/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ 'use strict'; goog.provide('framework.common.tcuTexCompareVerifier'); goog.require('framework.common.tcuTexVerifierUtil'); goog.require('framework.common.tcuTexture'); goog.require('framework.common.tcuTextureUtil'); goog.require('framework.delibs.debase.deMath'); goog.scope(function() { var tcuTexCompareVerifier = framework.common.tcuTexCompareVerifier; var tcuTexture = framework.common.tcuTexture; var deMath = framework.delibs.debase.deMath; var tcuTextureUtil = framework.common.tcuTextureUtil; var tcuTexVerifierUtil = framework.common.tcuTexVerifierUtil; /** * \brief Texture compare (shadow) lookup precision parameters. * @constructor * @struct * @param {Array=} coordBits * @param {Array=} uvwBits * @param {number=} pcfBits * @param {number=} referenceBits * @param {number=} resultBits */ tcuTexCompareVerifier.TexComparePrecision = function(coordBits, uvwBits, pcfBits, referenceBits, resultBits) { this.coordBits = coordBits === undefined ? [22, 22, 22] : coordBits; this.uvwBits = uvwBits === undefined ? [22, 22, 22] : uvwBits; this.pcfBits = pcfBits === undefined ? 16 : pcfBits; this.referenceBits = referenceBits === undefined ? 16 : referenceBits; this.resultBits = resultBits === undefined ? 16 : resultBits; }; /** * @constructor * @struct */ tcuTexCompareVerifier.CmpResultSet = function() { this.isTrue = false; this.isFalse = false; }; /** * @param {tcuTexture.CompareMode} compareMode * @param {number} cmpValue_ * @param {number} cmpReference_ * @param {number} referenceBits * @param {boolean} isFixedPoint * @return {tcuTexCompareVerifier.CmpResultSet} */ tcuTexCompareVerifier.execCompare = function(compareMode, cmpValue_, cmpReference_, referenceBits, isFixedPoint) { var clampValues = isFixedPoint; // if comparing against a floating point texture, ref (and value) is not clamped var cmpValue = (clampValues) ? (deMath.clamp(cmpValue_, 0, 1)) : (cmpValue_); var cmpReference = (clampValues) ? (deMath.clamp(cmpReference_, 0, 1)) : (cmpReference_); var err = tcuTexVerifierUtil.computeFixedPointError(referenceBits); var res = new tcuTexCompareVerifier.CmpResultSet(); switch (compareMode) { case tcuTexture.CompareMode.COMPAREMODE_LESS: res.isTrue = cmpReference - err < cmpValue; res.isFalse = cmpReference + err >= cmpValue; break; case tcuTexture.CompareMode.COMPAREMODE_LESS_OR_EQUAL: res.isTrue = cmpReference - err <= cmpValue; res.isFalse = cmpReference + err > cmpValue; break; case tcuTexture.CompareMode.COMPAREMODE_GREATER: res.isTrue = cmpReference + err > cmpValue; res.isFalse = cmpReference - err <= cmpValue; break; case tcuTexture.CompareMode.COMPAREMODE_GREATER_OR_EQUAL: res.isTrue = cmpReference + err >= cmpValue; res.isFalse = cmpReference - err < cmpValue; break; case tcuTexture.CompareMode.COMPAREMODE_EQUAL: res.isTrue = deMath.deInRange32(cmpValue, cmpReference - err, cmpReference + err); res.isFalse = err != 0 || cmpValue != cmpReference; break; case tcuTexture.CompareMode.COMPAREMODE_NOT_EQUAL: res.isTrue = err != 0 || cmpValue != cmpReference; res.isFalse = deMath.deInRange32(cmpValue, cmpReference - err, cmpReference + err); break; case tcuTexture.CompareMode.COMPAREMODE_ALWAYS: res.isTrue = true; break; case tcuTexture.CompareMode.COMPAREMODE_NEVER: res.isFalse = true; break; default: throw new Error('Invalid compare mode:' + compareMode); } assertMsgOptions(res.isTrue || res.isFalse, 'Both tests failed!', false, true); return res; }; /** * @param {tcuTexture.TextureFormat} format * @return {boolean} */ tcuTexCompareVerifier.isFixedPointDepthTextureFormat = function(format) { var channelClass = tcuTexture.getTextureChannelClass(format.type); if (format.order == tcuTexture.ChannelOrder.D) { // depth internal formats cannot be non-normalized integers return channelClass != tcuTexture.TextureChannelClass.FLOATING_POINT; } else if (format.order == tcuTexture.ChannelOrder.DS) { // combined formats have no single channel class, detect format manually switch (format.type) { case tcuTexture.ChannelType.FLOAT_UNSIGNED_INT_24_8_REV: return false; case tcuTexture.ChannelType.UNSIGNED_INT_24_8: return true; default: throw new Error('Invalid texture format: ' + format); } } return false; }; /** * @param {tcuTexture.CompareMode} compareMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} depths * @param {Array} fBounds * @param {number} cmpReference * @param {number} result * @param {boolean} isFixedPointDepth * @return {boolean} */ tcuTexCompareVerifier.isLinearCompareValid = function(compareMode, prec, depths, fBounds, cmpReference, result, isFixedPointDepth) { assertMsgOptions(fBounds[0] >= 0 && fBounds[0] <= fBounds[1] && fBounds[1] <= 1, 'Invalid fBounds', false, true); var d0 = depths[0]; var d1 = depths[1]; var cmp0 = tcuTexCompareVerifier.execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedPointDepth); var cmp1 = tcuTexCompareVerifier.execCompare(compareMode, d1, cmpReference, prec.referenceBits, isFixedPointDepth); var cmp = [cmp0, cmp1]; var isTrue = getMask(cmp, function(x) {return x.isTrue;}); var isFalse = getMask(cmp, function(x) {return x.isFalse;}); var f0 = fBounds[0]; var f1 = fBounds[1]; var pcfErr = tcuTexVerifierUtil.computeFixedPointError(prec.pcfBits); var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits); var totalErr = pcfErr + resErr; for (var comb = 0; comb < 4; comb++) { if (((comb & isTrue) | (~comb & isFalse )) != 3) continue; var cmp0True = ((comb >> 0) & 1) != 0; var cmp1True = ((comb >> 1) & 1) != 0; var ref0 = cmp0True ? 1 : 0; var ref1 = cmp1True ? 