# WARNING: This file is auto-generated. Do NOT modify it manually, but rather # modify the generating script file. Otherwise changes will be lost! # See split-swizzles.js group bvec2_swizzles "bvec2 swizzles" case mediump_bvec2_x version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bool out0 = [ true | false | false | true | false ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.x; ${OUTPUT} } "" end case mediump_bvec2_xx version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.xx; ${OUTPUT} } "" end case mediump_bvec2_xy version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.xy; ${OUTPUT} } "" end case mediump_bvec2_yx version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(false, true) | bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.yx; ${OUTPUT} } "" end case mediump_bvec2_yxy version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.yxy; ${OUTPUT} } "" end case mediump_bvec2_xyxx version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.xyxx; ${OUTPUT} } "" end case mediump_bvec2_yyyy version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.yyyy; ${OUTPUT} } "" end case mediump_bvec2_s version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bool out0 = [ true | false | false | true | false ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.s; ${OUTPUT} } "" end case mediump_bvec2_ss version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.ss; ${OUTPUT} } "" end case mediump_bvec2_st version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.st; ${OUTPUT} } "" end case mediump_bvec2_ts version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(false, true) | bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.ts; ${OUTPUT} } "" end case mediump_bvec2_tst version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.tst; ${OUTPUT} } "" end case mediump_bvec2_stss version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.stss; ${OUTPUT} } "" end case mediump_bvec2_tttt version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.tttt; ${OUTPUT} } "" end case mediump_bvec2_r version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bool out0 = [ true | false | false | true | false ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.r; ${OUTPUT} } "" end case mediump_bvec2_rr version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(true, true) | bvec2(false, false) | bvec2(false, false) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.rr; ${OUTPUT} } "" end case mediump_bvec2_rg version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.rg; ${OUTPUT} } "" end case mediump_bvec2_gr version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec2 out0 = [ bvec2(false, true) | bvec2(false, false) | bvec2(true, false) | bvec2(true, true) | bvec2(false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.gr; ${OUTPUT} } "" end case mediump_bvec2_grg version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec3 out0 = [ bvec3(false, true, false) | bvec3(false, false, false) | bvec3(true, false, true) | bvec3(true, true, true) | bvec3(false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.grg; ${OUTPUT} } "" end case mediump_bvec2_rgrr version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec4 out0 = [ bvec4(true, false, true, true) | bvec4(false, false, false, false) | bvec4(false, true, false, false) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.rgrr; ${OUTPUT} } "" end case mediump_bvec2_gggg version 300 es values { input bvec2 in0 = [ bvec2(true, false) | bvec2(false, false) | bvec2(false, true) | bvec2(true, true) | bvec2(false, false) ]; output bvec4 out0 = [ bvec4(false, false, false, false) | bvec4(false, false, false, false) | bvec4(true, true, true, true) | bvec4(true, true, true, true) | bvec4(false, false, false, false) ]; } both "" #version 300 es precision mediump float; ${DECLARATIONS} void main() { ${SETUP} out0 = in0.gggg; ${OUTPUT} } "" end end # bvec2_swizzles