/* Copyright (c) 2019 The Khronos Group Inc. Use of this source code is governed by an MIT-style license that can be found in the LICENSE.txt file. */ attribute vec4 gtf_Vertex; uniform mat4 gtf_ModelViewProjectionMatrix; varying vec4 color; #define ERROR_EPSILON 0.1 void main (void) { float x; // Declare a constant 3 by 3 matrix with unique elements. const mat3 a = mat3( 1.0, 2.0, 4.0, // 1.0 8.0 64.0 8.0, 16.0, 32.0, // 2.0 16.0 128.0 64.0, 128.0, 256.0); // 4.0 32.0 256.0 // Copy the constant matrix to another non-const matrix. mat3 b = a; // Check each element of the copy. bool elms = true; if(b[0][0] != 1.0) elms = false; if(b[0][1] != 2.0) elms = false; if(b[0][2] != 4.0) elms = false; if(b[1][0] != 8.0) elms = false; if(b[1][1] != 16.0) elms = false; if(b[1][2] != 32.0) elms = false; if(b[2][0] != 64.0) elms = false; if(b[2][1] != 128.0) elms = false; if(b[2][2] != 256.0) elms = false; // Add up each row of the copy. bool rows = true; x = b[0][0] + b[1][0] + b[2][0]; x = b[0][0] + b[1][0] + b[2][0]; if( x < 73.0-ERROR_EPSILON || x > 73.0+ERROR_EPSILON ) rows = false; x = b[0][1] + b[1][1] + b[2][1]; if(x < 146.0-ERROR_EPSILON || x > 146.0+ERROR_EPSILON ) rows = false; x = b[0][2] + b[1][2] + b[2][2]; if(x < 292.0-ERROR_EPSILON || x > 292.0+ERROR_EPSILON ) rows = false; // Add up each column of the copy. bool cols = true; x = b[0][0] + b[0][1] + b[0][2]; if( x < 7.0-ERROR_EPSILON || x > 7.0+ERROR_EPSILON ) cols = false; x = b[1][0] + b[1][1] + b[1][2]; if(x < 56.0-ERROR_EPSILON || x > 56.0+ERROR_EPSILON) cols = false; x = b[2][0] + b[2][1] + b[2][2]; if(x < 448.0-ERROR_EPSILON || x > 448.0+ERROR_EPSILON) cols = false; // Check if all of the operations were successful. float gray = elms && rows && cols ? 1.0 : 0.0; // Assign the varying variable color. color = vec4(gray, gray, gray, 1.0); // Transform the vertex position. gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; }