From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- .../attach_shader/successfulcompile_vert.vert | 26 ++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL2Tests/attach_shader/successfulcompile_vert.vert (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL2Tests/attach_shader/successfulcompile_vert.vert') diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL2Tests/attach_shader/successfulcompile_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL2Tests/attach_shader/successfulcompile_vert.vert new file mode 100644 index 0000000000..19faf8698b --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL2Tests/attach_shader/successfulcompile_vert.vert @@ -0,0 +1,26 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec3 gtf_Normal; +attribute vec4 gtf_Vertex; +uniform mat3 gtf_NormalMatrix; +uniform mat4 gtf_ModelViewMatrix; +uniform mat4 gtf_ModelViewProjectionMatrix; + +varying float lightIntensity; +varying vec3 Position; +uniform vec3 LightPosition; +uniform float Scale; + +void main(void) { + vec4 pos = gtf_ModelViewMatrix * gtf_Vertex; + Position = vec3(gtf_Vertex) * Scale; + vec3 tnorm = normalize(gtf_NormalMatrix * gtf_Normal); + lightIntensity = dot(normalize(LightPosition - vec3(pos)), tnorm) * 1.5; + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} -- cgit v1.2.3