/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ 'use strict'; goog.provide('functional.gles3.es3fFramebufferBlitTests'); goog.require('framework.common.tcuImageCompare'); goog.require('framework.common.tcuRGBA'); goog.require('framework.common.tcuSurface'); goog.require('framework.common.tcuTestCase'); goog.require('framework.common.tcuTexture'); goog.require('framework.common.tcuTextureUtil'); goog.require('framework.delibs.debase.deMath'); goog.require('framework.opengl.gluShaderUtil'); goog.require('framework.opengl.gluTextureUtil'); goog.require('framework.opengl.simplereference.sglrGLContext'); goog.require('framework.opengl.simplereference.sglrReferenceContext'); goog.require('framework.referencerenderer.rrUtil'); goog.require('functional.gles3.es3fFboTestCase'); goog.require('functional.gles3.es3fFboTestUtil'); goog.scope(function() { var es3fFramebufferBlitTests = functional.gles3.es3fFramebufferBlitTests; var es3fFboTestCase = functional.gles3.es3fFboTestCase; var es3fFboTestUtil = functional.gles3.es3fFboTestUtil; var tcuTestCase = framework.common.tcuTestCase; var tcuSurface = framework.common.tcuSurface; var tcuRGBA = framework.common.tcuRGBA; var tcuImageCompare = framework.common.tcuImageCompare; var tcuTexture = framework.common.tcuTexture; var tcuTextureUtil = framework.common.tcuTextureUtil; var deMath = framework.delibs.debase.deMath; var gluTextureUtil = framework.opengl.gluTextureUtil; var gluShaderUtil = framework.opengl.gluShaderUtil; var rrUtil = framework.referencerenderer.rrUtil; var sglrReferenceContext = framework.opengl.simplereference.sglrReferenceContext; var sglrGLContext = framework.opengl.simplereference.sglrGLContext; var DE_ASSERT = function(x) { if (!x) throw new Error('Assert failed'); }; /** @type {WebGL2RenderingContext} */ var gl; /** * es3fFramebufferBlitTests.BlitRectCase class, inherits from FboTestCase * @constructor * @extends {es3fFboTestCase.FboTestCase} * @param {string} name * @param {string} desc * @param {number} filter deUint32 * @param {Array} srcSize * @param {Array} srcRect * @param {Array} dstSize * @param {Array} dstRect * @param {number=} cellSize */ es3fFramebufferBlitTests.BlitRectCase = function(name, desc, filter, srcSize, srcRect, dstSize, dstRect, cellSize) { es3fFboTestCase.FboTestCase.call(this, name, desc); /** @const {number} */ this.m_filter = filter; /** @const {Array} */ this.m_srcSize = srcSize; /** @const {Array} */ this.m_srcRect = srcRect; /** @const {Array} */ this.m_dstSize = dstSize; /** @const {Array} */ this.m_dstRect = dstRect; /** @const {number} */ this.m_cellSize = cellSize === undefined ? 8 : cellSize; /** @const {Array} */ this.m_gridCellColorA = [0.2, 0.7, 0.1, 1.0]; /** @const {Array} */ this.m_gridCellColorB = [0.7, 0.1, 0.5, 0.8]; }; es3fFramebufferBlitTests.BlitRectCase.prototype = Object.create(es3fFboTestCase.FboTestCase.prototype); es3fFramebufferBlitTests.BlitRectCase.prototype.constructor = es3fFramebufferBlitTests.BlitRectCase; /** * @param {tcuSurface.Surface} dst */ es3fFramebufferBlitTests.BlitRectCase.prototype.render = function(dst) { var ctx = this.getCurrentContext(); /** @type {number} */ var colorFormat = gl.RGBA8; /** @type {es3fFboTestUtil.GradientShader} */ var gradShader = new es3fFboTestUtil.GradientShader( gluShaderUtil.DataType.FLOAT_VEC4); /** @type {es3fFboTestUtil.Texture2DShader} */ var texShader = new es3fFboTestUtil.Texture2DShader( [gluShaderUtil.DataType.SAMPLER_2D], gluShaderUtil.DataType.FLOAT_VEC4); var gradShaderID = ctx.createProgram(gradShader); var texShaderID = ctx.createProgram(texShader); var srcFbo; var dstFbo; var srcRbo; var dstRbo; // Setup shaders gradShader.setGradient(ctx, gradShaderID, [0.0, 0.0, 0.0, 0.0], [1.0, 1.0, 1.0, 1.0]); texShader.setUniforms(ctx, texShaderID); // Create framebuffers. /** @type {Array} */ var size; // source framebuffers srcFbo = ctx.createFramebuffer(); srcRbo = ctx.createRenderbuffer(); size = this.m_srcSize; ctx.bindRenderbuffer(gl.RENDERBUFFER, srcRbo); ctx.renderbufferStorage(gl.RENDERBUFFER, colorFormat, size[0], size[1]); ctx.bindFramebuffer(gl.FRAMEBUFFER, srcFbo); ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, srcRbo); this.checkError(); this.checkFramebufferStatus(gl.FRAMEBUFFER); // destination framebuffers dstFbo = ctx.createFramebuffer(); dstRbo = ctx.createRenderbuffer(); size = this.m_dstSize; ctx.bindRenderbuffer(gl.RENDERBUFFER, dstRbo); ctx.renderbufferStorage(gl.RENDERBUFFER, colorFormat, size[0], size[1]); ctx.bindFramebuffer(gl.FRAMEBUFFER, dstFbo); ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, dstRbo); this.checkError(); this.checkFramebufferStatus(gl.FRAMEBUFFER); // Fill destination with gradient. ctx.bindFramebuffer(gl.FRAMEBUFFER, dstFbo); ctx.viewport(0, 0, this.m_dstSize[0], this.m_dstSize[1]); rrUtil.drawQuad(ctx, gradShaderID, [-1, -1, 0], [1, 1, 0]); // Fill source with grid pattern. /** @const {number} */ var format = gl.RGBA; /** @const {number} */ var dataType = gl.UNSIGNED_BYTE; /** @const {number} */ var texW = this.m_srcSize[0]; /** @const {number} */ var texH = this.m_srcSize[1]; var gridTex; /** @type {tcuTexture.TextureLevel} */ var data = new tcuTexture.TextureLevel(gluTextureUtil.mapGLTransferFormat(format, dataType), texW, texH, 1); tcuTextureUtil.fillWithGrid(data.getAccess(), this.m_cellSize, this.m_gridCellColorA, this.m_gridCellColorB); gridTex = ctx.createTexture(); ctx.bindTexture(gl.TEXTURE_2D, gridTex); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); ctx.texImage2D(gl.TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPtr()); ctx.bindFramebuffer(gl.FRAMEBUFFER, srcFbo); ctx.viewport(0, 0, this.m_srcSize[0], this.m_srcSize[1]); rrUtil.drawQuad(ctx, texShaderID, [-1, -1, 0], [1, 1, 0]); // Perform