From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- .../gl_MaxVertexUniformVectors_vert.vert | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biConstants/gl_MaxVertexUniformVectors_vert.vert (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biConstants/gl_MaxVertexUniformVectors_vert.vert') diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biConstants/gl_MaxVertexUniformVectors_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biConstants/gl_MaxVertexUniformVectors_vert.vert new file mode 100644 index 0000000000..7cc6fe041f --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biConstants/gl_MaxVertexUniformVectors_vert.vert @@ -0,0 +1,21 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +void main (void) +{ + // This test verifies that gl_MaxVertexUniformVectors is set and that its + // value is greater than or equal to the minimum value. + // Values greater than 128.0 will get clamped to 1.0 or white. + color = vec4(float(gl_MaxVertexUniformVectors) / 128.0); + + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} -- cgit v1.2.3