From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- .../deqp/framework/common/tcuCompressedTexture.js | 967 +++++++++++++++++++++ 1 file changed, 967 insertions(+) create mode 100644 dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuCompressedTexture.js (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuCompressedTexture.js') diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuCompressedTexture.js b/dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuCompressedTexture.js new file mode 100644 index 0000000000..a309f81cfd --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuCompressedTexture.js @@ -0,0 +1,967 @@ +/*------------------------------------------------------------------------- + * drawElements Quality Program OpenGL ES Utilities + * ------------------------------------------------ + * + * Copyright 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +/*--------------------------------------------------------------------*//*! + * \brief Map tcu::TextureFormat to GL pixel transfer format. + * + * Maps generic texture format description to GL pixel transfer format. + * If no mapping is found, throws tcu::InternalError. + * + * \param texFormat Generic texture format. + * \return GL pixel transfer format. + *//*--------------------------------------------------------------------*/ +'use strict'; +goog.provide('framework.common.tcuCompressedTexture'); +goog.require('framework.common.tcuTexture'); +goog.require('framework.delibs.debase.deMath'); + +goog.scope(function() { + +var tcuCompressedTexture = framework.common.tcuCompressedTexture; +var tcuTexture = framework.common.tcuTexture; +var deMath = framework.delibs.debase.deMath; + + var DE_ASSERT = function(x) { + if (!x) + throw new Error('Assert failed'); + }; + +/** + * @enum + */ +tcuCompressedTexture.Format = { + ETC1_RGB8: 0, + EAC_R11: 1, + EAC_SIGNED_R11: 2, + EAC_RG11: 3, + EAC_SIGNED_RG11: 4, + ETC2_RGB8: 5, + ETC2_SRGB8: 6, + ETC2_RGB8_PUNCHTHROUGH_ALPHA1: 7, + ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: 8, + ETC2_EAC_RGBA8: 9, + ETC2_EAC_SRGB8_ALPHA8: 10, + + ASTC_4x4_RGBA: 11, + ASTC_5x4_RGBA: 12, + ASTC_5x5_RGBA: 13, + ASTC_6x5_RGBA: 14, + ASTC_6x6_RGBA: 15, + ASTC_8x5_RGBA: 16, + ASTC_8x6_RGBA: 17, + ASTC_8x8_RGBA: 18, + ASTC_10x5_RGBA: 19, + ASTC_10x6_RGBA: 20, + ASTC_10x8_RGBA: 21, + ASTC_10x10_RGBA: 22, + ASTC_12x10_RGBA: 23, + ASTC_12x12_RGBA: 24, + ASTC_4x4_SRGB8_ALPHA8: 25, + ASTC_5x4_SRGB8_ALPHA8: 26, + ASTC_5x5_SRGB8_ALPHA8: 27, + ASTC_6x5_SRGB8_ALPHA8: 28, + ASTC_6x6_SRGB8_ALPHA8: 29, + ASTC_8x5_SRGB8_ALPHA8: 30, + ASTC_8x6_SRGB8_ALPHA8: 31, + ASTC_8x8_SRGB8_ALPHA8: 32, + ASTC_10x5_SRGB8_ALPHA8: 33, + ASTC_10x6_SRGB8_ALPHA8: 34, + ASTC_10x8_SRGB8_ALPHA8: 35, + ASTC_10x10_SRGB8_ALPHA8: 36, + ASTC_12x10_SRGB8_ALPHA8: 37, + ASTC_12x12_SRGB8_ALPHA8: 38 +}; + +tcuCompressedTexture.divRoundUp = function(a, b) { + return Math.floor(a / b) + ((a % b) ? 1 : 0); +}; + +tcuCompressedTexture.isEtcFormat = function(fmt) { + // WebGL2 supports ETC2 and EAC formats + switch (fmt) { + // case tcuCompressedTexture.Format.ETC1_RGB8: + case tcuCompressedTexture.Format.EAC_R11: + case tcuCompressedTexture.Format.EAC_SIGNED_R11: + case tcuCompressedTexture.Format.EAC_RG11: + case tcuCompressedTexture.Format.EAC_SIGNED_RG11: + case tcuCompressedTexture.Format.ETC2_RGB8: + case tcuCompressedTexture.Format.ETC2_SRGB8: + case tcuCompressedTexture.Format.ETC2_RGB8_PUNCHTHROUGH_ALPHA1: + case tcuCompressedTexture.Format.ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: + case tcuCompressedTexture.Format.ETC2_EAC_RGBA8: + case tcuCompressedTexture.Format.ETC2_EAC_SRGB8_ALPHA8: + return true; + + default: + return false; + } +}; + +tcuCompressedTexture.etcDecompressInternal = function() { + +var ETC2_BLOCK_WIDTH = 4; +var ETC2_BLOCK_HEIGHT = 4; +var ETC2_UNCOMPRESSED_PIXEL_SIZE_A8 = 1; +var ETC2_UNCOMPRESSED_PIXEL_SIZE_R11 = 2; +var ETC2_UNCOMPRESSED_PIXEL_SIZE_RG11 = 4; +var ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8 = 3; +var ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8 = 4; +var ETC2_UNCOMPRESSED_BLOCK_SIZE_A8 = ETC2_BLOCK_WIDTH * ETC2_BLOCK_HEIGHT * ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; +var ETC2_UNCOMPRESSED_BLOCK_SIZE_R11 = ETC2_BLOCK_WIDTH * ETC2_BLOCK_HEIGHT * ETC2_UNCOMPRESSED_PIXEL_SIZE_R11; +var ETC2_UNCOMPRESSED_BLOCK_SIZE_RG11 = ETC2_BLOCK_WIDTH * ETC2_BLOCK_HEIGHT * ETC2_UNCOMPRESSED_PIXEL_SIZE_RG11; +var ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8 = ETC2_BLOCK_WIDTH * ETC2_BLOCK_HEIGHT * ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; +var ETC2_UNCOMPRESSED_BLOCK_SIZE_RGBA8 = ETC2_BLOCK_WIDTH * ETC2_BLOCK_HEIGHT * ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8; + +/** + * @param {ArrayBuffer} src Source ArrayBuffer + * @return {Uint8Array} + */ +var get64BitBlock = function(src, blockNdx) { + var block = new Uint8Array(src, blockNdx * 8, 8); + return block; +}; + +/** + * @param {ArrayBuffer} src Source ArrayBuffer + * Return the first 64 bits of a 128 bit block. + */ +var get128BitBlockStart = function(src, blockNdx) { + return get64BitBlock(src, 2 * blockNdx); +}; + +/** + * @param {ArrayBuffer} src Source ArrayBuffer + * Return the last 64 bits of a 128 bit block. + */ +var get128BitBlockEnd = function(src, blockNdx) { + return get64BitBlock(src, 2 * blockNdx + 1); +}; + +var mask8 = function(src, low, high) { + if (low > 7 || high < 0) + return { + value: 0, + bits: 0 + }; + + var numBits = high - low + 1; + var mask = (1 << numBits) - 1; + + return { + value: (src >> low) & mask, + bits: numBits + }; +}; + +var getBits64 = function(src, low, high) { + var result = 0; + var bits = 0; + var lowIndex = low; + var highIndex = high; + for (var i = 7; i >= 0; i--) { + var v = mask8(src[i], Math.max(0, lowIndex), Math.min(7, highIndex)); + lowIndex = lowIndex - 8; + highIndex = highIndex - 8; + result = result | (v.value << bits); + bits = v.bits; + } + return result; +}; + +var getBit64 = function(src, bit) { + return getBits64(src, bit, bit); +}; + +var extendSigned3To8 = function(src) { + var isNeg = (src & (1 << 2)) != 0; + var val = isNeg ? src - 8 : src; + return val; +}; + +var extend4To8 = function(src) { + return src * 255 / 15; +}; + +var extend5To8 = function(src) { + return src * 255 / 31; +}; + +var extend6To8 = function(src) { + return src * 255 / 63; +}; + +var extend7To8 = function(src) { + return src * 255 / 127; +}; + +var extend11To16 = function(src) { + return src * 32.015144; +}; + +var extend11To16WithSign = function(src) { + if (src < 0) + return -extend11To16(-src); + else + return extend11To16(src); +}; + +/** + * @param { (Uint16Array|Int16Array) } dst + * @param {Uint8Array} src + * @param {boolean} signedMode + */ +var decompressEAC11Block = function(dst, src, signedMode) { + var modifierTable = [ + [-3, -6, -9, -15, 2, 5, 8, 14], + [-3, -7, -10, -13, 2, 6, 9, 12], + [-2, -5, -8, -13, 1, 4, 7, 12], + [-2, -4, -6, -13, 1, 3, 5, 12], + [-3, -6, -8, -12, 2, 5, 7, 11], + [-3, -7, -9, -11, 2, 6, 8, 10], + [-4, -7, -8, -11, 3, 6, 7, 10], + [-3, -5, -8, -11, 2, 4, 7, 10], + [-2, -6, -8, -10, 1, 5, 7, 9], + [-2, -5, -8, -10, 1, 4, 7, 9], + [-2, -4, -8, -10, 1, 3, 7, 9], + [-2, -5, -7, -10, 1, 4, 6, 9], + [-3, -4, -7, -10, 2, 3, 6, 9], + [-1, -2, -3, -10, 0, 1, 2, 9], + [-4, -6, -8, -9, 3, 5, 7, 8], + [-3, -5, -7, -9, 2, 4, 6, 8] + ]; + + var multiplier = getBits64(src, 52, 55); + var tableNdx = getBits64(src, 48, 51); + var baseCodeword = getBits64(src, 56, 63); + + if (signedMode) { + if (baseCodeword > 127) + baseCodeword -= 256; + if (baseCodeword == -128) + baseCodeword = -127; + } + + var pixelNdx = 0; + for (var x = 0; x < ETC2_BLOCK_WIDTH; x++) { + for (var y = 0; y < ETC2_BLOCK_HEIGHT; y++) { + var dstOffset = (y * ETC2_BLOCK_WIDTH + x); + var pixelBitNdx = 45 - 3 * pixelNdx; + var modifierNdx = (getBit64(src, pixelBitNdx + 2) << 2) | (getBit64(src, pixelBitNdx + 1) << 1) | getBit64(src, pixelBitNdx); + var modifier = modifierTable[tableNdx][modifierNdx]; + + if (signedMode) { + if (multiplier != 0) + dst[dstOffset] = deMath.clamp(baseCodeword * 8 + multiplier * modifier * 8, -1023, 1023); + else + dst[dstOffset] = deMath.clamp(baseCodeword * 8 + modifier, -1023, 1023); + } else { + if (multiplier != 0) + dst[dstOffset] = deMath.clamp(baseCodeword * 8 + 4 + multiplier * modifier * 8, 0, 2047); + else + dst[dstOffset] = deMath.clamp(baseCodeword * 8 + 4 + modifier, 0, 2047); + } + pixelNdx++; + } + } +}; + +var decompressEAC_R11 = function(/*const tcu::PixelBufferAccess&*/ dst, width, height, src, signedMode) { + /** @const */ var numBlocksX = tcuCompressedTexture.divRoundUp(width, 4); + /** @const */ var numBlocksY = tcuCompressedTexture.divRoundUp(height, 4); + var dstPtr; + var dstRowPitch = dst.getRowPitch(); + var dstPixelSize = ETC2_UNCOMPRESSED_PIXEL_SIZE_R11; + var uncompressedBlockArray = new ArrayBuffer(ETC2_UNCOMPRESSED_BLOCK_SIZE_R11); + var uncompressedBlock16; + if (signedMode) { + dstPtr = new Int16Array(dst.m_data); + uncompressedBlock16 = new Int16Array(uncompressedBlockArray); + } else { + dstPtr = new Uint16Array(dst.m_data); + uncompressedBlock16 = new Uint16Array(uncompressedBlockArray); + } + + for (var blockY = 0; blockY < numBlocksY; blockY++) { + for (var blockX = 0; blockX < numBlocksX; blockX++) { + /*const deUint64*/ var compressedBlock = get64BitBlock(src, blockY * numBlocksX + blockX); + + // Decompress. + decompressEAC11Block(uncompressedBlock16, compressedBlock, signedMode); + + // Write to dst. + var baseX = blockX * ETC2_BLOCK_WIDTH; + var baseY = blockY * ETC2_BLOCK_HEIGHT; + for (var y = 0; y < Math.min(ETC2_BLOCK_HEIGHT, height - baseY); y++) { + for (var x = 0; x < Math.min(ETC2_BLOCK_WIDTH, width - baseX); x++) { + DE_ASSERT(ETC2_UNCOMPRESSED_PIXEL_SIZE_R11 == 2); + + if (signedMode) { + var srcIndex = y * ETC2_BLOCK_WIDTH + x; + var dstIndex = (baseY + y) * dstRowPitch / dstPixelSize + baseX + x; + + dstPtr[dstIndex] = extend11To16WithSign(uncompressedBlock16[srcIndex]); + } else { + var srcIndex = y * ETC2_BLOCK_WIDTH + x; + var dstIndex = (baseY + y) * dstRowPitch / dstPixelSize + baseX + x; + + dstPtr[dstIndex] = extend11To16(uncompressedBlock16[srcIndex]); + } + } + } + } + } +}; + +var decompressEAC_RG11 = function(/*const tcu::PixelBufferAccess&*/ dst, width, height, src, signedMode) { + /** @const */ var numBlocksX = tcuCompressedTexture.divRoundUp(width, 4); + /** @const */ var numBlocksY = tcuCompressedTexture.divRoundUp(height, 4); + var dstPtr; + var dstRowPitch = dst.getRowPitch(); + var dstPixelSize = ETC2_UNCOMPRESSED_PIXEL_SIZE_RG11; + var uncompressedBlockArrayR = new ArrayBuffer(ETC2_UNCOMPRESSED_BLOCK_SIZE_R11); + var uncompressedBlockArrayG = new ArrayBuffer(ETC2_UNCOMPRESSED_BLOCK_SIZE_R11); + var uncompressedBlockR16; + var uncompressedBlockG16; + if (signedMode) { + dstPtr = new Int16Array(dst.m_data); + uncompressedBlockR16 = new Int16Array(uncompressedBlockArrayR); + uncompressedBlockG16 = new Int16Array(uncompressedBlockArrayG); + } else { + dstPtr = new Uint16Array(dst.m_data); + uncompressedBlockR16 = new Uint16Array(uncompressedBlockArrayR); + uncompressedBlockG16 = new Uint16Array(uncompressedBlockArrayG); + } + + for (var blockY = 0; blockY < numBlocksY; blockY++) { + for (var blockX = 0; blockX < numBlocksX; blockX++) { + /*const deUint64*/ var compressedBlockR = get128BitBlockStart(src, blockY * numBlocksX + blockX); + /*const deUint64*/ var compressedBlockG = get128BitBlockEnd(src, blockY * numBlocksX + blockX); + + // Decompress. + decompressEAC11Block(uncompressedBlockR16, compressedBlockR, signedMode); + decompressEAC11Block(uncompressedBlockG16, compressedBlockG, signedMode); + + // Write to dst. + var baseX = blockX * ETC2_BLOCK_WIDTH; + var baseY = blockY * ETC2_BLOCK_HEIGHT; + for (var y = 0; y < Math.min(ETC2_BLOCK_HEIGHT, height - baseY); y++) { + for (var x = 0; x < Math.min(ETC2_BLOCK_WIDTH, width - baseX); x++) { + DE_ASSERT(ETC2_UNCOMPRESSED_PIXEL_SIZE_RG11 == 4); + + if (signedMode) { + var srcIndex = y * ETC2_BLOCK_WIDTH + x; + var dstIndex = 2 * ((baseY + y) * dstRowPitch / dstPixelSize + baseX + x); + + dstPtr[dstIndex] = extend11To16WithSign(uncompressedBlockR16[srcIndex]); + dstPtr[dstIndex + 1] = extend11To16WithSign(uncompressedBlockG16[srcIndex]); + } else { + var srcIndex = y * ETC2_BLOCK_WIDTH + x; + var dstIndex = 2 * ((baseY + y) * dstRowPitch / dstPixelSize + baseX + x); + + dstPtr[dstIndex] = extend11To16(uncompressedBlockR16[srcIndex]); + dstPtr[dstIndex + 1] = extend11To16(uncompressedBlockG16[srcIndex]); + } + } + } + } + } +}; + +// if alphaMode is true, do PUNCHTHROUGH and store alpha to alphaDst; otherwise do ordinary ETC2 RGB8. +/** + * @param {Uint8Array} dst Destination array + * @param {Uint8Array} src Source array + * @param {Uint8Array} alphaDst Optional Alpha output channel + */ +var decompressETC2Block = function(dst, src, alphaDst, alphaMode) { + /** + * enum + */ + var Etc2Mode = { + MODE_INDIVIDUAL: 0, + MODE_DIFFERENTIAL: 1, + MODE_T: 2, + MODE_H: 3, + MODE_PLANAR: 4 + }; + + var diffOpaqueBit = getBit64(src, 33); + var selBR = getBits64(src, 59, 63); // 5 bits. + var selBG = getBits64(src, 51, 55); + var selBB = getBits64(src, 43, 47); + var selDR = extendSigned3To8(getBits64(src, 56, 58)); // 3 bits. + var selDG = extendSigned3To8(getBits64(src, 48, 50)); + var selDB = extendSigned3To8(getBits64(src, 40, 42)); + + var mode; + + if (!alphaMode && diffOpaqueBit == 0) + mode = Etc2Mode.MODE_INDIVIDUAL; + else if (!deMath.deInRange32(selBR + selDR, 0, 31)) + mode = Etc2Mode.MODE_T; + else if (!deMath.deInRange32(selBG + selDG, 0, 31)) + mode = Etc2Mode.MODE_H; + else if (!deMath.deInRange32(selBB + selDB, 0, 31)) + mode = Etc2Mode.MODE_PLANAR; + else + mode = Etc2Mode.MODE_DIFFERENTIAL; + + if (mode == Etc2Mode.MODE_INDIVIDUAL || mode == Etc2Mode.MODE_DIFFERENTIAL) { + // Individual and differential modes have some steps in common, handle them here. + var modifierTable = [ + // 00 01 10 11 + [2, 8, -2, -8], + [5, 17, -5, -17], + [9, 29, -9, -29], + [13, 42, -13, -42], + [18, 60, -18, -60], + [24, 80, -24, -80], + [33, 106, -33, -106], + [47, 183, -47, -183] + ]; + + var flipBit = getBit64(src, 32); + var table = [getBits64(src, 37, 39), getBits64(src, 34, 36)]; + var baseR = []; + var baseG = []; + var baseB = []; + + if (mode == Etc2Mode.MODE_INDIVIDUAL) { + // Individual mode, initial values. + baseR[0] = extend4To8(getBits64(src, 60, 63)); + baseR[1] = extend4To8(getBits64(src, 56, 59)); + baseG[0] = extend4To8(getBits64(src, 52, 55)); + baseG[1] = extend4To8(getBits64(src, 48, 51)); + baseB[0] = extend4To8(getBits64(src, 44, 47)); + baseB[1] = extend4To8(getBits64(src, 40, 43)); + } else { + // Differential mode, initial values. + baseR[0] = extend5To8(selBR); + baseG[0] = extend5To8(selBG); + baseB[0] = extend5To8(selBB); + + baseR[1] = extend5To8((selBR + selDR)); + baseG[1] = extend5To8((selBG + selDG)); + baseB[1] = extend5To8((selBB + selDB)); + } + + // Write final pixels for individual or differential mode. + var pixelNdx = 0; + for (var x = 0; x < ETC2_BLOCK_WIDTH; x++) { + for (var y = 0; y < ETC2_BLOCK_HEIGHT; y++, pixelNdx++) { + var dstOffset = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; + var subBlock = ((flipBit ? y : x) >= 2) ? 1 : 0; + var tableNdx = table[subBlock]; + var modifierNdx = (getBit64(src, 16 + pixelNdx) << 1) | getBit64(src, pixelNdx); + var alphaDstOffset = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; // Only needed for PUNCHTHROUGH version. + + // If doing PUNCHTHROUGH version (alphaMode), opaque bit may affect colors. + if (alphaMode && diffOpaqueBit == 0 && modifierNdx == 2) { + dst[dstOffset + 0] = 0; + dst[dstOffset + 1] = 0; + dst[dstOffset + 2] = 0; + alphaDst[alphaDstOffset] = 0; + } else { + var modifier; + + // PUNCHTHROUGH version and opaque bit may also affect modifiers. + if (alphaMode && diffOpaqueBit == 0 && (modifierNdx == 0 || modifierNdx == 2)) + modifier = 0; + else + modifier = modifierTable[tableNdx][modifierNdx]; + + dst[dstOffset + 0] = deMath.clamp(baseR[subBlock] + modifier, 0, 255); + dst[dstOffset + 1] = deMath.clamp(baseG[subBlock] + modifier, 0, 255); + dst[dstOffset + 2] = deMath.clamp(baseB[subBlock] + modifier, 0, 255); + + if (alphaMode) + alphaDst[alphaDstOffset] = 255; + } + } + } + } else if (mode == Etc2Mode.MODE_T || mode == Etc2Mode.MODE_H) { + // T and H modes have some steps in common, handle them here. + var distTable = [3, 6, 11, 16, 23, 32, 41, 64]; + + var paintR = []; + var paintG = []; + var paintB = []; + + if (mode == Etc2Mode.MODE_T) { + // T mode, calculate paint values. + var R1a = getBits64(src, 59, 60); + var R1b = getBits64(src, 56, 57); + var G1 = getBits64(src, 52, 55); + var B1 = getBits64(src, 48, 51); + var R2 = getBits64(src, 44, 47); + var G2 = getBits64(src, 40, 43); + var B2 = getBits64(src, 36, 39); + var distNdx = (getBits64(src, 34, 35) << 1) | getBit64(src, 32); + var dist = distTable[distNdx]; + + paintR[0] = extend4To8((R1a << 2) | R1b); + paintG[0] = extend4To8(G1); + paintB[0] = extend4To8(B1); + paintR[2] = extend4To8(R2); + paintG[2] = extend4To8(G2); + paintB[2] = extend4To8(B2); + paintR[1] = deMath.clamp(paintR[2] + dist, 0, 255); + paintG[1] = deMath.clamp(paintG[2] + dist, 0, 255); + paintB[1] = deMath.clamp(paintB[2] + dist, 0, 255); + paintR[3] = deMath.clamp(paintR[2] - dist, 0, 255); + paintG[3] = deMath.clamp(paintG[2] - dist, 0, 255); + paintB[3] = deMath.clamp(paintB[2] - dist, 0, 255); + } else { + // H mode, calculate paint values. + var R1 = getBits64(src, 59, 62); + var G1a = getBits64(src, 56, 58); + var G1b = getBit64(src, 52); + var B1a = getBit64(src, 51); + var B1b = getBits64(src, 47, 49); + var R2 = getBits64(src, 43, 46); + var G2 = getBits64(src, 39, 42); + var B2 = getBits64(src, 35, 38); + var baseR = []; + var baseG = []; + var baseB = []; + var baseValue = []; + var distNdx; + var dist; + + baseR[0] = extend4To8(R1); + baseG[0] = extend4To8((G1a << 1) | G1b); + baseB[0] = extend4To8((B1a << 3) | B1b); + baseR[1] = extend4To8(R2); + baseG[1] = extend4To8(G2); + baseB[1] = extend4To8(B2); + baseValue[0] = ((baseR[0]) << 16) | ((baseG[0]) << 8) | baseB[0]; + baseValue[1] = ((baseR[1]) << 16) | ((baseG[1]) << 8) | baseB[1]; + distNdx = (getBit64(src, 34) << 2) | (getBit64(src, 32) << 1); + if (baseValue[0] >= baseValue[1]) + distNdx += 1; + dist = distTable[distNdx]; + + paintR[0] = deMath.clamp(baseR[0] + dist, 