From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- third_party/rust/mio/src/net/udp.rs | 635 ++++++++++++++++++++++++++++++++++++ 1 file changed, 635 insertions(+) create mode 100644 third_party/rust/mio/src/net/udp.rs (limited to 'third_party/rust/mio/src/net/udp.rs') diff --git a/third_party/rust/mio/src/net/udp.rs b/third_party/rust/mio/src/net/udp.rs new file mode 100644 index 0000000000..8cfe4e456c --- /dev/null +++ b/third_party/rust/mio/src/net/udp.rs @@ -0,0 +1,635 @@ +//! Primitives for working with UDP. +//! +//! The types provided in this module are non-blocking by default and are +//! designed to be portable across all supported Mio platforms. As long as the +//! [portability guidelines] are followed, the behavior should be identical no +//! matter the target platform. +//! +//! [portability guidelines]: ../struct.Poll.html#portability + +use crate::io_source::IoSource; +use crate::{event, sys, Interest, Registry, Token}; + +use std::fmt; +use std::io; +use std::net; +use std::net::{Ipv4Addr, Ipv6Addr, SocketAddr}; +#[cfg(unix)] +use std::os::unix::io::{AsRawFd, FromRawFd, IntoRawFd, RawFd}; +#[cfg(windows)] +use std::os::windows::io::{AsRawSocket, FromRawSocket, IntoRawSocket, RawSocket}; + +/// A User Datagram Protocol socket. +/// +/// This is an implementation of a bound UDP socket. This supports both IPv4 and +/// IPv6 addresses, and there is no corresponding notion of a server because UDP +/// is a datagram protocol. +/// +/// # Examples +/// +#[cfg_attr(feature = "os-poll", doc = "```")] +#[cfg_attr(not(feature = "os-poll"), doc = "```ignore")] +/// # use std::error::Error; +/// # +/// # fn main() -> Result<(), Box> { +/// // An Echo program: +/// // SENDER -> sends a message. +/// // ECHOER -> listens and prints the message received. +/// +/// use mio::net::UdpSocket; +/// use mio::{Events, Interest, Poll, Token}; +/// use std::time::Duration; +/// +/// const SENDER: Token = Token(0); +/// const ECHOER: Token = Token(1); +/// +/// // This operation will fail if the address is in use, so we select different ports for each +/// // socket. +/// let mut sender_socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; +/// let mut echoer_socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; +/// +/// // If we do not use connect here, SENDER and ECHOER would need to call send_to and recv_from +/// // respectively. +/// sender_socket.connect(echoer_socket.local_addr()?)?; +/// +/// // We need a Poll to check if SENDER is ready to be written into, and if ECHOER is ready to be +/// // read from. +/// let mut poll = Poll::new()?; +/// +/// // We register our sockets here so that we can check if they are ready to be written/read. +/// poll.registry().register(&mut sender_socket, SENDER, Interest::WRITABLE)?; +/// poll.registry().register(&mut echoer_socket, ECHOER, Interest::READABLE)?; +/// +/// let msg_to_send = [9; 9]; +/// let mut buffer = [0; 9]; +/// +/// let mut events = Events::with_capacity(128); +/// loop { +/// poll.poll(&mut events, Some(Duration::from_millis(100)))?; +/// for event in events.iter() { +/// match event.token() { +/// // Our SENDER is ready to be written into. +/// SENDER => { +/// let bytes_sent = sender_socket.send(&msg_to_send)?; +/// assert_eq!(bytes_sent, 9); +/// println!("sent {:?} -> {:?} bytes", msg_to_send, bytes_sent); +/// }, +/// // Our ECHOER is ready to be read from. +/// ECHOER => { +/// let num_recv = echoer_socket.recv(&mut buffer)?; +/// println!("echo {:?} -> {:?}", buffer, num_recv); +/// buffer = [0; 9]; +/// # drop(buffer); // Silence unused assignment warning. +/// # return Ok(()); +/// } +/// _ => unreachable!