/* Copyright (c) 2019 The Khronos Group Inc. Use of this source code is governed by an MIT-style license that can be found in the LICENSE.txt file. */ attribute vec4 gtf_Vertex; uniform mat4 gtf_ModelViewProjectionMatrix; varying vec4 color; void main (void) { int setval = 30; if(--setval!=29) if( (setval+=11) == 40) if(setval/4 == 11) setval = 11; else if(setval/4 == 10) if(setval-3 == 37) setval=12; else setval = 9; else setval = 10; else setval = 30; else if(setval == 29) if((setval+=19) != 48) setval = 13; else if((setval+=19) == 29) setval = 28; else setval = 53; else setval = 32; float gray; if( setval == 53 ) gray=1.0; else gray=0.0; color = vec4(gray, gray, gray, 1.0); gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; }