/* Copyright (c) 2019 The Khronos Group Inc. Use of this source code is governed by an MIT-style license that can be found in the LICENSE.txt file. */ #ifdef GL_ES precision mediump float; #endif void testVoid (vec4 v, vec4 v1) { } void testVoid (ivec4 v, ivec4 v1) { } void main(void) { vec4 v; ivec4 i; testVoid(i, i); testVoid(v, v); gl_FragColor = v; }