined) rng = Math.random;
+ var matrix = this.empty(rows, columns);
+ for (var i = 0; i < rows; i++) {
+ for (var j = 0; j < columns; j++) {
+ var value = Math.floor(rng() * maxValue);
+ matrix.set(i, j, value);
+ }
+ }
+ return matrix;
+ }
+
+ /**
+ * Creates an identity matrix with the given dimension. Values of the diagonal will be 1 and others will be 0.
+ * @param {number} rows - Number of rows
+ * @param {number} [columns=rows] - Number of columns
+ * @param {number} [value=1] - Value to fill the diagonal with
+ * @return {Matrix} - The new identity matrix
+ */
+ static eye(rows, columns, value) {
+ if (columns === undefined) columns = rows;
+ if (value === undefined) value = 1;
+ var min = Math.min(rows, columns);
+ var matrix = this.zeros(rows, columns);
+ for (var i = 0; i < min; i++) {
+ matrix.set(i, i, value);
+ }
+ return matrix;
+ }
+
+ /**
+ * Creates a diagonal matrix based on the given array.
+ * @param {Array} data - Array containing the data for the diagonal
+ * @param {number} [rows] - Number of rows (Default: data.length)
+ * @param {number} [columns] - Number of columns (Default: rows)
+ * @return {Matrix} - The new diagonal matrix
+ */
+ static diag(data, rows, columns) {
+ var l = data.length;
+ if (rows === undefined) rows = l;
+ if (columns === undefined) columns = rows;
+ var min = Math.min(l, rows, columns);
+ var matrix = this.zeros(rows, columns);
+ for (var i = 0; i < min; i++) {
+ matrix.set(i, i, data[i]);
+ }
+ return matrix;
+ }
+
+ /**
+ * Returns a matrix whose elements are the minimum between matrix1 and matrix2
+ * @param {Matrix} matrix1
+ * @param {Matrix} matrix2
+ * @return {Matrix}
+ */
+ static min(matrix1, matrix2) {
+ matrix1 = this.checkMatrix(matrix1);
+ matrix2 = this.checkMatrix(matrix2);
+ var rows = matrix1.rows;
+ var columns = matrix1.columns;
+ var result = new this(rows, columns);
+ for (var i = 0; i < rows; i++) {
+ for (var j = 0; j < columns; j++) {
+ result.set(i, j, Math.min(matrix1.get(i, j), matrix2.get(i, j)));
+ }
+ }
+ return result;
+ }
+
+ /**
+ * Returns a matrix whose elements are the maximum between matrix1 and matrix2
+ * @param {Matrix} matrix1
+ * @param {Matrix} matrix2
+ * @return {Matrix}
+ */
+ static max(matrix1, matrix2) {
+ matrix1 = this.checkMatrix(matrix1);
+ matrix2 = this.checkMatrix(matrix2);
+ var rows = matrix1.rows;
+ var columns = matrix1.columns;
+ var result = new this(rows, columns);
+ for (var i = 0; i < rows; i++) {
+ for (var j = 0; j < columns; j++) {
+ result.set(i, j, Math.max(matrix1.get(i, j), matrix2.get(i, j)));
+ }
+ }
+ return result;
+ }
+
+ /**
+ * Check that the provided value is a Matrix and tries to instantiate one if not
+ * @param {*} value - The value to check
+ * @return {Matrix}
+ */
+ static checkMatrix(value) {
+ return Matrix.isMatrix(value) ? value : new this(value);
+ }
+
+ /**
+ * Returns true if the argument is a Matrix, false otherwise
+ * @param {*} value - The value to check
+ * @return {boolean}
+ */
+ static isMatrix(value) {
+ return (value != null) && (value.klass === 'Matrix');
+ }
+
+ /**
+ * @prop {number} size - The number of elements in the matrix.
+ */
+ get size() {
+ return this.rows * this.columns;
+ }
+
+ /**
+ * Applies a callback for each element of the matrix. The function is called in the matrix (this) context.
+ * @param {function} callback - Function that will be called with two parameters : i (row) and j (column)
+ * @return {Matrix} this
+ */
+ apply(callback) {
+ if (typeof callback !== 'function') {
+ throw new TypeError('callback must be a function');
+ }
+ var ii = this.rows;
+ var jj = this.columns;
+ for (var i = 0; i < ii; i++) {
+ for (var j = 0; j < jj; j++) {
+ callback.call(this, i, j);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Returns a new 1D array filled row by row with the matrix values
+ * @return {Array}
+ */
+ to1DArray() {
+ var array = new Array(this.size);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ array[i * this.columns + j] = this.get(i, j);
+ }
+ }
+ return array;
+ }
+
+ /**
+ * Returns a 2D array containing a copy of the data
+ * @return {Array}
+ */
+ to2DArray() {
+ var copy = new Array(this.rows);
+ for (var i = 0; i < this.rows; i++) {
+ copy[i] = new Array(this.columns);
+ for (var j = 0; j < this.columns; j++) {
+ copy[i][j] = this.get(i, j);
+ }
+ }
+ return copy;
+ }
+
+ /**
+ * @return {boolean} true if the matrix has one row
+ */
+ isRowVector() {
+ return this.rows === 1;
+ }
+
+ /**
+ * @return {boolean} true if the matrix has one column
+ */
+ isColumnVector() {
+ return this.columns === 1;
+ }
+
+ /**
+ * @return {boolean} true if the matrix has one row or one column
+ */
+ isVector() {
+ return (this.rows === 1) || (this.columns === 1);
+ }
+
+ /**
+ * @return {boolean} true if the matrix has the same number of rows and columns
+ */
+ isSquare() {
+ return this.rows === this.columns;
+ }
+
+ /**
+ * @return {boolean} true if the matrix is square and has the same values on both sides of the diagonal
+ */
+ isSymmetric() {
+ if (this.isSquare()) {
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j <= i; j++) {
+ if (this.get(i, j) !== this.get(j, i)) {
+ return false;
+ }
+ }
+ }
+ return true;
+ }
+ return false;
+ }
+
+ /**
+ * Sets a given element of the matrix. mat.set(3,4,1) is equivalent to mat[3][4]=1
+ * @abstract
+ * @param {number} rowIndex - Index of the row
+ * @param {number} columnIndex - Index of the column
+ * @param {number} value - The new value for the element
+ * @return {Matrix} this
+ */
+ set(rowIndex, columnIndex, value) { // eslint-disable-line no-unused-vars
+ throw new Error('set method is unimplemented');
+ }
+
+ /**
+ * Returns the given element of the matrix. mat.get(3,4) is equivalent to matrix[3][4]
+ * @abstract
+ * @param {number} rowIndex - Index of the row
+ * @param {number} columnIndex - Index of the column
+ * @return {number}
+ */
+ get(rowIndex, columnIndex) { // eslint-disable-line no-unused-vars
+ throw new Error('get method is unimplemented');
+ }
+
+ /**
+ * Creates a new matrix that is a repetition of the current matrix. New matrix has rowRep times the number of
+ * rows of the matrix, and colRep times the number of columns of the matrix
+ * @param {number} rowRep - Number of times the rows should be repeated
+ * @param {number} colRep - Number of times the columns should be re
+ * @return {Matrix}
+ * @example
+ * var matrix = new Matrix([[1,2]]);
+ * matrix.repeat(2); // [[1,2],[1,2]]
+ */
+ repeat(rowRep, colRep) {
+ rowRep = rowRep || 1;
+ colRep = colRep || 1;
+ var matrix = new this.constructor[Symbol.species](this.rows * rowRep, this.columns * colRep);
+ for (var i = 0; i < rowRep; i++) {
+ for (var j = 0; j < colRep; j++) {
+ matrix.setSubMatrix(this, this.rows * i, this.columns * j);
+ }
+ }
+ return matrix;
+ }
+
+ /**
+ * Fills the matrix with a given value. All elements will be set to this value.
+ * @param {number} value - New value
+ * @return {Matrix} this
+ */
+ fill(value) {
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, value);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Negates the matrix. All elements will be multiplied by (-1)
+ * @return {Matrix} this
+ */
+ neg() {
+ return this.mulS(-1);
+ }
+
+ /**
+ * Returns a new array from the given row index
+ * @param {number} index - Row index
+ * @return {Array}
+ */
+ getRow(index) {
+ util.checkRowIndex(this, index);
+ var row = new Array(this.columns);
+ for (var i = 0; i < this.columns; i++) {
+ row[i] = this.get(index, i);
+ }
+ return row;
+ }
+
+ /**
+ * Returns a new row vector from the given row index
+ * @param {number} index - Row index
+ * @return {Matrix}
+ */
+ getRowVector(index) {
+ return this.constructor.rowVector(this.getRow(index));
+ }
+
+ /**
+ * Sets a row at the given index
+ * @param {number} index - Row index
+ * @param {Array|Matrix} array - Array or vector
+ * @return {Matrix} this
+ */
+ setRow(index, array) {
+ util.checkRowIndex(this, index);
+ array = util.checkRowVector(this, array);
+ for (var i = 0; i < this.columns; i++) {
+ this.set(index, i, array[i]);
+ }
+ return this;
+ }
+
+ /**
+ * Swaps two rows
+ * @param {number} row1 - First row index
+ * @param {number} row2 - Second row index
+ * @return {Matrix} this
+ */
+ swapRows(row1, row2) {
+ util.checkRowIndex(this, row1);
+ util.checkRowIndex(this, row2);
+ for (var i = 0; i < this.columns; i++) {
+ var temp = this.get(row1, i);
+ this.set(row1, i, this.get(row2, i));
+ this.set(row2, i, temp);
+ }
+ return this;
+ }
+
+ /**
+ * Returns a new array from the given column index
+ * @param {number} index - Column index
+ * @return {Array}
+ */
+ getColumn(index) {
+ util.checkColumnIndex(this, index);
+ var column = new Array(this.rows);
+ for (var i = 0; i < this.rows; i++) {
+ column[i] = this.get(i, index);
+ }
+ return column;
+ }
+
+ /**
+ * Returns a new column vector from the given column index
+ * @param {number} index - Column index
+ * @return {Matrix}
+ */
+ getColumnVector(index) {
+ return this.constructor.columnVector(this.getColumn(index));
+ }
+
+ /**
+ * Sets a column at the given index
+ * @param {number} index - Column index
+ * @param {Array|Matrix} array - Array or vector
+ * @return {Matrix} this
+ */
+ setColumn(index, array) {
+ util.checkColumnIndex(this, index);
+ array = util.checkColumnVector(this, array);
+ for (var i = 0; i < this.rows; i++) {
+ this.set(i, index, array[i]);
+ }
+ return this;
+ }
+
+ /**
+ * Swaps two columns
+ * @param {number} column1 - First column index
+ * @param {number} column2 - Second column index
+ * @return {Matrix} this
+ */
+ swapColumns(column1, column2) {
+ util.checkColumnIndex(this, column1);
+ util.checkColumnIndex(this, column2);
+ for (var i = 0; i < this.rows; i++) {
+ var temp = this.get(i, column1);
+ this.set(i, column1, this.get(i, column2));
+ this.set(i, column2, temp);
+ }
+ return this;
+ }
+
+ /**
+ * Adds the values of a vector to each row
+ * @param {Array|Matrix} vector - Array or vector
+ * @return {Matrix} this
+ */
+ addRowVector(vector) {
+ vector = util.checkRowVector(this, vector);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) + vector[j]);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Subtracts the values of a vector from each row
+ * @param {Array|Matrix} vector - Array or vector
+ * @return {Matrix} this
+ */
+ subRowVector(vector) {
+ vector = util.checkRowVector(this, vector);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) - vector[j]);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Multiplies the values of a vector with each row
+ * @param {Array|Matrix} vector - Array or vector
+ * @return {Matrix} this
+ */
+ mulRowVector(vector) {
+ vector = util.checkRowVector(this, vector);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) * vector[j]);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Divides the values of each row by those of a vector
+ * @param {Array|Matrix} vector - Array or vector
+ * @return {Matrix} this
+ */
+ divRowVector(vector) {
+ vector = util.checkRowVector(this, vector);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) / vector[j]);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Adds the values of a vector to each column
+ * @param {Array|Matrix} vector - Array or vector
+ * @return {Matrix} this
+ */
+ addColumnVector(vector) {
+ vector = util.checkColumnVector(this, vector);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) + vector[i]);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Subtracts the values of a vector from each column
+ * @param {Array|Matrix} vector - Array or vector
+ * @return {Matrix} this
+ */
+ subColumnVector(vector) {
+ vector = util.checkColumnVector(this, vector);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) - vector[i]);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Multiplies the values of a vector with each column
+ * @param {Array|Matrix} vector - Array or vector
+ * @return {Matrix} this
+ */
+ mulColumnVector(vector) {
+ vector = util.checkColumnVector(this, vector);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) * vector[i]);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Divides the values of each column by those of a vector
+ * @param {Array|Matrix} vector - Array or vector
+ * @return {Matrix} this
+ */