() +/// } +/// } +/// } +/// # } +/// ``` +pub struct UdpSocket { + inner: IoSource, +} + +impl UdpSocket { + /// Creates a UDP socket from the given address. + /// + /// # Examples + /// + #[cfg_attr(feature = "os-poll", doc = "```")] + #[cfg_attr(not(feature = "os-poll"), doc = "```ignore")] + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// // We must bind it to an open address. + /// let socket = match UdpSocket::bind("127.0.0.1:0".parse()?) { + /// Ok(new_socket) => new_socket, + /// Err(fail) => { + /// // We panic! here, but you could try to bind it again on another address. + /// panic!("Failed to bind socket. {:?}", fail); + /// } + /// }; + /// + /// // Our socket was created, but we should not use it before checking it's readiness. + /// # drop(socket); // Silence unused variable warning. + /// # Ok(()) + /// # } + /// ``` + pub fn bind(addr: SocketAddr) -> io::Result { + sys::udp::bind(addr).map(UdpSocket::from_std) + } + + /// Creates a new `UdpSocket` from a standard `net::UdpSocket`. + /// + /// This function is intended to be used to wrap a UDP socket from the + /// standard library in the Mio equivalent. The conversion assumes nothing + /// about the underlying socket; it is left up to the user to set it in + /// non-blocking mode. + pub fn from_std(socket: net::UdpSocket) -> UdpSocket { + UdpSocket { + inner: IoSource::new(socket), + } + } + + /// Returns the socket address that this socket was created from. + /// + /// # Examples + /// + // This assertion is almost, but not quite, universal. It fails on + // shared-IP FreeBSD jails. It's hard for mio to know whether we're jailed, + // so simply disable the test on FreeBSD. + #[cfg_attr(all(feature = "os-poll", not(target_os = "freebsd")), doc = "```")] + #[cfg_attr( + any(not(feature = "os-poll"), target_os = "freebsd"), + doc = "```ignore" + )] + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let addr = "127.0.0.1:0".parse()?; + /// let socket = UdpSocket::bind(addr)?; + /// assert_eq!(socket.local_addr()?.ip(), addr.ip()); + /// # Ok(()) + /// # } + /// ``` + pub fn local_addr(&self) -> io::Result { + self.inner.local_addr() + } + + /// Returns the socket address of the remote peer this socket was connected to. + /// + /// # Examples + /// + #[cfg_attr(feature = "os-poll", doc = "```")] + #[cfg_attr(not(feature = "os-poll"), doc = "```ignore")] + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let addr = "127.0.0.1:0".parse()?; + /// let peer_addr = "127.0.0.1:11100".parse()?; + /// let socket = UdpSocket::bind(addr)?; + /// socket.connect(peer_addr)?; + /// assert_eq!(socket.peer_addr()?.ip(), peer_addr.ip()); + /// # Ok(()) + /// # } + /// ``` + pub fn peer_addr(&self) -> io::Result { + self.inner.peer_addr() + } + + /// Sends data on the socket to the given address. On success, returns the + /// number of bytes written. + /// + /// Address type can be any implementor of `ToSocketAddrs` trait. See its + /// documentation for concrete examples. + /// + /// # Examples + /// + /// ```no_run + /// # use std::error::Error; + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; + /// + /// // We must check if the socket is writable before calling send_to, + /// // or we could run into a WouldBlock error. + /// + /// let bytes_sent = socket.send_to(&[9; 9], "127.0.0.1:11100".parse()?)?; + /// assert_eq!(bytes_sent, 9); + /// # + /// # Ok(()) + /// # } + /// ``` + pub fn send_to(&self, buf: &[u8], target: SocketAddr) -> io::Result { + self.inner.do_io(|inner| inner.send_to(buf, target)) + } + + /// Receives data from the socket. On success, returns the number of bytes + /// read and the address from whence the data came. + /// + /// # Notes + /// + /// On Windows, if the data is larger than the buffer specified, the buffer + /// is filled with the first part of the data, and recv_from returns the error + /// WSAEMSGSIZE(10040). The excess data is lost. + /// Make sure to always use a sufficiently large buffer to hold the + /// maximum UDP packet size, which can be up to 65536 bytes in size. + /// + /// # Examples + /// + /// ```no_run + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; + /// + /// // We must check if the socket is readable before calling recv_from, + /// // or we could run into a WouldBlock error. + /// + /// let mut buf = [0; 9]; + /// let (num_recv, from_addr) = socket.recv_from(&mut buf)?; + /// println!