group trivial "Trivial expressions" case float version 300 es values { output float out0 = 5.0; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const float a = 5.0; out0 = a; ${OUTPUT} } "" end case int version 300 es values { output int out0 = 5; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const int a = 5; out0 = a; ${OUTPUT} } "" end case bool version 300 es values { output bool out0 = true; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const bool a = true; out0 = a; ${OUTPUT} } "" end case cast version 300 es values { output float out0 = 1.0; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const float a = float(int(bool(true))); out0 = a; ${OUTPUT} } "" end end # trivial group operators "Operators" case math_float version 300 es values { output float out0 = 2.19; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const float a = 6.0/3.5 + 1.8*2.6 - 4.2; out0 = a; ${OUTPUT} } "" end case math_vec version 300 es values { output float out0 = 15.0; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const vec3 a = (vec4(1.0, 2.0, 3.0, 4.0).zyx * vec3(1.0, 1.5, 3.0).xyz).xzy + (vec2(5.0)/vec2(2.5)).xxy; out0 = a.x + a.y + a.z; ${OUTPUT} } "" end case math_int version 300 es values { output int out0 = 7; } both "" #version 300 es precision highp int; ${DECLARATIONS} void main() { const int a = 25%7 + 2*3 - 9/3; out0 = a; ${OUTPUT} } "" end case math_ivec version 300 es values { output int out0 = 21; } both "" #version 300 es precision highp int; ${DECLARATIONS} void main() { const ivec3 a = ivec2(25%7, 4).xxy + ivec4(1*3, 9/3, 1+2, 8/4).xyz; out0 = a.x + a.y + a.z; ${OUTPUT} } "" end case math_mat version 300 es values { output float out0 = 8.0; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const mat3 a = mat3(3.0) * mat3(4.0); const mat4 b = mat4(a[1][1])*2.0; const mat2 c = mat2(b[0][0]) / 3.0; out0 = c[0][0]+c[1][0]; ${OUTPUT} } "" end case bitwise version 300 es values { output int out0 = 678332; } both "" #version 300 es precision highp int; ${DECLARATIONS} void main() { const int a = (((0xABBA<<4) ^ 0xCAFE) | (0xDCBA & (0xABCD>>2))) ^ (~0xDEAD & 0xBEEF); out0 = a; ${OUTPUT} } "" end case logical version 300 es values { output bool out0 = true; } both "" #version 300 es precision highp int; ${DECLARATIONS} void main() { const bool a = (!false || false) && (true ^^ false); out0 = a; ${OUTPUT} } "" end case compare version 300 es values { output bool out0 = true; } both "" #version 300 es precision highp int; ${DECLARATIONS} void main() { const bool a = (false == false) && (true != false) && (1 < 2) && (3 <= 3) && ((1 > 1) != (1 >= 1)); out0 = a; ${OUTPUT} } "" end case selection version 300 es values { output float out0 = 5.3; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const float a = false ? 0.0 : (true ? 5.3 : 1.0); out0 = a; ${OUTPUT} } "" end end # operators group complex_types "Arrays & Structs" case struct version 300 es values { output float out0 = 260.922; } both "" #version 300 es precision highp float; ${DECLARATIONS} struct S { vec4 a; int b; }; void main() { const S s = S(vec4(1.5), 123); out0 = length(s.a.xy)*float(s.b); ${OUTPUT} } "" end case nested_struct version 300 es values { output float out0 = 965.9; } both "" #version 300 es precision highp float; ${DECLARATIONS} struct S { vec4 v; int i; }; struct T { S s; bool b; int i; }; struct U { S s; T t; }; void main() { const S s = S(vec4(1.5), 123); const T t = T(s, false, 3); const U u = U(s, t); const U v = U(S(vec4(1.3), 4), T(S(vec4(2.0), 5), true, 6)); out0 = float(u.s.i*v.t.i + v.t.s.i)*v.s.v.x; // float(123*6 + 5)*1.3 ${OUTPUT} } "" end case array_size version 300 es values { output int out0 = 1; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const int a[max(-1, 1)] = int[1](1); out0 = a[0]; ${OUTPUT} } "" end case array_length version 300 es values { output int out0 = 2; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const int a[1] = int[1](1); out0 = a.length() + a[0]; ${OUTPUT} } "" end case array version 300 es values { output float out0 = 4.0; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const float a[1+2+5] = float[8](0.5, 1.0, 1.5, 2.0, 2.5, 3.0, 3.5, 4.0); const float f = a[1+2+4]; out0 = f + float(a.length()-8); ${OUTPUT} } "" end end # complex_types group other "Other operations" case switch_case version 300 es values { input float in0 = [ 0.0 | 1.0 | 2.0 | 3.0 | 4.0 | 5.0 ]; output int out0 = [ 0 | 1 | 2 | 3 | 4 | 10]; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const int _0 = 0; const int _1 = 1; const int _2 = 2; const int _3 = 3; const int _4 = 4; switch(int(in0)) { case _0: out0 = 0; break; case _1: out0 = 1; break; case _2: out0 = 2; break; case _3: out0 = 3; break; case _4: out0 = 4; break; case 5: out0 = 10; break; default: out0 = 100; } ${OUTPUT} } "" end case nested_builtin_funcs version 300 es values { output float out0 = 3.05; } both "" #version 300 es precision highp float; ${DECLARATIONS} void main() { const float a = sqrt( atan(sin(1.5)/cos(1.5)) /*1.5*/ * log2(exp2(log(exp(6.2) + 0.1)) + 0.1) /*~6.2*/); out0 = a; ${OUTPUT} } "" end case complex version 300 es values { input float in0 = [ 0.0 | 1.0 | 2.0 | 3.0 | 4.0 | 5.0 ]; output int out0 = [ 0 | 1 | 2 | 3 | 4 | 10]; } both "" #version 300 es precision highp float; ${DECLARATIONS} struct T { vec4 v; }; struct S { T t; int i; bool b; }; void main() { const T t = T(vec4(1.0)); const S s = S(t, 42, true); const int _0 = int(sin(0.0)); const int _1 = int(1.0); const int _2 = 2 + int(float(_0>_1)); const int _3 = min(gl_MaxVertexAttribs, 16)/4 - 1; const int _4 = min(gl_MaxDrawBuffers, 4); const ivec4 nums = ivec4(0, 1, 2, 3); switch(int(in0)) { case int(float(_0)): out0 = ((true!=false) && (!false)) ? 0 : 25; break; case ivec3(_1).x: out0 = 3*18/9-5; break; case nums[_2]: out0 = int(length(vec4(1.0))+0.001); break; case _3: out0 = 3; break; case clamp(_4, 1, 6): out0 = (s.i-2)/10; break; case max(3, 5): out0 = 10; break; default: out0 = 100; } ${OUTPUT} } "" end end