+ divColumnVector(vector) {
+ vector = util.checkColumnVector(this, vector);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) / vector[i]);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Multiplies the values of a row with a scalar
+ * @param {number} index - Row index
+ * @param {number} value
+ * @return {Matrix} this
+ */
+ mulRow(index, value) {
+ util.checkRowIndex(this, index);
+ for (var i = 0; i < this.columns; i++) {
+ this.set(index, i, this.get(index, i) * value);
+ }
+ return this;
+ }
+
+ /**
+ * Multiplies the values of a column with a scalar
+ * @param {number} index - Column index
+ * @param {number} value
+ * @return {Matrix} this
+ */
+ mulColumn(index, value) {
+ util.checkColumnIndex(this, index);
+ for (var i = 0; i < this.rows; i++) {
+ this.set(i, index, this.get(i, index) * value);
+ }
+ return this;
+ }
+
+ /**
+ * Returns the maximum value of the matrix
+ * @return {number}
+ */
+ max() {
+ var v = this.get(0, 0);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ if (this.get(i, j) > v) {
+ v = this.get(i, j);
+ }
+ }
+ }
+ return v;
+ }
+
+ /**
+ * Returns the index of the maximum value
+ * @return {Array}
+ */
+ maxIndex() {
+ var v = this.get(0, 0);
+ var idx = [0, 0];
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ if (this.get(i, j) > v) {
+ v = this.get(i, j);
+ idx[0] = i;
+ idx[1] = j;
+ }
+ }
+ }
+ return idx;
+ }
+
+ /**
+ * Returns the minimum value of the matrix
+ * @return {number}
+ */
+ min() {
+ var v = this.get(0, 0);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ if (this.get(i, j) < v) {
+ v = this.get(i, j);
+ }
+ }
+ }
+ return v;
+ }
+
+ /**
+ * Returns the index of the minimum value
+ * @return {Array}
+ */
+ minIndex() {
+ var v = this.get(0, 0);
+ var idx = [0, 0];
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ if (this.get(i, j) < v) {
+ v = this.get(i, j);
+ idx[0] = i;
+ idx[1] = j;
+ }
+ }
+ }
+ return idx;
+ }
+
+ /**
+ * Returns the maximum value of one row
+ * @param {number} row - Row index
+ * @return {number}
+ */
+ maxRow(row) {
+ util.checkRowIndex(this, row);
+ var v = this.get(row, 0);
+ for (var i = 1; i < this.columns; i++) {
+ if (this.get(row, i) > v) {
+ v = this.get(row, i);
+ }
+ }
+ return v;
+ }
+
+ /**
+ * Returns the index of the maximum value of one row
+ * @param {number} row - Row index
+ * @return {Array}
+ */
+ maxRowIndex(row) {
+ util.checkRowIndex(this, row);
+ var v = this.get(row, 0);
+ var idx = [row, 0];
+ for (var i = 1; i < this.columns; i++) {
+ if (this.get(row, i) > v) {
+ v = this.get(row, i);
+ idx[1] = i;
+ }
+ }
+ return idx;
+ }
+
+ /**
+ * Returns the minimum value of one row
+ * @param {number} row - Row index
+ * @return {number}
+ */
+ minRow(row) {
+ util.checkRowIndex(this, row);
+ var v = this.get(row, 0);
+ for (var i = 1; i < this.columns; i++) {
+ if (this.get(row, i) < v) {
+ v = this.get(row, i);
+ }
+ }
+ return v;
+ }
+
+ /**
+ * Returns the index of the maximum value of one row
+ * @param {number} row - Row index
+ * @return {Array}
+ */
+ minRowIndex(row) {
+ util.checkRowIndex(this, row);
+ var v = this.get(row, 0);
+ var idx = [row, 0];
+ for (var i = 1; i < this.columns; i++) {
+ if (this.get(row, i) < v) {
+ v = this.get(row, i);
+ idx[1] = i;
+ }
+ }
+ return idx;
+ }
+
+ /**
+ * Returns the maximum value of one column
+ * @param {number} column - Column index
+ * @return {number}
+ */
+ maxColumn(column) {
+ util.checkColumnIndex(this, column);
+ var v = this.get(0, column);
+ for (var i = 1; i < this.rows; i++) {
+ if (this.get(i, column) > v) {
+ v = this.get(i, column);
+ }
+ }
+ return v;
+ }
+
+ /**
+ * Returns the index of the maximum value of one column
+ * @param {number} column - Column index
+ * @return {Array}
+ */
+ maxColumnIndex(column) {
+ util.checkColumnIndex(this, column);
+ var v = this.get(0, column);
+ var idx = [0, column];
+ for (var i = 1; i < this.rows; i++) {
+ if (this.get(i, column) > v) {
+ v = this.get(i, column);
+ idx[0] = i;
+ }
+ }
+ return idx;
+ }
+
+ /**
+ * Returns the minimum value of one column
+ * @param {number} column - Column index
+ * @return {number}
+ */
+ minColumn(column) {
+ util.checkColumnIndex(this, column);
+ var v = this.get(0, column);
+ for (var i = 1; i < this.rows; i++) {
+ if (this.get(i, column) < v) {
+ v = this.get(i, column);
+ }
+ }
+ return v;
+ }
+
+ /**
+ * Returns the index of the minimum value of one column
+ * @param {number} column - Column index
+ * @return {Array}
+ */
+ minColumnIndex(column) {
+ util.checkColumnIndex(this, column);
+ var v = this.get(0, column);
+ var idx = [0, column];
+ for (var i = 1; i < this.rows; i++) {
+ if (this.get(i, column) < v) {
+ v = this.get(i, column);
+ idx[0] = i;
+ }
+ }
+ return idx;
+ }
+
+ /**
+ * Returns an array containing the diagonal values of the matrix
+ * @return {Array}
+ */
+ diag() {
+ var min = Math.min(this.rows, this.columns);
+ var diag = new Array(min);
+ for (var i = 0; i < min; i++) {
+ diag[i] = this.get(i, i);
+ }
+ return diag;
+ }
+
+ /**
+ * Returns the sum by the argument given, if no argument given,
+ * it returns the sum of all elements of the matrix.
+ * @param {string} by - sum by 'row' or 'column'.
+ * @return {Matrix|number}
+ */
+ sum(by) {
+ switch (by) {
+ case 'row':
+ return util.sumByRow(this);
+ case 'column':
+ return util.sumByColumn(this);
+ default:
+ return util.sumAll(this);
+ }
+ }
+
+ /**
+ * Returns the mean of all elements of the matrix
+ * @return {number}
+ */
+ mean() {
+ return this.sum() / this.size;
+ }
+
+ /**
+ * Returns the product of all elements of the matrix
+ * @return {number}
+ */
+ prod() {
+ var prod = 1;
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ prod *= this.get(i, j);
+ }
+ }
+ return prod;
+ }
+
+ /**
+ * Computes the cumulative sum of the matrix elements (in place, row by row)
+ * @return {Matrix} this
+ */
+ cumulativeSum() {
+ var sum = 0;
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ sum += this.get(i, j);
+ this.set(i, j, sum);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Computes the dot (scalar) product between the matrix and another
+ * @param {Matrix} vector2 vector
+ * @return {number}
+ */
+ dot(vector2) {
+ if (Matrix.isMatrix(vector2)) vector2 = vector2.to1DArray();
+ var vector1 = this.to1DArray();
+ if (vector1.length !== vector2.length) {
+ throw new RangeError('vectors do not have the same size');
+ }
+ var dot = 0;
+ for (var i = 0; i < vector1.length; i++) {
+ dot += vector1[i] * vector2[i];
+ }
+ return dot;
+ }
+
+ /**
+ * Returns the matrix product between this and other
+ * @param {Matrix} other
+ * @return {Matrix}
+ */
+ mmul(other) {
+ other = this.constructor.checkMatrix(other);
+ if (this.columns !== other.rows) {
+ // eslint-disable-next-line no-console
+ console.warn('Number of columns of left matrix are not equal to number of rows of right matrix.');
+ }
+
+ var m = this.rows;
+ var n = this.columns;
+ var p = other.columns;
+
+ var result = new this.constructor[Symbol.species](m, p);
+
+ var Bcolj = new Array(n);
+ for (var j = 0; j < p; j++) {
+ for (var k = 0; k < n; k++) {
+ Bcolj[k] = other.get(k, j);
+ }
+
+ for (var i = 0; i < m; i++) {
+ var s = 0;
+ for (k = 0; k < n; k++) {
+ s += this.get(i, k) * Bcolj[k];
+ }
+
+ result.set(i, j, s);
+ }
+ }
+ return result;
+ }
+
+ strassen2x2(other) {
+ var result = new this.constructor[Symbol.species](2, 2);
+ const a11 = this.get(0, 0);
+ const b11 = other.get(0, 0);
+ const a12 = this.get(0, 1);
+ const b12 = other.get(0, 1);
+ const a21 = this.get(1, 0);
+ const b21 = other.get(1, 0);
+ const a22 = this.get(1, 1);
+ const b22 = other.get(1, 1);
+
+ // Compute intermediate values.
+ const m1 = (a11 + a22) * (b11 + b22);
+ const m2 = (a21 + a22) * b11;
+ const m3 = a11 * (b12 - b22);
+ const m4 = a22 * (b21 - b11);
+ const m5 = (a11 + a12) * b22;
+ const m6 = (a21 - a11) * (b11 + b12);
+ const m7 = (a12 - a22) * (b21 + b22);
+
+ // Combine intermediate values into the output.
+ const c00 = m1 + m4 - m5 + m7;
+ const c01 = m3 + m5;
+ const c10 = m2 + m4;
+ const c11 = m1 - m2 + m3 + m6;
+
+ result.set(0, 0, c00);
+ result.set(0, 1, c01);
+ result.set(1, 0, c10);
+ result.set(1, 1, c11);
+ return result;
+ }
+
+ strassen3x3(other) {
+ var result = new this.constructor[Symbol.species](3, 3);
+
+ const a00 = this.get(0, 0);
+ const a01 = this.get(0, 1);
+ const a02 = this.get(0, 2);
+ const a10 = this.get(1, 0);
+ const a11 = this.get(1, 1);
+ const a12 = this.get(1, 2);
+ const a20 = this.get(2, 0);
+ const a21 = this.get(2, 1);
+ const a22 = this.get(2, 2);
+
+ const b00 = other.get(0, 0);
+ const b01 = other.get(0, 1);
+ const b02 = other.get(0, 2);
+ const b10 = other.get(1, 0);
+ const b11 = other.get(1, 1);
+ const b12 = other.get(1, 2);
+ const b20 = other.get(2, 0);
+ const b21 = other.get(2, 1);
+ const b22 = other.get(2, 2);
+
+ const m1 = (a00 + a01 + a02 - a10 - a11 - a21 - a22) * b11;
+ const m2 = (a00 - a10) * (-b01 + b11);
+ const m3 = a11 * (-b00 + b01 + b10 - b11 - b12 - b20 + b22);
+ const m4 = (-a00 + a10 + a11) * (b00 - b01 + b11);
+ const m5 = (a10 + a11) * (-b00 + b01);
+ const m6 = a00 * b00;
+ const m7 = (-a00 + a20 + a21) * (b00 - b02 + b12);
+ const m8 = (-a00 + a20) * (b02 - b12);
+ const m9 = (a20 + a21) * (-b00 + b02);
+ const m10 = (a00 + a01 + a02 - a11 - a12 - a20 - a21) * b12;
+ const m11 = a21 * (-b00 + b02 + b10 - b11 - b12 - b20 + b21);
+ const m12 = (-a02 + a21 + a22) * (b11 + b20 - b21);
+ const m13 = (a02 - a22) * (b11 - b21);
+ const m14 = a02 * b20;
+ const m15 = (a21 + a22) * (-b20 + b21);
+ const m16 = (-a02 + a11 + a12) * (b12 + b20 - b22);
+ const m17 = (a02 - a12) * (b12 - b22);
+ const m18 = (a11 + a12) * (-b20 + b22);
+ const m19 = a01 * b10;
+ const m20 = a12 * b21;
+ const m21 = a10 * b02;
+ const m22 = a20 * b01;
+ const m23 = a22 * b22;
+
+ const c00 = m6 + m14 + m19;
+ const c01 = m1 + m4 + m5 + m6 + m12 + m14 + m15;
+ const c02 = m6 + m7 + m9 + m10 + m14 + m16 + m18;
+ const c10 = m2 + m3 + m4 + m6 + m14 + m16 + m17;
+ const c11 = m2 + m4 + m5 + m6 + m20;
+ const c12 = m14 + m16 + m17 + m18 + m21;
+ const c20 = m6 + m7 + m8 + m11 + m12 + m13 + m14;
+ const c21 = m12 + m13 + m14 + m15 + m22;
+ const c22 = m6 + m7 + m8 + m9 + m23;
+
+ result.set(0, 0, c00);
+ result.set(0, 1, c01);
+ result.set(0, 2, c02);
+ result.set(1, 0, c10);
+ result.set(1, 1, c11);
+ result.set(1, 2, c12);
+ result.set(2, 0, c20);
+ result.set(2, 1, c21);
+ result.set(2, 2, c22);
+ return result;
+ }
+
+ /**
+ * Returns the matrix product between x and y. More efficient than mmul(other) only when we multiply squared matrix and when the size of the matrix is > 1000.
+ * @param {Matrix} y
+ * @return {Matrix}
+ */
+ mmulStrassen(y) {
+ var x = this.clone();
+ var r1 = x.rows;
+ var c1 = x.columns;
+ var r2 = y.rows;
+ var c2 = y.columns;
+ if (c1 !== r2) {
+ // eslint-disable-next-line no-console
+ console.warn(`Multiplying ${r1} x ${c1} and ${r2} x ${c2} matrix: dimensions do not match.`);
+ }
+
+ // Put a matrix into the top left of a matrix of zeros.
+ // `rows` and `cols` are the dimensions of the output matrix.
+ function embed(mat, rows, cols) {
+ var r = mat.rows;
+ var c = mat.columns;
+ if ((r === rows) && (c === cols)) {
+ return mat;
+ } else {
+ var resultat = Matrix.zeros(rows, cols);
+ resultat = resultat.setSubMatrix(mat, 0, 0);
+ return resultat;
+ }
+ }
+
+
+ // Make sure both matrices are the same size.
+ // This is exclusively for simplicity:
+ // this algorithm can be implemented with matrices of different sizes.
+
+ var r = Math.max(r1, r2);
+ var c = Math.max(c1, c2);
+ x = embed(x, r, c);
+ y = embed(y, r, c);
+
+ // Our recursive multiplication function.
+ function blockMult(a, b, rows, cols) {
+ // For small matrices, resort to naive multiplication.
+ if (rows <= 512 || cols <= 512) {
+ return a.mmul(b); // a is equivalent to this
+ }
+
+ // Apply dynamic padding.
+ if ((rows % 2 === 1) && (cols % 2 === 1)) {
+ a = embed(a, rows + 1, cols + 1);
+ b = embed(b, rows + 1, cols + 1);
+ } else if (rows % 2 === 1) {
+ a = embed(a, rows + 1, cols);
+ b = embed(b, rows + 1, cols);
+ } else if (cols % 2 === 1) {
+ a = embed(a, rows, cols + 1);
+ b = embed(b, rows, cols + 1);
+ }
+
+ var halfRows = parseInt(a.rows / 2);
+ var halfCols = parseInt(a.columns / 2);
+ // Subdivide input matrices.