("Received {:?} -> {:?} bytes from {:?}", buf, num_recv, from_addr); + /// # + /// # Ok(()) + /// # } + /// ``` + pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> { + self.inner.do_io(|inner| inner.recv_from(buf)) + } + + /// Receives data from the socket, without removing it from the input queue. + /// On success, returns the number of bytes read and the address from whence + /// the data came. + /// + /// # Notes + /// + /// On Windows, if the data is larger than the buffer specified, the buffer + /// is filled with the first part of the data, and peek_from returns the error + /// WSAEMSGSIZE(10040). The excess data is lost. + /// Make sure to always use a sufficiently large buffer to hold the + /// maximum UDP packet size, which can be up to 65536 bytes in size. + /// + /// # Examples + /// + /// ```no_run + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; + /// + /// // We must check if the socket is readable before calling recv_from, + /// // or we could run into a WouldBlock error. + /// + /// let mut buf = [0; 9]; + /// let (num_recv, from_addr) = socket.peek_from(&mut buf)?; + /// println!("Received {:?} -> {:?} bytes from {:?}", buf, num_recv, from_addr); + /// # + /// # Ok(()) + /// # } + /// ``` + pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> { + self.inner.do_io(|inner| inner.peek_from(buf)) + } + + /// Sends data on the socket to the address previously bound via connect(). On success, + /// returns the number of bytes written. + pub fn send(&self, buf: &[u8]) -> io::Result { + self.inner.do_io(|inner| inner.send(buf)) + } + + /// Receives data from the socket previously bound with connect(). On success, returns + /// the number of bytes read. + /// + /// # Notes + /// + /// On Windows, if the data is larger than the buffer specified, the buffer + /// is filled with the first part of the data, and recv returns the error + /// WSAEMSGSIZE(10040). The excess data is lost. + /// Make sure to always use a sufficiently large buffer to hold the + /// maximum UDP packet size, which can be up to 65536 bytes in size. + pub fn recv(&self, buf: &mut [u8]) -> io::Result { + self.inner.do_io(|inner| inner.recv(buf)) + } + + /// Receives data from the socket, without removing it from the input queue. + /// On success, returns the number of bytes read. + /// + /// # Notes + /// + /// On Windows, if the data is larger than the buffer specified, the buffer + /// is filled with the first part of the data, and peek returns the error + /// WSAEMSGSIZE(10040). The excess data is lost. + /// Make sure to always use a sufficiently large buffer to hold the + /// maximum UDP packet size, which can be up to 65536 bytes in size. + pub fn peek(&self, buf: &mut [u8]) -> io::Result { + self.inner.do_io(|inner| inner.peek(buf)) + } + + /// Connects the UDP socket setting the default destination for `send()` + /// and limiting packets that are read via `recv` from the address specified + /// in `addr`. + pub fn connect(&self, addr: SocketAddr) -> io::Result<()> { + self.inner.connect(addr) + } + + /// Sets the value of the `SO_BROADCAST` option for this socket. + /// + /// When enabled, this socket is allowed to send packets to a broadcast + /// address. + /// + /// # Examples + /// + #[cfg_attr(feature = "os-poll", doc = "```")] + #[cfg_attr(not(feature = "os-poll"), doc = "```ignore")] + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let broadcast_socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; + /// if broadcast_socket.broadcast()? == false { + /// broadcast_socket.set_broadcast(true)?; + /// } + /// + /// assert_eq!