From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- .../checkout/deqp/temp_externs/iphone.js | 362 +++++++++++++++++++++ 1 file changed, 362 insertions(+) create mode 100644 dom/canvas/test/webgl-conf/checkout/deqp/temp_externs/iphone.js (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/temp_externs/iphone.js') diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/temp_externs/iphone.js b/dom/canvas/test/webgl-conf/checkout/deqp/temp_externs/iphone.js new file mode 100644 index 0000000000..232014149e --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/temp_externs/iphone.js @@ -0,0 +1,362 @@ +/* + * Copyright 2009 The Closure Compiler Authors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +/** + * @fileoverview Definitions for all iPhone extensions. Created from: + * http://developer.apple.com/library/safari/navigation/ + * + * @externs + * @author agrieve@google.com (Andrew Grieve) + */ + +/** + * The Touch class represents a single touch on the surface. A touch is the + * presence or movement of a finger that is part of a unique multi-touch + * sequence. + * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/TouchClassReference/Touch/Touch.html + * @constructor + */ +function Touch() {} + +/** + * The x-coordinate of the touch's location relative to the window's viewport. + * @type {number} + */ +Touch.prototype.clientX; + +/** + * The y-coordinate of the touch's location relative to the window's viewport. + * @type {number} + */ +Touch.prototype.clientY; + +/** + * The unique identifier for this touch object. + * @type {number} + */ +Touch.prototype.identifier; + +/** + * The x-coordinate of the touch's location in page coordinates. + * @type {number} + */ +Touch.prototype.pageX; + +/** + * The y-coordinate of the touch's location in page coordinates. + * @type {number} + */ +Touch.prototype.pageY; + +/** + * The x-coordinate of the touch's location in screen coordinates. + * @type {number} + */ +Touch.prototype.screenX; + +/** + * The y-coordinate of the touch's location in screen coordinates. + * @type {number} + */ +Touch.prototype.screenY; + +/** + * The target of this touch. + * @type {EventTarget} + */ +Touch.prototype.target; + +/** + * Creates a new Touch object. + * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/DocumentAdditionsReference/DocumentAdditions/DocumentAdditions.html#//apple_ref/javascript/instm/Document/createTouch + * @param {Window} view + * @param {EventTarget} target + * @param {number} identifier + * @param {number} pageX + * @param {number} pageY + * @param {number} screenX + * @param {number} screenY + * @return {Touch} + */ +Document.prototype.createTouch = function(view, target, identifier, pageX, + pageY, screenX, screenY) {}; + +/** + * The TouchList class is used to represent a collection of Touch objects. + * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/TouchListClassReference/TouchList/TouchList.html + * @constructor + */ +function TouchList() {} + +/** + * The number of Touch objects in this TouchList object. + * @type {number} + */ +TouchList.prototype.length; + +/** + * Returns the Touch object at the given index. + * @param {number} index + * @return {!Touch} + */ +TouchList.prototype.item = function(index) {}; + +/** + * Creates a new TouchList object. + * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/DocumentAdditionsReference/DocumentAdditions/DocumentAdditions.html#//apple_ref/javascript/instm/Document/createTouchList + * @param {Array.} touches + * @return {TouchList} + */ +Document.prototype.createTouchList = function(touches) {}; + +/** + * The TouchEvent class encapsulates information about a touch event. + * + *

The system continually sends TouchEvent objects to an application as + * fingers touch and move across a surface. A touch event provides a snapshot of + * all touches during a multi-touch sequence, most importantly the touches that + * are new or have changed for a particular target. A multi-touch sequence + * begins when a finger first touches the surface. Other fingers may + * subsequently touch the surface, and all fingers may move across the surface. + * The sequence ends when the last of these fingers is lifted from the surface. + * An application receives touch event objects during each phase of any touch. + *

+ * + *

The different types of TouchEvent objects that can occur are: + *

    + *
  • touchstart - Sent when a finger for a given event touches the surface. + *
  • touchmove - Sent when a given event moves on the surface. + *
  • touchend - Sent when a given event lifts from the surface. + *
  • touchcancel - Sent when the system cancels tracking for the touch. + *
+ * TouchEvent objects are combined together to form high-level GestureEvent + * objects that are also sent during a multi-touch sequence.

+ * + * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/TouchEventClassReference/TouchEvent/TouchEvent.html + * @extends {UIEvent} + * @constructor + */ +function TouchEvent() {} + +/** + * A collection of Touch objects representing all touches associated with this + * target. + * @type {TouchList} + */ +TouchEvent.prototype.touches; + +/** + * A collection of Touch objects representing all touches associated with this + * target. + * @type {TouchList} + */ +TouchEvent.prototype.targetTouches; + +/** + * A collection of Touch objects representing all touches that changed in this event. + * @type {TouchList} + */ +TouchEvent.prototype.changedTouches; + +/** + * The distance between two fingers since the start of an event as a multiplier + * of the initial distance. The initial value is 1.0. If less than 1.0, the + * gesture is pinch close (to zoom out). If greater than 1.0, the gesture is + * pinch open (to zoom in). + * @type {number} + */ +TouchEvent.prototype.scale; + +/** + * The delta rotation since the start of an event, in degrees, where clockwise + * is positive and counter-clockwise is negative. The initial value is 0.0. + * @type {number} + */ +TouchEvent.prototype.rotation; + +/** + * Initializes a newly created TouchEvent object. + * @param {string} type + * @param {boolean} canBubble + * @param {boolean} cancelable + * @param {Window} view + * @param {number} detail + * @param {number} screenX + * @param {number} screenY + * @param {number} clientX + * @param {number} clientY + * @param {boolean} ctrlKey + * @param {boolean} altKey + * @param {boolean} shiftKey + * @param {boolean} metaKey + * @param {TouchList} touches + * @param {TouchList} targetTouches + * @param {TouchList} changedTouches + * @param {number} scale + * @param {number} rotation + */ +TouchEvent.prototype.initTouchEvent = function(type, canBubble, cancelable, + view, detail, screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey, + metaKey, touches, targetTouches, changedTouches, scale, rotation) {}; + +/** + * The GestureEvent class encapsulates information about a multi-touch gesture. + * + * GestureEvent objects are high-level events that encapsulate the low-level + * TouchEvent objects. Both GestureEvent and TouchEvent events are sent during + * a multi-touch sequence. Gesture events contain scaling and rotation + * information allowing gestures to be combined, if supported by the platform. + * If not supported, one gesture ends before another starts. Listen for + * GestureEvent events if you want to respond to gestures only, not process + * the low-level TouchEvent objects. + * + * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/GestureEventClassReference/GestureEvent/GestureEvent.html + * @extends {UIEvent} + * @constructor + */ +function GestureEvent() {} + +/** + * The distance between two fingers since the start of an event as a multiplier + * of the initial distance. The initial value is 1.0. If less than 1.0, the + * gesture is pinch close (to zoom out). If greater than 1.0, the gesture is + * pinch open (to zoom in). + * @type {number} + */ +GestureEvent.prototype.scale; + +/** + * The delta rotation since the start of an event, in degrees, where clockwise + * is positive and counter-clockwise is negative. The initial value is 0.0. + * @type {number} + */ +GestureEvent.prototype.rotation; + +/** + * The target of this gesture. + * @type {EventTarget} + */ +GestureEvent.prototype.target; + +/** + * Initializes a newly created GestureEvent object. + * @param {string} type + * @param {boolean} canBubble + * @param {boolean} cancelable + * @param {Window} view + * @param {number} detail + * @param {number} screenX + * @param {number} screenY + * @param {number} clientX + * @param {number} clientY + * @param {boolean} ctrlKey + * @param {boolean} altKey + * @param {boolean} shiftKey + * @param {boolean} metaKey + * @param {EventTarget} target + * @param {number} scale + * @param {number} rotation + */ +GestureEvent.prototype.initGestureEvent = function(type, canBubble, cancelable, + view, detail, screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey, + metaKey, target, scale, rotation) {}; + +/** + * Specifies the JavaScript method to invoke when the system cancels tracking + * for the touch. + * @type {?function(!TouchEvent)} + */ +Element.prototype.ontouchcancel; + +/** + * Specifies the JavaScript method to invoke when a given event lifts from the + * surface. + * @type {?function(!TouchEvent)} + */ +Element.prototype.ontouchend; + +/** + * Specifies the JavaScript method to invoke when a finger for a given event + * moves on the surface. + * @type {?function(!TouchEvent)} + */ +Element.prototype.ontouchmove; + +/** + * Specifies the JavaScript method to invoke when a finger for a given event + * touches the surface. + * @type {?function(!TouchEvent)} + */ +Element.prototype.ontouchstart; + +/** + * Specifies the JavaScript method to invoke when a gesture is started by + * two or more fingers touching the surface. + * @type {?function(!GestureEvent)} + */ +Element.prototype.ongesturestart; + +/** + * Specifies the JavaScript method to invoke when fingers are moved during a + * gesture. + * @type {?function(!GestureEvent)} + */ +Element.prototype.ongesturechange; + +/** + * Specifies the JavaScript method to invoke when a gesture ends (when there are + * 0 or 1 fingers touching the surface). + * @type {?function(!GestureEvent)} + */ +Element.prototype.ongestureend; + +/** + * Specifies the JavaScript method to invoke when the browser device's + * orientation changes, i.e.the device is rotated. + * @type {?function(!Event)} + * @see http://developer.apple.com/library/IOS/#documentation/AppleApplications/Reference/SafariWebContent/HandlingEvents/HandlingEvents.html + */ +Window.prototype.onorientationchange; + +/** + * Returns the orientation of the browser's device, one of [-90, 0, 90, 180]. + * @type {number} + * @see http://developer.apple.com/library/IOS/#documentation/AppleApplications/Reference/SafariWebContent/HandlingEvents/HandlingEvents.html + */ +Window.prototype.orientation; + +/** + * @implicitCast + * @type {boolean} + */ +HTMLInputElement.prototype.autocorrect; + +/** + * @implicitCast + * @type {boolean} + */ +HTMLInputElement.prototype.autocapitalize; + +/** + * @implicitCast + * @type {boolean} + */ +HTMLTextAreaElement.prototype.autocorrect; + +/** + * @implicitCast + * @type {boolean} + */ +HTMLTextAreaElement.prototype.autocapitalize; -- cgit v1.2.3