0, 255); + paintG[0] = deMath.clamp(baseG[0] + dist, 0, 255); + paintB[0] = deMath.clamp(baseB[0] + dist, 0, 255); + paintR[1] = deMath.clamp(baseR[0] - dist, 0, 255); + paintG[1] = deMath.clamp(baseG[0] - dist, 0, 255); + paintB[1] = deMath.clamp(baseB[0] - dist, 0, 255); + paintR[2] = deMath.clamp(baseR[1] + dist, 0, 255); + paintG[2] = deMath.clamp(baseG[1] + dist, 0, 255); + paintB[2] = deMath.clamp(baseB[1] + dist, 0, 255); + paintR[3] = deMath.clamp(baseR[1] - dist, 0, 255); + paintG[3] = deMath.clamp(baseG[1] - dist, 0, 255); + paintB[3] = deMath.clamp(baseB[1] - dist, 0, 255); + } + + // Write final pixels for T or H mode. + var pixelNdx = 0; + for (var x = 0; x < ETC2_BLOCK_WIDTH; x++) { + for (var y = 0; y < ETC2_BLOCK_HEIGHT; y++, pixelNdx++) { + var dstOffset = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; + var paintNdx = (getBit64(src, 16 + pixelNdx) << 1) | getBit64(src, pixelNdx); + var alphaDstOffset = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; // Only needed for PUNCHTHROUGH version. + + if (alphaMode && diffOpaqueBit == 0 && paintNdx == 2) { + dst[dstOffset + 0] = 0; + dst[dstOffset + 1] = 0; + dst[dstOffset + 2] = 0; + alphaDst[alphaDstOffset] = 0; + } else { + dst[dstOffset + 0] = deMath.clamp(paintR[paintNdx], 0, 255); + dst[dstOffset + 1] = deMath.clamp(paintG[paintNdx], 0, 255); + dst[dstOffset + 2] = deMath.clamp(paintB[paintNdx], 0, 255); + + if (alphaMode) + alphaDst[alphaDstOffset] = 255; + } + } + } + } else { + // Planar mode. + var GO1 = getBit64(src, 56); + var GO2 = getBits64(src, 49, 54); + var BO1 = getBit64(src, 48); + var BO2 = getBits64(src, 43, 44); + var BO3 = getBits64(src, 39, 41); + var RH1 = getBits64(src, 34, 38); + var RH2 = getBit64(src, 32); + var RO = extend6To8(getBits64(src, 57, 62)); + var GO = extend7To8((GO1 << 6) | GO2); + var BO = extend6To8((BO1 << 5) | (BO2 << 3) | BO3); + var RH = extend6To8((RH1 << 1) | RH2); + var GH = extend7To8(getBits64(src, 25, 31)); + var BH = extend6To8(getBits64(src, 19, 24)); + var RV = extend6To8(getBits64(src, 13, 18)); + var GV = extend7To8(getBits64(src, 6, 12)); + var BV = extend6To8(getBits64(src, 0, 5)); + + // Write final pixels for planar mode. + for (var y = 0; y < 4; y++) { + for (var x = 0; x < 4; x++) { + var dstOffset = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; + var unclampedR = (x * (RH - RO) + y * (RV - RO) + 4 * RO + 2) / 4; + var unclampedG = (x * (GH - GO) + y * (GV - GO) + 4 * GO + 2) / 4; + var unclampedB = (x * (BH - BO) + y * (BV - BO) + 4 * BO + 2) / 4; + var alphaDstOffset = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; // Only needed for PUNCHTHROUGH version. + + dst[dstOffset + 0] = deMath.clamp(unclampedR, 0, 255); + dst[dstOffset + 1] = deMath.clamp(unclampedG, 0, 255); + dst[dstOffset + 2] = deMath.clamp(unclampedB, 0, 255); + + if (alphaMode) + alphaDst[alphaDstOffset] = 255; + } + } + } +}; + +var decompressEAC8Block = function(dst, src) { + var modifierTable = [ + [-3, -6, -9, -15, 2, 5, 8, 14], + [-3, -7, -10, -13, 2, 6, 9, 12], + [-2, -5, -8, -13, 1, 4, 7, 12], + [-2, -4, -6, -13, 1, 3, 5, 12], + [-3, -6, -8, -12, 2, 5, 7, 11], + [-3, -7, -9, -11, 2, 6, 8, 10], + [-4, -7, -8, -11, 3, 6, 7, 10], + [-3, -5, -8, -11, 2, 4, 7, 10], + [-2, -6, -8, -10, 1, 5, 7, 9], + [-2, -5, -8, -10, 1, 4, 7, 9], + [-2, -4, -8, -10, 1, 3, 7, 9], + [-2, -5, -7, -10, 1, 4, 6, 9], + [-3, -4, -7, -10, 2, 3, 6, 9], + [-1, -2, -3, -10, 0, 1, 2, 9], + [-4, -6, -8, -9, 3, 5, 7, 8], + [-3, -5, -7, -9, 2, 4, 6, 8] + ]; + + var baseCodeword = getBits64(src, 56, 63); + var multiplier = getBits64(src, 52, 55); + var tableNdx = getBits64(src, 48, 51); + + var pixelNdx = 0; + for (var x = 0; x < ETC2_BLOCK_WIDTH; x++) { + for (var y = 0; y < ETC2_BLOCK_HEIGHT; y++, pixelNdx++) { + var dstOffset = (y * ETC2_BLOCK_WIDTH + x); + var pixelBitNdx = 45 - 3 * pixelNdx; + var modifierNdx = (getBit64(src, pixelBitNdx + 2) << 2) | (getBit64(src, pixelBitNdx + 1) << 1) | getBit64(src, pixelBitNdx); + var modifier = modifierTable[tableNdx][modifierNdx]; + + dst[dstOffset] = deMath.clamp(baseCodeword + multiplier * modifier, 0, 255); + } + } +}; + +var decompressETC2 = function(/*const tcu::PixelBufferAccess&*/ dst, width, height, src) { + var numBlocksX = tcuCompressedTexture.divRoundUp(width, 4); + var numBlocksY = tcuCompressedTexture.divRoundUp(height, 4); + var dstPtr = new Uint8Array(dst.m_data); + var dstRowPitch = dst.getRowPitch(); + var dstPixelSize = ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; + var uncompressedBlockArray = new ArrayBuffer(ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8); + var