(broadcast_socket.broadcast()?, true); + /// # + /// # Ok(()) + /// # } + /// ``` + pub fn set_broadcast(&self, on: bool) -> io::Result<()> { + self.inner.set_broadcast(on) + } + + /// Gets the value of the `SO_BROADCAST` option for this socket. + /// + /// For more information about this option, see + /// [`set_broadcast`][link]. + /// + /// [link]: #method.set_broadcast + /// + /// # Examples + /// + #[cfg_attr(feature = "os-poll", doc = "```")] + #[cfg_attr(not(feature = "os-poll"), doc = "```ignore")] + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let broadcast_socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; + /// assert_eq!(broadcast_socket.broadcast()?, false); + /// # + /// # Ok(()) + /// # } + /// ``` + pub fn broadcast(&self) -> io::Result { + self.inner.broadcast() + } + + /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket. + /// + /// If enabled, multicast packets will be looped back to the local socket. + /// Note that this may not have any affect on IPv6 sockets. + pub fn set_multicast_loop_v4(&self, on: bool) -> io::Result<()> { + self.inner.set_multicast_loop_v4(on) + } + + /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_loop_v4`][link]. + /// + /// [link]: #method.set_multicast_loop_v4 + pub fn multicast_loop_v4(&self) -> io::Result { + self.inner.multicast_loop_v4() + } + + /// Sets the value of the `IP_MULTICAST_TTL` option for this socket. + /// + /// Indicates the time-to-live value of outgoing multicast packets for + /// this socket. The default value is 1 which means that multicast packets + /// don't leave the local network unless explicitly requested. + /// + /// Note that this may not have any affect on IPv6 sockets. + pub fn set_multicast_ttl_v4(&self, ttl: u32) -> io::Result<()> { + self.inner.set_multicast_ttl_v4(ttl) + } + + /// Gets the value of the `IP_MULTICAST_TTL` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_ttl_v4`][link]. + /// + /// [link]: #method.set_multicast_ttl_v4 + pub fn multicast_ttl_v4(&self) -> io::Result { + self.inner.multicast_ttl_v4() + } + + /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket. + /// + /// Controls whether this socket sees the multicast packets it sends itself. + /// Note that this may not have any affect on IPv4 sockets. + pub fn set_multicast_loop_v6(&self, on: bool) -> io::Result<()> { + self.inner.set_multicast_loop_v6(on) + } + + /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_loop_v6`][link]. + /// + /// [link]: #method.set_multicast_loop_v6 + pub fn multicast_loop_v6(&self) -> io::Result { + self.inner.multicast_loop_v6() + } + + /// Sets the value for the `IP_TTL` option on this socket. + /// + /// This value sets the time-to-live field that is used in every packet sent + /// from this socket. + /// + /// # Examples + /// + #[cfg_attr(feature = "os-poll", doc = "```")] + #[cfg_attr(not(feature = "os-poll"), doc = "```ignore")] + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; + /// if socket.ttl()? < 255 { + /// socket.set_ttl(255)?; + /// } + /// + /// assert_eq!(socket.ttl()?, 255); + /// # + /// # Ok(()) + /// # } + /// ``` + pub fn set_ttl(&self, ttl: u32) -> io::Result<()> { + self.inner.set_ttl(ttl) + } + + /// Gets the value of the `IP_TTL` option for this socket. + /// + /// For more information about this option, see [`set_ttl`][link]. + /// + /// [link]: #method.set_ttl + /// + /// # Examples + /// + #[cfg_attr(feature = "os-poll", doc = "```")] + #[cfg_attr(not(feature = "os-poll"), doc = "```ignore")] + /// # use std::error::Error; + /// # + /// # fn main() -> Result<(), Box> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind("127.0.0.1:0".parse()?)?; + /// socket.set_ttl(255)?; + /// + /// assert_eq!