/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ObservedDocShell.h" #include #include "AbstractTimelineMarker.h" #include "LayerTimelineMarker.h" #include "MainThreadUtils.h" #include "mozilla/AutoRestore.h" #include "nsIDocShell.h" namespace mozilla { ObservedDocShell::ObservedDocShell(nsIDocShell* aDocShell) : mDocShell(aDocShell), mLock("ObservedDocShellMutex") { MOZ_ASSERT(NS_IsMainThread()); } void ObservedDocShell::AddMarker(UniquePtr&& aMarker) { // Only allow main thread markers to go into this list. No need to lock // here since `mTimelineMarkers` will only be accessed or modified on the // main thread only. MOZ_ASSERT(NS_IsMainThread()); // Don't accept any markers generated by the process of popping // markers. if (!mPopping) { mTimelineMarkers.AppendElement(std::move(aMarker)); } } void ObservedDocShell::AddOTMTMarker( UniquePtr&& aMarker) { // Only allow off the main thread markers to go into this list. Since most // of our markers come from the main thread, be a little more efficient and // avoid dealing with multithreading scenarios until all the markers are // actually cleared or popped in `ClearMarkers` or `PopMarkers`. MOZ_ASSERT(!NS_IsMainThread()); MutexAutoLock lock(mLock); // for `mOffTheMainThreadTimelineMarkers`. mOffTheMainThreadTimelineMarkers.AppendElement(std::move(aMarker)); } void ObservedDocShell::ClearMarkers() { MOZ_ASSERT(NS_IsMainThread()); MutexAutoLock lock(mLock); // for `mOffTheMainThreadTimelineMarkers`. mTimelineMarkers.Clear(); mOffTheMainThreadTimelineMarkers.Clear(); } void ObservedDocShell::PopMarkers( JSContext* aCx, nsTArray& aStore) { MOZ_ASSERT(NS_IsMainThread()); MOZ_RELEASE_ASSERT(!mPopping); AutoRestore resetPopping(mPopping); mPopping = true; { MutexAutoLock lock(mLock); // for `mOffTheMainThreadTimelineMarkers`. // First, move all of our markers into a single array. We'll chose // the `mTimelineMarkers` store because that's where we expect most of // our markers to be, and we can access it without holding the lock. mTimelineMarkers.AppendElements( std::move(mOffTheMainThreadTimelineMarkers)); } // If we see an unpaired START, we keep it around for the next call // to ObservedDocShell::PopMarkers. We store the kept START objects here. nsTArray> keptStartMarkers; for (uint32_t i = 0; i < mTimelineMarkers.Length(); ++i) { UniquePtr& startPayload = mTimelineMarkers.ElementAt(i); // If this is a TIMESTAMP marker, there's no corresponding END, // as it's a single unit of time, not a duration. if (startPayload->GetTracingType() == MarkerTracingType::TIMESTAMP) { dom::ProfileTimelineMarker* marker = aStore.AppendElement(); marker->mName = NS_ConvertUTF8toUTF16(startPayload->GetName()); marker->mStart = startPayload->GetTime(); marker->mEnd = startPayload->GetTime(); marker->mStack = startPayload->GetStack(); startPayload->AddDetails(aCx, *marker); continue; } // Whenever a START marker is found, look for the corresponding END // and build a {name,start,end} JS object. if (startPayload->GetTracingType() == MarkerTracingType::START) { bool hasSeenEnd = false; // "Paint" markers are different because painting is handled at root // docshell level. The information that a paint was done is stored at // sub-docshell level, but we can only be sure that a paint did actually // happen in if a "Layer" marker was recorded too. bool startIsPaintType = strcmp(startPayload->GetName(), "Paint") == 0; bool hasSeenLayerType = false; // If we are processing a "Paint" marker, we append information from // all the embedded "Layer" markers to this array. dom::Sequence layerRectangles; // DOM events can be nested, so we must take care when searching // for the matching end. It doesn't hurt to apply this logic to // all event types. uint32_t markerDepth = 0; // The assumption is that the devtools timeline flushes markers frequently // enough for the amount of markers to always be small enough that the // nested for loop isn't going to be a performance problem. for (uint32_t j = i + 1; j < mTimelineMarkers.Length(); ++j) { UniquePtr& endPayload = mTimelineMarkers.ElementAt(j); bool endIsLayerType = strcmp(endPayload->GetName(), "Layer") == 0; // Look for "Layer" markers to stream out "Paint" markers. if (startIsPaintType && endIsLayerType) { AbstractTimelineMarker* raw = endPayload.get(); LayerTimelineMarker* layerPayload = static_cast(raw); layerPayload->AddLayerRectangles(layerRectangles); hasSeenLayerType = true; } if (!startPayload->Equals(*endPayload)) { continue; } if (endPayload->GetTracingType() == MarkerTracingType::START) { ++markerDepth; continue; } if (endPayload->GetTracingType() == MarkerTracingType::END) { if (markerDepth > 0) { --markerDepth; continue; } if (!startIsPaintType || (startIsPaintType && hasSeenLayerType)) { dom::ProfileTimelineMarker* marker = aStore.AppendElement(); marker->mName = NS_ConvertUTF8toUTF16(startPayload->GetName()); marker->mStart = startPayload->GetTime(); marker->mEnd = endPayload->GetTime(); marker->mStack = startPayload->GetStack(); if (hasSeenLayerType) { marker->mRectangles.Construct(layerRectangles); } startPayload->AddDetails(aCx, *marker); endPayload->AddDetails(aCx, *marker); } hasSeenEnd = true; break; } } // If we did not see the corresponding END, keep the START. if (!hasSeenEnd) { keptStartMarkers.AppendElement( std::move(mTimelineMarkers.ElementAt(i))); mTimelineMarkers.RemoveElementAt(i); --i; } } } mTimelineMarkers = std::move(keptStartMarkers); } } // namespace mozilla