uncompressedBlock = new Uint8Array(uncompressedBlockArray); + + for (var blockY = 0; blockY < numBlocksY; blockY++) { + for (var blockX = 0; blockX < numBlocksX; blockX++) { + var compressedBlock = get64BitBlock(src, blockY * numBlocksX + blockX); + + // Decompress. + decompressETC2Block(uncompressedBlock, compressedBlock, null, false); + + // Write to dst. + var baseX = blockX * ETC2_BLOCK_WIDTH; + var baseY = blockY * ETC2_BLOCK_HEIGHT; + for (var y = 0; y < Math.min(ETC2_BLOCK_HEIGHT, height - baseY); y++) { + for (var x = 0; x < Math.min(ETC2_BLOCK_WIDTH, width - baseX); x++) { + var srcIndex = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; + var dstIndex = (baseY + y) * dstRowPitch + (baseX + x) * dstPixelSize; + + for (var i = 0; i < ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; i++) + dstPtr[dstIndex + i] = uncompressedBlock[srcIndex + i]; + } + } + } + } +}; + +var decompressETC2_EAC_RGBA8 = function(/*const tcu::PixelBufferAccess&*/ dst, width, height, src) { + var numBlocksX = tcuCompressedTexture.divRoundUp(width, 4); + var numBlocksY = tcuCompressedTexture.divRoundUp(height, 4); + var dstPtr = new Uint8Array(dst.m_data); + var dstRowPitch = dst.getRowPitch(); + var dstPixelSize = ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8; + var uncompressedBlockArray = new ArrayBuffer(ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8); + var uncompressedBlock = new Uint8Array(uncompressedBlockArray); + var uncompressedBlockAlphaArray = new ArrayBuffer(ETC2_UNCOMPRESSED_BLOCK_SIZE_A8); + var uncompressedBlockAlpha = new Uint8Array(uncompressedBlockAlphaArray); + + for (var blockY = 0; blockY < numBlocksY; blockY++) { + for (var blockX = 0; blockX < numBlocksX; blockX++) { + var compressedBlockAlpha = get128BitBlockStart(src, blockY * numBlocksX + blockX); + var compressedBlockRGB = get128BitBlockEnd(src, blockY * numBlocksX + blockX); + + // Decompress. + decompressETC2Block(uncompressedBlock, compressedBlockRGB, null, false); + decompressEAC8Block(uncompressedBlockAlpha, compressedBlockAlpha); + + // Write to dst. + var baseX = blockX * ETC2_BLOCK_WIDTH; + var baseY = blockY * ETC2_BLOCK_HEIGHT; + for (var y = 0; y < Math.min(ETC2_BLOCK_HEIGHT, height - baseY); y++) { + for (var x = 0; x < Math.min(ETC2_BLOCK_WIDTH, width - baseX); x++) { + var srcIndex = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; + var srcAlphaIndex = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; + var dstIndex = (baseY + y) * dstRowPitch + (baseX + x) * dstPixelSize; + + for (var i = 0; i < ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8 - 1; i++) + dstPtr[dstIndex + i] = uncompressedBlock[srcIndex + i]; + dstPtr[dstIndex + ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8 - 1] = uncompressedBlockAlpha[srcAlphaIndex]; + + } + } + } + } +}; + +var decompressETC2_RGB8_PUNCHTHROUGH_ALPHA1 = function(/*const tcu::PixelBufferAccess&*/ dst, width, height, src) { + var numBlocksX = tcuCompressedTexture.divRoundUp(width, 4); + var numBlocksY = tcuCompressedTexture.divRoundUp(height, 4); + var dstPtr = new Uint8Array(dst.m_data); + var dstRowPitch = dst.getRowPitch(); + var dstPixelSize = ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8; + var uncompressedBlockArray = new ArrayBuffer(ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8); + var uncompressedBlock = new Uint8Array(uncompressedBlockArray); + var uncompressedBlockAlphaArray = new ArrayBuffer(ETC2_UNCOMPRESSED_BLOCK_SIZE_A8); + var uncompressedBlockAlpha = new Uint8Array(uncompressedBlockAlphaArray); + + for (var blockY = 0; blockY < numBlocksY; blockY++) { + for (var blockX = 0; blockX < numBlocksX; blockX++) { + var compressedBlock = get64BitBlock(src, blockY * numBlocksX + blockX); + + // Decompress. + decompressETC2Block(uncompressedBlock, compressedBlock, uncompressedBlockAlpha, true); + + // Write to dst. + var baseX = blockX * ETC2_BLOCK_WIDTH; + var baseY = blockY * ETC2_BLOCK_HEIGHT; + for (var y = 0; y < Math.min(ETC2_BLOCK_HEIGHT, height - baseY); y++) { + for (var x = 0; x < Math.min(ETC2_BLOCK_WIDTH, width - baseX); x++) { + var srcIndex = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8; + var srcAlphaIndex = (y * ETC2_BLOCK_WIDTH + x) * ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; + var dstIndex = (baseY + y) * dstRowPitch + (baseX + x) * dstPixelSize; + + for (var i = 0; i < ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8 - 1; i++) + dstPtr[dstIndex + i] = uncompressedBlock[srcIndex + i]; + dstPtr[dstIndex + ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8 - 1] = uncompressedBlockAlpha[srcAlphaIndex]; + + } + } + } + } +}; + +return { + decompressEAC_R11: decompressEAC_R11, + decompressEAC_RG11: decompressEAC_RG11, + decompressETC2: decompressETC2, + decompressETC2_RGB8_PUNCHTHROUGH_ALPHA1: decompressETC2_RGB8_PUNCHTHROUGH_ALPHA1, + decompressETC2_EAC_RGBA8: decompressETC2_EAC_RGBA8 +}; + +}(); + +/** + * @constructor + * @param {tcuCompressedTexture.Format} format + * @param {number} width + * @param {number} height + * @param {number=} depth + */ +tcuCompressedTexture.CompressedTexture = function(format, width, height, depth) { + depth = depth === undefined ? 