+ var a11 = a.subMatrix(0, halfRows - 1, 0, halfCols - 1);
+ var b11 = b.subMatrix(0, halfRows - 1, 0, halfCols - 1);
+
+ var a12 = a.subMatrix(0, halfRows - 1, halfCols, a.columns - 1);
+ var b12 = b.subMatrix(0, halfRows - 1, halfCols, b.columns - 1);
+
+ var a21 = a.subMatrix(halfRows, a.rows - 1, 0, halfCols - 1);
+ var b21 = b.subMatrix(halfRows, b.rows - 1, 0, halfCols - 1);
+
+ var a22 = a.subMatrix(halfRows, a.rows - 1, halfCols, a.columns - 1);
+ var b22 = b.subMatrix(halfRows, b.rows - 1, halfCols, b.columns - 1);
+
+ // Compute intermediate values.
+ var m1 = blockMult(Matrix.add(a11, a22), Matrix.add(b11, b22), halfRows, halfCols);
+ var m2 = blockMult(Matrix.add(a21, a22), b11, halfRows, halfCols);
+ var m3 = blockMult(a11, Matrix.sub(b12, b22), halfRows, halfCols);
+ var m4 = blockMult(a22, Matrix.sub(b21, b11), halfRows, halfCols);
+ var m5 = blockMult(Matrix.add(a11, a12), b22, halfRows, halfCols);
+ var m6 = blockMult(Matrix.sub(a21, a11), Matrix.add(b11, b12), halfRows, halfCols);
+ var m7 = blockMult(Matrix.sub(a12, a22), Matrix.add(b21, b22), halfRows, halfCols);
+
+ // Combine intermediate values into the output.
+ var c11 = Matrix.add(m1, m4);
+ c11.sub(m5);
+ c11.add(m7);
+ var c12 = Matrix.add(m3, m5);
+ var c21 = Matrix.add(m2, m4);
+ var c22 = Matrix.sub(m1, m2);
+ c22.add(m3);
+ c22.add(m6);
+
+ //Crop output to the desired size (undo dynamic padding).
+ var resultat = Matrix.zeros(2 * c11.rows, 2 * c11.columns);
+ resultat = resultat.setSubMatrix(c11, 0, 0);
+ resultat = resultat.setSubMatrix(c12, c11.rows, 0);
+ resultat = resultat.setSubMatrix(c21, 0, c11.columns);
+ resultat = resultat.setSubMatrix(c22, c11.rows, c11.columns);
+ return resultat.subMatrix(0, rows - 1, 0, cols - 1);
+ }
+ return blockMult(x, y, r, c);
+ }
+
+ /**
+ * Returns a row-by-row scaled matrix
+ * @param {number} [min=0] - Minimum scaled value
+ * @param {number} [max=1] - Maximum scaled value
+ * @return {Matrix} - The scaled matrix
+ */
+ scaleRows(min, max) {
+ min = min === undefined ? 0 : min;
+ max = max === undefined ? 1 : max;
+ if (min >= max) {
+ throw new RangeError('min should be strictly smaller than max');
+ }
+ var newMatrix = this.constructor.empty(this.rows, this.columns);
+ for (var i = 0; i < this.rows; i++) {
+ var scaled = arrayUtils.scale(this.getRow(i), {min, max});
+ newMatrix.setRow(i, scaled);
+ }
+ return newMatrix;
+ }
+
+ /**
+ * Returns a new column-by-column scaled matrix
+ * @param {number} [min=0] - Minimum scaled value
+ * @param {number} [max=1] - Maximum scaled value
+ * @return {Matrix} - The new scaled matrix
+ * @example
+ * var matrix = new Matrix([[1,2],[-1,0]]);
+ * var scaledMatrix = matrix.scaleColumns(); // [[1,1],[0,0]]
+ */
+ scaleColumns(min, max) {
+ min = min === undefined ? 0 : min;
+ max = max === undefined ? 1 : max;
+ if (min >= max) {
+ throw new RangeError('min should be strictly smaller than max');
+ }
+ var newMatrix = this.constructor.empty(this.rows, this.columns);
+ for (var i = 0; i < this.columns; i++) {
+ var scaled = arrayUtils.scale(this.getColumn(i), {
+ min: min,
+ max: max
+ });
+ newMatrix.setColumn(i, scaled);
+ }
+ return newMatrix;
+ }
+
+
+ /**
+ * Returns the Kronecker product (also known as tensor product) between this and other
+ * See https://en.wikipedia.org/wiki/Kronecker_product
+ * @param {Matrix} other
+ * @return {Matrix}
+ */
+ kroneckerProduct(other) {
+ other = this.constructor.checkMatrix(other);
+
+ var m = this.rows;
+ var n = this.columns;
+ var p = other.rows;
+ var q = other.columns;
+
+ var result = new this.constructor[Symbol.species](m * p, n * q);
+ for (var i = 0; i < m; i++) {
+ for (var j = 0; j < n; j++) {
+ for (var k = 0; k < p; k++) {
+ for (var l = 0; l < q; l++) {
+ result[p * i + k][q * j + l] = this.get(i, j) * other.get(k, l);
+ }
+ }
+ }
+ }
+ return result;
+ }
+
+ /**
+ * Transposes the matrix and returns a new one containing the result
+ * @return {Matrix}
+ */
+ transpose() {
+ var result = new this.constructor[Symbol.species](this.columns, this.rows);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ result.set(j, i, this.get(i, j));
+ }
+ }
+ return result;
+ }
+
+ /**
+ * Sorts the rows (in place)
+ * @param {function} compareFunction - usual Array.prototype.sort comparison function
+ * @return {Matrix} this
+ */
+ sortRows(compareFunction) {
+ if (compareFunction === undefined) compareFunction = compareNumbers;
+ for (var i = 0; i < this.rows; i++) {
+ this.setRow(i, this.getRow(i).sort(compareFunction));
+ }
+ return this;
+ }
+
+ /**
+ * Sorts the columns (in place)
+ * @param {function} compareFunction - usual Array.prototype.sort comparison function
+ * @return {Matrix} this
+ */
+ sortColumns(compareFunction) {
+ if (compareFunction === undefined) compareFunction = compareNumbers;
+ for (var i = 0; i < this.columns; i++) {
+ this.setColumn(i, this.getColumn(i).sort(compareFunction));
+ }
+ return this;
+ }
+
+ /**
+ * Returns a subset of the matrix
+ * @param {number} startRow - First row index
+ * @param {number} endRow - Last row index
+ * @param {number} startColumn - First column index
+ * @param {number} endColumn - Last column index
+ * @return {Matrix}
+ */
+ subMatrix(startRow, endRow, startColumn, endColumn) {
+ util.checkRange(this, startRow, endRow, startColumn, endColumn);
+ var newMatrix = new this.constructor[Symbol.species](endRow - startRow + 1, endColumn - startColumn + 1);
+ for (var i = startRow; i <= endRow; i++) {
+ for (var j = startColumn; j <= endColumn; j++) {
+ newMatrix[i - startRow][j - startColumn] = this.get(i, j);
+ }
+ }
+ return newMatrix;
+ }
+
+ /**
+ * Returns a subset of the matrix based on an array of row indices
+ * @param {Array} indices - Array containing the row indices
+ * @param {number} [startColumn = 0] - First column index
+ * @param {number} [endColumn = this.columns-1] - Last column index
+ * @return {Matrix}
+ */
+ subMatrixRow(indices, startColumn, endColumn) {
+ if (startColumn === undefined) startColumn = 0;
+ if (endColumn === undefined) endColumn = this.columns - 1;
+ if ((startColumn > endColumn) || (startColumn < 0) || (startColumn >= this.columns) || (endColumn < 0) || (endColumn >= this.columns)) {
+ throw new RangeError('Argument out of range');
+ }
+
+ var newMatrix = new this.constructor[Symbol.species](indices.length, endColumn - startColumn + 1);
+ for (var i = 0; i < indices.length; i++) {
+ for (var j = startColumn; j <= endColumn; j++) {
+ if (indices[i] < 0 || indices[i] >= this.rows) {
+ throw new RangeError('Row index out of range: ' + indices[i]);
+ }
+ newMatrix.set(i, j - startColumn, this.get(indices[i], j));
+ }
+ }
+ return newMatrix;
+ }
+
+ /**
+ * Returns a subset of the matrix based on an array of column indices
+ * @param {Array} indices - Array containing the column indices
+ * @param {number} [startRow = 0] - First row index
+ * @param {number} [endRow = this.rows-1] - Last row index
+ * @return {Matrix}
+ */
+ subMatrixColumn(indices, startRow, endRow) {
+ if (startRow === undefined) startRow = 0;
+ if (endRow === undefined) endRow = this.rows - 1;
+ if ((startRow > endRow) || (startRow < 0) || (startRow >= this.rows) || (endRow < 0) || (endRow >= this.rows)) {
+ throw new RangeError('Argument out of range');
+ }
+
+ var newMatrix = new this.constructor[Symbol.species](endRow - startRow + 1, indices.length);
+ for (var i = 0; i < indices.length; i++) {
+ for (var j = startRow; j <= endRow; j++) {
+ if (indices[i] < 0 || indices[i] >= this.columns) {
+ throw new RangeError('Column index out of range: ' + indices[i]);
+ }
+ newMatrix.set(j - startRow, i, this.get(j, indices[i]));
+ }
+ }
+ return newMatrix;
+ }
+
+ /**
+ * Set a part of the matrix to the given sub-matrix
+ * @param {Matrix|Array< Array >} matrix - The source matrix from which to extract values.
+ * @param {number} startRow - The index of the first row to set
+ * @param {number} startColumn - The index of the first column to set
+ * @return {Matrix}
+ */
+ setSubMatrix(matrix, startRow, startColumn) {
+ matrix = this.constructor.checkMatrix(matrix);
+ var endRow = startRow + matrix.rows - 1;
+ var endColumn = startColumn + matrix.columns - 1;
+ util.checkRange(this, startRow, endRow, startColumn, endColumn);
+ for (var i = 0; i < matrix.rows; i++) {
+ for (var j = 0; j < matrix.columns; j++) {
+ this[startRow + i][startColumn + j] = matrix.get(i, j);
+ }
+ }
+ return this;
+ }
+
+ /**
+ * Return a new matrix based on a selection of rows and columns
+ * @param {Array<number>} rowIndices - The row indices to select. Order matters and an index can be more than once.
+ * @param {Array<number>} columnIndices - The column indices to select. Order matters and an index can be use more than once.
+ * @return {Matrix} The new matrix
+ */
+ selection(rowIndices, columnIndices) {
+ var indices = util.checkIndices(this, rowIndices, columnIndices);
+ var newMatrix = new this.constructor[Symbol.species](rowIndices.length, columnIndices.length);
+ for (var i = 0; i < indices.row.length; i++) {
+ var rowIndex = indices.row[i];
+ for (var j = 0; j < indices.column.length; j++) {
+ var columnIndex = indices.column[j];
+ newMatrix[i][j] = this.get(rowIndex, columnIndex);
+ }
+ }
+ return newMatrix;
+ }
+
+ /**
+ * Returns the trace of the matrix (sum of the diagonal elements)
+ * @return {number}
+ */
+ trace() {
+ var min = Math.min(this.rows, this.columns);
+ var trace = 0;
+ for (var i = 0; i < min; i++) {
+ trace += this.get(i, i);
+ }
+ return trace;
+ }
+
+ /*
+ Matrix views
+ */
+
+ /**
+ * Returns a view of the transposition of the matrix
+ * @return {MatrixTransposeView}
+ */
+ transposeView() {
+ return new MLMatrixTransposeView(this);
+ }
+
+ /**
+ * Returns a view of the row vector with the given index
+ * @param {number} row - row index of the vector
+ * @return {MatrixRowView}
+ */
+ rowView(row) {
+ util.checkRowIndex(this, row);
+ return new MLMatrixRowView(this, row);
+ }
+
+ /**
+ * Returns a view of the column vector with the given index
+ * @param {number} column - column index of the vector
+ * @return {MatrixColumnView}
+ */
+ columnView(column) {
+ util.checkColumnIndex(this, column);
+ return new MLMatrixColumnView(this, column);
+ }
+
+ /**
+ * Returns a view of the matrix flipped in the row axis
+ * @return {MatrixFlipRowView}
+ */
+ flipRowView() {
+ return new MLMatrixFlipRowView(this);
+ }
+
+ /**
+ * Returns a view of the matrix flipped in the column axis
+ * @return {MatrixFlipColumnView}
+ */
+ flipColumnView() {
+ return new MLMatrixFlipColumnView(this);
+ }
+
+ /**
+ * Returns a view of a submatrix giving the index boundaries
+ * @param {number} startRow - first row index of the submatrix
+ * @param {number} endRow - last row index of the submatrix
+ * @param {number} startColumn - first column index of the submatrix
+ * @param {number} endColumn - last column index of the submatrix
+ * @return {MatrixSubView}
+ */
+ subMatrixView(startRow, endRow, startColumn, endColumn) {
+ return new MLMatrixSubView(this, startRow, endRow, startColumn, endColumn);
+ }
+
+ /**
+ * Returns a view of the cross of the row indices and the column indices
+ * @example
+ * // resulting vector is [[2], [2]]
+ * var matrix = new Matrix([[1,2,3], [4,5,6]]).selectionView([0, 0], [1])
+ * @param {Array<number>} rowIndices
+ * @param {Array<number>} columnIndices
+ * @return {MatrixSelectionView}
+ */
+ selectionView(rowIndices, columnIndices) {
+ return new MLMatrixSelectionView(this, rowIndices, columnIndices);
+ }
+
+
+ /**
+ * Calculates and returns the determinant of a matrix as a Number
+ * @example
+ * new Matrix([[1,2,3], [4,5,6]]).det()
+ * @return {number}
+ */
+ det() {
+ if (this.isSquare()) {
+ var a, b, c, d;
+ if (this.columns === 2) {
+ // 2 x 2 matrix
+ a = this.get(0, 0);
+ b = this.get(0, 1);
+ c = this.get(1, 0);
+ d = this.get(1, 1);
+
+ return a * d - (b * c);
+ } else if (this.columns === 3) {
+ // 3 x 3 matrix
+ var subMatrix0, subMatrix1, subMatrix2;
+ subMatrix0 = this.selectionView([1, 2], [1, 2]);
+ subMatrix1 = this.selectionView([1, 2], [0, 2]);
+ subMatrix2 = this.selectionView([1, 2], [0, 1]);
+ a = this.get(0, 0);
+ b = this.get(0, 1);
+ c = this.get(0, 2);
+
+ return a * subMatrix0.det() - b * subMatrix1.det() + c * subMatrix2.det();
+ } else {
+ // general purpose determinant using the LU decomposition
+ return new LuDecomposition(this).determinant;
+ }
+
+ } else {
+ throw Error('Determinant can only be calculated for a square matrix.');
+ }
+ }
+
+ /**
+ * Returns inverse of a matrix if it exists or the pseudoinverse
+ * @param {number} threshold - threshold for taking inverse of singular values (default = 1e-15)
+ * @return {Matrix} the (pseudo)inverted matrix.
