/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGLCHILD_H_ #define WEBGLCHILD_H_ #include "mozilla/dom/PWebGLChild.h" #include "mozilla/ipc/BigBuffer.h" #include "mozilla/WeakPtr.h" #include namespace mozilla { class ClientWebGLContext; namespace dom { struct FlushedCmdInfo final { size_t flushes = 0; size_t flushedCmdBytes = 0; size_t overhead = 0; }; class WebGLChild final : public PWebGLChild, public SupportsWeakPtr { const WeakPtr mContext; const size_t mDefaultCmdsShmemSize; mozilla::ipc::BigBuffer mPendingCmdsShmem; size_t mPendingCmdsPos = 0; size_t mPendingCmdsAlignmentOverhead = 0; FlushedCmdInfo mFlushedCmdInfo; public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WebGLChild, override); explicit WebGLChild(ClientWebGLContext&); Maybe> AllocPendingCmdBytes(size_t, size_t fyiAlignmentOverhead); void FlushPendingCmds(); void ActorDestroy(ActorDestroyReason why) override; private: friend PWebGLChild; virtual ~WebGLChild(); public: mozilla::ipc::IPCResult RecvJsWarning(const std::string&) const; mozilla::ipc::IPCResult RecvOnContextLoss(webgl::ContextLossReason) const; }; } // namespace dom } // namespace mozilla #endif // WEBGLCHILD_H_