copy. ctx.bindFramebuffer(gl.READ_FRAMEBUFFER, srcFbo); ctx.bindFramebuffer(gl.DRAW_FRAMEBUFFER, dstFbo); ctx.blitFramebuffer(this.m_srcRect[0], this.m_srcRect[1], this.m_srcRect[2], this.m_srcRect[3], this.m_dstRect[0], this.m_dstRect[1], this.m_dstRect[2], this.m_dstRect[3], gl.COLOR_BUFFER_BIT, this.m_filter); // Read back results. ctx.bindFramebuffer(gl.READ_FRAMEBUFFER, dstFbo); this.readPixelsUsingFormat(dst, 0, 0, this.m_dstSize[0], this.m_dstSize[1], gluTextureUtil.mapGLInternalFormat(colorFormat), [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]); }; /** * @param {tcuSurface.Surface} reference * @param {tcuSurface.Surface} result * @return {boolean} */ es3fFramebufferBlitTests.BlitRectCase.prototype.compare = function(reference, result) { // Use pixel-threshold compare for rect cases since 1px off will mean failure. var threshold = [7, 7, 7, 7]; return tcuImageCompare.pixelThresholdCompare('Result', 'Image comparison result', reference, result, threshold); }; /** * es3fFramebufferBlitTests.BlitNearestFilterConsistencyCase class * @constructor * @extends {es3fFramebufferBlitTests.BlitRectCase} * @param {string} name * @param {string} desc * @param {Array} srcSize * @param {Array} srcRect * @param {Array} dstSize * @param {Array} dstRect */ es3fFramebufferBlitTests.BlitNearestFilterConsistencyCase = function(name, desc, srcSize, srcRect, dstSize, dstRect) { es3fFramebufferBlitTests.BlitRectCase.call(this, name, desc, gl.NEAREST, srcSize, srcRect, dstSize, dstRect, 1); }; es3fFramebufferBlitTests.BlitNearestFilterConsistencyCase.prototype = Object.create(es3fFramebufferBlitTests.BlitRectCase.prototype); es3fFramebufferBlitTests.BlitNearestFilterConsistencyCase.prototype.constructor = es3fFramebufferBlitTests.BlitNearestFilterConsistencyCase; /** * @param {tcuSurface.Surface} reference * @param {tcuSurface.Surface} result * @return {boolean} */ es3fFramebufferBlitTests.BlitNearestFilterConsistencyCase.prototype.compare = function(reference, result) { assertMsgOptions(result.getWidth() == reference.getWidth() && result.getHeight() == reference.getHeight(), 'Reference and result images have different dimensions', false, true); // Image origin must be visible (for baseColor) DE_ASSERT(Math.min(this.m_dstRect[0], this.m_dstRect[2]) >= 0); DE_ASSERT(Math.min(this.m_dstRect[1], this.m_dstRect[3]) >= 0); /** @const {tcuRGBA.RGBA} */ var cellColorA = tcuRGBA.newRGBAFromVec(this.m_gridCellColorA); /** @const {tcuRGBA.RGBA} */ var cellColorB = tcuRGBA.newRGBAFromVec(this.m_gridCellColorB); // TODO: implement // const tcu::RGBA threshold = this.m_context.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7); /** @type {tcuRGBA.RGBA} */ var threshold = tcuRGBA.newRGBAComponents(7, 7, 7, 7); /** @const {Array} */ //IVec4.xyzw var destinationArea = [ deMath.clamp(Math.min(this.m_dstRect[0], this.m_dstRect[2]), 0, result.getWidth()), deMath.clamp(Math.min(this.m_dstRect[1], this.m_dstRect[3]), 0, result.getHeight()), deMath.clamp(Math.max(this.m_dstRect[0], this.m_dstRect[2]), 0, result.getWidth()), deMath.clamp(Math.max(this.m_dstRect[1], this.m_dstRect[3]), 0, result.getHeight())]; /** @const {tcuRGBA.RGBA} */ var baseColor = new tcuRGBA.RGBA(result.getPixel(destinationArea[0], destinationArea[1])); /** @const {boolean} */ var signConfig = tcuRGBA.compareThreshold(baseColor, cellColorA, threshold); /** @type {boolean} */ var error = false; /** @type {tcuSurface.Surface} */ var errorMask = new tcuSurface.Surface(result.getWidth(), result.getHeight()); /** @type {Array} */ var horisontalSign = []; /** @type {Array} */ var verticalSign = []; errorMask.getAccess().clear([0.0, 1.0, 0.0, 1.0]); // Checking only area in our destination rect // m_testCtx.getLog() // << tcu::TestLog::Message // << 'Verifying consistency of NEAREST filtering. Verifying rect ' << m_dstRect << '.\n' // << 'Rounding direction of the NEAREST filter at the horisontal texel edge (x = n + 0.5) should not depend on the y-coordinate.\n' // << 'Rounding direction of the NEAREST filter at the vertical texel edge (y = n + 0.5) should not depend on the x-coordinate.\n' // << 'Blitting a grid (with uniform sized cells) should result in a grid (with non-uniform sized cells).' // << tcu::TestLog::EndMessage; // Verify that destination only contains valid colors /** @type {tcuRGBA.RGBA} */ var color; for (var dy = 0; dy < destinationArea[3] - destinationArea[1]; ++dy) { for (var dx = 0; dx < destinationArea[2] - destinationArea[0]; ++dx) { color = new tcuRGBA.RGBA(result.getPixel(destinationArea[0] + dx, destinationArea[1] + dy)); /** @const {boolean} */ var isValidColor = tcuRGBA.compareThreshold(color, cellColorA, threshold) || tcuRGBA.compareThreshold(color, cellColorB, threshold); if (!isValidColor) { errorMask.setPixel(destinationArea[0] + dx, destinationArea[1] + dy, tcuRGBA.RGBA.red.toVec()); error = true; } } } if (error) { // m_testCtx.getLog() // << tcu::TestLog::Message // << 'Image verification failed, destination rect contains unexpected values. ' // << 'Expected either ' << cellColorA << ' or ' << cellColorB << '.' // << tcu::TestLog::EndMessage // << tcu::TestLog::ImageSet('Result', 'Image verification result') // << tcu::TestLog::Image('Result', 'Result', result) // << tcu::TestLog::Image('ErrorMask', 'Error mask', errorMask) // << tcu::TestLog::EndImageSet; return false; } // Detect result edges by reading the first row and first column of the blitted area. // Blitting a grid should result in a grid-like image. ('sign changes' should be consistent) for (var dx = 0; dx < destinationArea[2] - destinationArea[0]; ++dx) { color = new tcuRGBA.RGBA(result.getPixel(destinationArea[0] + dx, destinationArea[1])); if (tcuRGBA.compareThreshold(color, cellColorA, threshold)) horisontalSign[dx] = true; else if (tcuRGBA.compareThreshold(color, cellColorB, threshold)) horisontalSign[dx] = false; else DE_ASSERT(false); } for (var dy = 0; dy < destinationArea[3] - destinationArea[1]; ++dy) { color = new tcuRGBA.RGBA(result.getPixel(destinationArea[0], destinationArea[1] + dy)); if (tcuRGBA.compareThreshold(color, cellColorA, threshold)) verticalSign[dy] = true; else if (tcuRGBA.compareThreshold(color, cellColorB, threshold)) verticalSign[dy] = false; else DE_ASSERT(false); } // Verify grid-like image for (var dy = 0; dy < destinationArea[3] - destinationArea[1]; ++dy) { for (var dx = 0; dx < destinationArea[2] - destinationArea[0]; ++dx) { color = new tcuRGBA.RGBA(result.getPixel(destinationArea[0] + dx, destinationArea[1] + dy)); /** @const {boolean} */ var resultSign = tcuRGBA.compareThreshold(cellColorA, color, threshold); /** @const {boolean} */ var correctSign = (horisontalSign[dx] == verticalSign[dy]) == signConfig; if (resultSign != correctSign) { errorMask.setPixel(destinationArea[0] + dx, destinationArea[1] + dy, tcuRGBA.RGBA.red.toVec()); error = true; } } } // Report result // if (error) // { // m_testCtx.getLog() // << tcu::TestLog::Message // << 'Image verification failed, nearest filter is not consistent.' // << tcu::TestLog::EndMessage // << tcu::TestLog::ImageSet('Result', 'Image verification result') // << tcu::TestLog::Image('Result', 'Result', result) // << tcu::TestLog::Image('ErrorMask', 'Error mask', errorMask) // << tcu::TestLog::EndImageSet; // } // else // { // m_testCtx.getLog() // << tcu::TestLog::Message // << 'Image verification passed.' // << tcu::TestLog::EndMessage // << tcu::TestLog::ImageSet('Result', 'Image verification result') // << tcu::TestLog::Image('Result', 'Result', result) // << tcu::TestLog::EndImageSet; // } return !error; }; /** * es3fFramebufferBlitTests.FramebufferBlitTests class, inherits from TestCase * @constructor * @extends {tcuTestCase.DeqpTest} */ es3fFramebufferBlitTests.FramebufferBlitTests = function() { tcuTestCase.DeqpTest.call(this, 'blit', 'Framebuffer blit tests'); }; es3fFramebufferBlitTests.FramebufferBlitTests.prototype = Object.create(tcuTestCase.DeqpTest.prototype); es3fFramebufferBlitTests.FramebufferBlitTests.prototype.constructor = es3fFramebufferBlitTests.FramebufferBlitTests; es3fFramebufferBlitTests.FramebufferBlitTests.prototype.init = function() { /** @const {Array} */ var colorFormats = [ // RGBA formats gl.RGBA32I, gl.RGBA32UI, gl.RGBA16I, gl.RGBA16UI, gl.RGBA8, gl.RGBA8I, gl.RGBA8UI, gl.SRGB8_ALPHA8, gl.RGB10_A2, gl.RGB10_A2UI, gl.RGBA4, gl.RGB5_A1, // RGB formats gl.RGB8, gl.RGB565, // RG formats gl.RG32I, gl.RG32UI, gl.RG16I, gl.RG16UI, gl.RG8, gl.RG8I, gl.RG8UI, // R formats gl.R32I, gl.R32UI, gl.R16I, gl.R16UI, gl.R8, gl.R8I, gl.R8UI, // gl.EXT_color_buffer_float gl.RGBA32F, gl.RGBA16F, gl.R11F_G11F_B10F, gl.RG32F, gl.RG16F, gl.R32F, gl.R16F ]; /** @const {Array} */ var depthStencilFormats = [ gl.DEPTH_COMPONENT32F, gl.DEPTH_COMPONENT24, gl.DEPTH_COMPONENT16, gl.DEPTH32F_STENCIL8, gl.DEPTH24_STENCIL8, gl.STENCIL_INDEX8 ]; // .rect /** @constructor * @param {string} name * @param {Array} srcRect * @param {Array} dstRect */ var CopyRect = function(name, srcRect, dstRect) { /** @const {string} */ this.name = name; /** @type {Array} */ this.srcRect = srcRect; /** @type {Array} */ this.dstRect = dstRect; }; /** @const {Array} */ var copyRects = [ new CopyRect('basic', [10, 20, 65, 100], [45, 5, 100, 85]), new CopyRect('scale', [10, 20, 65, 100], [25, 30, 125, 94]), new CopyRect('out_of_bounds', [-10, -15, 100, 63], [50, 30, 136, 144]) ]; /** @const {Array} */ var filterConsistencyRects = [ new CopyRect('mag', [20, 10, 74, 88], [10, 10, 91, 101]), new CopyRect('min', [10, 20, 78, 100], [20, 20, 71, 80]), new CopyRect('out_of_bounds_mag', [21, 10, 73, 82], [11, 43, 141, 151]), new CopyRect('out_of_bounds_min', [11, 21, 77, 97], [80, 82, 135, 139]) ]; /** @constructor * @param {?string} name * @param {Array} srcSwizzle * @param {Array} dstSwizzle */ var Swizzle = function(name, srcSwizzle, dstSwizzle) { /** @const {?string} */ this.name = name; /** @type {Array} */ this.srcSwizzle = srcSwizzle; /** @type {Array} */ this.dstSwizzle = dstSwizzle; }; /** @const {Array} */ var swizzles = [ new Swizzle(null, [0, 1, 2, 3], [0, 1, 2, 3]), new Swizzle('reverse_src_x', [2, 1, 0, 3], [0, 1, 2, 3]), new Swizzle('reverse_src_y', [0, 3, 2, 1], [0, 1, 2, 3]), new Swizzle('reverse_dst_x', [0, 1, 2, 3], [2, 1, 0, 3]), new Swizzle('reverse_dst_y', [0, 1, 2, 3], [0, 3, 2, 1]), new Swizzle('reverse_src_dst_x', [2, 1, 0, 3], [2, 1, 0, 3]), new Swizzle('reverse_src_dst_y', [0, 3, 2, 1], [0, 3, 2, 1]) ]; /** @const {Array} */ var srcSize = [127, 119]; /** @const {Array} */ var dstSize = [132, 128]; // Blit rectangle tests. for (var rectNdx = 0; rectNdx < copyRects.length; rectNdx++) { /** @type {tcuTestCase.DeqpTest} */ var rectGroup = tcuTestCase.newTest('rect', 'Blit rectangle tests'); this.addChild(rectGroup); for (var swzNdx = 0; swzNdx < swizzles.length; swzNdx++) { /** @type {string} */ var name = copyRects[rectNdx].name + (swizzles[swzNdx].name ? ('_' + swizzles[swzNdx].name) : ''); /** @type {Array} */ var srcSwz = swizzles[swzNdx].srcSwizzle; /** @type {Array} */ var dstSwz = swizzles[swzNdx].dstSwizzle; /** @type {Array} */ var srcRect = deMath.swizzle(copyRects[rectNdx].srcRect, srcSwz); /** @type {Array} */ var dstRect = deMath.swizzle(copyRects[rectNdx].dstRect, dstSwz); rectGroup.addChild(new es3fFramebufferBlitTests.BlitRectCase((name + '_nearest'), '', gl.NEAREST, srcSize, srcRect, dstSize, dstRect)); rectGroup.addChild(new es3fFramebufferBlitTests.BlitRectCase((name + '_linear'), '', gl.LINEAR, srcSize, srcRect, dstSize, dstRect)); } } // Nearest filter tests for (var rectNdx = 0; rectNdx < filterConsistencyRects.length; rectNdx++) { /** @type {tcuTestCase.DeqpTest} */ var rectGroup = tcuTestCase.newTest('rect', 'Blit rectangle tests'); this.addChild(rectGroup); for (var swzNdx = 0; swzNdx < swizzles.length; swzNdx++) { var name = 'nearest_consistency_' + filterConsistencyRects[rectNdx].name + (swizzles[swzNdx].name ? ('_' + swizzles[swzNdx].name) : ''); var srcSwz = swizzles[swzNdx].srcSwizzle; var dstSwz = swizzles[swzNdx].dstSwizzle; var srcRect = deMath.swizzle(filterConsistencyRects[rectNdx].srcRect, srcSwz); var dstRect = deMath.swizzle(filterConsistencyRects[rectNdx].dstRect, dstSwz); rectGroup.addChild(new es3fFramebufferBlitTests.BlitNearestFilterConsistencyCase(name, 'Test consistency of the nearest filter', srcSize, srcRect, dstSize, dstRect)); } } // .conversion for (var srcFmtNdx = 0; srcFmtNdx < colorFormats.length; srcFmtNdx++) { /** @type {tcuTestCase.DeqpTest} */ var conversionGroup = tcuTestCase.newTest('conversion', 'Color conversion tests'); this.addChild(conversionGroup); for (var dstFmtNdx = 0; dstFmtNdx < colorFormats.length; dstFmtNdx++) { /** @type {number} */ var srcFormat = colorFormats[srcFmtNdx]; /** @type {tcuTexture.TextureFormat} */ var srcTexFmt = gluTextureUtil.mapGLInternalFormat(srcFormat); /** @type {tcuTexture.TextureChannelClass} */ var srcType = tcuTexture.getTextureChannelClass(srcTexFmt.type); /** @type {number} */ var dstFormat = colorFormats[dstFmtNdx]; /** @type {tcuTexture.TextureFormat} */ var dstTexFmt = gluTextureUtil.mapGLInternalFormat(dstFormat); /** @type {tcuTexture.TextureChannelClass} */ var dstType = tcuTexture.getTextureChannelClass(dstTexFmt.type); if (((srcType == tcuTexture.TextureChannelClass.FLOATING_POINT || srcType == tcuTexture.TextureChannelClass.UNSIGNED_FIXED_POINT) != (dstType == tcuTexture.TextureChannelClass.FLOATING_POINT || dstType == tcuTexture.TextureChannelClass.UNSIGNED_FIXED_POINT)) || ((srcType == tcuTexture.TextureChannelClass.SIGNED_INTEGER) != (dstType == tcuTexture.TextureChannelClass.SIGNED_INTEGER)) || ((srcType == tcuTexture.TextureChannelClass.UNSIGNED_INTEGER) != (dstType == tcuTexture.TextureChannelClass.UNSIGNED_INTEGER))) continue; // Conversion not supported. var name = es3fFboTestUtil.getFormatName(srcFormat) + '_to_' + es3fFboTestUtil.getFormatName(dstFormat); conversionGroup.addChild(new es3fFramebufferBlitTests.BlitColorConversionCase(name, '', srcFormat, dstFormat, [127, 113])); } } // .depth_stencil /** @type {tcuTestCase.DeqpTest} */ var depthStencilGroup = tcuTestCase.newTest('depth_stencil', 'Depth and stencil blits'); this.addChild(depthStencilGroup); for (var fmtNdx = 0; fmtNdx < depthStencilFormats.length; fmtNdx++) { /** @type {number} */ var format = depthStencilFormats[fmtNdx]; /** @type {tcuTexture.TextureFormat} */ var texFmt = gluTextureUtil.mapGLInternalFormat(format); /** @type {string} */ var fmtName = es3fFboTestUtil.getFormatName(format); /** @type {boolean} */ var depth = texFmt.order == tcuTexture.ChannelOrder.D || texFmt.order == tcuTexture.ChannelOrder.DS; /** @type {boolean} */ var stencil = texFmt.order == tcuTexture.ChannelOrder.S || texFmt.order == tcuTexture.ChannelOrder.DS; /** @type {number} */ var buffers = (depth ? gl.DEPTH_BUFFER_BIT : 0) | (stencil ? gl.STENCIL_BUFFER_BIT : 0); depthStencilGroup.addChild(new es3fFramebufferBlitTests.BlitDepthStencilCase((fmtName + '_basic'), '', format, buffers, [128, 128], [0, 0, 128, 128], buffers, [128, 128], [0, 0, 128, 128], buffers)); depthStencilGroup.addChild(new es3fFramebufferBlitTests.BlitDepthStencilCase((fmtName + '_scale'), '', format, buffers, [127, 119], [10, 30, 100, 70], buffers, [111, 130], [20, 5, 80, 130], buffers)); if (depth && stencil) { depthStencilGroup.addChild(new es3fFramebufferBlitTests.BlitDepthStencilCase((fmtName + '_depth_only'), '', format, buffers, [128, 128], [0, 0, 128, 128], buffers, [128, 128], [0, 0, 128, 128], gl.DEPTH_BUFFER_BIT)); depthStencilGroup.addChild(new es3fFramebufferBlitTests.BlitDepthStencilCase((fmtName + '_stencil_only'), '', format, buffers, [128, 128], [0, 0, 128, 128], buffers, [128, 128], [0, 0, 128, 128], gl.STENCIL_BUFFER_BIT)); } } // .default_framebuffer /** * @constructor * @param {string} name * @param {es3fFramebufferBlitTests.BlitArea} area */ var Area = function(name, area) { /** @type {string} name */ this.name = name; /** @type {es3fFramebufferBlitTests.BlitArea} area */ this.area = area; }; /** @type {Array} */ var areas = [ new Area('scale', es3fFramebufferBlitTests.BlitArea.AREA_SCALE), new Area('out_of_bounds', es3fFramebufferBlitTests.BlitArea.AREA_OUT_OF_BOUNDS) ]; var numDefaultFbSubGroups = 7; /** @type {Array} */ var defaultFbGroup = []; for (var ii = 0; ii < numDefaultFbSubGroups; ++ii) { defaultFbGroup[ii] = tcuTestCase.newTest('default_framebuffer', 'Blits with default framebuffer'); this.addChild(defaultFbGroup[ii]); } for (var fmtNdx = 0; fmtNdx < colorFormats.length; fmtNdx++) { var format = colorFormats[fmtNdx]; var texFmt = gluTextureUtil.mapGLInternalFormat(format); var fmtClass = tcuTexture.getTextureChannelClass(texFmt.type); var filter = gluTextureUtil.isGLInternalColorFormatFilterable(format) ? gl.LINEAR : gl.NEAREST; var filterable = gluTextureUtil.isGLInternalColorFormatFilterable(format); if (fmtClass != tcuTexture.TextureChannelClass.FLOATING_POINT && fmtClass != tcuTexture.TextureChannelClass.UNSIGNED_FIXED_POINT && fmtClass != tcuTexture.TextureChannelClass.SIGNED_FIXED_POINT) continue; // Conversion not supported. defaultFbGroup[fmtNdx % numDefaultFbSubGroups].addChild(new es3fFramebufferBlitTests.BlitDefaultFramebufferCase(es3fFboTestUtil.getFormatName(format), '', format, filter)); for (var areaNdx = 0; areaNdx < areas.length; areaNdx++) { var name = areas[areaNdx].name; var addLinear = filterable; var addNearest = !addLinear || (areas[areaNdx].area != es3fFramebufferBlitTests.BlitArea.AREA_OUT_OF_BOUNDS); // No need to check out-of-bounds with different filtering if (addNearest) { defaultFbGroup[fmtNdx % numDefaultFbSubGroups].addChild(new es3fFramebufferBlitTests.DefaultFramebufferBlitCase((es3fFboTestUtil.getFormatName(format) + '_nearest_' + name + '_blit_from_default'), '', format, gl.NEAREST, es3fFramebufferBlitTests.BlitDirection.BLIT_DEFAULT_TO_TARGET, areas[areaNdx].area)); defaultFbGroup[fmtNdx % numDefaultFbSubGroups].addChild(new es3fFramebufferBlitTests.DefaultFramebufferBlitCase((es3fFboTestUtil.getFormatName(format) + '_nearest_' + name + '_blit_to_default'), '', format, gl.NEAREST, es3fFramebufferBlitTests.BlitDirection.BLIT_TO_DEFAULT_FROM_TARGET, areas[areaNdx].area)); } if (addLinear) { defaultFbGroup[fmtNdx % numDefaultFbSubGroups].addChild(new es3fFramebufferBlitTests.DefaultFramebufferBlitCase((es3fFboTestUtil.getFormatName(format) + '_linear_' + name + '_blit_from_default'), '', format, gl.LINEAR, es3fFramebufferBlitTests.BlitDirection.BLIT_DEFAULT_TO_TARGET, areas[areaNdx].area)); defaultFbGroup[fmtNdx % numDefaultFbSubGroups].addChild(new es3fFramebufferBlitTests.DefaultFramebufferBlitCase((es3fFboTestUtil.getFormatName(format) + '_linear_' + name + '_blit_to_default'), '', format, gl.LINEAR, es3fFramebufferBlitTests.BlitDirection.BLIT_TO_DEFAULT_FROM_TARGET, areas[areaNdx].area)); } } } }; /** * @param {?tcuTexture.ChannelOrder} order * @return {Array} */ es3fFramebufferBlitTests.getChannelMask = function(order) { switch (order) { case tcuTexture.ChannelOrder.R: return [true, false, false, false]; case tcuTexture.ChannelOrder.RG: return [true, true, false, false]; case tcuTexture.ChannelOrder.RGB: return [true, true, true, false]; case tcuTexture.ChannelOrder.RGBA: return [true, true, true, true]; case tcuTexture.ChannelOrder.sRGB: return [true, true, true, false]; case tcuTexture.ChannelOrder.sRGBA: return [true, true, true, true]; default: DE_ASSERT(false); return [false, false, false, false]; } }; /** * es3fFramebufferBlitTests.BlitColorConversionCase class, inherits from FboTestCase * @constructor * @extends {es3fFboTestCase.FboTestCase} * @param {string} name * @param {string} desc * @param {number} srcFormat * @param {number} dstFormat * @param {Array} size */ es3fFramebufferBlitTests.BlitColorConversionCase = function(name, desc, srcFormat, dstFormat, size) { es3fFboTestCase.FboTestCase.call(this, name, desc); /** @type {number} */ this.m_srcFormat = srcFormat; /** @type {number} */ this.m_dstFormat = dstFormat; /** @type {Array} */ this.m_size = size; }; es3fFramebufferBlitTests.BlitColorConversionCase.prototype = Object.create(es3fFboTestCase.FboTestCase.prototype); es3fFramebufferBlitTests.BlitColorConversionCase.prototype.constructor = es3fFramebufferBlitTests.BlitColorConversionCase; es3fFramebufferBlitTests.BlitColorConversionCase.prototype.preCheck = function() { this.checkFormatSupport(this.m_srcFormat); this.checkFormatSupport(this.m_dstFormat); return true; // No exception thrown }; /** * @param {tcuSurface.Surface} dst */ es3fFramebufferBlitTests.BlitColorConversionCase.prototype.render = function(dst) { var ctx = this.getCurrentContext(); /** @type {tcuTexture.TextureFormat} */ var srcFormat = gluTextureUtil.mapGLInternalFormat(this.m_srcFormat); /** @type {tcuTexture.TextureFormat} */ var dstFormat = gluTextureUtil.mapGLInternalFormat(this.m_dstFormat); /** @type {gluShaderUtil.DataType} */ var srcOutputType = es3fFboTestUtil.getFragmentOutputType(srcFormat); /** @type {gluShaderUtil.DataType} */ var dstOutputType = es3fFboTestUtil.getFragmentOutputType(dstFormat); // Compute ranges \note Doesn't handle case where src or dest is not subset of the another! /** @type {tcuTextureUtil.TextureFormatInfo} */ var srcFmtRangeInfo = tcuTextureUtil.getTextureFormatInfo(srcFormat); /** @type {tcuTextureUtil.TextureFormatInfo} */ var dstFmtRangeInfo = tcuTextureUtil.getTextureFormatInfo(dstFormat); /** @type {Array} */ var copyMask = deMath.logicalAndBool(es3fFramebufferBlitTests.getChannelMask(srcFormat.order), es3fFramebufferBlitTests.getChannelMask(dstFormat.order)); /** @type {Array} */ var srcIsGreater = deMath.greaterThan(deMath.subtract(srcFmtRangeInfo.valueMax, srcFmtRangeInfo.valueMin), deMath.subtract(dstFmtRangeInfo.valueMax, dstFmtRangeInfo.valueMin)); /** @type {tcuTextureUtil.TextureFormatInfo} */ var srcRangeInfo = new tcuTextureUtil.TextureFormatInfo( tcuTextureUtil.select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, deMath.logicalAndBool(copyMask, srcIsGreater)), tcuTextureUtil.select(dstFmtRangeInfo.valueMax, srcFmtRangeInfo.valueMax, deMath.logicalAndBool(copyMask, srcIsGreater)), tcuTextureUtil.select(dstFmtRangeInfo.lookupScale, srcFmtRangeInfo.lookupScale, deMath.logicalAndBool(copyMask, srcIsGreater)), tcuTextureUtil.select(dstFmtRangeInfo.lookupBias, srcFmtRangeInfo.lookupBias, deMath.logicalAndBool(copyMask, srcIsGreater))); /** @type {tcuTextureUtil.TextureFormatInfo} */ var dstRangeInfo = new tcuTextureUtil.TextureFormatInfo( tcuTextureUtil.select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, deMath.logicalOrBool(deMath.logicalNotBool(copyMask), srcIsGreater)), tcuTextureUtil.select(dstFmtRangeInfo.valueMax, srcFmtRangeInfo.valueMax, deMath.logicalOrBool(deMath.logicalNotBool(copyMask), srcIsGreater)), tcuTextureUtil.select(dstFmtRangeInfo.lookupScale, srcFmtRangeInfo.lookupScale, deMath.logicalOrBool(deMath.logicalNotBool(copyMask), srcIsGreater)), tcuTextureUtil.select(dstFmtRangeInfo.lookupBias, srcFmtRangeInfo.lookupBias, deMath.logicalOrBool(deMath.logicalNotBool(copyMask), srcIsGreater))); // Shaders. /** @type {es3fFboTestUtil.GradientShader} */ var gradientToSrcShader = new