+ */
+ pseudoInverse(threshold) {
+ if (threshold === undefined) threshold = Number.EPSILON;
+ var svdSolution = new SvDecomposition(this, {autoTranspose: true});
+
+ var U = svdSolution.leftSingularVectors;
+ var V = svdSolution.rightSingularVectors;
+ var s = svdSolution.diagonal;
+
+ for (var i = 0; i < s.length; i++) {
+ if (Math.abs(s[i]) > threshold) {
+ s[i] = 1.0 / s[i];
+ } else {
+ s[i] = 0.0;
+ }
+ }
+
+ // convert list to diagonal
+ s = this.constructor[Symbol.species].diag(s);
+ return V.mmul(s.mmul(U.transposeView()));
+ }
+ }
+
+ Matrix.prototype.klass = 'Matrix';
+
+ /**
+ * @private
+ * Check that two matrices have the same dimensions
+ * @param {Matrix} matrix
+ * @param {Matrix} otherMatrix
+ */
+ function checkDimensions(matrix, otherMatrix) { // eslint-disable-line no-unused-vars
+ if (matrix.rows !== otherMatrix.rows ||
+ matrix.columns !== otherMatrix.columns) {
+ throw new RangeError('Matrices dimensions must be equal');
+ }
+ }
+
+ function compareNumbers(a, b) {
+ return a - b;
+ }
+
+ /*
+ Synonyms
+ */
+
+ Matrix.random = Matrix.rand;
+ Matrix.diagonal = Matrix.diag;
+ Matrix.prototype.diagonal = Matrix.prototype.diag;
+ Matrix.identity = Matrix.eye;
+ Matrix.prototype.negate = Matrix.prototype.neg;
+ Matrix.prototype.tensorProduct = Matrix.prototype.kroneckerProduct;
+ Matrix.prototype.determinant = Matrix.prototype.det;
+
+ /*
+ Add dynamically instance and static methods for mathematical operations
+ */
+
+ var inplaceOperator = `
+ (function %name%(value) {
+ if (typeof value === 'number') return this.%name%S(value);
+ return this.%name%M(value);
+ })
+ `;
+
+ var inplaceOperatorScalar = `
+ (function %name%S(value) {
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) %op% value);
+ }
+ }
+ return this;
+ })
+ `;
+
+ var inplaceOperatorMatrix = `
+ (function %name%M(matrix) {
+ matrix = this.constructor.checkMatrix(matrix);
+ checkDimensions(this, matrix);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, this.get(i, j) %op% matrix.get(i, j));
+ }
+ }
+ return this;
+ })
+ `;
+
+ var staticOperator = `
+ (function %name%(matrix, value) {
+ var newMatrix = new this[Symbol.species](matrix);
+ return newMatrix.%name%(value);
+ })
+ `;
+
+ var inplaceMethod = `
+ (function %name%() {
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, %method%(this.get(i, j)));
+ }
+ }
+ return this;
+ })
+ `;
+
+ var staticMethod = `
+ (function %name%(matrix) {
+ var newMatrix = new this[Symbol.species](matrix);
+ return newMatrix.%name%();
+ })
+ `;
+
+ var inplaceMethodWithArgs = `
+ (function %name%(%args%) {
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, %method%(this.get(i, j), %args%));
+ }
+ }
+ return this;
+ })
+ `;
+
+ var staticMethodWithArgs = `
+ (function %name%(matrix, %args%) {
+ var newMatrix = new this[Symbol.species](matrix);
+ return newMatrix.%name%(%args%);
+ })
+ `;
+
+
+ var inplaceMethodWithOneArgScalar = `
+ (function %name%S(value) {
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, %method%(this.get(i, j), value));
+ }
+ }
+ return this;
+ })
+ `;
+ var inplaceMethodWithOneArgMatrix = `
+ (function %name%M(matrix) {
+ matrix = this.constructor.checkMatrix(matrix);
+ checkDimensions(this, matrix);
+ for (var i = 0; i < this.rows; i++) {
+ for (var j = 0; j < this.columns; j++) {
+ this.set(i, j, %method%(this.get(i, j), matrix.get(i, j)));
+ }
+ }
+ return this;
+ })
+ `;
+
+ var inplaceMethodWithOneArg = `
+ (function %name%(value) {
+ if (typeof value === 'number') return this.%name%S(value);
+ return this.%name%M(value);
+ })
+ `;
+
+ var staticMethodWithOneArg = staticMethodWithArgs;
+
+ var operators = [
+ // Arithmetic operators
+ ['+', 'add'],
+ ['-', 'sub', 'subtract'],
+ ['*', 'mul', 'multiply'],
+ ['/', 'div', 'divide'],
+ ['%', 'mod', 'modulus'],
+ // Bitwise operators
+ ['&', 'and'],
+ ['|', 'or'],
+ ['^', 'xor'],
+ ['<<', 'leftShift'],
+ ['>>', 'signPropagatingRightShift'],
+ ['>>>', 'rightShift', 'zeroFillRightShift']
+ ];
+
+ var i;
+
+ for (var operator of operators) {
+ var inplaceOp = eval(fillTemplateFunction(inplaceOperator, {name: operator[1], op: operator[0]}));
+ var inplaceOpS = eval(fillTemplateFunction(inplaceOperatorScalar, {name: operator[1] + 'S', op: operator[0]}));
+ var inplaceOpM = eval(fillTemplateFunction(inplaceOperatorMatrix, {name: operator[1] + 'M', op: operator[0]}));
+ var staticOp = eval(fillTemplateFunction(staticOperator, {name: operator[1]}));
+ for (i = 1; i < operator.length; i++) {
+ Matrix.prototype[operator[i]] = inplaceOp;
+ Matrix.prototype[operator[i] + 'S'] = inplaceOpS;
+ Matrix.prototype[operator[i] + 'M'] = inplaceOpM;
+ Matrix[operator[i]] = staticOp;
+ }
+ }
+
+ var methods = [
+ ['~', 'not']
+ ];
+
+ [
+ 'abs', 'acos', 'acosh', 'asin', 'asinh', 'atan', 'atanh', 'cbrt', 'ceil',
+ 'clz32', 'cos', 'cosh', 'exp', 'expm1', 'floor', 'fround', 'log', 'log1p',
+ 'log10', 'log2', 'round', 'sign', 'sin', 'sinh', 'sqrt', 'tan', 'tanh', 'trunc'
+ ].forEach(function (mathMethod) {
+ methods.push(['Math.' + mathMethod, mathMethod]);
+ });
+
+ for (var method of methods) {
+ var inplaceMeth = eval(fillTemplateFunction(inplaceMethod, {name: method[1], method: method[0]}));
+ var staticMeth = eval(fillTemplateFunction(staticMethod, {name: method[1]}));
+ for (i = 1; i < method.length; i++) {
+ Matrix.prototype[method[i]] = inplaceMeth;
+ Matrix[method[i]] = staticMeth;
+ }
+ }
+
+ var methodsWithArgs = [
+ ['Math.pow', 1, 'pow']
+ ];
+
+ for (var methodWithArg of methodsWithArgs) {
+ var args = 'arg0';
+ for (i = 1; i < methodWithArg[1]; i++) {
+ args += `, arg${i}`;
+ }
+ if (methodWithArg[1] !== 1) {
+ var inplaceMethWithArgs = eval(fillTemplateFunction(inplaceMethodWithArgs, {
+ name: methodWithArg[2],
+ method: methodWithArg[0],
+ args: args
+ }));
+ var staticMethWithArgs = eval(fillTemplateFunction(staticMethodWithArgs, {name: methodWithArg[2], args: args}));
+ for (i = 2; i < methodWithArg.length; i++) {
+ Matrix.prototype[methodWithArg[i]] = inplaceMethWithArgs;
+ Matrix[methodWithArg[i]] = staticMethWithArgs;
+ }
+ } else {
+ var tmplVar = {
+ name: methodWithArg[2],
+ args: args,
+ method: methodWithArg[0]
+ };
+ var inplaceMethod2 = eval(fillTemplateFunction(inplaceMethodWithOneArg, tmplVar));
+ var inplaceMethodS = eval(fillTemplateFunction(inplaceMethodWithOneArgScalar, tmplVar));
+ var inplaceMethodM = eval(fillTemplateFunction(inplaceMethodWithOneArgMatrix, tmplVar));
+ var staticMethod2 = eval(fillTemplateFunction(staticMethodWithOneArg, tmplVar));
+ for (i = 2; i < methodWithArg.length; i++) {
+ Matrix.prototype[methodWithArg[i]] = inplaceMethod2;
+ Matrix.prototype[methodWithArg[i] + 'M'] = inplaceMethodM;
+ Matrix.prototype[methodWithArg[i] + 'S'] = inplaceMethodS;
+ Matrix[methodWithArg[i]] = staticMethod2;
+ }
+ }
+ }
+
+ function fillTemplateFunction(template, values) {
+ for (var value in values) {
+ template = template.replace(new RegExp('%' + value + '%', 'g'), values[value]);
+ }
+ return template;
+ }
+
+ return Matrix;
+ }
+}
+
+
+// ml-matrix src/views/base
+let MLMatrixBaseView;
+{
+ let abstractMatrix = MLMatrixAbstractMatrix;
+ let Matrix = MLMatrixMatrix;
+
+ class BaseView extends abstractMatrix() {
+ constructor(matrix, rows, columns) {
+ super();
+ this.matrix = matrix;
+ this.rows = rows;
+ this.columns = columns;
+ }
+
+ static get [Symbol.species]() {
+ return Matrix.Matrix;
+ }
+ }
+
+ MLMatrixBaseView = BaseView;
+}
+
+
+// ml-matrix src/views/column.js
+let MLMatrixColumnView;
+{
+ let BaseView = MLMatrixBaseView;
+
+ class MatrixColumnView extends BaseView {
+ constructor(matrix, column) {
+ super(matrix, matrix.rows, 1);
+ this.column = column;
+ }
+
+ set(rowIndex, columnIndex, value) {
+ this.matrix.set(rowIndex, this.column, value);
+ return this;
+ }
+
+ get(rowIndex) {
+ return this.matrix.get(rowIndex, this.column);
+ }
+ }
+
+ MLMatrixColumnView = MatrixColumnView;
+}
+
+
+// ml-matrix src/views/flipColumn.js
+let MLMatrixFlipColumnView;
+{
+ let BaseView = MLMatrixBaseView
+
+ class MatrixFlipColumnView extends BaseView {
+ constructor(matrix) {
+ super(matrix, matrix.rows, matrix.columns);
+ }
+
+ set(rowIndex, columnIndex, value) {
+ this.matrix.set(rowIndex, this.columns - columnIndex - 1, value);
+ return this;
+ }
+
+ get(rowIndex, columnIndex) {
+ return this.matrix.get(rowIndex, this.columns - columnIndex - 1);
+ }
+ }
+
+ MLMatrixFlipColumnView = MatrixFlipColumnView;
+}
+
+
+// ml-matrix src/views/flipRow.js
+let MLMatrixFlipRowView;
+{
+ let BaseView = MLMatrixBaseView
+
+ class MatrixFlipRowView extends BaseView {
+ constructor(matrix) {
+ super(matrix, matrix.rows, matrix.columns);
+ }
+
+ set(rowIndex, columnIndex, value) {
+ this.matrix.set(this.rows - rowIndex - 1, columnIndex, value);
+ return this;
+ }
+
+ get(rowIndex, columnIndex) {
+ return this.matrix.get(this.rows - rowIndex - 1, columnIndex);
+ }
+ }
+
+ MLMatrixFlipRowView = MatrixFlipRowView;
+}
+
+// ml-matrix src/views/row.js
+let MLMatrixRowView;
+{
+ let BaseView = MLMatrixBaseView;
+
+ class MatrixRowView extends BaseView {
+ constructor(matrix, row) {
+ super(matrix, 1, matrix.columns);
+ this.row = row;
+ }
+
+ set(rowIndex, columnIndex, value) {
+ this.matrix.set(this.row, columnIndex, value);
+ return this;
+ }
+
+ get(rowIndex, columnIndex) {
+ return this.matrix.get(this.row, columnIndex);
+ }
+ }
+
+ MLMatrixRowView = MatrixRowView;
+}
+
+
+// ml-matrix src/views/selection.js
+let MLMatrixSelectionView;
+{
+ let BaseView = MLMatrixBaseView;
+ let util = MLMatrixUtil;
+
+ class MatrixSelectionView extends BaseView {
+ constructor(matrix, rowIndices, columnIndices) {
+ var indices = util.checkIndices(matrix, rowIndices, columnIndices);
+ super(matrix, indices.row.length, indices.column.length);
+ this.rowIndices = indices.row;
+ this.columnIndices = indices.column;
+ }
+
+ set(rowIndex, columnIndex, value) {
