From 36d22d82aa202bb199967e9512281e9a53db42c9 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 21:33:14 +0200 Subject: Adding upstream version 115.7.0esr. Signed-off-by: Daniel Baumann --- .../tests/template/resources/template-svg.js | 46 ++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-svg.js (limited to 'third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-svg.js') diff --git a/third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-svg.js b/third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-svg.js new file mode 100644 index 0000000000..8fee9c3478 --- /dev/null +++ b/third_party/webkit/PerformanceTests/MotionMark/tests/template/resources/template-svg.js @@ -0,0 +1,46 @@ +(function() { + +TemplateSvgStage = Utilities.createSubclass(Stage, + function() + { + Stage.call(this); + }, { + + initialize: function(benchmark, options) + { + Stage.prototype.initialize.call(this, benchmark, options); + + // Do initialization here. + }, + + tune: function(count) + { + // If count is -ve, -count elements need to be removed form the + // stage. If count is +ve, +count elements need to be added to + // the stage. + + // TODO: Change objects in the stage. + }, + + animate: function(timeDelta) + { + // Animate the elements such that all of them are redrawn. You + // may need to define your object so it keeps its animation data. + // This object should encapsulate a corrosponding SVGElement. + // You may also define a method called animate() in this object + // and just call this function here for all the elements. + + // TODO: Loop through all your objects and ask them to animate. + } +}); + +TemplateSvgBenchmark = Utilities.createSubclass(Benchmark, + function(options) + { + Benchmark.call(this, new TemplateSvgStage(), options); + } +); + +window.benchmarkClass = TemplateSvgBenchmark; + +})(); -- cgit v1.2.3