From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- .../mat4_empty_inout_mat4_empty_frag.frag | 128 +++++++++++++++++++++ 1 file changed, 128 insertions(+) create mode 100644 dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/mat4_empty_inout_mat4_empty_frag.frag (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/mat4_empty_inout_mat4_empty_frag.frag') diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/mat4_empty_inout_mat4_empty_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/mat4_empty_inout_mat4_empty_frag.frag new file mode 100644 index 0000000000..8aee0309fd --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/mat4_empty_inout_mat4_empty_frag.frag @@ -0,0 +1,128 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +varying vec4 color; + +// Function declaration. +mat4 function(inout mat4 par); +bool is_all(const in mat4 par, const in float value); +void set_all(out mat4 par, const in float value); + +void main (void) +{ + mat4 par = mat4(1.0, 1.0, 1.0, 1.0, + 1.0, 1.0, 1.0, 1.0, + 1.0, 1.0, 1.0, 1.0, + 1.0, 1.0, 1.0, 1.0); + mat4 ret = mat4(0.0, 0.0, 0.0, 0.0, + 0.0, 0.0, 0.0, 0.0, + 0.0, 0.0, 0.0, 0.0, + 0.0, 0.0, 0.0, 0.0); + + float gray = 0.0; + + ret = function(par); + + // The parameter should be changed by the function and the function should return 1.0. + if(is_all(par, 0.0) && is_all(ret, 1.0)) + { + gray = 1.0; + } + + gl_FragColor = vec4(gray, gray, gray, 1.0); +} + +// Function definition. +mat4 function(inout mat4 par) +{ + // Return the value of the parameter. + if(is_all(par, 1.0)) + { + // Test parameter qualifier (default is "in"). + set_all(par, 0.0); + + return mat4(1.0, 1.0, 1.0, 1.0, + 1.0, 1.0, 1.0, 1.0, + 1.0, 1.0, 1.0, 1.0, + 1.0, 1.0, 1.0, 1.0); + } + else + return mat4(0.0, 0.0, 0.0, 0.0, + 0.0, 0.0, 0.0, 0.0, + 0.0, 0.0, 0.0, 0.0, + 0.0, 0.0, 0.0, 0.0); +} + +bool is_all(const in mat4 par, const in float value) +{ + bool ret = true; + + if(par[0][0] != value) + ret = false; + if(par[0][1] != value) + ret = false; + if(par[0][2] != value) + ret = false; + if(par[0][3] != value) + ret = false; + + if(par[1][0] != value) + ret = false; + if(par[1][1] != value) + ret = false; + if(par[1][2] != value) + ret = false; + if(par[1][3] != value) + ret = false; + + if(par[2][0] != value) + ret = false; + if(par[2][1] != value) + ret = false; + if(par[2][2] != value) + ret = false; + if(par[2][3] != value) + ret = false; + + if(par[3][0] != value) + ret = false; + if(par[3][1] != value) + ret = false; + if(par[3][2] != value) + ret = false; + if(par[3][3] != value) + ret = false; + + return ret; +} + +void set_all(out mat4 par, const in float value) +{ + par[0][0] = value; + par[0][1] = value; + par[0][2] = value; + par[0][3] = value; + + par[1][0] = value; + par[1][1] = value; + par[1][2] = value; + par[1][3] = value; + + par[2][0] = value; + par[2][1] = value; + par[2][2] = value; + par[2][3] = value; + + par[3][0] = value; + par[3][1] = value; + par[3][2] = value; + par[3][3] = value; +} -- cgit v1.2.3