1 : depth; + this.setStorage(format, width, height, depth); + /** @type {Uint8Array} */ this.m_data; +}; + +/** + * @return {number} + */ +tcuCompressedTexture.CompressedTexture.prototype.getDataSize = function() { + return this.m_data.length; +}; + +/** + * @return {Uint8Array} + */ +tcuCompressedTexture.CompressedTexture.prototype.getData = function() { + return this.m_data; +}; + +/** + * @return {number} + */ +tcuCompressedTexture.CompressedTexture.prototype.getWidth = function() { + return this.m_width; +}; + +/** + * @return {number} + */ +tcuCompressedTexture.CompressedTexture.prototype.getHeight = function() { + return this.m_height; +}; + +/** + * @return {tcuCompressedTexture.Format} + */ +tcuCompressedTexture.CompressedTexture.prototype.getFormat = function() { + return this.m_format; +}; + +tcuCompressedTexture.CompressedTexture.prototype.setStorage = function(format, width, height, depth) { + depth = depth === undefined ? 1 : depth; + this.m_format = format; + this.m_width = width; + this.m_height = height; + this.m_depth = depth; + + if (tcuCompressedTexture.isEtcFormat(this.m_format)) { + DE_ASSERT(this.m_depth == 1); + + var blockSizeMultiplier = 0; // How many 64-bit parts each compressed block contains. + + switch (this.m_format) { + case tcuCompressedTexture.Format.ETC1_RGB8: blockSizeMultiplier = 1; break; + case tcuCompressedTexture.Format.EAC_R11: blockSizeMultiplier = 1; break; + case tcuCompressedTexture.Format.EAC_SIGNED_R11: blockSizeMultiplier = 1; break; + case tcuCompressedTexture.Format.EAC_RG11: blockSizeMultiplier = 2; break; + case tcuCompressedTexture.Format.EAC_SIGNED_RG11: blockSizeMultiplier = 2; break; + case tcuCompressedTexture.Format.ETC2_RGB8: blockSizeMultiplier = 1; break; + case tcuCompressedTexture.Format.ETC2_SRGB8: blockSizeMultiplier = 1; break; + case tcuCompressedTexture.Format.ETC2_RGB8_PUNCHTHROUGH_ALPHA1: blockSizeMultiplier = 1; break; + case tcuCompressedTexture.Format.ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: blockSizeMultiplier = 1; break; + case tcuCompressedTexture.Format.ETC2_EAC_RGBA8: blockSizeMultiplier = 2; break; + case tcuCompressedTexture.Format.ETC2_EAC_SRGB8_ALPHA8: blockSizeMultiplier = 2; break; + + default: + throw new Error('Unsupported format ' + format); + break; + } + + this.m_array = new ArrayBuffer(blockSizeMultiplier * 8 * tcuCompressedTexture.divRoundUp(this.m_width, 4) * tcuCompressedTexture.divRoundUp(this.m_height, 4)); + this.m_data = new Uint8Array(this.m_array); + } + // else if (isASTCFormat(this.m_format)) + // { + // if (this.m_depth > 1) + // throw tcu::InternalError("3D ASTC textures not currently supported"); + + // const IVec3 blockSize = getASTCBlockSize(this.m_format); + // this.m_data.resize(ASTC_BLOCK_SIZE_BYTES * tcuCompressedTexture.divRoundUp(this.m_width, blockSize[0]) * tcuCompressedTexture.divRoundUp(this.m_height, blockSize[1]) * tcuCompressedTexture.divRoundUp(this.m_depth, blockSize[2])); + // } + // else + // { + // DE_ASSERT(this.m_format == FORMAT_LAST); + // DE_ASSERT(this.m_width == 0 && this.m_height == 0 && this.m_depth == 0); + // this.m_data.resize(0); + // } +}; + +/*--------------------------------------------------------------------*//*! + * \brief Get uncompressed texture format + *//*--------------------------------------------------------------------*/ +tcuCompressedTexture.CompressedTexture.prototype.getUncompressedFormat = function() { + if (tcuCompressedTexture.isEtcFormat(this.m_format)) { + switch (this.m_format) { + case tcuCompressedTexture.Format.ETC1_RGB8: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.RGB, tcuTexture.ChannelType.UNORM_INT8); + case tcuCompressedTexture.Format.EAC_R11: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.R, tcuTexture.ChannelType.UNORM_INT16); + case tcuCompressedTexture.Format.EAC_SIGNED_R11: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.R, tcuTexture.ChannelType.SNORM_INT16); + case tcuCompressedTexture.Format.EAC_RG11: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.RG, tcuTexture.ChannelType.UNORM_INT16); + case tcuCompressedTexture.Format.EAC_SIGNED_RG11: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.RG, tcuTexture.ChannelType.SNORM_INT16); + case tcuCompressedTexture.Format.ETC2_RGB8: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.RGB, tcuTexture.ChannelType.UNORM_INT8); + case tcuCompressedTexture.Format.ETC2_SRGB8: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.sRGB, tcuTexture.ChannelType.UNORM_INT8); + case tcuCompressedTexture.Format.ETC2_RGB8_PUNCHTHROUGH_ALPHA1: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.RGBA, tcuTexture.ChannelType.UNORM_INT8); + case tcuCompressedTexture.Format.ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.sRGBA, tcuTexture.ChannelType.UNORM_INT8); + case tcuCompressedTexture.Format.ETC2_EAC_RGBA8: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.RGBA, tcuTexture.ChannelType.UNORM_INT8); + case tcuCompressedTexture.Format.ETC2_EAC_SRGB8_ALPHA8: return new tcuTexture.TextureFormat(tcuTexture.ChannelOrder.sRGBA, tcuTexture.ChannelType.UNORM_INT8); + default: + throw new Error('Unsupported format ' + this.m_format); + } + } + // else if (isASTCFormat(m_format)) + // { + // if (isASTCSRGBFormat(m_format)) + // return TextureFormat(tcuTexture.ChannelType.sRGBA, tcuTexture.ChannelType.UNORM_INT8); + // else + // return TextureFormat(tcuTexture.ChannelType.RGBA, tcuTexture.ChannelType.HALF_FLOAT); + // } + // else + // { + // DE_ASSERT(false); + // return TextureFormat(); + // } +}; + +/** + * Decode to uncompressed pixel data + * @param {tcuTexture.PixelBufferAccess} dst Destination buffer + */ +tcuCompressedTexture.CompressedTexture.prototype.decompress = function(dst) { + DE_ASSERT(dst.getWidth() == this.m_width && dst.getHeight() == this.m_height && dst.getDepth() == 1); + var format = this.getUncompressedFormat(); + if (dst.getFormat().order != format.order || dst.getFormat().type != format.type) + throw new Error('Formats do not match.'); + + if (tcuCompressedTexture.isEtcFormat(this.m_format)) { + switch (this.m_format) { + // case tcuCompressedTexture.Format.ETC1_RGB8: decompressETC1 (dst, this.m_width, this.m_height, this.m_data); break; + case tcuCompressedTexture.Format.EAC_R11: tcuCompressedTexture.etcDecompressInternal.decompressEAC_R11(dst, this.m_width, this.m_height, this.m_array, false); break; + case tcuCompressedTexture.Format.EAC_SIGNED_R11: tcuCompressedTexture.etcDecompressInternal.decompressEAC_R11(dst, this.m_width, this.m_height, this.m_array, true); break; + case tcuCompressedTexture.Format.EAC_RG11: tcuCompressedTexture.etcDecompressInternal.decompressEAC_RG11(dst, this.m_width, this.m_height, this.m_array, false); break; + case tcuCompressedTexture.Format.EAC_SIGNED_RG11: tcuCompressedTexture.etcDecompressInternal.decompressEAC_RG11(dst, this.m_width, this.m_height, this.m_array, true); break; + case tcuCompressedTexture.Format.ETC2_RGB8: tcuCompressedTexture.etcDecompressInternal.decompressETC2(dst, this.m_width, this.m_height, this.m_array); break; + case tcuCompressedTexture.Format.ETC2_SRGB8: tcuCompressedTexture.etcDecompressInternal.decompressETC2(dst, this.m_width, this.m_height, this.m_array); break; + case tcuCompressedTexture.Format.ETC2_RGB8_PUNCHTHROUGH_ALPHA1: tcuCompressedTexture.etcDecompressInternal.decompressETC2_RGB8_PUNCHTHROUGH_ALPHA1(dst, this.m_width, this.m_height, this.m_array); break; + case tcuCompressedTexture.Format.ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: tcuCompressedTexture.etcDecompressInternal.decompressETC2_RGB8_PUNCHTHROUGH_ALPHA1(dst, this.m_width, this.m_height, this.m_array); break; + case tcuCompressedTexture.Format.ETC2_EAC_RGBA8: tcuCompressedTexture.etcDecompressInternal.decompressETC2_EAC_RGBA8(dst, this.m_width, this.m_height, this.m_array); break; + case tcuCompressedTexture.Format.ETC2_EAC_SRGB8_ALPHA8: tcuCompressedTexture.etcDecompressInternal.decompressETC2_EAC_RGBA8(dst, this.m_width, this.m_height, this.m_array); break; + + default: + throw new Error('Unsupported format ' + this.m_format); + break; + } + } + // else if (isASTCFormat(m_format)) + // { + // const tcu::IVec3 blockSize = getASTCBlockSize(m_format); + // const bool isSRGBFormat = isASTCSRGBFormat(m_format); + + // if (blockSize[2] > 1) + // throw tcu::InternalError("3D ASTC textures not currently supported"); + + // decompressASTC(dst, m_width, m_height, &m_data[0], blockSize[0], blockSize[1], isSRGBFormat, isSRGBFormat || params.isASTCModeLDR); + // } /**/ + else + throw new Error('Unsupported format ' + this.m_format); +}; + + }); -- cgit v1.2.3