# WARNING: This file is auto-generated. Do NOT modify it manually, but rather # modify the generating script file. Otherwise changes will be lost! # See split-conversions.js group vector_to_scalar "Vector to Scalar Conversions" case vec2_to_float version 300 es values { input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case vec2_to_int version 300 es values { input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case vec2_to_bool version 300 es values { input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2(-0.75, -0.0322580645161) ]; output bool out0 = [ false | true | true | true | true ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case vec3_to_float version 300 es values { input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case vec3_to_int version 300 es values { input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case vec3_to_bool version 300 es values { input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(-0.5, -2.25, -4.875) | vec3(-32.0, 64.0, -51.0) | vec3(-0.75, -0.0322580645161, 0.0526315789474) ]; output bool out0 = [ false | true | true | true | true ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case vec4_to_float version 300 es values { input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; output float out0 = [ 0.0 | 1.0 | -0.5 | -32.0 | -0.75 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case vec4_to_int version 300 es values { input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case vec4_to_bool version 300 es values { input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(-0.5, -2.25, -4.875, 9.0) | vec4(-32.0, 64.0, -51.0, 24.0) | vec4(-0.75, -0.0322580645161, 0.0526315789474, 0.25) ]; output bool out0 = [ false | true | true | true | true ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case ivec2_to_float version 300 es values { input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; output float out0 = [ 0.0 | 1.0 | 0.0 | -32.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case ivec2_to_int version 300 es values { input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case ivec2_to_bool version 300 es values { input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, -2) | ivec2(-32, 64) | ivec2(0, 0) ]; output bool out0 = [ false | true | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case ivec3_to_float version 300 es values { input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; output float out0 = [ 0.0 | 1.0 | 0.0 | -32.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case ivec3_to_int version 300 es values { input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case ivec3_to_bool version 300 es values { input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ivec3(0, 0, 0) ]; output bool out0 = [ false | true | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case ivec4_to_float version 300 es values { input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; output float out0 = [ 0.0 | 1.0 | 0.0 | -32.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case ivec4_to_int version 300 es values { input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; output int out0 = [ 0 | 1 | 0 | -32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case ivec4_to_bool version 300 es values { input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, -2, -4, 9) | ivec4(-32, 64, -51, 24) | ivec4(0, 0, 0, 0) ]; output bool out0 = [ false | true | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case uvec2_to_float version 300 es values { input uvec2 in0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; output float out0 = [ 0.0 | 1.0 | 0.0 | 32.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case uvec2_to_int version 300 es values { input uvec2 in0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; output int out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case uvec2_to_bool version 300 es values { input uvec2 in0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; output bool out0 = [ false | true | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case uvec3_to_float version 300 es values { input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; output float out0 = [ 0.0 | 1.0 | 0.0 | 32.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case uvec3_to_int version 300 es values { input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; output int out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case uvec3_to_bool version 300 es values { input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; output bool out0 = [ false | true | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case uvec4_to_float version 300 es values { input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; output float out0 = [ 0.0 | 1.0 | 0.0 | 32.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case uvec4_to_int version 300 es values { input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; output int out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case uvec4_to_bool version 300 es values { input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; output bool out0 = [ false | true | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case bvec2_to_float version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output float out0 = [ 1.0 | 0.0 | 0.0 | 1.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case bvec2_to_int version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output int out0 = [ 1 | 0 | 0 | 1 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case bvec2_to_bool version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bool out0 = [ true | false | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case bvec3_to_float version 300 es values { input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; output float out0 = [ 1.0 | 0.0 | 0.0 | 1.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case bvec3_to_int version 300 es values { input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; output int out0 = [ 1 | 0 | 0 | 1 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case bvec3_to_bool version 300 es values { input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; output bool out0 = [ true | false | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case bvec4_to_float version 300 es values { input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; output float out0 = [ 1.0 | 0.0 | 0.0 | 1.0 | 0.0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = float(in0); ${OUTPUT} } "" end case bvec4_to_int version 300 es values { input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; output int out0 = [ 1 | 0 | 0 | 1 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = int(in0); ${OUTPUT} } "" end case bvec4_to_bool version 300 es values { input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; output bool out0 = [ true | false | false | true | false ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = bool(in0); ${OUTPUT} } "" end case vec2_to_uint version 300 es values { input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(0.5, 2.25) | vec2(32.0, 64.0) | vec2(0.75, 0.0322580645161) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case vec3_to_uint version 300 es values { input vec3 in0 = [ vec3(0.0, 0.5, 0.75) | vec3(1.0, 1.25, 1.125) | vec3(0.5, 2.25, 4.875) | vec3(32.0, 64.0, 51.0) | vec3(0.75, 0.0322580645161, 0.0526315789474) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case vec4_to_uint version 300 es values { input vec4 in0 = [ vec4(0.0, 0.5, 0.75, 0.825) | vec4(1.0, 1.25, 1.125, 1.75) | vec4(0.5, 2.25, 4.875, 9.0) | vec4(32.0, 64.0, 51.0, 24.0) | vec4(0.75, 0.0322580645161, 0.0526315789474, 0.25) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case ivec2_to_uint version 300 es values { input ivec2 in0 = [ ivec2(0, 0) | ivec2(1, 1) | ivec2(0, 2) | ivec2(32, 64) | ivec2(0, 0) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case ivec3_to_uint version 300 es values { input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, 2, 4) | ivec3(32, 64, 51) | ivec3(0, 0, 0) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case ivec4_to_uint version 300 es values { input ivec4 in0 = [ ivec4(0, 0, 0, 0) | ivec4(1, 1, 1, 1) | ivec4(0, 2, 4, 9) | ivec4(32, 64, 51, 24) | ivec4(0, 0, 0, 0) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case uvec2_to_uint version 300 es values { input uvec2 in0 = [ uvec2(0, 0) | uvec2(1, 1) | uvec2(0, 2) | uvec2(32, 64) | uvec2(0, 0) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case uvec3_to_uint version 300 es values { input uvec3 in0 = [ uvec3(0, 0, 0) | uvec3(1, 1, 1) | uvec3(0, 2, 4) | uvec3(32, 64, 51) | uvec3(0, 0, 0) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case uvec4_to_uint version 300 es values { input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, 24) | uvec4(0, 0, 0, 0) ]; output uint out0 = [ 0 | 1 | 0 | 32 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case bvec2_to_uint version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output uint out0 = [ 1 | 0 | 0 | 1 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case bvec3_to_uint version 300 es values { input bvec3 in0 = [ bvec3(true, false, false) | bvec3(false, false, false) | bvec3(false, true, false) | bvec3(true, true, true) | bvec3(false, false, false) ]; output uint out0 = [ 1 | 0 | 0 | 1 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end case bvec4_to_uint version 300 es values { input bvec4 in0 = [ bvec4(true, false, false, true) | bvec4(false, false, false, true) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; output uint out0 = [ 1 | 0 | 0 | 1 | 0 ]; } both "" #version 300 es precision mediump float; precision mediump int; ${DECLARATIONS} void main() { ${SETUP} out0 = uint(in0); ${OUTPUT} } "" end end # vector_to_scalar