1 : 0; var v0 = ref0 * (1 - f0) + ref1 * f0; var v1 = ref0 * (1 - f1) + ref1 * f1; var minV = Math.min(v0, v1); var maxV = Math.max(v0, v1); var minR = minV - totalErr; var maxR = maxV + totalErr; if (deMath.deInRange32(result, minR, maxR)) return true; } return false; }; /** * @param {number} val * @param {number} offset * @return {Array} */ tcuTexCompareVerifier.extractBVec4 = function(val, offset) { return [ ((val >> (offset + 0)) & 1) != 0, ((val >> (offset + 1)) & 1) != 0, ((val >> (offset + 2)) & 1) != 0, ((val >> (offset + 3)) & 1) != 0]; }; /** * Values are in order (0,0), (1,0), (0,1), (1,1) * @param {Array} values * @param {number} x * @param {number} y * @return {number} */ tcuTexCompareVerifier.bilinearInterpolate = function(values, x, y) { var v00 = values[0]; var v10 = values[1]; var v01 = values[2]; var v11 = values[3]; var res = v00 * (1 - x) * (1 - y) + v10 * x * (1 - y) + v01 * (1 - x) * y + v11 * x * y; return res; }; /** * @param {tcuTexture.CompareMode} compareMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} depths vec4 * @param {number} cmpReference * @param {number} result * @param {boolean} isFixedPointDepth * @return {boolean} */ tcuTexCompareVerifier.isBilinearAnyCompareValid = function(compareMode, prec, depths, cmpReference, result, isFixedPointDepth) { assertMsgOptions(prec.pcfBits === 0, 'PCF bits must be 0', false, true); var d0 = depths[0]; var d1 = depths[1]; var d2 = depths[2]; var d3 = depths[3]; var cmp0 = tcuTexCompareVerifier.execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedPointDepth); var cmp1 = tcuTexCompareVerifier.execCompare(compareMode, d1, cmpReference, prec.referenceBits, isFixedPointDepth); var cmp2 = tcuTexCompareVerifier.execCompare(compareMode, d2, cmpReference, prec.referenceBits, isFixedPointDepth); var cmp3 = tcuTexCompareVerifier.execCompare(compareMode, d3, cmpReference, prec.referenceBits, isFixedPointDepth); var canBeTrue = cmp0.isTrue || cmp1.isTrue || cmp2.isTrue || cmp3.isTrue; var canBeFalse = cmp0.isFalse || cmp1.isFalse || cmp2.isFalse || cmp3.isFalse; var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits); var minBound = canBeFalse ? 0 : 1; var maxBound = canBeTrue ? 1 : 0; return deMath.deInRange32(result, minBound - resErr, maxBound + resErr); }; /** * @param {Array} arr * @param {function(tcuTexCompareVerifier.CmpResultSet): boolean} getValue * @return {number} */ var getMask = function(arr, getValue) { var mask = 0; for (var i = 0; i < arr.length; i++) { var val = getValue(arr[i]); if (val) mask |= 1 << i; } return mask; }; /** * @param {tcuTexture.CompareMode} compareMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} depths vec4 * @param {Array} xBounds vec2 * @param {Array} yBounds vec2 * @param {number} cmpReference * @param {number} result * @param {boolean} isFixedPointDepth * @return {boolean} */ tcuTexCompareVerifier.isBilinearPCFCompareValid = function(compareMode, prec, depths, xBounds, yBounds, cmpReference, result, isFixedPointDepth) { assertMsgOptions(0.0 <= xBounds[0] && xBounds[0] <= xBounds[1] && xBounds[1] <= 1.0, 'x coordinate out of bounds', false, true); assertMsgOptions(0.0 <= yBounds[0] && yBounds[0] <= yBounds[1] && yBounds[1] <= 1.0, 'y coordinate out of bounds', false, true); assertMsgOptions(prec.pcfBits > 0, 'PCF bits must be > 0', false, true); var d0 = depths[0]; var d1 = depths[1]; var d2 = depths[2]; var d3 = depths[3]; /** @type {Array} */ var cmp = []; cmp[0] = tcuTexCompareVerifier.execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedPointDepth); cmp[1] = tcuTexCompareVerifier.execCompare(compareMode, d1, cmpReference, prec.referenceBits, isFixedPointDepth); cmp[2] = tcuTexCompareVerifier.execCompare(compareMode, d2, cmpReference, prec.referenceBits, isFixedPointDepth); cmp[3] = tcuTexCompareVerifier.execCompare(compareMode, d3, cmpReference, prec.referenceBits, isFixedPointDepth); var isTrue = getMask(cmp, function(x) {return x.isTrue}); var isFalse = getMask(cmp, function(x) {return x.isFalse}); // Interpolation parameters var x0 = xBounds[0]; var x1 = xBounds[1]; var y0 = yBounds[0]; var y1 = yBounds[1]; // Error parameters var pcfErr = tcuTexVerifierUtil.computeFixedPointError(prec.pcfBits); var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits); var totalErr = pcfErr + resErr; // Iterate over all valid combinations. // \note It is not enough to compute minmax over all possible result sets, as ranges may // not necessarily overlap, i.e. there are gaps between valid ranges. for (var comb = 0; comb < (1 << 4); comb++) { // Filter out invalid combinations: // 1) True bit is set in comb but not in isTrue => sample can not be true // 2) True bit is NOT set in comb and not in isFalse => sample can not be false if (((comb & isTrue) | (~comb & isFalse)) != (1 << 4) - 1) continue; var cmpTrue = tcuTexCompareVerifier.extractBVec4(comb, 0); var refVal = tcuTextureUtil.select([1, 1, 1, 1], [0, 0, 0, 0], cmpTrue); var v0 = tcuTexCompareVerifier.bilinearInterpolate(refVal, x0, y0); var v1 = tcuTexCompareVerifier.bilinearInterpolate(refVal, x1, y0); var v2 = tcuTexCompareVerifier.bilinearInterpolate(refVal, x0, y1); var v3 = tcuTexCompareVerifier.bilinearInterpolate(refVal, x1, y1); var minV = Math.min(v0, v1, v2, v3); var maxV = Math.max(v0, v1, v2, v3); var minR = minV - totalErr; var maxR = maxV + totalErr; if (deMath.deInRange32(result, minR, maxR)) return true; } return false; }; /** * @param {tcuTexture.CompareMode} compareMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} depths vec4 * @param {Array} xBounds vec2 * @param {Array} yBounds vec2 * @param {number} cmpReference * @param {number} result * @param {boolean} isFixedPointDepth * @return {boolean} */ tcuTexCompareVerifier.isBilinearCompareValid = function(compareMode, prec, depths, xBounds, yBounds, cmpReference, result, isFixedPointDepth) { if (prec.pcfBits > 0) return tcuTexCompareVerifier.isBilinearPCFCompareValid(compareMode, prec, depths, xBounds, yBounds, cmpReference, result, isFixedPointDepth); else return tcuTexCompareVerifier.isBilinearAnyCompareValid(compareMode, prec, depths, cmpReference, result, isFixedPointDepth); }; /** * @param {tcuTexture.ConstPixelBufferAccess} level * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec2 texture coordinates * @param {number} coordZ * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isLinearCompareResultValid = function(level, sampler, prec, coord, coordZ, cmpReference, result) { var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(level.getFormat()); var uBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord[0], prec.coordBits[0], prec.uvwBits[0]); var vBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord[1], prec.coordBits[1], prec.uvwBits[1]); // Integer coordinate bounds for (x0,y0) - without wrap mode var minI = Math.floor(uBounds[0] - 0.5); var maxI = Math.floor(uBounds[1] - 0.5); var minJ = Math.floor(vBounds[0] - 0.5); var maxJ = Math.floor(vBounds[1] - 0.5); var w = level.getWidth(); var h = level.getHeight(); // \todo [2013-07-03 pyry] This could be optimized by first computing ranges based on wrap mode. for (var j = minJ; j <= maxJ; j++) { for (var i = minI; i <= maxI; i++) { // Wrapped coordinates var x0 = tcuTexVerifierUtil.wrap(sampler.wrapS, i, w); var x1 = tcuTexVerifierUtil.wrap(sampler.wrapS, i + 1, w); var y0 = tcuTexVerifierUtil.wrap(sampler.wrapT, j, h); var y1 = tcuTexVerifierUtil.wrap(sampler.wrapT, j + 1, h); // Bounds for filtering factors var minA = deMath.clamp((uBounds[0] - 0.5) - i, 0, 1); var maxA = deMath.clamp((uBounds[1] - 0.5) - i, 0, 1); var minB = deMath.clamp((vBounds[0] - 0.5) - j, 0, 1); var maxB = deMath.clamp((vBounds[1] - 0.5) - j, 0, 1); var depths = [ level.getPixDepth(x0, y0, coordZ), level.getPixDepth(x1, y0, coordZ), level.getPixDepth(x0, y1, coordZ), level.getPixDepth(x1, y1, coordZ) ]; if (tcuTexCompareVerifier.isBilinearCompareValid(sampler.compare, prec, depths, [minA, maxA], [minB, maxB], cmpReference, result, isFixedPointDepth)) return true; } } return false; }; /** * @param {tcuTexCompareVerifier.CmpResultSet} resultSet * @param {number} result * @param {number} resultBits */ tcuTexCompareVerifier.isResultInSet = function(resultSet, result, resultBits) { var err = tcuTexVerifierUtil.computeFixedPointError(resultBits); var minR = result - err; var maxR = result + err; return (resultSet.isTrue && deMath.deInRange32(1, minR, maxR)) || (resultSet.isFalse && deMath.deInRange32(0, minR, maxR)); }; /** * @param {tcuTexture.ConstPixelBufferAccess} level * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec2 texture coordinates * @param {number} coordZ * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isNearestCompareResultValid = function(level, sampler, prec, coord, coordZ, cmpReference, result) { var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(level.getFormat()); var uBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord[0], prec.coordBits[0], prec.uvwBits[0]); var vBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord[1], prec.coordBits[1], prec.uvwBits[1]); // Integer coordinates - without wrap mode var minI = Math.floor(uBounds[0]); var maxI = Math.floor(uBounds[1]); var minJ = Math.floor(vBounds[0]); var maxJ = Math.floor(vBounds[1]); for (var j = minJ; j <= maxJ; j++) { for (var i = minI; i <= maxI; i++) { var x = tcuTexVerifierUtil.wrap(sampler.wrapS, i, level.getWidth()); var y = tcuTexVerifierUtil.wrap(sampler.wrapT, j, level.getHeight()); var depth = level.getPixDepth(x, y, coordZ); var resSet = tcuTexCompareVerifier.execCompare(sampler.compare, depth, cmpReference, prec.referenceBits, isFixedPointDepth); if (tcuTexCompareVerifier.isResultInSet(resSet, result, prec.resultBits)) return true; } } return false; }; /** * @param {tcuTexture.ConstPixelBufferAccess} level * @param {tcuTexture.Sampler} sampler * @param {tcuTexture.FilterMode} filterMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec2 texture coordinates * @param {number} coordZ * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isLevelCompareResultValid = function(level, sampler, filterMode, prec, coord, coordZ, cmpReference, result) { if (filterMode == tcuTexture.FilterMode.LINEAR) return tcuTexCompareVerifier.isLinearCompareResultValid(level, sampler, prec, coord, coordZ, cmpReference, result); else return tcuTexCompareVerifier.isNearestCompareResultValid(level, sampler, prec, coord, coordZ, cmpReference, result); }; /** * @param {tcuTexture.CompareMode} compareMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} depths0 vec4 * @param {Array} depths1 vec4 * @param {number} cmpReference * @param {number} result * @param {boolean} isFixedPointDepth * @return {boolean} */ tcuTexCompareVerifier.isTrilinearAnyCompareValid = function(compareMode, prec, depths0, depths1, cmpReference, result, isFixedPointDepth) { assertMsgOptions(prec.pcfBits === 0, 'PCF bits must be 0', false, true); var cmp00 = tcuTexCompareVerifier.execCompare(compareMode, depths0[0], cmpReference, prec.referenceBits, isFixedPointDepth); var cmp01 = tcuTexCompareVerifier.execCompare(compareMode, depths0[1], cmpReference, prec.referenceBits, isFixedPointDepth); var cmp02 = tcuTexCompareVerifier.execCompare(compareMode, depths0[2], cmpReference, prec.referenceBits, isFixedPointDepth); var cmp03 = tcuTexCompareVerifier.execCompare(compareMode, depths0[3], cmpReference, prec.referenceBits, isFixedPointDepth); var cmp10 = tcuTexCompareVerifier.execCompare(compareMode, depths1[0], cmpReference, prec.referenceBits, isFixedPointDepth); var cmp11 = tcuTexCompareVerifier.execCompare(compareMode, depths1[1], cmpReference, prec.referenceBits, isFixedPointDepth); var cmp12 = tcuTexCompareVerifier.execCompare(compareMode, depths1[2], cmpReference, prec.referenceBits, isFixedPointDepth); var cmp13 = tcuTexCompareVerifier.execCompare(compareMode, depths1[3], cmpReference, prec.referenceBits, isFixedPointDepth); var canBeTrue = cmp00.isTrue || cmp01.isTrue || cmp02.isTrue || cmp03.isTrue || cmp10.isTrue || cmp11.isTrue || cmp12.isTrue || cmp13.isTrue; var canBeFalse = cmp00.isFalse || cmp01.isFalse || cmp02.isFalse || cmp03.isFalse || cmp10.isFalse || cmp11.isFalse || cmp12.isFalse || cmp13.isFalse; var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits); var minBound = canBeFalse ? 0 : 1; var maxBound = canBeTrue ? 