From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- .../server/actors/accessibility/audit/contrast.js | 306 +++++++++++++++++++++ 1 file changed, 306 insertions(+) create mode 100644 devtools/server/actors/accessibility/audit/contrast.js (limited to 'devtools/server/actors/accessibility/audit/contrast.js') diff --git a/devtools/server/actors/accessibility/audit/contrast.js b/devtools/server/actors/accessibility/audit/contrast.js new file mode 100644 index 0000000000..68e7b497f8 --- /dev/null +++ b/devtools/server/actors/accessibility/audit/contrast.js @@ -0,0 +1,306 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +"use strict"; + +loader.lazyRequireGetter( + this, + "CssLogic", + "resource://devtools/server/actors/inspector/css-logic.js", + true +); +loader.lazyRequireGetter( + this, + "getCurrentZoom", + "resource://devtools/shared/layout/utils.js", + true +); +loader.lazyRequireGetter( + this, + "addPseudoClassLock", + "resource://devtools/server/actors/highlighters/utils/markup.js", + true +); +loader.lazyRequireGetter( + this, + "removePseudoClassLock", + "resource://devtools/server/actors/highlighters/utils/markup.js", + true +); +loader.lazyRequireGetter( + this, + "getContrastRatioAgainstBackground", + "resource://devtools/shared/accessibility.js", + true +); +loader.lazyRequireGetter( + this, + "getTextProperties", + "resource://devtools/shared/accessibility.js", + true +); +loader.lazyRequireGetter( + this, + "DevToolsWorker", + "resource://devtools/shared/worker/worker.js", + true +); +loader.lazyRequireGetter( + this, + "InspectorActorUtils", + "resource://devtools/server/actors/inspector/utils.js" +); + +const WORKER_URL = "resource://devtools/server/actors/accessibility/worker.js"; +const HIGHLIGHTED_PSEUDO_CLASS = ":-moz-devtools-highlighted"; +const { + LARGE_TEXT: { BOLD_LARGE_TEXT_MIN_PIXELS, LARGE_TEXT_MIN_PIXELS }, +} = require("resource://devtools/shared/accessibility.js"); + +loader.lazyGetter(this, "worker", () => new DevToolsWorker(WORKER_URL)); + +/** + * Get canvas rendering context for the current target window bound by the bounds of the + * accessible objects. + * @param {Object} win + * Current target window. + * @param {Object} bounds + * Bounds for the accessible object. + * @param {Object} zoom + * Current zoom level for the window. + * @param {Object} scale + * Scale value to scale down the drawn image. + * @param {null|DOMNode} node + * If not null, a node that corresponds to the accessible object to be used to + * make its text color transparent. + * @return {CanvasRenderingContext2D} + * Canvas rendering context for the current window. + */ +function getImageCtx(win, bounds, zoom, scale, node) { + const doc = win.document; + const canvas = doc.createElementNS("http://www.w3.org/1999/xhtml", "canvas"); + + const { left, top, width, height } = bounds; + canvas.width = width * zoom * scale; + canvas.height = height * zoom * scale; + const ctx = canvas.getContext("2d", { alpha: false }); + ctx.imageSmoothingEnabled = false; + ctx.scale(scale, scale); + + // If node is passed, make its color related text properties invisible. + if (node) { + addPseudoClassLock(node, HIGHLIGHTED_PSEUDO_CLASS); + } + + ctx.drawWindow( + win, + left * zoom, + top * zoom, + width * zoom, + height * zoom, + "#fff", + ctx.DRAWWINDOW_USE_WIDGET_LAYERS + ); + + // Restore all inline styling. + if (node) { + removePseudoClassLock(node, HIGHLIGHTED_PSEUDO_CLASS); + } + + return ctx; +} + +/** + * Calculate the transformed RGBA when a color matrix is set in docShell by + * multiplying the color matrix with the RGBA vector. + * + * @param {Array} rgba + * Original RGBA array which we want to transform. + * @param {Array} colorMatrix + * Flattened 4x5 color matrix that is set in docShell. + * A 4x5 matrix of the form: + * 1 2 3 4 5 + * 6 7 8 9 10 + * 11 12 13 14 15 + * 16 17 18 19 20 + * will be set in docShell as: + * [1, 6, 11, 16, 2, 7, 12, 17, 3, 8, 13, 18, 4, 9, 14, 19, 5, 10, 15, 20] + * @return {Array} + * Transformed RGBA after the color matrix is multiplied with the original RGBA. + */ +function getTransformedRGBA(rgba, colorMatrix) { + const transformedRGBA = [0, 0, 0, 0]; + + // Only use the first four columns of the color matrix corresponding to R, G, B and A + // color channels respectively. The fifth column is a fixed offset that does not need + // to be considered for the matrix multiplication. We end up multiplying a 4x4 color + // matrix with a 4x1 RGBA vector. + for (let i = 0; i < 16; i++) { + const row = i % 4; + const col = Math.floor(i / 4); + transformedRGBA[row] += colorMatrix[i] * rgba[col]; + } + + return transformedRGBA; +} + +/** + * Find RGBA or a range of RGBAs for the background pixels under the text. + * + * @param {DOMNode} node + * Node for which we want to get the background color data. + * @param {Object} options + * - bounds {Object} + * Bounds for the accessible