# The builtinprecision tests are not correct. Errors were introduced when # porting the tests from C++ to JavaScript. Tests that fail here pass in # the C++ version of dEQP ported to WASM. The tests are disabled here until # they can be fixed. # --min-version 2.0.1 builtinprecision/00_test_list.txt draw/00_test_list.txt fbocolorbuffer/00_test_list.txt fboinvalidate/00_test_list.txt fborender/00_test_list.txt fragmentoutput/00_test_list.txt framebufferblit/00_test_list.txt multisample/00_test_list.txt primitiverestart/00_test_list.txt shaderindexing/00_test_list.txt shadermatrix/00_test_list.txt shaderoperator/00_test_list.txt shadertexturefunction/00_test_list.txt texturefiltering/00_test_list.txt textureformat/00_test_list.txt textureshadow/00_test_list.txt texturespecification/00_test_list.txt texturewrap/00_test_list.txt transformfeedback/00_test_list.txt uniformapi/00_test_list.txt uniformbuffers/00_test_list.txt vertexarrays/00_test_list.txt attriblocation.html booleanstatequery.html buffercopy.html bufferobjectquery.html clipping.html defaultvertexattribute.html fbocompleteness.html fbodepthbuffer.html fbomultisample.2_samples.html fbomultisample.4_samples.html fbomultisample.8_samples.html fbostatequery.html fbostencilbuffer.html floatstatequery.html fragdepth.html indexedstatequery.html instancedrendering.html integerstatequery.html internalformatquery.html lifetime.html negativebufferapi.html negativefragmentapi.html negativeshaderapi.html negativestateapi.html negativetextureapi.html negativevertexarrayapi.html occlusionquery_strict.html occlusionquery_conservative.html pixelbufferobject.html rasterizerdiscard.html rbostatequery.html readpixel.html samplerobject.html samplerstatequery.html shaderapi.html shaderbuiltinvar.html shadercommonfunction.html shaderderivate_dfdx.html shaderderivate_dfdy.html shaderderivate_fwidth.html shaderloop_for.html shaderloop_while.html shaderloop_do_while.html shaderpackingfunction.html shaderprecision_float.html shaderprecision_int.html shaderprecision_uint.html shaderstatequery.html shaderstruct.html shaderswitch.html stringquery.html sync.html texturestatequery.html vertexarrayobject.html