1 : 0; return deMath.deInRange32(result, minBound - resErr, maxBound + resErr); }; /** * @param {tcuTexture.CompareMode} compareMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} depths0 vec4 * @param {Array} depths1 vec4 * @param {Array} xBounds0 * @param {Array} yBounds0 * @param {Array} xBounds1 * @param {Array} yBounds1 * @param {Array} fBounds * @param {number} cmpReference * @param {number} result * @param {boolean} isFixedPointDepth * @return {boolean} */ tcuTexCompareVerifier.isTrilinearPCFCompareValid = function(compareMode, prec, depths0, depths1, xBounds0, yBounds0, xBounds1, yBounds1, fBounds, cmpReference, result, isFixedPointDepth) { assertMsgOptions(0.0 <= xBounds0[0] && xBounds0[0] <= xBounds0[1] && xBounds0[1] <= 1.0, 'x0 coordinate out of bounds', false, true); assertMsgOptions(0.0 <= yBounds0[0] && yBounds0[0] <= yBounds0[1] && yBounds0[1] <= 1.0, 'y0 coordinate out of bounds', false, true); assertMsgOptions(0.0 <= xBounds1[0] && xBounds1[0] <= xBounds1[1] && xBounds1[1] <= 1.0, 'x1 coordinate out of bounds', false, true); assertMsgOptions(0.0 <= yBounds1[0] && yBounds1[0] <= yBounds1[1] && yBounds1[1] <= 1.0, 'y1 coordinate out of bounds', false, true); assertMsgOptions(0.0 <= fBounds[0] && fBounds[0] <= fBounds[1] && fBounds[1] <= 1.0, 'linear factor out of bounds', false, true); assertMsgOptions(prec.pcfBits > 0, 'PCF bits must be > 0', false, true); /** @type {Array} */ var cmp = []; cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths0[0], cmpReference, prec.referenceBits, isFixedPointDepth)); cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths0[1], cmpReference, prec.referenceBits, isFixedPointDepth)); cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths0[2], cmpReference, prec.referenceBits, isFixedPointDepth)); cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths0[3], cmpReference, prec.referenceBits, isFixedPointDepth)); cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths1[0], cmpReference, prec.referenceBits, isFixedPointDepth)); cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths1[1], cmpReference, prec.referenceBits, isFixedPointDepth)); cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths1[2], cmpReference, prec.referenceBits, isFixedPointDepth)); cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths1[3], cmpReference, prec.referenceBits, isFixedPointDepth)); var isTrue = getMask(cmp, function(x) {return x.isTrue}); var isFalse = getMask(cmp, function(x) {return x.isFalse}); // Error parameters var pcfErr = tcuTexVerifierUtil.computeFixedPointError(prec.pcfBits); var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits); var totalErr = pcfErr + resErr; // Iterate over all valid combinations. for (var comb = 0; comb < (1 << 8); comb++) { // Filter out invalid combinations. if (((comb & isTrue) | (~comb & isFalse)) != (1 << 8) - 1) continue; var cmpTrue0 = tcuTexCompareVerifier.extractBVec4(comb, 0); var cmpTrue1 = tcuTexCompareVerifier.extractBVec4(comb, 4); var refVal0 = tcuTextureUtil.select([1, 1, 1, 1], [0, 0, 0, 0], cmpTrue0); var refVal1 = tcuTextureUtil.select([1, 1, 1, 1], [0, 0, 0, 0], cmpTrue1); // Bilinear interpolation within levels. var v00 = tcuTexCompareVerifier.bilinearInterpolate(refVal0, xBounds0[0], yBounds0[0]); var v01 = tcuTexCompareVerifier.bilinearInterpolate(refVal0, xBounds0[1], yBounds0[0]); var v02 = tcuTexCompareVerifier.bilinearInterpolate(refVal0, xBounds0[0], yBounds0[1]); var v03 = tcuTexCompareVerifier.bilinearInterpolate(refVal0, xBounds0[1], yBounds0[1]); var minV0 = Math.min(v00, v01, v02, v03); var maxV0 = Math.max(v00, v01, v02, v03); var v10 = tcuTexCompareVerifier.bilinearInterpolate(refVal1, xBounds1[0], yBounds1[0]); var v11 = tcuTexCompareVerifier.bilinearInterpolate(refVal1, xBounds1[1], yBounds1[0]); var v12 = tcuTexCompareVerifier.bilinearInterpolate(refVal1, xBounds1[0], yBounds1[1]); var v13 = tcuTexCompareVerifier.bilinearInterpolate(refVal1, xBounds1[1], yBounds1[1]); var minV1 = Math.min(v10, v11, v12, v13); var maxV1 = Math.max(v10, v11, v12, v13); // Compute min-max bounds by filtering between minimum bounds and maximum bounds between levels. // HW can end up choosing pretty much any of samples between levels, and thus interpolating // between minimums should yield lower bound for range, and same for upper bound. // \todo [2013-07-17 pyry] This seems separable? Can this be optimized? At least ranges could be pre-computed and later combined. var minF0 = minV0 * (1 - fBounds[0]) + minV1 * fBounds[0]; var minF1 = minV0 * (1 - fBounds[1]) + minV1 * fBounds[1]; var maxF0 = maxV0 * (1 - fBounds[0]) + maxV1 * fBounds[0]; var maxF1 = maxV0 * (1 - fBounds[1]) + maxV1 * fBounds[1]; var minF = Math.min(minF0, minF1); var maxF = Math.max(maxF0, maxF1); var minR = minF - totalErr; var maxR = maxF + totalErr; if (deMath.deInRange32(result, minR, maxR)) return true; } return false; }; /** * @param {tcuTexture.CompareMode} compareMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} depths0 vec4 * @param {Array} depths1 vec4 * @param {Array} xBounds0 * @param {Array} yBounds0 * @param {Array} xBounds1 * @param {Array} yBounds1 * @param {Array} fBounds * @param {number} cmpReference * @param {number} result * @param {boolean} isFixedPointDepth * @return {boolean} */ tcuTexCompareVerifier.isTrilinearCompareValid = function(compareMode, prec, depths0, depths1, xBounds0, yBounds0, xBounds1, yBounds1, fBounds, cmpReference, result, isFixedPointDepth) { if (prec.pcfBits > 0) return tcuTexCompareVerifier.isTrilinearPCFCompareValid(compareMode, prec, depths0, depths1, xBounds0, yBounds0, xBounds1, yBounds1, fBounds, cmpReference, result, isFixedPointDepth); else return tcuTexCompareVerifier.isTrilinearAnyCompareValid(compareMode, prec, depths0, depths1, cmpReference, result, isFixedPointDepth); }; /** * @param {tcuTexture.ConstPixelBufferAccess} level0 * @param {tcuTexture.ConstPixelBufferAccess} level1 * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec2 texture coordinates * @param {number} coordZ * @param {Array} fBounds vec2 * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isLinearMipmapLinearCompareResultValid = function(level0, level1, sampler, prec, coord, coordZ, fBounds, cmpReference, result) { var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(level0.getFormat()); // \todo [2013-07-04 pyry] This is strictly not correct as coordinates between levels should be dependent. // Right now this allows pairing any two valid bilinear quads. var w0 = level0.getWidth(); var w1 = level1.getWidth(); var h0 = level0.getHeight(); var h1 = level1.getHeight(); var uBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord[0], prec.coordBits[0], prec.uvwBits[0]); var uBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord[0], prec.coordBits[0], prec.uvwBits[0]); var vBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, h0, coord[1], prec.coordBits[1], prec.uvwBits[1]); var vBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, h1, coord[1], prec.coordBits[1], prec.uvwBits[1]); // Integer coordinates - without wrap mode var minI0 = Math.floor(uBounds0[0] - 0.5); var maxI0 = Math.floor(uBounds0[1] - 0.5); var minI1 = Math.floor(uBounds1[0] - 0.5); var maxI1 = Math.floor(uBounds1[1] - 0.5); var minJ0 = Math.floor(vBounds0[0] - 0.5); var maxJ0 = Math.floor(vBounds0[1] - 0.5); var minJ1 = Math.floor(vBounds1[0] - 0.5); var maxJ1 = Math.floor(vBounds1[1] - 0.5); for (var j0 = minJ0; j0 <= maxJ0; j0++) { for (var i0 = minI0; i0 <= maxI0; i0++) { var minA0 = deMath.clamp((uBounds0[0] - 0.5) - i0, 0, 1); var maxA0 = deMath.clamp((uBounds0[1] - 0.5) - i0, 0, 1); var minB0 = deMath.clamp((vBounds0[0] - 0.5) - j0, 0, 1); var maxB0 = deMath.clamp((vBounds0[1] - 0.5) - j0, 0, 1); var depths0 = []; var x0 = tcuTexVerifierUtil.wrap(sampler.wrapS, i0, w0); var x1 = tcuTexVerifierUtil.wrap(sampler.wrapS, i0 + 1, w0); var y0 = tcuTexVerifierUtil.wrap(sampler.wrapT, j0, h0); var y1 = tcuTexVerifierUtil.wrap(sampler.wrapT, j0 + 1, h0); depths0[0] = level0.getPixDepth(x0, y0, coordZ); depths0[1] = level0.getPixDepth(x1, y0, coordZ); depths0[2] = level0.getPixDepth(x0, y1, coordZ); depths0[3] = level0.getPixDepth(x1, y1, coordZ); for (var j1 = minJ1; j1 <= maxJ1; j1++) { for (var i1 = minI1; i1 <= maxI1; i1++) { var minA1 = deMath.clamp((uBounds1[0] - 0.5) - i1, 0, 1); var maxA1 = deMath.clamp((uBounds1[1] - 0.5) - i1, 0, 1); var minB1 = deMath.clamp((vBounds1[0] - 0.5) - j1, 0, 1); var maxB1 = deMath.clamp((vBounds1[1] - 0.5) - j1, 0, 1); var depths1 = []; x0 = tcuTexVerifierUtil.wrap(sampler.wrapS, i1, w1); x1 = tcuTexVerifierUtil.wrap(sampler.wrapS, i1 + 1, w1); y0 = tcuTexVerifierUtil.wrap(sampler.wrapT, j1, h1); y1 = tcuTexVerifierUtil.wrap(sampler.wrapT, j1 + 1, h1); depths1[0] = level1.getPixDepth(x0, y0, coordZ); depths1[1] = level1.getPixDepth(x1, y0, coordZ); depths1[2] = level1.getPixDepth(x0, y1, coordZ); depths1[3] = level1.getPixDepth(x1, y1, coordZ); if (tcuTexCompareVerifier.isTrilinearCompareValid(sampler.compare, prec, depths0, depths1, [minA0, maxA0], [minB0, maxB0], [minA1, maxA1], [minB1, maxB1], fBounds, cmpReference, result, isFixedPointDepth)) return true; } } } } return false; }; /** * @param {tcuTexture.ConstPixelBufferAccess} level0 * @param {tcuTexture.ConstPixelBufferAccess} level1 * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec2 texture coordinates * @param {number} coordZ * @param {Array} fBounds vec2 * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isNearestMipmapLinearCompareResultValid = function(level0, level1, sampler, prec, coord, coordZ, fBounds, cmpReference, result) { var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(level0.getFormat()); var w0 = level0.getWidth(); var w1 = level1.getWidth(); var h0 = level0.getHeight(); var h1 = level1.getHeight(); var uBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord[0], prec.coordBits[0], prec.uvwBits[0]); var uBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord[0], prec.coordBits[0], prec.uvwBits[0]); var vBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, h0, coord[1], prec.coordBits[1], prec.uvwBits[1]); var vBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, h1, coord[1], prec.coordBits[1], prec.uvwBits[1]); var minI0 = Math.floor(uBounds0[0]); var maxI0 = Math.floor(uBounds0[1]); var minI1 = Math.floor(uBounds1[0]); var maxI1 = Math.floor(uBounds1[1]); var minJ0 = Math.floor(vBounds0[0]); var maxJ0 = Math.floor(vBounds0[1]); var minJ1 = Math.floor(vBounds1[0]); var maxJ1 = Math.floor(vBounds1[1]); for (var j0 = minJ0; j0 <= maxJ0; j0++) { for (var i0 = minI0; i0 <= maxI0; i0++) { var x0 = tcuTexVerifierUtil.wrap(sampler.wrapS, i0, w0); var y0 = tcuTexVerifierUtil.wrap(sampler.wrapT, j0, h0); // Derivated from C++ dEQP function lookupDepth() // Since x0 and y0 are wrapped, here lookupDepth() returns the same result as getPixDepth() assertMsgOptions(deMath.deInBounds32(x0, 0, level0.getWidth()) && deMath.deInBounds32(y0, 0, level0.getHeight()) && deMath.deInBounds32(coordZ, 0, level0.getDepth()), 'x0, y0 or coordZ out of bound.', false, true); var depth0 = level0.getPixDepth(x0, y0, coordZ); for (var j1 = minJ1; j1 <= maxJ1; j1++) { for (var i1 = minI1; i1 <= maxI1; i1++) { var x1 = tcuTexVerifierUtil.wrap(sampler.wrapS, i1, w1); var y1 = tcuTexVerifierUtil.wrap(sampler.wrapT, j1, h1); // Derivated from C++ dEQP function lookupDepth() // Since x1 and y1 are wrapped, here lookupDepth() returns the same result as getPixDepth() assertMsgOptions(deMath.deInBounds32(x1, 0, level1.getWidth()) && deMath.deInBounds32(y1, 0, level1.getHeight()), 'x1 or y1 out of bound.', false, true); var depth1 = level1.getPixDepth(x1, y1, coordZ); if (tcuTexCompareVerifier.isLinearCompareValid(sampler.compare, prec, [depth0, depth1], fBounds, cmpReference, result, isFixedPointDepth)) return true; } } } } return false; }; /** * @param {tcuTexture.ConstPixelBufferAccess} level0 * @param {tcuTexture.ConstPixelBufferAccess} level1 * @param {tcuTexture.Sampler} sampler * @param {tcuTexture.FilterMode} levelFilter * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec2 texture coordinates * @param {number} coordZ * @param {Array} fBounds vec2 * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isMipmapLinearCompareResultValid = function(level0, level1, sampler, levelFilter, prec, coord, coordZ, fBounds, cmpReference, result) { if (levelFilter == tcuTexture.FilterMode.LINEAR) return tcuTexCompareVerifier.isLinearMipmapLinearCompareResultValid(level0, level1, sampler, prec, coord, coordZ, fBounds, cmpReference, result); else return tcuTexCompareVerifier.isNearestMipmapLinearCompareResultValid(level0, level1, sampler, prec, coord, coordZ, fBounds, cmpReference, result); }; /** * @param {tcuTexture.Texture2DView} texture * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec2 texture coordinates * @param {Array} lodBounds vec2 level-of-detail bounds * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isTexCompareResultValid2D = function(texture, sampler, prec, coord, lodBounds, cmpReference, result) { var minLod = lodBounds[0]; var maxLod = lodBounds[1]; var canBeMagnified = minLod <= sampler.lodThreshold; var canBeMinified = maxLod > sampler.lodThreshold; if (canBeMagnified) { if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(0), sampler, sampler.magFilter, prec, coord, 0, cmpReference, result)) return true; } if (canBeMinified) { var isNearestMipmap = tcuTexVerifierUtil.isNearestMipmapFilter(sampler.minFilter); var isLinearMipmap = tcuTexVerifierUtil.isLinearMipmapFilter(sampler.minFilter); var minTexLevel = 0; var maxTexLevel = texture.getNumLevels() - 1; assertMsgOptions(minTexLevel < maxTexLevel, 'Invalid texture levels.', false, true); if (isLinearMipmap) { var minLevel = deMath.clamp(Math.floor(minLod), minTexLevel, maxTexLevel - 1); var maxLevel = deMath.clamp(Math.floor(maxLod), minTexLevel, maxTexLevel - 1); assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true); for (var level = minLevel; level <= maxLevel; level++) { var minF = deMath.clamp(minLod - level, 0, 1); var maxF = deMath.clamp(maxLod - level, 0, 1); if (tcuTexCompareVerifier.isMipmapLinearCompareResultValid(texture.getLevel(level), texture.getLevel(level + 1), sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, coord, 0, [minF, maxF], cmpReference, result)) return true; } } else if (isNearestMipmap) { // \note The accurate formula for nearest mipmapping is level = ceil(lod + 0.5) - 1 but Khronos has made // decision to allow floor(lod + 0.5) as well. var minLevel = deMath.clamp(Math.ceil(minLod + 0.5) - 1, minTexLevel, maxTexLevel); var maxLevel = deMath.clamp(Math.floor(maxLod + 0.5), minTexLevel, maxTexLevel); assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true); for (var level = minLevel; level <= maxLevel; level++) { if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(level), sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, coord, 0, cmpReference, result)) return true; } } else { if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(0), sampler, sampler.minFilter, prec, coord, 0, cmpReference, result)) return true; } } return false; }; /** * @param {tcuTexture.TextureCubeView} texture * @param {number} baseLevelNdx * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {tcuTexture.CubeFaceCoords} coords * @param {Array} fBounds vec2 * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isSeamplessLinearMipmapLinearCompareResultValid = function(texture, baseLevelNdx, sampler, prec, coords, fBounds, cmpReference, result) { var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(texture.getLevelFace(baseLevelNdx, tcuTexture.CubeFace.CUBEFACE_NEGATIVE_X).getFormat()); var size0 = texture.getLevelFace(baseLevelNdx, coords.face).getWidth(); var size1 = texture.getLevelFace(baseLevelNdx + 1, coords.face).getWidth(); var uBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size0, coords.s, prec.coordBits[0], prec.uvwBits[0]); var uBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size1, coords.s, prec.coordBits[0], prec.uvwBits[0]); var vBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size0, coords.t, prec.coordBits[1], prec.uvwBits[1]); var vBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size1, coords.t, prec.coordBits[1], prec.uvwBits[1]); // Integer coordinates - without wrap mode var minI0 = Math.floor(uBounds0[0] - 0.5); var maxI0 = Math.floor(uBounds0[1] - 0.5); var minI1 = Math.floor(uBounds1[0] - 0.5); var maxI1 = Math.floor(uBounds1[1] - 0.5); var minJ0 = Math.floor(vBounds0[0] - 0.5); var maxJ0 = Math.floor(vBounds0[1] - 0.5); var minJ1 = Math.floor(vBounds1[0] - 0.5); var maxJ1 = Math.floor(vBounds1[1] - 0.5); /** @type {Array} */ var faces0 = []; /** @type {Array} */ var faces1 = []; for (var key in tcuTexture.CubeFace) { var face = tcuTexture.CubeFace[key]; faces0[face] = texture.getLevelFace(baseLevelNdx, face); faces1[face] = texture.getLevelFace(baseLevelNdx + 1, face); } for (var j0 = minJ0; j0 <= maxJ0; j0++) { for (var i0 = minI0; i0 <= maxI0; i0++) { var minA0 = deMath.clamp((uBounds0[0] - 0.5) - i0, 0, 1); var maxA0 = deMath.clamp((uBounds0[1] - 0.5) - i0, 0, 1); var minB0 = deMath.clamp((vBounds0[0] - 0.5) - j0, 0, 1); var maxB0 = deMath.clamp((vBounds0[1] - 0.5) - j0, 0, 1); var depths0 = []; var c00 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i0 + 0, j0 + 0]), size0); var c10 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i0 + 1, j0 + 0]), size0); var c01 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i0 + 0, j0 + 1]), size0); var c11 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i0 + 1, j0 + 1]), size0); // If any of samples is out of both edges, implementations can do pretty much anything according to spec. // \todo [2013-07-08 pyry] Test the special case where all corner pixels have exactly the same color. if (c00 == null || c01 == null || c10 == null || c11 == null) return