object. + * - win {Object} + * Target window. + * - size {Number} + * Font size of the selected text node + * - isBoldText {Boolean} + * True if selected text node is bold + * @return {Object} + * Object with one or more of the following RGBA fields: value, min, max + */ +function getBackgroundFor(node, { win, bounds, size, isBoldText }) { + const zoom = 1 / getCurrentZoom(win); + // When calculating colour contrast, we traverse image data for text nodes that are + // drawn both with and without transparent text. Image data arrays are typically really + // big. In cases when the font size is fairly large or when the page is zoomed in image + // data is especially large (retrieving it and/or traversing it takes significant amount + // of time). Here we optimize the size of the image data by scaling down the drawn nodes + // to a size where their text size equals either BOLD_LARGE_TEXT_MIN_PIXELS or + // LARGE_TEXT_MIN_PIXELS (lower threshold for large text size) depending on the font + // weight. + // + // IMPORTANT: this optimization, in some cases where background colour is non-uniform + // (gradient or image), can result in small (not noticeable) blending of the background + // colours. In turn this might affect the reported values of the contrast ratio. The + // delta is fairly small (<0.1) to noticeably skew the results. + // + // NOTE: this optimization does not help in cases where contrast is being calculated for + // nodes with a lot of text. + let scale = + ((isBoldText ? BOLD_LARGE_TEXT_MIN_PIXELS : LARGE_TEXT_MIN_PIXELS) / size) * + zoom; + // We do not need to scale the images if the font is smaller than large or if the page + // is zoomed out (scaling in this case would've been scaling up). + scale = scale > 1 ? 1 : scale; + + const textContext = getImageCtx(win, bounds, zoom, scale); + const backgroundContext = getImageCtx(win, bounds, zoom, scale, node); + + const { data: dataText } = textContext.getImageData( + 0, + 0, + bounds.width * scale, + bounds.height * scale + ); + const { data: dataBackground } = backgroundContext.getImageData( + 0, + 0, + bounds.width * scale, + bounds.height * scale + ); + + return worker.performTask( + "getBgRGBA", + { + dataTextBuf: dataText.buffer, + dataBackgroundBuf: dataBackground.buffer, + }, + [dataText.buffer, dataBackground.buffer] + ); +} + +/** + * Calculates the contrast ratio of the referenced DOM node. + * + * @param {DOMNode} node + * The node for which we want to calculate the contrast ratio. + * @param {Object} options + * - bounds {Object} + * Bounds for the accessible object. + * - win {Object} + * Target window. + * - appliedColorMatrix {Array|null} + * Simulation color matrix applied to + * to the viewport, if it exists. + * @return {Object} + * An object that may contain one or more of the following fields: error, + * isLargeText, value, min, max values for contrast. + */ +async function getContrastRatioFor(node, options = {}) { + const computedStyle = CssLogic.getComputedStyle(node); + const props = computedStyle ? getTextProperties(computedStyle) : null; + + if (!props) { + return { + error: true, + }; + } + + const { isLargeText, isBoldText, size, opacity } = props; + const { appliedColorMatrix } = options; + const color = appliedColorMatrix + ? getTransformedRGBA(props.color, appliedColorMatrix) + : props.color; + let rgba = await getBackgroundFor(node, { + ...options, + isBoldText, + size, + }); + + if (!rgba) { + // Fallback (original) contrast calculation algorithm. It tries to get the + // closest background colour for the node and use it to calculate contrast. + const backgroundColor = InspectorActorUtils.getClosestBackgroundColor(node); + const backgroundImage = InspectorActorUtils.getClosestBackgroundImage(node); + + if (backgroundImage !== "none") { + // Both approaches failed, at this point we don't have a better one yet. + return { + error: true, + }; + } + + let { r, g, b, a } = InspectorUtils.colorToRGBA(backgroundColor); + // If the element has opacity in addition to background alpha value, take it + // into account. TODO: this does not handle opacity set on ancestor + // elements (see bug https://bugzilla.mozilla.org/show_bug.cgi?id=1544721). + if (opacity < 1) { + a = opacity * a; + } + + return getContrastRatioAgainstBackground( + { + value: appliedColorMatrix + ? getTransformedRGBA([r, g, b, a], appliedColorMatrix) + : [r, g, b, a], + }, + { + color, + isLargeText, + } + ); + } + + if (appliedColorMatrix) { + rgba = rgba.value + ? { + value: getTransformedRGBA(rgba.value, appliedColorMatrix), + } + : { + min: getTransformedRGBA(rgba.min, appliedColorMatrix), + max: getTransformedRGBA(rgba.max, appliedColorMatrix), + }; + } + + return getContrastRatioAgainstBackground(rgba, { + color, + isLargeText, + }); +} + +exports.getContrastRatioFor = getContrastRatioFor; +exports.getBackgroundFor = getBackgroundFor; -- cgit v1.2.3