(socket.ttl()?, 255); + /// # + /// # Ok(()) + /// # } + /// ``` + pub fn ttl(&self) -> io::Result { + self.inner.ttl() + } + + /// Executes an operation of the `IP_ADD_MEMBERSHIP` type. + /// + /// This function specifies a new multicast group for this socket to join. + /// The address must be a valid multicast address, and `interface` is the + /// address of the local interface with which the system should join the + /// multicast group. If it's equal to `INADDR_ANY` then an appropriate + /// interface is chosen by the system. + #[allow(clippy::trivially_copy_pass_by_ref)] + pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> { + self.inner.join_multicast_v4(multiaddr, interface) + } + + /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type. + /// + /// This function specifies a new multicast group for this socket to join. + /// The address must be a valid multicast address, and `interface` is the + /// index of the interface to join/leave (or 0 to indicate any interface). + #[allow(clippy::trivially_copy_pass_by_ref)] + pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> { + self.inner.join_multicast_v6(multiaddr, interface) + } + + /// Executes an operation of the `IP_DROP_MEMBERSHIP` type. + /// + /// For more information about this option, see + /// [`join_multicast_v4`][link]. + /// + /// [link]: #method.join_multicast_v4 + #[allow(clippy::trivially_copy_pass_by_ref)] + pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> { + self.inner.leave_multicast_v4(multiaddr, interface) + } + + /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type. + /// + /// For more information about this option, see + /// [`join_multicast_v6`][link]. + /// + /// [link]: #method.join_multicast_v6 + #[allow(clippy::trivially_copy_pass_by_ref)] + pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> { + self.inner.leave_multicast_v6(multiaddr, interface) + } + + /// Get the value of the `IPV6_V6ONLY` option on this socket. + #[allow(clippy::trivially_copy_pass_by_ref)] + pub fn only_v6(&self) -> io::Result { + sys::udp::only_v6(&self.inner) + } + + /// Get the value of the `SO_ERROR` option on this socket. + /// + /// This will retrieve the stored error in the underlying socket, clearing + /// the field in the process. This can be useful for checking errors between + /// calls. + pub fn take_error(&self) -> io::Result> { + self.inner.take_error() + } +} + +impl event::Source for UdpSocket { + fn register( + &mut self, + registry: &Registry, + token: Token, + interests: Interest, + ) -> io::Result<()> { + self.inner.register(registry, token, interests) + } + + fn reregister( + &mut self, + registry: &Registry, + token: Token, + interests: Interest, + ) -> io::Result<()> { + self.inner.reregister(registry, token, interests) + } + + fn deregister(&mut self, registry: &Registry) -> io::Result<()> { + self.inner.deregister(registry) + } +} + +impl fmt::Debug for UdpSocket { + fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { + self.inner.fmt(f) + } +} + +#[cfg(unix)] +impl IntoRawFd for UdpSocket { + fn into_raw_fd(self) -> RawFd { + self.inner.into_inner().into_raw_fd() + } +} + +#[cfg(unix)] +impl AsRawFd for UdpSocket { + fn as_raw_fd(&self) -> RawFd { + self.inner.as_raw_fd() + } +} + +#[cfg(unix)] +impl FromRawFd for UdpSocket { + /// Converts a `RawFd` to a `UdpSocket`. + /// + /// # Notes + /// + /// The caller is responsible for ensuring that the socket is in + /// non-blocking mode. + unsafe fn from_raw_fd(fd: RawFd) -> UdpSocket { + UdpSocket::from_std(FromRawFd::from_raw_fd(fd)) + } +} + +#[cfg(windows)] +impl IntoRawSocket for UdpSocket { + fn into_raw_socket(self) -> RawSocket { + self.inner.into_inner().into_raw_socket() + } +} + +#[cfg(windows)] +impl AsRawSocket for UdpSocket { + fn as_raw_socket(&self) -> RawSocket { + self.inner.as_raw_socket() + } +} + +#[cfg(windows)] +impl FromRawSocket for UdpSocket { + /// Converts a `RawSocket` to a `UdpSocket`. + /// + /// # Notes + /// + /// The caller is responsible for ensuring that the socket is in + /// non-blocking mode. + unsafe fn from_raw_socket(socket: RawSocket) -> UdpSocket { + UdpSocket::from_std(FromRawSocket::from_raw_socket(socket)) + } +} -- cgit v1.2.3