true; depths0[0] = faces0[c00.face].getPixDepth(c00.s, c00.t); depths0[1] = faces0[c10.face].getPixDepth(c10.s, c10.t); depths0[2] = faces0[c01.face].getPixDepth(c01.s, c01.t); depths0[3] = faces0[c11.face].getPixDepth(c11.s, c11.t); for (var j1 = minJ1; j1 <= maxJ1; j1++) { for (var i1 = minI1; i1 <= maxI1; i1++) { var minA1 = deMath.clamp((uBounds1[0] - 0.5) - i1, 0, 1); var maxA1 = deMath.clamp((uBounds1[1] - 0.5) - i1, 0, 1); var minB1 = deMath.clamp((vBounds1[0] - 0.5) - j1, 0, 1); var maxB1 = deMath.clamp((vBounds1[1] - 0.5) - j1, 0, 1); var depths1 = []; c00 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i1 + 0, j1 + 0]), size1); c10 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i1 + 1, j1 + 0]), size1); c01 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i1 + 0, j1 + 1]), size1); c11 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i1 + 1, j1 + 1]), size1); if (c00 == null || c01 == null || c10 == null || c11 == null) return true; depths1[0] = faces1[c00.face].getPixDepth(c00.s, c00.t); depths1[1] = faces1[c10.face].getPixDepth(c10.s, c10.t); depths1[2] = faces1[c01.face].getPixDepth(c01.s, c01.t); depths1[3] = faces1[c11.face].getPixDepth(c11.s, c11.t); if (tcuTexCompareVerifier.isTrilinearCompareValid(sampler.compare, prec, depths0, depths1, [minA0, maxA0], [minB0, maxB0], [minA1, maxA1], [minB1, maxB1], fBounds, cmpReference, result, isFixedPointDepth)) return true; } } } } return false; }; /** * @param {tcuTexture.TextureCubeView} texture * @param {number} levelNdx * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {tcuTexture.CubeFaceCoords} coords * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isSeamlessLinearCompareResultValid = function(texture, levelNdx, sampler, prec, coords, cmpReference, result) { var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(texture.getLevelFace(levelNdx, tcuTexture.CubeFace.CUBEFACE_NEGATIVE_X).getFormat()); var size = texture.getLevelFace(levelNdx, coords.face).getWidth(); var uBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, prec.coordBits[0], prec.uvwBits[0]); var vBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.t, prec.coordBits[1], prec.uvwBits[1]); // Integer coordinate bounds for (x0,y0) - without wrap mode var minI = Math.floor(uBounds[0] - 0.5); var maxI = Math.floor(uBounds[1] - 0.5); var minJ = Math.floor(vBounds[0] - 0.5); var maxJ = Math.floor(vBounds[1] - 0.5); // Face accesses /** @type {Array} */ var faces = []; for (var key in tcuTexture.CubeFace) { var face = tcuTexture.CubeFace[key]; faces[face] = texture.getLevelFace(levelNdx, face); } for (var j = minJ; j <= maxJ; j++) { for (var i = minI; i <= maxI; i++) { var c00 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i + 0, j + 0]), size); var c10 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i + 1, j + 0]), size); var c01 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i + 0, j + 1]), size); var c11 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i + 1, j + 1]), size); // If any of samples is out of both edges, implementations can do pretty much anything according to spec. // \todo [2013-07-08 pyry] Test the special case where all corner pixels have exactly the same color. if (!c00 || !c01 || !c10 || !c11) return true; // Bounds for filtering factors var minA = deMath.clamp((uBounds[0] - 0.5) - i, 0, 1); var maxA = deMath.clamp((uBounds[1] - 0.5) - i, 0, 1); var minB = deMath.clamp((vBounds[0] - 0.5) - j, 0, 1); var maxB = deMath.clamp((vBounds[1] - 0.5) - j, 0, 1); var depths = []; depths[0] = faces[c00.face].getPixDepth(c00.s, c00.t); depths[1] = faces[c10.face].getPixDepth(c10.s, c10.t); depths[2] = faces[c01.face].getPixDepth(c01.s, c01.t); depths[3] = faces[c11.face].getPixDepth(c11.s, c11.t); if (tcuTexCompareVerifier.isBilinearCompareValid(sampler.compare, prec, depths, [minA, maxA], [minB, maxB], cmpReference, result, isFixedPointDepth)) return true; } } return false; }; /** * @param {tcuTexture.TextureCubeView} texture * @param {number} levelNdx * @param {tcuTexture.Sampler} sampler * @param {tcuTexture.FilterMode} filterMode * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {tcuTexture.CubeFaceCoords} coords * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isCubeLevelCompareResultValid = function(texture, levelNdx, sampler, filterMode, prec, coords, cmpReference, result) { if (filterMode == tcuTexture.FilterMode.LINEAR) { if (sampler.seamlessCubeMap) return tcuTexCompareVerifier.isSeamlessLinearCompareResultValid(texture, levelNdx, sampler, prec, coords, cmpReference, result); else return tcuTexCompareVerifier.isLinearCompareResultValid(texture.getLevelFace(levelNdx, coords.face), sampler, prec, [coords.s, coords.t], 0, cmpReference, result); } else return tcuTexCompareVerifier.isNearestCompareResultValid(texture.getLevelFace(levelNdx, coords.face), sampler, prec, [coords.s, coords.t], 0, cmpReference, result); }; /** * @param {tcuTexture.TextureCubeView} texture * @param {number} baseLevelNdx * @param {tcuTexture.Sampler} sampler * @param {tcuTexture.FilterMode} levelFilter * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {tcuTexture.CubeFaceCoords} coords * @param {Array} fBounds vec2 * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isCubeMipmapLinearCompareResultValid = function(texture, baseLevelNdx, sampler, levelFilter, prec, coords, fBounds, cmpReference, result) { if (levelFilter == tcuTexture.FilterMode.LINEAR) { if (sampler.seamlessCubeMap) return tcuTexCompareVerifier.isSeamplessLinearMipmapLinearCompareResultValid(texture, baseLevelNdx, sampler, prec, coords, fBounds, cmpReference, result); else return tcuTexCompareVerifier.isLinearMipmapLinearCompareResultValid(texture.getLevelFace(baseLevelNdx, coords.face), texture.getLevelFace(baseLevelNdx + 1, coords.face), sampler, prec, [coords.s, coords.t], 0, fBounds, cmpReference, result); } else return tcuTexCompareVerifier.isNearestMipmapLinearCompareResultValid(texture.getLevelFace(baseLevelNdx, coords.face), texture.getLevelFace(baseLevelNdx + 