+ this.matrix.set(this.rowIndices[rowIndex], this.columnIndices[columnIndex], value);
+ return this;
+ }
+
+ get(rowIndex, columnIndex) {
+ return this.matrix.get(this.rowIndices[rowIndex], this.columnIndices[columnIndex]);
+ }
+ }
+
+ MLMatrixSelectionView = MatrixSelectionView;
+}
+
+// ml-matrix src/views/sub.js
+let MLMatrixSubView;
+{
+ let BaseView = MLMatrixBaseView;
+ let util = MLMatrixUtil;
+
+ class MatrixSubView extends BaseView {
+ constructor(matrix, startRow, endRow, startColumn, endColumn) {
+ util.checkRange(matrix, startRow, endRow, startColumn, endColumn);
+ super(matrix, endRow - startRow + 1, endColumn - startColumn + 1);
+ this.startRow = startRow;
+ this.startColumn = startColumn;
+ }
+
+ set(rowIndex, columnIndex, value) {
+ this.matrix.set(this.startRow + rowIndex, this.startColumn + columnIndex, value);
+ return this;
+ }
+
+ get(rowIndex, columnIndex) {
+ return this.matrix.get(this.startRow + rowIndex, this.startColumn + columnIndex);
+ }
+ }
+
+ MLMatrixSubView = MatrixSubView;
+}
+
+// ml-matrix src/views/transpose.js
+let MLMatrixTransposeView;
+{
+ let BaseView = MLMatrixBaseView;
+
+ class MatrixTransposeView extends BaseView {
+ constructor(matrix) {
+ super(matrix, matrix.columns, matrix.rows);
+ }
+
+ set(rowIndex, columnIndex, value) {
+ this.matrix.set(columnIndex, rowIndex, value);
+ return this;
+ }
+
+ get(rowIndex, columnIndex) {
+ return this.matrix.get(columnIndex, rowIndex);
+ }
+ }
+
+ MLMatrixTransposeView = MatrixTransposeView;
+}
+
+// mlmatrix src/matrix.js
+{
+ let abstractMatrix = MLMatrixAbstractMatrix;
+ let util = MLMatrixUtil;
+
+ class Matrix extends abstractMatrix(Array) {
+ constructor(nRows, nColumns) {
+ var i;
+ if (arguments.length === 1 && typeof nRows === 'number') {
+ return new Array(nRows);
+ }
+ if (Matrix.isMatrix(nRows)) {
+ return nRows.clone();
+ } else if (Number.isInteger(nRows) && nRows > 0) { // Create an empty matrix
+ super(nRows);
+ if (Number.isInteger(nColumns) && nColumns > 0) {
+ for (i = 0; i < nRows; i++) {
+ this[i] = new Array(nColumns);
+ }
+ } else {
+ throw new TypeError('nColumns must be a positive integer');
+ }
+ } else if (Array.isArray(nRows)) { // Copy the values from the 2D array
+ const matrix = nRows;
+ nRows = matrix.length;
+ nColumns = matrix[0].length;
+ if (typeof nColumns !== 'number' || nColumns === 0) {
+ throw new TypeError('Data must be a 2D array with at least one element');
+ }
+ super(nRows);
+ for (i = 0; i < nRows; i++) {
+ if (matrix[i].length !== nColumns) {
+ throw new RangeError('Inconsistent array dimensions');
+ }
+ this[i] = [].concat(matrix[i]);
+ }
+ } else {
+ throw new TypeError('First argument must be a positive number or an array');
+ }
+ this.rows = nRows;
+ this.columns = nColumns;
+ return this;
+ }
+
+ set(rowIndex, columnIndex, value) {
+ this[rowIndex][columnIndex] = value;
+ return this;
+ }
+
+ get(rowIndex, columnIndex) {
+ return this[rowIndex][columnIndex];
+ }
+
+ /**
+ * Creates an exact and independent copy of the matrix
+ * @return {Matrix}
+ */
+ clone() {
+ var newMatrix = new this.constructor[Symbol.species](this.rows, this.columns);
+ for (var row = 0; row < this.rows; row++) {
+ for (var column = 0; column < this.columns; column++) {
+ newMatrix.set(row, column, this.get(row, column));
+ }
+ }
+ return newMatrix;
+ }
+
+ /**
+ * Removes a row from the given index
+ * @param {number} index - Row index
+ * @return {Matrix} this
+ */
+ removeRow(index) {
+ util.checkRowIndex(this, index);
+ if (this.rows === 1) {
+ throw new RangeError('A matrix cannot have less than one row');
+ }
+ this.splice(index, 1);
+ this.rows -= 1;
+ return this;
+ }
+
+ /**
+ * Adds a row at the given index
+ * @param {number} [index = this.rows] - Row index
+ * @param {Array|Matrix} array - Array or vector
+ * @return {Matrix} this
+ */
+ addRow(index, array) {
+ if (array === undefined) {
+ array = index;
+ index = this.rows;
+ }
+ util.checkRowIndex(this, index, true);
+ array = util.checkRowVector(this, array, true);
+ this.splice(index, 0, array);
+ this.rows += 1;
+ return this;
+ }
+
+ /**
+ * Removes a column from the given index
+ * @param {number} index - Column index
+ * @return {Matrix} this
+ */
+ removeColumn(index) {
+ util.checkColumnIndex(this, index);
+ if (this.columns === 1) {
+ throw new RangeError('A matrix cannot have less than one column');
+ }
+ for (var i = 0; i < this.rows; i++) {
+ this[i].splice(index, 1);
+ }
+ this.columns -= 1;
+ return this;
+ }
+
+ /**
+ * Adds a column at the given index
+ * @param {number} [index = this.columns] - Column index
+ * @param {Array|Matrix} array - Array or vector
+ * @return {Matrix} this
+ */
+ addColumn(index, array) {
+ if (typeof array === 'undefined') {
+ array = index;
+ index = this.columns;
+ }
+ util.checkColumnIndex(this, index, true);
+ array = util.checkColumnVector(this, array);
+ for (var i = 0; i < this.rows; i++) {
+ this[i].splice(index, 0, array[i]);
+ }
+ this.columns += 1;
+ return this;
+ }
+ }
+
+ MLMatrixMatrix.Matrix = Matrix;
+ Matrix.abstractMatrix = abstractMatrix;
+}
+
+
+// ml-matrix src/dc/cholesky.js
+let MLMatrixDCCholesky = {};
+{
+ let Matrix = MLMatrixMatrix.Matrix;
+
+ // https://github.com/lutzroeder/Mapack/blob/master/Source/CholeskyDecomposition.cs
+ function CholeskyDecomposition(value) {
+ if (!(this instanceof CholeskyDecomposition)) {
+ return new CholeskyDecomposition(value);
+ }
+ value = Matrix.checkMatrix(value);
+ if (!value.isSymmetric()) {
+ throw new Error('Matrix is not symmetric');
+ }
+
+ var a = value,
+ dimension = a.rows,
+ l = new Matrix(dimension, dimension),
+ positiveDefinite = true,
+ i, j, k;
+
+ for (j = 0; j < dimension; j++) {
+ var Lrowj = l[j];
+ var d = 0;
+ for (k = 0; k < j; k++) {
+ var Lrowk = l[k];
+ var s = 0;
+ for (i = 0; i < k; i++) {
+ s += Lrowk[i] * Lrowj[i];
+ }
+ Lrowj[k] = s = (a[j][k] - s) / l[k][k];
+ d = d + s * s;
+ }
+
+ d = a[j][j] - d;
+
+ positiveDefinite &= (d > 0);
+ l[j][j] = Math.sqrt(Math.max(d, 0));
+ for (k = j + 1; k < dimension; k++) {
+ l[j][k] = 0;
+ }
+ }
+
+ if (!positiveDefinite) {
+ throw new Error('Matrix is not positive definite');
+ }
+
+ this.L = l;
+ }
+
+ CholeskyDecomposition.prototype = {
+ get lowerTriangularMatrix() {
+ return this.L;
+ },
+ solve: function (value) {
+ value = Matrix.checkMatrix(value);
+
+ var l = this.L,
+ dimension = l.rows;
+
+ if (value.rows !== dimension) {
+ throw new Error('Matrix dimensions do not match');
+ }
+
+ var count = value.columns,
+ B = value.clone(),
+ i, j, k;
+
+ for (k = 0; k < dimension; k++) {
+ for (j = 0; j < count; j++) {
+ for (i = 0; i < k; i++) {
+ B[k][j] -= B[i][j] * l[k][i];
+ }
+ B[k][j] /= l[k][k];
+ }
+ }
+
+ for (k = dimension - 1; k >= 0; k--) {
+ for (j = 0; j < count; j++) {
+ for (i = k + 1; i < dimension; i++) {
+ B[k][j] -= B[i][j] * l[i][k];
+ }
+ B[k][j] /= l[k][k];
+ }
+ }
+
+ return B;
+ }
+ };
+
+ MLMatrixDCCholesky = CholeskyDecomposition;
+}
+
+
+// ml-matrix src/dc/evd.js
+let MLMatrixDCEVD;
+{
+ const Matrix = MLMatrixMatrix.Matrix;
+ const util = MLMatrixDCUtil;
+ const hypotenuse = util.hypotenuse;
+ const getFilled2DArray = util.getFilled2DArray;
+
+ const defaultOptions = {
+ assumeSymmetric: false
+ };
+
+ // https://github.com/lutzroeder/Mapack/blob/master/Source/EigenvalueDecomposition.cs
+ function EigenvalueDecomposition(matrix, options) {
+ options = Object.assign({}, defaultOptions, options);
+ if (!(this instanceof EigenvalueDecomposition)) {
+ return new EigenvalueDecomposition(matrix, options);
+ }
+ matrix = Matrix.checkMatrix(matrix);
+ if (!matrix.isSquare()) {
+ throw new Error('Matrix is not a square matrix');
+ }
+
+ var n = matrix.columns,
+ V = getFilled2DArray(n, n, 0),
+ d = new Array(n),
+ e = new Array(n),
+ value = matrix,
+ i, j;
+
+ var isSymmetric = false;
+ if (options.assumeSymmetric) {
+ isSymmetric = true;
+ } else {
+ isSymmetric = matrix.isSymmetric();
+ }
+
+ if (isSymmetric) {
+ for (i = 0; i < n; i++) {
+ for (j = 0; j < n; j++) {
+ V[i][j] = value.get(i, j);
+ }
+ }
+ tred2(n, e, d, V);
+ tql2(n, e, d, V);
+ } else {
+ var H = getFilled2DArray(n, n, 0),
+ ort = new Array(n);
+ for (j = 0; j < n; j++) {
+ for (i = 0; i < n; i++) {
+ H[i][j] = value.get(i, j);
+ }
+ }
+ orthes(n, H, ort, V);
+ hqr2(n, e, d, V, H);
+ }
+
+ this.n = n;
+ this.e = e;
+ this.d = d;
+ this.V = V;
+ }
+
+ EigenvalueDecomposition.prototype = {
+ get realEigenvalues() {
+ return this.d;
+ },
+ get imaginaryEigenvalues() {
+ return this.e;
+ },
+ get eigenvectorMatrix() {
+ if (!Matrix.isMatrix(this.V)) {
+ this.V = new Matrix(this.V);
+ }
+ return this.V;
+ },
+ get diagonalMatrix() {
+ var n = this.n,
+ e = this.e,
+ d = this.d,
+ X = new Matrix(n, n),
+ i, j;
+ for (i = 0; i < n; i++) {
+ for (j = 0; j < n; j++) {
+ X[i][j] = 0;
+ }
+ X[i][i] = d[i];
+ if (e[i] > 0) {
+ X[i][i + 1] = e[i];
+ } else if (e[i] < 0) {
+ X[i][i - 1] = e[i];
+ }
+ }
+ return X;
+ }
+ };
+
+ function tred2(n, e, d, V) {
+
+ var f, g, h, i, j, k,
+ hh, scale;
+
+ for (j = 0; j < n; j++) {
+ d[j] = V[n - 1][j];
+ }
+
+ for (i = n - 1; i > 0; i--) {
+ scale = 0;
+ h = 0;
+ for (k = 0; k < i; k++) {
+ scale = scale + Math.abs(d[k]);
+ }
+
+ if (scale === 0) {
+ e[i] = d[i - 1];
+ for (j = 0; j < i; j++) {
+ d[j] = V[i - 1][j];
+ V[i][j] = 0;
+ V[j][i] = 0;
+ }
+ } else {
+ for (k = 0; k < i; k++) {
+ d[k] /= scale;
+ h += d[k] * d[k];
+ }
+
+ f = d[i - 1];
+ g = Math.sqrt(h);
+ if (f > 0) {
+ g = -g;
+ }
+
+ e[i] = scale * g;
+ h = h - f * g;
+ d[i - 1] = f - g;
+ for (j = 0; j < i; j++) {
+ e[j] = 0;
+ }
+
+ for (j = 0; j < i; j++) {
+ f = d[j];
+ V[j][i] = f;
+ g = e[j] + V[j][j] * f;
+ for (k = j + 1; k <= i - 1; k++) {
+ g += V[k][j] * d[k];
+ e[k] += V[k][j] * f;
+ }
+ e[j] = g;
+ }
+
+ f = 0;
+ for (j = 0; j < i; j++) {
+ e[j] /= h;
+ f += e[j] * d[j];
+ }
+
+ hh = f / (h + h);
+ for (j = 0; j < i; j++) {
+ e[j] -= hh * d[j];
