/* Copyright (c) 2019 The Khronos Group Inc. Use of this source code is governed by an MIT-style license that can be found in the LICENSE.txt file. */ attribute vec4 gtf_Vertex; uniform mat4 gtf_ModelViewProjectionMatrix; varying vec4 color; // Function declarations. int function(int par[3]); bool is_all(const in int array[3], const in int value); void set_all(out int array[3], const in int value); void main (void) { int par[3]; int ret = 0; float gray = 0.0; // Initialize the entire array to 1. set_all(par, 1); ret = function(par); // The parameter should remain unchanged by the function and the function should return 1. if(is_all(par, 1) && (ret == 1)) { gray = 1.0; } color = vec4(gray, gray, gray, 1.0); gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; } // Function definitions. int function(int par[3]) { // Return the value of the array. if(is_all(par, 1)) { // Test parameter qualifier (default is "in"). set_all(par, 0); return 1; } else return 0; } bool is_all(const in int array[3], const in int value) { bool ret = true; if(array[0] != value) ret = false; if(array[1] != value) ret = false; if(array[2] != value) ret = false; return ret; } void set_all(out int array[3], const in int value) { array[0] = value; array[1] = value; array[2] = value; }