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Diffstat (limited to '')
-rw-r--r-- | third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-css.js | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-css.js b/third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-css.js new file mode 100644 index 0000000000..cdaa814af0 --- /dev/null +++ b/third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-css.js @@ -0,0 +1,46 @@ +(function() { + +TemplateCssStage = Utilities.createSubclass(Stage, + function() + { + Stage.call(this); + }, { + + initialize: function(benchmark, options) + { + Stage.prototype.initialize.call(this, benchmark, options); + + // Do initialization here. + }, + + tune: function(count) + { + // If count is -ve, -count elements need to be removed form the + // stage. If count is +ve, +count elements need to be added to + // the stage. + + // Change objects in the stage. + }, + + animate: function(timeDelta) + { + // Animate the elements such that all of them are redrawn. You + // may need to define your object so it keeps its animation data. + // This object should encapsulate a corrosponding HTMLElement. + // You may also define a method called animate() in this object + // and just call this function here for all the elements. + + // Loop through all your objects and ask them to animate. + } +}); + +TemplateCssBenchmark = Utilities.createSubclass(Benchmark, + function(options) + { + Benchmark.call(this, new TemplateCssStage(), options); + } +); + +window.benchmarkClass = TemplateCssBenchmark; + +})(); |