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-rw-r--r--third_party/webkit/PerformanceTests/MotionMark/tests/master/resources/particles.js112
1 files changed, 112 insertions, 0 deletions
diff --git a/third_party/webkit/PerformanceTests/MotionMark/tests/master/resources/particles.js b/third_party/webkit/PerformanceTests/MotionMark/tests/master/resources/particles.js
new file mode 100644
index 0000000000..cf474e4142
--- /dev/null
+++ b/third_party/webkit/PerformanceTests/MotionMark/tests/master/resources/particles.js
@@ -0,0 +1,112 @@
+function Particle(stage)
+{
+ this.stage = stage;
+ this.rotater = Stage.randomRotater();
+ this.reset();
+ this.move();
+}
+
+Particle.prototype =
+{
+ sizeMinimum: 40,
+ sizeRange: 10,
+
+ reset: function()
+ {
+ var randSize = Math.round(Math.pow(Pseudo.random(), 4) * this.sizeRange + this.sizeMinimum);
+ this.size = new Point(randSize, randSize);
+ this.minPosition = this.size.center;
+ this.maxPosition = this.stage.size.subtract(this.minPosition);
+ },
+
+ animate: function(timeDelta)
+ {
+ this.rotater.next(timeDelta);
+
+ this.position = this.position.add(this.velocity.multiply(timeDelta));
+ this.velocity.y += 0.03;
+
+ // If particle is going to move off right side
+ if (this.position.x > this.maxPosition.x) {
+ if (this.velocity.x > 0)
+ this.velocity.x *= -1;
+ this.position.x = this.maxPosition.x;
+ } else if (this.position.x < this.minPosition.x) {
+ // If particle is going to move off left side
+ if (this.velocity.x < 0)
+ this.velocity.x *= -1;
+ this.position.x = this.minPosition.x;
+ }
+
+ // If particle is going to move off bottom side
+ if (this.position.y > this.maxPosition.y) {
+ // Adjust direction but maintain magnitude
+ var magnitude = this.velocity.length();
+ this.velocity.x *= 1.5 + .005 * this.size.x;
+ this.velocity = this.velocity.normalize().multiply(magnitude);
+ if (Math.abs(this.velocity.y) < 0.7)
+ this.reset();
+ else {
+ if (this.velocity.y > 0)
+ this.velocity.y *= -0.999;
+ this.position.y = this.maxPosition.y;
+ }
+ } else if (this.position.y < this.minPosition.y) {
+ // If particle is going to move off top side
+ var magnitude = this.velocity.length();
+ this.velocity.x *= 1.5 + .005 * this.size.x;
+ this.velocity = this.velocity.normalize().multiply(magnitude);
+ if (this.velocity.y < 0)
+ this.velocity.y *= -0.998;
+ this.position.y = this.minPosition.y;
+ }
+
+ this.move();
+ },
+
+ move: function()
+ {
+ }
+}
+
+ParticlesStage = Utilities.createSubclass(Stage,
+ function()
+ {
+ Stage.call(this);
+ this.particles = [];
+ }, {
+
+ animate: function(timeDelta)
+ {
+ timeDelta /= 4;
+ this.particles.forEach(function(particle) {
+ particle.animate(timeDelta);
+ });
+ },
+
+ tune: function(count)
+ {
+ if (count == 0)
+ return;
+
+ if (count > 0) {
+ for (var i = 0; i < count; ++i)
+ this.particles.push(this.createParticle());
+ return;
+ }
+
+ count = Math.min(-count, this.particles.length);
+
+ if (typeof(this.willRemoveParticle) == "function") {
+ for (var i = 0; i < count; ++i)
+ this.willRemoveParticle(this.particles[i]);
+ }
+
+ this.particles.splice(0, count);
+ },
+
+ complexity: function()
+ {
+ return this.particles.length;
+ }
+});