1, coords.face), sampler, prec, [coords.s, coords.t], 0, fBounds, cmpReference, result); }; /** * @param {tcuTexture.TextureCubeView} texture * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec2 texture coordinates * @param {Array} lodBounds vec2 level-of-detail bounds * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isTexCompareResultValidCube = function(texture, sampler, prec, coord, lodBounds, cmpReference, result) { /** @type {Array} */var possibleFaces = tcuTexVerifierUtil.getPossibleCubeFaces(coord, prec.coordBits); if (!possibleFaces) return true; // Result is undefined. for (var tryFaceNdx = 0; tryFaceNdx < possibleFaces.length; tryFaceNdx++) { var face = possibleFaces[tryFaceNdx]; var faceCoords = new tcuTexture.CubeFaceCoords(face, tcuTexture.projectToFace(face, coord)); var minLod = lodBounds[0]; var maxLod = lodBounds[1]; var canBeMagnified = minLod <= sampler.lodThreshold; var canBeMinified = maxLod > sampler.lodThreshold; if (canBeMagnified) { if (tcuTexCompareVerifier.isCubeLevelCompareResultValid(texture, 0, sampler, sampler.magFilter, prec, faceCoords, cmpReference, result)) return true; } if (canBeMinified) { var isNearestMipmap = tcuTexVerifierUtil.isNearestMipmapFilter(sampler.minFilter); var isLinearMipmap = tcuTexVerifierUtil.isLinearMipmapFilter(sampler.minFilter); var minTexLevel = 0; var maxTexLevel = texture.getNumLevels() - 1; assertMsgOptions(minTexLevel < maxTexLevel, 'Invalid texture levels.', false, true); if (isLinearMipmap) { var minLevel = deMath.clamp(Math.floor(minLod), minTexLevel, maxTexLevel - 1); var maxLevel = deMath.clamp(Math.floor(maxLod), minTexLevel, maxTexLevel - 1); assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true); for (var level = minLevel; level <= maxLevel; level++) { var minF = deMath.clamp(minLod - level, 0, 1); var maxF = deMath.clamp(maxLod - level, 0, 1); if (tcuTexCompareVerifier.isCubeMipmapLinearCompareResultValid(texture, level, sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, faceCoords, [minF, maxF], cmpReference, result)) return true; } } else if (isNearestMipmap) { // \note The accurate formula for nearest mipmapping is level = ceil(lod + 0.5) - 1 but Khronos has made // decision to allow floor(lod + 0.5) as well. var minLevel = deMath.clamp(Math.ceil(minLod + 0.5) - 1, minTexLevel, maxTexLevel); var maxLevel = deMath.clamp(Math.floor(maxLod + 0.5), minTexLevel, maxTexLevel); assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true); for (var level = minLevel; level <= maxLevel; level++) { if (tcuTexCompareVerifier.isCubeLevelCompareResultValid(texture, level, sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, faceCoords, cmpReference, result)) return true; } } else { if (tcuTexCompareVerifier.isCubeLevelCompareResultValid(texture, 0, sampler, sampler.minFilter, prec, faceCoords, cmpReference, result)) return true; } } } return false; }; /** * @param {tcuTexture.Texture2DArrayView} texture * @param {tcuTexture.Sampler} sampler * @param {tcuTexCompareVerifier.TexComparePrecision} prec * @param {Array} coord vec3 texture coordinates * @param {Array} lodBounds vec2 level-of-detail bounds * @param {number} cmpReference * @param {number} result * @return {boolean} */ tcuTexCompareVerifier.isTexCompareResultValid2DArray = function(texture, sampler, prec, coord, lodBounds, cmpReference, result) { var depthErr = tcuTexVerifierUtil.computeFloatingPointError(coord[2], prec.coordBits[2]) + tcuTexVerifierUtil.computeFixedPointError(prec.uvwBits[2]); var minZ = coord[2] - depthErr; var maxZ = coord[2] + depthErr; var minLayer = deMath.clamp(Math.floor(minZ + 0.5), 0, texture.getNumLayers() - 1); var maxLayer = deMath.clamp(Math.floor(maxZ + 0.5), 0, texture.getNumLayers() - 1); for (var layer = minLayer; layer <= maxLayer; layer++) { var minLod = lodBounds[0]; var maxLod = lodBounds[1]; var canBeMagnified = minLod <= sampler.lodThreshold; var canBeMinified = maxLod > sampler.lodThreshold; if (canBeMagnified) { if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(0), sampler, sampler.magFilter, prec, deMath.swizzle(coord, [0, 1]), layer, cmpReference, result)) return true; } if (canBeMinified) { var isNearestMipmap = tcuTexVerifierUtil.isNearestMipmapFilter(sampler.minFilter); var isLinearMipmap = tcuTexVerifierUtil.isLinearMipmapFilter(sampler.minFilter); var minTexLevel = 0; var maxTexLevel = texture.getNumLevels() - 1; assertMsgOptions(minTexLevel < maxTexLevel, 'Invalid texture levels.', false, true); if (isLinearMipmap) { var minLevel = deMath.clamp(Math.floor(minLod), minTexLevel, maxTexLevel - 1); var maxLevel = deMath.clamp(Math.floor(maxLod), minTexLevel, maxTexLevel - 1); assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true); for (var level = minLevel; level <= maxLevel; level++) { var minF = deMath.clamp(minLod - level, 0, 1); var maxF = deMath.clamp(maxLod - level, 0, 1); if (tcuTexCompareVerifier.isMipmapLinearCompareResultValid(texture.getLevel(level), texture.getLevel(level + 1), sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, deMath.swizzle(coord, [0, 1]), layer, [minF, maxF], cmpReference, result)) return true; } } else if (isNearestMipmap) { // \note The accurate formula for nearest mipmapping is level = ceil(lod + 0.5) - 1 but Khronos has made // decision to allow floor(lod + 0.5) as well. var minLevel = deMath.clamp(Math.ceil(minLod + 0.5) - 1, minTexLevel, maxTexLevel); var maxLevel = deMath.clamp(Math.floor(maxLod + 0.5), minTexLevel, maxTexLevel); assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true); for (var level = minLevel; level <= maxLevel; level++) { if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(level), sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, deMath.swizzle(coord, [0, 1]), layer, cmpReference, result)) return true; } } else { if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(0), sampler, sampler.minFilter, prec, deMath.swizzle(coord, [0, 1]), layer, cmpReference, result)) return true; } } } return false; }; });