+ }
+
+ for (j = 0; j < i; j++) {
+ f = d[j];
+ g = e[j];
+ for (k = j; k <= i - 1; k++) {
+ V[k][j] -= (f * e[k] + g * d[k]);
+ }
+ d[j] = V[i - 1][j];
+ V[i][j] = 0;
+ }
+ }
+ d[i] = h;
+ }
+
+ for (i = 0; i < n - 1; i++) {
+ V[n - 1][i] = V[i][i];
+ V[i][i] = 1;
+ h = d[i + 1];
+ if (h !== 0) {
+ for (k = 0; k <= i; k++) {
+ d[k] = V[k][i + 1] / h;
+ }
+
+ for (j = 0; j <= i; j++) {
+ g = 0;
+ for (k = 0; k <= i; k++) {
+ g += V[k][i + 1] * V[k][j];
+ }
+ for (k = 0; k <= i; k++) {
+ V[k][j] -= g * d[k];
+ }
+ }
+ }
+
+ for (k = 0; k <= i; k++) {
+ V[k][i + 1] = 0;
+ }
+ }
+
+ for (j = 0; j < n; j++) {
+ d[j] = V[n - 1][j];
+ V[n - 1][j] = 0;
+ }
+
+ V[n - 1][n - 1] = 1;
+ e[0] = 0;
+ }
+
+ function tql2(n, e, d, V) {
+
+ var g, h, i, j, k, l, m, p, r,
+ dl1, c, c2, c3, el1, s, s2,
+ iter;
+
+ for (i = 1; i < n; i++) {
+ e[i - 1] = e[i];
+ }
+
+ e[n - 1] = 0;
+
+ var f = 0,
+ tst1 = 0,
+ eps = Math.pow(2, -52);
+
+ for (l = 0; l < n; l++) {
+ tst1 = Math.max(tst1, Math.abs(d[l]) + Math.abs(e[l]));
+ m = l;
+ while (m < n) {
+ if (Math.abs(e[m]) <= eps * tst1) {
+ break;
+ }
+ m++;
+ }
+
+ if (m > l) {
+ iter = 0;
+ do {
+ iter = iter + 1;
+
+ g = d[l];
+ p = (d[l + 1] - g) / (2 * e[l]);
+ r = hypotenuse(p, 1);
+ if (p < 0) {
+ r = -r;
+ }
+
+ d[l] = e[l] / (p + r);
+ d[l + 1] = e[l] * (p + r);
+ dl1 = d[l + 1];
+ h = g - d[l];
+ for (i = l + 2; i < n; i++) {
+ d[i] -= h;
+ }
+
+ f = f + h;
+
+ p = d[m];
+ c = 1;
+ c2 = c;
+ c3 = c;
+ el1 = e[l + 1];
+ s = 0;
+ s2 = 0;
+ for (i = m - 1; i >= l; i--) {
+ c3 = c2;
+ c2 = c;
+ s2 = s;
+ g = c * e[i];
+ h = c * p;
+ r = hypotenuse(p, e[i]);
+ e[i + 1] = s * r;
+ s = e[i] / r;
+ c = p / r;
+ p = c * d[i] - s * g;
+ d[i + 1] = h + s * (c * g + s * d[i]);
+
+ for (k = 0; k < n; k++) {
+ h = V[k][i + 1];
+ V[k][i + 1] = s * V[k][i] + c * h;
+ V[k][i] = c * V[k][i] - s * h;
+ }
+ }
+
+ p = -s * s2 * c3 * el1 * e[l] / dl1;
+ e[l] = s * p;
+ d[l] = c * p;
+
+ }
+ while (Math.abs(e[l]) > eps * tst1);
+ }
+ d[l] = d[l] + f;
+ e[l] = 0;
+ }
+
+ for (i = 0; i < n - 1; i++) {
+ k = i;
+ p = d[i];
+ for (j = i + 1; j < n; j++) {
+ if (d[j] < p) {
+ k = j;
+ p = d[j];
+ }
+ }
+
+ if (k !== i) {
+ d[k] = d[i];
+ d[i] = p;
+ for (j = 0; j < n; j++) {
+ p = V[j][i];
+ V[j][i] = V[j][k];
+ V[j][k] = p;
+ }
+ }
+ }
+ }
+
+ function orthes(n, H, ort, V) {
+
+ var low = 0,
+ high = n - 1,
+ f, g, h, i, j, m,
+ scale;
+
+ for (m = low + 1; m <= high - 1; m++) {
+ scale = 0;
+ for (i = m; i <= high; i++) {
+ scale = scale + Math.abs(H[i][m - 1]);
+ }
+
+ if (scale !== 0) {
+ h = 0;
+ for (i = high; i >= m; i--) {
+ ort[i] = H[i][m - 1] / scale;
+ h += ort[i] * ort[i];
+ }
+
+ g = Math.sqrt(h);
+ if (ort[m] > 0) {
+ g = -g;
+ }
+
+ h = h - ort[m] * g;
+ ort[m] = ort[m] - g;
+
+ for (j = m; j < n; j++) {
+ f = 0;
+ for (i = high; i >= m; i--) {
+ f += ort[i] * H[i][j];
+ }
+
+ f = f / h;
+ for (i = m; i <= high; i++) {
+ H[i][j] -= f * ort[i];
+ }
+ }
+
+ for (i = 0; i <= high; i++) {
+ f = 0;
+ for (j = high; j >= m; j--) {
+ f += ort[j] * H[i][j];
+ }
+
+ f = f / h;
+ for (j = m; j <= high; j++) {
+ H[i][j] -= f * ort[j];
+ }
+ }
+
+ ort[m] = scale * ort[m];
+ H[m][m - 1] = scale * g;
+ }
+ }
+
+ for (i = 0; i < n; i++) {
+ for (j = 0; j < n; j++) {
+ V[i][j] = (i === j ? 1 : 0);
+ }
+ }
+
+ for (m = high - 1; m >= low + 1; m--) {
+ if (H[m][m - 1] !== 0) {
+ for (i = m + 1; i <= high; i++) {
+ ort[i] = H[i][m - 1];
+ }
+
+ for (j = m; j <= high; j++) {
+ g = 0;
+ for (i = m; i <= high; i++) {
+ g += ort[i] * V[i][j];
+ }
+
+ g = (g / ort[m]) / H[m][m - 1];
+ for (i = m; i <= high; i++) {
+ V[i][j] += g * ort[i];
+ }
+ }
+ }
+ }
+ }
+
+ function hqr2(nn, e, d, V, H) {
+ var n = nn - 1,
+ low = 0,
+ high = nn - 1,
+ eps = Math.pow(2, -52),
+ exshift = 0,
+ norm = 0,
+ p = 0,
+ q = 0,
+ r = 0,
+ s = 0,
+ z = 0,
+ iter = 0,
+ i, j, k, l, m, t, w, x, y,
+ ra, sa, vr, vi,
+ notlast, cdivres;
+
+ for (i = 0; i < nn; i++) {
+ if (i < low || i > high) {
+ d[i] = H[i][i];
+ e[i] = 0;
+ }
+
+ for (j = Math.max(i - 1, 0); j < nn; j++) {
+ norm = norm + Math.abs(H[i][j]);
+ }
+ }
+
+ while (n >= low) {
+ l = n;
+ while (l > low) {
+ s = Math.abs(H[l - 1][l - 1]) + Math.abs(H[l][l]);
+ if (s === 0) {
+ s = norm;
+ }
+ if (Math.abs(H[l][l - 1]) < eps * s) {
+ break;
+ }
+ l--;
+ }
+
+ if (l === n) {
+ H[n][n] = H[n][n] + exshift;
+ d[n] = H[n][n];
+ e[n] = 0;
+ n--;
+ iter = 0;
+ } else if (l === n - 1) {
+ w = H[n][n - 1] * H[n - 1][n];
+ p = (H[n - 1][n - 1] - H[n][n]) / 2;
+ q = p * p + w;
+ z = Math.sqrt(Math.abs(q));
+ H[n][n] = H[n][n] + exshift;
+ H[n - 1][n - 1] = H[n - 1][n - 1] + exshift;
+ x = H[n][n];
+
+ if (q >= 0) {
+ z = (p >= 0) ? (p + z) : (p - z);
+ d[n - 1] = x + z;
+ d[n] = d[n - 1];
+ if (z !== 0) {
+ d[n] = x - w / z;
+ }
+ e[n - 1] = 0;
+ e[n] = 0;
+ x = H[n][n - 1];
+ s = Math.abs(x) + Math.abs(z);
+ p = x / s;
+ q = z / s;
+ r = Math.sqrt(p * p + q * q);
+ p = p / r;
+ q = q / r;
+
+ for (j = n - 1; j < nn; j++) {
+ z = H[n - 1][j];
+ H[n - 1][j] = q * z + p * H[n][j];
+ H[n][j] = q * H[n][j] - p * z;
+ }
+
+ for (i = 0; i <= n; i++) {
+ z = H[i][n - 1];
+ H[i][n - 1] = q * z + p * H[i][n];
+ H[i][n] = q * H[i][n] - p * z;
+ }
+
+ for (i = low; i <= high; i++) {
+ z = V[i][n - 1];
+ V[i][n - 1] = q * z + p * V[i][n];
+ V[i][n] = q * V[i][n] - p * z;
+ }
+ } else {
+ d[n - 1] = x + p;
+ d[n] = x + p;
+ e[n - 1] = z;
+ e[n] = -z;
+ }
+
+ n = n - 2;
+ iter = 0;
+ } else {
+ x = H[n][n];
+ y = 0;
+ w = 0;
+ if (l < n) {
+ y = H[n - 1][n - 1];
+ w = H[n][n - 1] * H[n - 1][n];
+ }
+
+ if (iter === 10) {
+ exshift += x;
+ for (i = low; i <= n; i++) {
+ H[i][i] -= x;
+ }
+ s = Math.abs(H[n][n - 1]) + Math.abs(H[n - 1][n - 2]);
+ x = y = 0.75 * s;
+ w = -0.4375 * s * s;
+ }
+
+ if (iter === 30) {
+ s = (y - x) / 2;
+ s = s * s + w;
+ if (s > 0) {
+ s = Math.sqrt(s);
+ if (y < x) {
+ s = -s;
+ }
+ s = x - w / ((y - x) / 2 + s);
+ for (i = low; i <= n; i++) {
+ H[i][i] -= s;
+ }
+ exshift += s;
+ x = y = w = 0.964;
+ }
+ }
+
+ iter = iter + 1;
+
+ m = n - 2;
+ while (m >= l) {
+ z = H[m][m];
+ r = x - z;
+ s = y - z;
+ p = (r * s - w) / H[m + 1][m] + H[m][m + 1];
+ q = H[m + 1][m + 1] - z - r - s;
+ r = H[m + 2][m + 1];
+ s = Math.abs(p) + Math.abs(q) + Math.abs(r);
+ p = p / s;
+ q = q / s;
+ r = r / s;
+ if (m === l) {
+ break;
+ }
+ if (Math.abs(H[m][m - 1]) * (Math.abs(q) + Math.abs(r)) < eps * (Math.abs(p) * (Math.abs(H[m - 1][m - 1]) + Math.abs(z) + Math.abs(H[m + 1][m + 1])))) {
+ break;
+ }
+ m--;
+ }
+
+ for (i = m + 2; i <= n; i++) {
+ H[i][i - 2] = 0;
+ if (i > m + 2) {
+ H[i][i - 3] = 0;
+ }
+ }
+
+ for (k = m; k <= n - 1; k++) {
+ notlast = (k !== n - 1);
+ if (k !== m) {
+ p = H[k][k - 1];
+ q = H[k + 1][k - 1];
+ r = (notlast ? H[k + 2][k - 1] : 0);
+ x = Math.abs(p) + Math.abs(q) + Math.abs(r);
+ if (x !== 0) {
+ p = p / x;
+ q = q / x;
+ r = r / x;
+ }
+ }
+
+ if (x === 0) {
+ break;
+ }
+
+ s = Math.sqrt(p * p + q * q + r * r);
+ if (p < 0) {
+ s = -s;
+ }
+
+ if (s !== 0) {
+ if (k !== m) {
+ H[k][k - 1] = -s * x;
+ } else if (l !== m) {
+ H[k][k - 1] = -H[k][k - 1];
+ }
+
+ p = p + s;
+ x = p / s;
+ y = q / s;
+ z = r / s;
+ q = q / p;
+ r = r / p;
+
+ for (j = k; j < nn; j++) {
+ p = H[k][j] + q * H[k + 1][j];
+ if (notlast) {
+ p = p + r * H[k + 2][j];
+ H[k + 2][j] = H[k + 2][j] - p * z;
+ }
+
+ H[k][j] = H[k][j] - p * x;
+ H[k + 1][j] = H[k + 1][j] - p * y;
+ }
+
+ for (i = 0; i <= Math.min(n, k + 3); i++) {
+ p = x * H[i][k] + y * H[i][k + 1];
+ if (notlast) {
+ p = p + z * H[i][k + 2];
+ H[i][k + 2] = H[i][k + 2] - p * r;
+ }
+
+ H[i][k] = H[i][k] - p;
+ H[i][k + 1] = H[i][k + 1] - p * q;
+ }
+
+ for (i = low; i <= high; i++) {
+ p = x * V[i][k] + y * V[i][k + 1];
+ if (notlast) {
+ p = p + z * V[i][k + 2];
+ V[i][k + 2] = V[i][k + 2] - p * r;
+ }
+
+ V[i][k] = V[i][k] - p;
+ V[i][k + 1] = V[i][k + 1] - p * q;
+ }
+ }
+ }
+ }
+ }
+
+ if (norm === 0) {
+ return;
+ }
+
+ for (n = nn - 1; n >= 0; n--) {
+ p = d[n];
+ q = e[n];
+
+ if (q === 0) {
+ l = n;
+ H[n][n] = 1;
+ for (i = n - 1; i >= 0; i--) {
+ w = H[i][i] - p;
+ r = 0;
+ for (j = l; j <= n; j++) {
+ r = r + H[i][j] * H[j][n];
+ }
+
+ if (e[i] < 0) {
+ z = w;
+ s = r;
+ } else {
+ l = i;
+ if (e[i] === 0) {
+ H[i][n] = (w !== 0) ? (-r / w) : (-r / (eps * norm));
+ } else {
+ x = H[i][i + 1];
+ y = H[i + 1][i];
+ q = (d[i] - p) * (d[i] - p) + e[i] * e[i];
+ t = (x * s - z * r) / q;
+ H[i][n] = t;
+ H[i + 1][n] = (Math.abs(x) > Math.abs(z)) ? ((-r - w * t) / x) : ((-s - y * t) / z);
+ }
+
+ t = Math.abs(H[i][n]);
+ if ((eps * t) * t > 1) {
+ for (j = i; j <= n; j++) {
+ H[j][n] = H[j][n] / t;
+ }
+ }
+ }
+ }
+ } else if (q < 0) {
+ l = n - 1;
+
+ if (Math.abs(H[n][n - 1]) > Math.abs(H[n - 1][n])) {
+ H[n - 1][n - 1] = q / H[n][n - 1];
+ H[n - 1][n] = -(H[n][n] - p) / H[n][n - 1];
+ } else {
+ cdivres = cdiv(0, -H[n - 1][n], H[n - 1][n - 1] - p, q);
+ H[n - 1][n - 1] = cdivres[0];
+ H[n - 1][n] = cdivres[1];
+ }
+
+ H[n][n - 1] = 0;
+ H[n][n] = 1;
+ for (i = n - 2; i >= 0; i--) {
+ ra = 0;
+ sa = 0;
+ for (j = l; j <= n; j++) {
+ ra = ra + H[i][j] * H[j][n - 1];
+ sa = sa + H[i][j] * H[j][n];
+ }
+
+ w = H[i][i] - p;
+
+ if (e[i] < 0) {
+ z = w;
+ r = ra;
+ s = sa;
+ } else {
+ l = i;
+ if (e[i] === 0) {
+ cdivres = cdiv(-ra, -sa, w, q);
+ H[i][n - 1] = cdivres[0];
+ H[i][n] = cdivres[1];
+ } else {
+ x = H[i][i + 1];
+ y = H[i + 1][i];
+ vr = (d[i] - p) * (d[i] - p) + e[i] * e[i] - q * q;
+ vi = (d[i] - p) * 2 * q;
+ if (vr === 0 && vi === 0) {
+ vr = eps * norm * (Math.abs(w) + Math.abs(q) + Math.abs(x) + Math.abs(y) + Math.abs(z));
+ }
+ cdivres = cdiv(x * r - z * ra + q * sa, x * s - z * sa - q * ra, vr, vi);
+ H[i][n - 1] = cdivres[0];
+ H[i][n] = cdivres[1];
+ if (Math.abs(x) > (Math.abs(z) + Math.abs(q))) {
+ H[i + 1][n - 1] = (-ra - w * H[i][n - 1] + q * H[i][n]) / x;
+ H[i + 1][n] = (-sa - w * H[i][n] - q * H[i][n - 1]) / x;
+ } else {
+ cdivres = cdiv(-r - y * H[i][n - 1], -s - y * H[i][n], z, q);
+ H[i + 1][n - 1] = cdivres[0];
+ H[i + 1][n] = cdivres[1];
+ }
+ }
+
+ t = Math.max(Math.abs(H[i][n - 1]), Math.abs(H[i][n]));
+ if ((eps * t) * t > 1) {
+ for (j = i; j <= n; j++) {
+ H[j][n - 1] = H[j][n - 1] / t;
+ H[j][n] = H[j][n] / t;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ for (i = 0; i < nn; i++) {
+ if (i < low || i > high) {
+ for (j = i; j < nn; j++) {
+ V[i][j] = H[i][j];
+ }
+ }
+ }
+
+ for (j = nn - 1; j >= low; j--) {
+ for (i = low; i <= high; i++) {
+ z = 0;
+ for (k = low; k <= Math.min(j, high); k++) {
+ z = z + V[i][k] * H[k][j];
+ }
+ V[i][j] = z;
+ }
+ }
+ }
+
+ function cdiv(xr, xi, yr, yi) {
+ var r, d;
+ if (Math.abs(yr) > Math.abs(yi)) {
+ r = yi / yr;
+ d = yr + r * yi;
+ return [(xr + r * xi) / d, (xi - r * xr) / d];
+ } else {
+ r = yr / yi;
+ d = yi + r * yr;
+ return [(r * xr + xi) / d, (r * xi - xr) / d];
+ }
+ }
+
+ MLMatrixDCEVD = EigenvalueDecomposition;
+}
+
+
+// ml-matrix src/dc/qr.js
+let MLMatrixDCQR;
+{
+ let Matrix = MLMatrixMatrix.Matrix;
+ let hypotenuse = MLMatrixDCUtil.hypotenuse;
+
+ //https://github.com/lutzroeder/Mapack/blob/master/Source/QrDecomposition.cs
+ function QrDecomposition(value) {
+ if (!(this instanceof QrDecomposition)) {
+ return new QrDecomposition(value);
+ }
+ value = Matrix.checkMatrix(value);
+
+ var qr = value.clone(),
+ m = value.rows,
+ n = value.columns,
+ rdiag = new Array(n),
+ i, j, k, s;
+
+ for (k = 0; k < n; k++) {
+ var nrm = 0;
+ for (i = k; i < m; i++) {
+ nrm = hypotenuse(nrm, qr[i][k]);
+ }
+ if (nrm !== 0) {
+ if (qr[k][k] < 0) {
+ nrm = -nrm;
+ }
+ for (i = k; i < m; i++) {
+ qr[i][k] /= nrm;
+ }
+ qr[k][k] += 1;
+ for (j = k + 1; j < n; j++) {
+ s = 0;
+ for (i = k; i < m; i++) {
+ s += qr[i][k] * qr[i][j];
+ }
+ s = -s / qr[k][k];
+ for (i = k; i < m; i++) {
+ qr[i][j] += s * qr[i][k];
+ }
+ }
+ }
+ rdiag[k] = -nrm;
+ }
+
+ this.QR = qr;
+ this.Rdiag = rdiag;
+ }
+
+ QrDecomposition.prototype = {
+ solve: function (value) {
+ value = Matrix.checkMatrix(value);
+
+ var qr = this.QR,
+ m = qr.rows;
+
+ if (value.rows !== m) {
+ throw new Error('Matrix row dimensions must agree');
+ }
+ if (!this.isFullRank()) {
+ throw new Error('Matrix is rank deficient');
+ }
+
+ var count = value.columns;
+ var X = value.clone();
+ var n = qr.columns;
+ var i, j, k, s;
+
+ for (k = 0; k < n; k++) {
+ for (j = 0; j < count; j++) {
+ s = 0;
+ for (i = k; i < m; i++) {
+ s += qr[i][k] * X[i][j];
+ }
+ s = -s / qr[k][k];
+ for (i = k; i < m; i++) {
+ X[i][j] += s * qr[i][k];
+ }
+ }
+ }
+ for (k = n - 1; k >= 0; k--) {
+ for (j = 0; j < count; j++) {
+ X[k][j] /= this.Rdiag[k];
+ }
+ for (i = 0; i < k; i++) {
+ for (j = 0; j < count; j++) {
+ X[i][j] -= X[k][j] * qr[i][k];
+ }
+ }
+ }
+
+ return X.subMatrix(0, n - 1, 0, count - 1);
+ },
+ isFullRank: function () {
+ var columns = this.QR.columns;
+ for (var i = 0; i < columns; i++) {
+ if (this.Rdiag[i] === 0) {
+ return false;
+ }
+ }
+ return true;
+ },
+ get upperTriangularMatrix() {
+ var qr = this.QR,
+ n = qr.columns,
+ X = new Matrix(n, n),
+ i, j;
+ for (i = 0; i < n; i++) {
+ for (j = 0; j < n; j++) {
+ if (i < j) {
+ X[i][j] = qr[i][j];
+ } else if (i === j) {
+ X[i][j] = this.Rdiag[i];
+ } else {
+ X[i][j] = 0;
+ }
+ }
+ }
+ return X;
+ },
+ get orthogonalMatrix() {
+ var qr = this.QR,
+ rows = qr.rows,
+ columns = qr.columns,
+ X = new Matrix(rows, columns),
+ i, j, k, s;
+
+ for (k = columns - 1; k >= 0; k--) {
+ for (i = 0; i < rows; i++) {
+ X[i][k] = 0;
+ }
+ X[k][k] = 1;
+ for (j = k; j < columns; j++) {
+ if (qr[k][k] !== 0) {
+ s = 0;
+ for (i = k; i < rows; i++) {
+ s += qr[i][k] * X[i][j];
+ }
+
+ s = -s / qr[k][k];
+
+ for (i = k; i < rows; i++) {
+ X[i][j] += s * qr[i][k];
+ }
+ }
+ }
+ }
+ return X;
+ }
+ };
+
+ MLMatrixDCQR = QrDecomposition;
+}
+
+// ml-matric src/decompositions.js
+let MLMatrixDecompositions = {};
+{
+ let Matrix = MLMatrixMatrix.Matrix;
+
+ let SingularValueDecomposition = MLMatrixDCSVD;
+ let EigenvalueDecomposition = MLMatrixDCEVD;
+ let LuDecomposition = MLMatrixDCLU;
+ let QrDecomposition = MLMatrixDCQR
+ let CholeskyDecomposition = MLMatrixDCCholesky;
+
+ function inverse(matrix) {
+ matrix = Matrix.checkMatrix(matrix);
+ return solve(matrix, Matrix.eye(matrix.rows));
+ }
+
+ /**
+ * Returns the inverse
+ * @memberOf Matrix
+ * @static
+ * @param {Matrix} matrix
+ * @return {Matrix} matrix
+ * @alias inv
+ */
+ Matrix.inverse = Matrix.inv = inverse;
+
+ /**
+ * Returns the inverse
+ * @memberOf Matrix
+ * @static
+ * @param {Matrix} matrix
+ * @return {Matrix} matrix
+ * @alias inv
+ */
+ Matrix.prototype.inverse = Matrix.prototype.inv = function () {
+ return inverse(this);
+ };
+
+ function solve(leftHandSide, rightHandSide) {
+ leftHandSide = Matrix.checkMatrix(leftHandSide);
+ rightHandSide = Matrix.checkMatrix(rightHandSide);
+ return leftHandSide.isSquare() ? new LuDecomposition(leftHandSide).solve(rightHandSide) : new QrDecomposition(leftHandSide).solve(rightHandSide);
+ }
+
+ Matrix.solve = solve;
+ Matrix.prototype.solve = function (other) {
+ return solve(this, other);
+ };
+
+ MLMatrixDecompositions = {
+ SingularValueDecomposition: SingularValueDecomposition,
+ SVD: SingularValueDecomposition,
+ EigenvalueDecomposition: EigenvalueDecomposition,
+ EVD: EigenvalueDecomposition,
+ LuDecomposition: LuDecomposition,
+ LU: LuDecomposition,
+ QrDecomposition: QrDecomposition,
+ QR: QrDecomposition,
+ CholeskyDecomposition: CholeskyDecomposition,
+ CHO: CholeskyDecomposition,
+ inverse: inverse,
+ solve: solve
+ };
+}
+
+// ml-matrix src/index.js
+let MLMatrix = {};
+{
+ MLMatrix = MLMatrixMatrix.Matrix;
+ MLMatrix.Decompositions = MLMatrix.DC = MLMatrixDecompositions;
+}
+
+// feedforward-neural-networks utils.js
+let FeedforwardNeuralNetworksUtils;
+{
+ let Matrix = MLMatrix;
+
+ /**
+ * @private
+ * Retrieves the sum at each row of the given matrix.
+ * @param {Matrix} matrix
+ * @return {Matrix}
+ */
+ function sumRow(matrix) {
+ var sum = Matrix.zeros(matrix.rows, 1);
+ for (var i = 0; i < matrix.rows; ++i) {
+ for (var j = 0; j < matrix.columns; ++j) {
+ sum[i][0] += matrix[i][j];
+ }
+ }
+ return sum;
+ }
+
+ /**
+ * @private
+ * Retrieves the sum at each column of the given matrix.
+ * @param {Matrix} matrix
+ * @return {Matrix}
+ */
+ function sumCol(matrix) {
+ var sum = Matrix.zeros(1, matrix.columns);
+ for (var i = 0; i < matrix.rows; ++i) {
+ for (var j = 0; j < matrix.columns; ++j) {
+ sum[0][j] += matrix[i][j];
+ }
+ }
+ return sum;
+ }
+
+ /**
+ * @private
+ * Method that given an array of labels(predictions), returns two dictionaries, one to transform from labels to
+ * numbers and other in the reverse way
+ * @param {Array} array
+ * @return {object}
+ */
+ function dictOutputs(array) {
+ var inputs = {}, outputs = {}, l = array.length, index = 0;
+ for (var i = 0; i < l; i += 1) {
+ if (inputs[array[i]] === undefined) {
+ inputs[array[i]] = index;
+ outputs[index] = array[i];
+ index++;
+ }
+ }
+
+ return {
+ inputs: inputs,
+ outputs: outputs
+ };
+ }
+
+ FeedforwardNeuralNetworksUtils = {
+ dictOutputs: dictOutputs,
+ sumCol: sumCol,
+ sumRow: sumRow
+ };
+}
+
+// feedforward-neural-networks activationFunctions.js
+let FeedforwardNeuralNetworksActivationFunctions;
+{
+ function logistic(val) {
+ return 1 / (1 + Math.exp(-val));
+ }
+
+ function expELU(val, param) {
+ return val < 0 ? param * (Math.exp(val) - 1) : val;
+ }
+
+ function softExponential(val, param) {
+ if (param < 0) {
+ return -Math.log(1 - param * (val + param)) / param;
+ }
+ if (param > 0) {
+ return ((Math.exp(param * val) - 1) / param) + param;
+ }
+ return val;
+ }
+
+ function softExponentialPrime(val, param) {
+ if (param < 0) {
+ return 1 / (1 - param * (param + val));
+ } else {
+ return Math.exp(param * val);
+ }
+ }
+
+ const ACTIVATION_FUNCTIONS = {
+ 'tanh': {
+ activation: Math.tanh,
+ derivate: val => 1 - (val * val)
+ },
+ 'identity': {
+ activation: val => val,
+ derivate: () => 1
+ },
+ 'logistic': {
+ activation: logistic,
+ derivate: val => logistic(val) * (1 - logistic(val))
+ },
+ 'arctan': {
+ activation: Math.atan,
+ derivate: val => 1 / (val * val + 1)
+ },
+ 'softsign': {
+ activation: val => val / (1 + Math.abs(val)),
+ derivate: val => 1 / ((1 + Math.abs(val)) * (1 + Math.abs(val)))
+ },
+ 'relu': {
+ activation: val => val < 0 ? 0 : val,
+ derivate: val => val < 0 ? 0 : 1
+ },
+ 'softplus': {
+ activation: val => Math.log(1 + Math.exp(val)),
+ derivate: val => 1 / (1 + Math.exp(-val))
+ },
+ 'bent': {
+ activation: val => ((Math.sqrt(val * val + 1) - 1) / 2) + val,
+ derivate: val => (val / (2 * Math.sqrt(val * val + 1))) + 1
+ },
+ 'sinusoid': {
+ activation: Math.sin,
+ derivate: Math.cos
+ },
+ 'sinc': {
+ activation: val => val === 0 ? 1 : Math.sin(val) / val,
+ derivate: val => val === 0 ? 0 : (Math.cos(val) / val) - (Math.sin(val) / (val * val))
+ },
+ 'gaussian': {
+ activation: val => Math.exp(-(val * val)),
+ derivate: val => -2 * val * Math.exp(-(val * val))
+ },
+ 'parametric-relu': {
+ activation: (val, param) => val < 0 ? param * val : val,
+ derivate: (val, param) => val < 0 ? param : 1
+ },
+ 'exponential-elu': {
+ activation: expELU,
+ derivate: (val, param) => val < 0 ? expELU(val, param) + param : 1
+ },
+ 'soft-exponential': {
+ activation: softExponential,
+ derivate: softExponentialPrime
+ }
+ };
+
+ FeedforwardNeuralNetworksActivationFunctions = ACTIVATION_FUNCTIONS;
+}
+
+// feedforward-neural-networks Layer.js
+let FeedforwardNeuralNetworksLayer;
+{
+ let Matrix = MLMatrix;
+
+ let Utils = FeedforwardNeuralNetworksUtils;
+ const ACTIVATION_FUNCTIONS = FeedforwardNeuralNetworksActivationFunctions;
+
+ class Layer {
+ /**
+ * @private
+ * Create a new layer with the given options
+ * @param {object} options
+ * @param {number} [options.inputSize] - Number of conections that enter the neurons.
+ * @param {number} [options.outputSize] - Number of conections that leave the neurons.
+ * @param {number} [options.regularization] - Regularization parameter.
+ * @param {number} [options.epsilon] - Learning rate parameter.
+ * @param {string} [options.activation] - Activation function parameter from the FeedForwardNeuralNetwork class.
+ * @param {number} [options.activationParam] - Activation parameter if needed.
+ */
+ constructor(options) {
+ this.inputSize = options.inputSize;
+ this.outputSize = options.outputSize;
+ this.regularization = options.regularization;
+ this.epsilon = options.epsilon;
+ this.activation = options.activation;
+ this.activationParam = options.activationParam;
+
+ var selectedFunction = ACTIVATION_FUNCTIONS[options.activation];
+ var params = selectedFunction.activation.length;
+
+ var actFunction = params > 1 ? val => selectedFunction.activation(val, options.activationParam) : selectedFunction.activation;
+ var derFunction = params > 1 ? val => selectedFunction.derivate(val, options.activationParam) : selectedFunction.derivate;
+
+ this.activationFunction = function (i, j) {
+ this[i][j] = actFunction(this[i][j]);
+ };
+ this.derivate = function (i, j) {
+ this[i][j] = derFunction(this[i][j]);
+ };
+
+ if (options.model) {
+ // load model
+ this.W = Matrix.checkMatrix(options.W);
+ this.b = Matrix.checkMatrix(options.b);
+
+ } else {
+ // default constructor
+
+ this.W = Matrix.rand(this.inputSize, this.outputSize);
+ this.b = Matrix.zeros(1, this.outputSize);
+
+ this.W.apply(function (i, j) {
+ this[i][j] /= Math.sqrt(options.inputSize);
+ });
+ }
+ }
+
+ /**
+ * @private
+ * propagate the given input through the current layer.
+ * @param {Matrix} X - input.
+ * @return {Matrix} output at the current layer.
+ */
+ forward(X) {
+ var z = X.mmul(this.W).addRowVector(this.b);
+ z.apply(this.activationFunction);
+ this.a = z.clone();
+ return z;
+ }
+
+ /**
+ * @private
+ * apply backpropagation algorithm at the current layer
+ * @param {Matrix} delta - delta values estimated at the following layer.
+ * @param {Matrix} a - 'a' values from the following layer.
+ * @return {Matrix} the new delta values for the next layer.
+ */
+ backpropagation(delta, a) {
+ this.dW = a.transposeView().mmul(delta);
+ this.db = Utils.sumCol(delta);
+
+ var aCopy = a.clone();
+ return delta.mmul(this.W.transposeView()).mul(aCopy.apply(this.derivate));
+ }
+
+ /**
+ * @private
+ * Function that updates the weights at the current layer with the derivatives.
+ */
+ update() {
+ this.dW.add(this.W.clone().mul(this.regularization));
+ this.W.add(this.dW.mul(-this.epsilon));
+ this.b.add(this.db.mul(-this.epsilon));
+ }
+
+ /**
+ * @private
+ * Export the current layer to JSON.
+ * @return {object} model
+ */
+ toJSON() {
+ return {
+ model: 'Layer',
+ inputSize: this.inputSize,
+ outputSize: this.outputSize,
+ regularization: this.regularization,
+ epsilon: this.epsilon,
+ activation: this.activation,
+ W: this.W,
+ b: this.b
+ };
+ }
+
+ /**
+ * @private
+ * Creates a new Layer with the given model.
+ * @param {object} model
+ * @return {Layer}
+ */
+ static load(model) {
+ if (model.model !== 'Layer') {
+ throw new RangeError('the current model is not a Layer model');
+ }
+ return new Layer(model);
+ }
+
+ }
+
+ FeedforwardNeuralNetworksLayer = Layer;
+}
+
+// feedforward-neural-networks OutputLayer.js
+let FeedforwardNeuralNetworksOutputLayer;
+{
+ let Layer = FeedforwardNeuralNetworksLayer;
+
+ class OutputLayer extends Layer {
+ constructor(options) {
+ super(options);
+
+ this.activationFunction = function (i, j) {
+ this[i][j] = Math.exp(this[i][j]);
+ };
+ }
+
+ static load(model) {
+ if (model.model !== 'Layer') {
+ throw new RangeError('the current model is not a Layer model');
+ }
+
+ return new OutputLayer(model);
+ }
+ }
+
+ FeedforwardNeuralNetworksOutputLayer = OutputLayer;
+}
+
+// feedforward-neural-networks FeedForwardNeuralNetwork.js
+let FeedforwardNeuralNetwork;
+{
+ const Matrix = MLMatrix;
+
+ const Layer = FeedforwardNeuralNetworksLayer;
+ const OutputLayer = FeedforwardNeuralNetworksOutputLayer;
+ const Utils = FeedforwardNeuralNetworksUtils;
+ const ACTIVATION_FUNCTIONS = FeedforwardNeuralNetworksActivationFunctions;
+
+ class FeedForwardNeuralNetworks {
+
+ /**
+ * Create a new Feedforword neural network model.
+ * @param {object} options
+ * @param {Array} [options.hiddenLayers=[10]] - Array that contains the sizes of the hidden layers.
+ * @oaram {number} [options.iterations=50] - Number of iterations at the training step.
+ * @param {number} [options.learningRate=0.01] - Learning rate of the neural net (also known as epsilon).
+ * @poram {number} [options.regularization=0.01] - Regularization parameter af the neural net.
+ * @poram {string} [options.activation='tanh'] - activation function to be used. (options: 'tanh'(default),
+ * 'identity', 'logistic', 'arctan', 'softsign', 'relu', 'softplus', 'bent', 'sinusoid', 'sinc', 'gaussian').
+ * (single-parametric options: 'parametric-relu', 'exponential-relu', 'soft-exponential').
+ * @param {number} [options.activationParam=1] - if the selected activation function needs a parameter.
+ */
+ constructor(options) {
+ options = options || {};
+ if (options.model) {
+ // load network
+ this.hiddenLayers = options.hiddenLayers;
+ this.iterations = options.iterations;
+ this.learningRate = options.learningRate;
+ this.regularization = options.regularization;
+ this.dicts = options.dicts;
+ this.activation = options.activation;
+ this.activationParam = options.activationParam;
+ this.model = new Array(options.layers.length);
+
+ for (var i = 0; i < this.model.length - 1; ++i) {
+ this.model[i] = Layer.load(options.layers[i]);
+ }
+ this.model[this.model.length - 1] = OutputLayer.load(options.layers[this.model.length - 1]);
+ } else {
+ // default constructor
+ this.hiddenLayers = options.hiddenLayers === undefined ? [10] : options.hiddenLayers;
+ this.iterations = options.iterations === undefined ? 50 : options.iterations;
+
+ this.learningRate = options.learningRate === undefined ? 0.01 : options.learningRate;
+ //this.momentum = options.momentum === undefined ? 0.1 : options.momentum;
+ this.regularization = options.regularization === undefined ? 0.01 : options.regularization;
+
+ this.activation = options.activation === undefined ? 'tanh' : options.activation;
+ this.activationParam = options.activationParam === undefined ? 1 : options.activationParam;
+ if (!(this.activation in Object.keys(ACTIVATION_FUNCTIONS))) {
+ this.activation = 'tanh';
+ }
+ }
+ }
+
+ /**
+ * @private
+ * Function that build and initialize the neural net.
+ * @param {number} inputSize - total of features to fit.
+ * @param {number} outputSize - total of labels of the prediction set.
+ */
+ buildNetwork(inputSize, outputSize) {
+ var size = 2 + (this.hiddenLayers.length - 1);
+ this.model = new Array(size);
+
+ // input layer
+ this.model[0] = new Layer({
+ inputSize: inputSize,
+ outputSize: this.hiddenLayers[0],
+ activation: this.activation,
+ activationParam: this.activationParam,
+ regularization: this.regularization,
+ epsilon: this.learningRate
+ });
+
+ // hidden layers
+ for (var i = 1; i < this.hiddenLayers.length; ++i) {
+ this.model[i] = new Layer({
+ inputSize: this.hiddenLayers[i - 1],
+ outputSize: this.hiddenLayers[i],
+ activation: this.activation,
+ activationParam: this.activationParam,
+ regularization: this.regularization,
+ epsilon: this.learningRate
+ });
+ }
+
+ // output layer
+ this.model[size - 1] = new OutputLayer({
+ inputSize: this.hiddenLayers[this.hiddenLayers.length - 1],
+ outputSize: outputSize,
+ activation: this.activation,
+ activationParam: this.activationParam,
+ regularization: this.regularization,
+ epsilon: this.learningRate
+ });
+ }
+
+ /**
+ * Train the neural net with the given features and labels.
+ * @param {Matrix|Array} features
+ * @param {Matrix|Array} labels
+ */
+ train(features, labels) {
+ features = Matrix.checkMatrix(features);
+ this.dicts = Utils.dictOutputs(labels);
+
+ var inputSize = features.columns;
+ var outputSize = Object.keys(this.dicts.inputs).length;
+
+ this.buildNetwork(inputSize, outputSize);
+
+ for (var i = 0; i < this.iterations; ++i) {
+ var probabilities = this.propagate(features);
+ this.backpropagation(features, labels, probabilities);
+ }
+ }
+
+ /**
+ * @private
+ * Propagate the input(training set) and retrives the probabilities of each class.
+ * @param {Matrix} X
+ * @return {Matrix} probabilities of each class.
+ */
+ propagate(X) {
+ var input = X;
+ for (var i = 0; i < this.model.length; ++i) {
+ //console.log(i);
+ input = this.model[i].forward(input);
+ }
+
+ // get probabilities
+ return input.divColumnVector(Utils.sumRow(input));
+ }
+
+ /**
+ * @private
+ * Function that applies the backpropagation algorithm on each layer of the network
+ * in order to fit the features and labels.
+ * @param {Matrix} features
+ * @param {Array} labels
+ * @param {Matrix} probabilities - probabilities of each class of the feature set.
+ */
+ backpropagation(features, labels, probabilities) {
+ for (var i = 0; i < probabilities.length; ++i) {
+ probabilities[i][this.dicts.inputs[labels[i]]] -= 1;
+ }
+
+ // remember, the last delta doesn't matter
+ var delta = probabilities;
+ for (i = this.model.length - 1; i >= 0; --i) {
+ var a = i > 0 ? this.model[i - 1].a : features;
+ delta = this.model[i].backpropagation(delta, a);
+ }
+
+ for (i = 0; i < this.model.length; ++i) {
+ this.model[i].update();
+ }
+ }
+
+ /**
+ * Predict the output given the feature set.
+ * @param {Array|Matrix} features
+ * @return {Array}
+ */
+ predict(features) {
+ features = Matrix.checkMatrix(features);
+ var outputs = new Array(features.rows);
+ var probabilities = this.propagate(features);
+ for (var i = 0; i < features.rows; ++i) {
+ outputs[i] = this.dicts.outputs[probabilities.maxRowIndex(i)[1]];
+ }
+
+ return outputs;
+ }
+
+ /**
+ * Export the current model to JSOM.
+ * @return {object} model
+ */
+ toJSON() {
+ var model = {
+ model: 'FNN',
+ hiddenLayers: this.hiddenLayers,
+ iterations: this.iterations,
+ learningRate: this.learningRate,
+ regularization: this.regularization,
+ activation: this.activation,
+ activationParam: this.activationParam,
+ dicts: this.dicts,
+ layers: new Array(this.model.length)
+ };
+
+ for (var i = 0; i < this.model.length; ++i) {
+ model.layers[i] = this.model[i].toJSON();
+ }
+
+ return model;
+ }
+
+ /**
+ * Load a Feedforward Neural Network with the current model.
+ * @param {object} model
+ * @return {FeedForwardNeuralNetworks}
+ */
+ static load(model) {
+ if (model.model !== 'FNN') {
+ throw new RangeError('the current model is not a feed forward network');
+ }
+
+ return new FeedForwardNeuralNetworks(model);
+ }
+ }
+
+ FeedforwardNeuralNetwork = FeedForwardNeuralNetworks;
+}