es3fFboTestUtil.GradientShader(srcOutputType); /** @type {es3fFboTestUtil.GradientShader} */ var gradientToDstShader = new es3fFboTestUtil.GradientShader(dstOutputType); var gradShaderSrcID = ctx.createProgram(gradientToSrcShader); var gradShaderDstID = ctx.createProgram(gradientToDstShader); var srcFbo; var dstFbo; var srcRbo; var dstRbo; // Create framebuffers. // Source framebuffers srcFbo = ctx.createFramebuffer(); srcRbo = ctx.createRenderbuffer(); ctx.bindRenderbuffer(gl.RENDERBUFFER, srcRbo); ctx.renderbufferStorage(gl.RENDERBUFFER, this.m_srcFormat, this.m_size[0], this.m_size[1]); ctx.bindFramebuffer(gl.FRAMEBUFFER, srcFbo); ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, srcRbo); this.checkError(); this.checkFramebufferStatus(gl.FRAMEBUFFER); // Destination framebuffers dstFbo = ctx.createFramebuffer(); dstRbo = ctx.createRenderbuffer(); ctx.bindRenderbuffer(gl.RENDERBUFFER, dstRbo); ctx.renderbufferStorage(gl.RENDERBUFFER, this.m_dstFormat, this.m_size[0], this.m_size[1]); ctx.bindFramebuffer(gl.FRAMEBUFFER, dstFbo); ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, dstRbo); this.checkError(); this.checkFramebufferStatus(gl.FRAMEBUFFER); ctx.viewport(0, 0, this.m_size[0], this.m_size[1]); // Render gradients. for (var ndx = 0; ndx < 2; ndx++) { ctx.bindFramebuffer(gl.FRAMEBUFFER, ndx ? dstFbo : srcFbo); if (ndx) { gradientToDstShader.setGradient(ctx, gradShaderDstID, dstRangeInfo.valueMax, dstRangeInfo.valueMin); rrUtil.drawQuad(ctx, gradShaderDstID, [-1, -1, 0], [1, 1, 0]); } else { gradientToSrcShader.setGradient(ctx, gradShaderSrcID, srcRangeInfo.valueMin, srcRangeInfo.valueMax); rrUtil.drawQuad(ctx, gradShaderSrcID, [-1, -1, 0], [1, 1, 0]); } } // Execute copy. ctx.bindFramebuffer(gl.READ_FRAMEBUFFER, srcFbo); ctx.bindFramebuffer(gl.DRAW_FRAMEBUFFER, dstFbo); ctx.blitFramebuffer(0, 0, this.m_size[0], this.m_size[1], 0, 0, this.m_size[0], this.m_size[1], gl.COLOR_BUFFER_BIT, gl.NEAREST); this.checkError(); // Read results. ctx.bindFramebuffer(gl.READ_FRAMEBUFFER, dstFbo); this.readPixelsUsingFormat(dst, 0, 0, this.m_size[0], this.m_size[1], dstFormat, dstRangeInfo.lookupScale, dstRangeInfo.lookupBias); }; /** * @param {tcuSurface.Surface} reference * @param {tcuSurface.Surface} result */ es3fFramebufferBlitTests.BlitColorConversionCase.prototype.compare = function(reference, result) { /** @const {tcuTexture.TextureFormat} */ var srcFormat = gluTextureUtil.mapGLInternalFormat(this.m_srcFormat); /** @const {tcuTexture.TextureFormat} */ var dstFormat = gluTextureUtil.mapGLInternalFormat(this.m_dstFormat); /** @const {boolean} */ var srcIsSRGB = (srcFormat.order == tcuTexture.ChannelOrder.sRGBA); /** @const {boolean} */ var dstIsSRGB = (dstFormat.order == tcuTexture.ChannelOrder.sRGBA); /** @type {tcuRGBA.RGBA} */ var threshold = new tcuRGBA.RGBA(); if (dstIsSRGB) threshold = es3fFboTestUtil.getToSRGBConversionThreshold(srcFormat, dstFormat); else { /** @type {tcuRGBA.RGBA} */ var srcMaxDiff = es3fFboTestUtil.getThresholdFromTextureFormat(srcFormat); /** @type {tcuRGBA.RGBA} */ var dstMaxDiff = es3fFboTestUtil.getThresholdFromTextureFormat(dstFormat); if (srcIsSRGB) srcMaxDiff = tcuRGBA.multiply(srcMaxDiff, 2); threshold = tcuRGBA.max(srcMaxDiff, dstMaxDiff); } // m_testCtx.getLog() << tcu::TestLog::Message << 'threshold = ' << threshold << tcu::TestLog::EndMessage; return tcuImageCompare.pixelThresholdCompare('Result', 'Image comparison result', reference, result, threshold.toIVec()); }; /** * @constructor * @extends {es3fFboTestCase.FboTestCase} * @param {string} name * @param {string} desc * @param {number} format deUint32 * @param {number} srcBuffers deUint32 * @param {Array} srcSize IVec2 * @param {Array} srcRect IVec4 * @param {number} dstBuffers deUint32 * @param {Array} dstSize IVec2 * @param {Array} dstRect IVec4 * @param {number} copyBuffers deUint32 */ es3fFramebufferBlitTests.BlitDepthStencilCase = function(name, desc, format, srcBuffers, srcSize, srcRect, dstBuffers, dstSize, dstRect, copyBuffers) { es3fFboTestCase.FboTestCase.call(this, name, desc); /** @type {number} */ this.m_format = format; /** @type {number} */ this.m_srcBuffers = srcBuffers; /** @type {Array} */ this.m_srcSize = srcSize; /** @type {Array} */ this.m_srcRect = srcRect; /** @type {number} */ this.m_dstBuffers = dstBuffers; /** @type {Array} */ this.m_dstSize = dstSize; /** @type {Array} */ this.m_dstRect = dstRect; /** @type {number} */ this.m_copyBuffers = copyBuffers; }; es3fFramebufferBlitTests.BlitDepthStencilCase.prototype = Object.create(es3fFboTestCase.FboTestCase.prototype); es3fFramebufferBlitTests.BlitDepthStencilCase.prototype.constructor = es3fFramebufferBlitTests.BlitDepthStencilCase; /** * @protected */ es3fFramebufferBlitTests.BlitDepthStencilCase.prototype.preCheck = function() { this.checkFormatSupport(this.m_format); return true; // No exception thrown }; /** * @protected * @param {tcuSurface.Surface} dst */ es3fFramebufferBlitTests.BlitDepthStencilCase.prototype.render = function(dst) { var ctx = this.getCurrentContext(); /** @const {number} */ var colorFormat = gl.RGBA8; var gradShader = new es3fFboTestUtil.GradientShader(gluShaderUtil.DataType.FLOAT_VEC4); var texShader = new es3fFboTestUtil.Texture2DShader( [gluShaderUtil.DataType.SAMPLER_2D] , gluShaderUtil.DataType.FLOAT_VEC4); var flatShader = new es3fFboTestUtil.FlatColorShader(gluShaderUtil.DataType.FLOAT_VEC4); var flatShaderID = ctx.createProgram(flatShader); var texShaderID = ctx.createProgram(texShader); var gradShaderID = ctx.createProgram(gradShader); var srcFbo; var dstFbo; var srcColorRbo; var dstColorRbo; var srcDepthStencilRbo; var dstDepthStencilRbo; // setup shaders gradShader.setGradient(ctx, gradShaderID, [0.0, 0.0, 0.0, 0.0], [1.0, 1.0, 1.0, 1.0]); texShader.setUniforms(ctx, texShaderID); // Create framebuffers // Source framebuffers srcFbo = ctx.createFramebuffer(); srcColorRbo = ctx.createRenderbuffer(); srcDepthStencilRbo = ctx.createRenderbuffer(); ctx.bindRenderbuffer(gl.RENDERBUFFER, srcColorRbo); ctx.renderbufferStorage(gl.RENDERBUFFER, colorFormat, this.m_srcSize[0], this.m_srcSize[1]); ctx.bindRenderbuffer(gl.RENDERBUFFER, srcDepthStencilRbo); ctx.renderbufferStorage(gl.RENDERBUFFER, this.m_format, this.m_srcSize[0], this.m_srcSize[1]); ctx.bindFramebuffer(gl.FRAMEBUFFER, srcFbo); ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, srcColorRbo); if (this.m_srcBuffers & gl.DEPTH_BUFFER_BIT) ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, srcDepthStencilRbo); if (this.m_srcBuffers & gl.STENCIL_BUFFER_BIT) ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.RENDERBUFFER, srcDepthStencilRbo); this.checkError(); this.checkFramebufferStatus(gl.FRAMEBUFFER); // Clear depth to 1 and stencil to 0. ctx.clearBufferfi(gl.DEPTH_STENCIL, 0, 1.0, 0); // Destination framebuffers dstFbo = ctx.createFramebuffer(); dstColorRbo = ctx.createRenderbuffer(); dstDepthStencilRbo = ctx.createRenderbuffer(); ctx.bindRenderbuffer(gl.RENDERBUFFER, dstColorRbo); ctx.renderbufferStorage(gl.RENDERBUFFER, colorFormat, this.m_dstSize[0], this.m_dstSize[1]); ctx.bindRenderbuffer(gl.RENDERBUFFER, dstDepthStencilRbo); ctx.renderbufferStorage(gl.RENDERBUFFER, this.m_format, this.m_dstSize[0], this.m_dstSize[1]); ctx.bindFramebuffer(gl.FRAMEBUFFER, dstFbo); ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, dstColorRbo); if (this.m_dstBuffers & gl.DEPTH_BUFFER_BIT) ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, dstDepthStencilRbo); if (this.m_dstBuffers & gl.STENCIL_BUFFER_BIT) ctx.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.RENDERBUFFER, dstDepthStencilRbo); this.checkError(); this.checkFramebufferStatus(gl.FRAMEBUFFER); // Clear depth to 1 and stencil to 0. ctx.clearBufferfi(gl.DEPTH_STENCIL, 0, 1.0, 0); // Fill source with gradient, depth = [-1..1], stencil = 7 ctx.bindFramebuffer(gl.FRAMEBUFFER, srcFbo); ctx.viewport(0, 0, this.m_srcSize[0], this.m_srcSize[1]); ctx.enable(gl.DEPTH_TEST); ctx.enable(gl.STENCIL_TEST); ctx.stencilOp(gl.KEEP, gl.KEEP, gl.REPLACE); ctx.stencilFunc(gl.ALWAYS, 7, 0xff); rrUtil.drawQuad(ctx, gradShaderID, [-1, -1, -1], [1, 1, 1]); // Fill destination with grid pattern, depth = 0 and stencil = 1 /** @const {number} */ var format = gl.RGBA; /** @const {number} */ var dataType = gl.UNSIGNED_BYTE; /** @const {number} */ var texW = this.m_srcSize[0]; /** @const {number} */ var texH = this.m_srcSize[1]; /** @type {WebGLTexture|sglrReferenceContext.TextureContainer} */ var gridTex = null; /** @type {tcuTexture.TextureLevel} */ var data = new tcuTexture.TextureLevel(gluTextureUtil.mapGLTransferFormat(format, dataType), texW, texH, 1); tcuTextureUtil.fillWithGrid(data.getAccess(), 8, [0.2, 0.7, 0.1, 1.0], [0.7, 0.1, 0.5, 0.8]); gridTex = ctx.createTexture(); ctx.bindTexture(gl.TEXTURE_2D, gridTex); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); ctx.texImage2D(gl.TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPtr()); ctx.bindFramebuffer(gl.FRAMEBUFFER, dstFbo); ctx.viewport(0, 0, this.m_dstSize[0], this.m_dstSize[1]); ctx.stencilFunc(gl.ALWAYS, 1, 0xff); rrUtil.drawQuad(ctx, texShaderID, [-1, -1, 0], [1, 1, 0]); // Perform copy. ctx.bindFramebuffer(gl.READ_FRAMEBUFFER, srcFbo); ctx.bindFramebuffer(gl.DRAW_FRAMEBUFFER, dstFbo); ctx.blitFramebuffer(this.m_srcRect[0], this.m_srcRect[1], this.m_srcRect[2], this.m_srcRect[3], this.m_dstRect[0], this.m_dstRect[1], this.m_dstRect[2], this.m_dstRect[3], this.m_copyBuffers, gl.NEAREST); // Render blue color where depth < 0, decrement on depth failure. ctx.bindFramebuffer(gl.FRAMEBUFFER, dstFbo); ctx.viewport(0, 0, this.m_dstSize[0], this.m_dstSize[1]); ctx.stencilOp(gl.KEEP, gl.DECR, gl.KEEP); ctx.stencilFunc(gl.ALWAYS, 0, 0xff); flatShader.setColor(this.getCurrentContext(), flatShaderID, [0.0, 0.0, 1.0, 1.0]); rrUtil.drawQuad(ctx, flatShaderID, [-1, -1, 0], [1, 1, 0]); if (this.m_dstBuffers & gl.STENCIL_BUFFER_BIT) { // Render green color where stencil == 6. ctx.disable(gl.DEPTH_TEST); ctx.stencilOp(gl.KEEP, gl.KEEP, gl.KEEP); ctx.stencilFunc(gl.EQUAL, 6, 0xff); flatShader.setColor(this.getCurrentContext(), flatShaderID, [0.0, 1.0, 0.0, 1.0]); rrUtil.drawQuad(ctx, flatShaderID, [-1, -1, 0], [1, 1, 0]); } this.readPixelsUsingFormat(dst, 0, 0, this.m_dstSize[0], this.m_dstSize[1], gluTextureUtil.mapGLInternalFormat(colorFormat), [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]); }; /** * @constructor * @extends {es3fFboTestCase.FboTestCase} * @param {string} name * @param {string} desc * @param {number} format * @param {number} filter */ es3fFramebufferBlitTests.BlitDefaultFramebufferCase = function(name, desc, format, filter) { es3fFboTestCase.FboTestCase.call(this, name, desc); /** @const {number} */ this.m_format = format; /** @const {number} */ this.m_filter = filter; }; es3fFramebufferBlitTests.BlitDefaultFramebufferCase.prototype = Object.create(es3fFboTestCase.FboTestCase.prototype); es3fFramebufferBlitTests.BlitDefaultFramebufferCase.prototype.constructor = es3fFramebufferBlitTests.BlitDefaultFramebufferCase; /** * @protected */ es3fFramebufferBlitTests.BlitDefaultFramebufferCase.prototype.preCheck = function() { this.checkFormatSupport(this.m_format); return true; // No exception thrown }; /** * @protected * @param {tcuSurface.Surface} dst */ es3fFramebufferBlitTests.BlitDefaultFramebufferCase.prototype.render = function(dst) { var ctx = this.getCurrentContext(); /** @type {tcuTexture.TextureFormat} */ var colorFormat = gluTextureUtil.mapGLInternalFormat(this.m_format); /** @type {gluTextureUtil.TransferFormat} */ var transferFmt = gluTextureUtil.getTransferFormat(colorFormat); /** @type {es3fFboTestUtil.GradientShader} */ var gradShader = new es3fFboTestUtil.GradientShader(gluShaderUtil.DataType.FLOAT_VEC4); /** @type {es3fFboTestUtil.Texture2DShader} */ var texShader = new es3fFboTestUtil.Texture2DShader([gluTextureUtil.getSampler2DType(colorFormat)], gluShaderUtil.DataType.FLOAT_VEC4); var gradShaderID = ctx.createProgram(gradShader); var texShaderID = ctx.createProgram(texShader); var fbo; var tex; /** @const {number} */ var texW = 128; /** @const {number} */ var texH = 128; // Setup shaders gradShader.setGradient(ctx, gradShaderID, [0.0, 0.0, 0.0, 0.0], [1.0, 1.0, 1.0, 1.0]); texShader.setUniforms(ctx, texShaderID); // FBO fbo = ctx.createFramebuffer(); tex = ctx.createTexture(); ctx.bindTexture(gl.TEXTURE_2D, tex); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, this.m_filter); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, this.m_filter); ctx.texImage2D(gl.TEXTURE_2D, 0, this.m_format, texW, texH, 0, transferFmt.format, transferFmt.dataType, null); ctx.bindFramebuffer(gl.FRAMEBUFFER, fbo); ctx.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex, 0); this.checkError(); this.checkFramebufferStatus(gl.FRAMEBUFFER); // Render gradient to screen. ctx.bindFramebuffer(gl.FRAMEBUFFER, null); rrUtil.drawQuad(ctx, gradShaderID, [-1, -1, 0], [1, 1, 0]); // Blit gradient from screen to fbo. ctx.bindFramebuffer(gl.DRAW_FRAMEBUFFER, fbo); ctx.blitFramebuffer(0, 0, ctx.getWidth(), ctx.getHeight(), 0, 0, texW, texH, gl.COLOR_BUFFER_BIT, this.m_filter); // Fill left half of viewport with quad that uses texture. ctx.bindFramebuffer(gl.DRAW_FRAMEBUFFER, null); ctx.clearBufferfv(gl.COLOR, 0, [1.0, 0.0, 0.0, 1.0]); rrUtil.drawQuad(ctx, texShaderID, [-1, -1, 0], [1, 1, 0]); // Blit fbo to right half. ctx.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo); ctx.blitFramebuffer(0, 0, texW, texH, Math.floor(ctx.getWidth() / 2), 0, ctx.getWidth(), ctx.getHeight(), gl.COLOR_BUFFER_BIT, this.m_filter); ctx.bindFramebuffer(gl.READ_FRAMEBUFFER, null); this.readPixels(dst, 0, 0, ctx.getWidth(), ctx.getHeight()); }; /** * @protected * @param {tcuSurface.Surface} reference * @param {tcuSurface.Surface} result */ es3fFramebufferBlitTests.BlitDefaultFramebufferCase.prototype.compare = function(reference, result) { /** @const {tcuRGBA.RGBA} */ var threshold = tcuRGBA.max(es3fFboTestUtil.getFormatThreshold(this.m_format), tcuRGBA.newRGBAComponents(12, 12, 12, 12)); //m_testCtx.getLog() << TestLog::Message << 'Comparing images, threshold: ' << threshold << TestLog::EndMessage; return tcuImageCompare.bilinearCompare('Result', 'Image comparison result', reference.getAccess(), result.getAccess(), threshold); }; /** @enum */ es3fFramebufferBlitTests.BlitDirection = { BLIT_DEFAULT_TO_TARGET: 0, BLIT_TO_DEFAULT_FROM_TARGET: 1 }; /** @enum */ es3fFramebufferBlitTests.BlitArea = { AREA_SCALE: 0, AREA_OUT_OF_BOUNDS: 1 }; /** * @constructor * @extends {es3fFramebufferBlitTests.BlitDefaultFramebufferCase} * @param {string} name * @param {string} desc * @param {number} format * @param {number} filter * @param {es3fFramebufferBlitTests.BlitDirection} dir * @param {es3fFramebufferBlitTests.BlitArea} area */ es3fFramebufferBlitTests.DefaultFramebufferBlitCase = function(name, desc, format, filter, dir, area) { es3fFramebufferBlitTests.BlitDefaultFramebufferCase.call(this, name, desc, format, filter); /** @const {es3fFramebufferBlitTests.BlitDirection} */ this.m_blitDir = dir; /** @const {es3fFramebufferBlitTests.BlitArea} */ this.m_blitArea = area; /** @type {Array} */ this.m_srcRect = [-1, -1, -1, -1]; /** @type {Array} */ this.m_dstRect = [-1, -1, -1, -1]; /** @type {Array} */ this.m_interestingArea = [-1, -1, -1, -1]; }; es3fFramebufferBlitTests.DefaultFramebufferBlitCase.prototype = Object.create(es3fFramebufferBlitTests.BlitDefaultFramebufferCase.prototype); es3fFramebufferBlitTests.DefaultFramebufferBlitCase.prototype.constructor = es3fFramebufferBlitTests.DefaultFramebufferBlitCase; es3fFramebufferBlitTests.DefaultFramebufferBlitCase.prototype.init = function() { // requirements /** @const {number} */ var minViewportSize = 128; if (gl.drawingBufferWidth < minViewportSize || gl.drawingBufferHeight < minViewportSize) throw new Error('Viewport size ' + minViewportSize + 'x' + minViewportSize + ' required'); // prevent viewport randoming this.m_viewportWidth = gl.drawingBufferWidth; this.m_viewportHeight = gl.drawingBufferHeight; // set proper areas if (this.m_blitArea == es3fFramebufferBlitTests.BlitArea.AREA_SCALE) { this.m_srcRect = [10, 20, 65, 100]; this.m_dstRect = [25, 30, 125, 94]; this.m_interestingArea = [0, 0, 128, 128]; } else if (this.m_blitArea == es3fFramebufferBlitTests.BlitArea.AREA_OUT_OF_BOUNDS) { /** @const {Array} */ var ubound = (this.m_blitDir == es3fFramebufferBlitTests.BlitDirection.BLIT_DEFAULT_TO_TARGET) ? ([128, 128]) : ([gl.drawingBufferWidth, gl.drawingBufferHeight]); this.m_srcRect = [-10, -15, 100, 63]; this.m_dstRect = deMath.add(deMath.swizzle(ubound, [0, 1, 0, 1]), [-75, -99, 8, 16]); this.m_interestingArea = [ubound[0] - 128, ubound[1] - 128, ubound[0], ubound[1]]; } }; /** * @param {tcuSurface.Surface} dst */ es3fFramebufferBlitTests.DefaultFramebufferBlitCase.prototype.render = function(dst) { /** @type {es3fFboTestCase.Context} */ var ctx = this.getCurrentContext(); // TOOD: implement /** @type {tcuTexture.TextureFormat} */ var colorFormat = gluTextureUtil.mapGLInternalFormat(this.m_format); /** @type {gluTextureUtil.TransferFormat} */ var transferFmt = gluTextureUtil.getTransferFormat(colorFormat); /** @const {tcuTexture.TextureChannelClass} */ var targetClass = (this.m_blitDir == es3fFramebufferBlitTests.BlitDirection.BLIT_DEFAULT_TO_TARGET) ? (tcuTexture.getTextureChannelClass(colorFormat.type)) : (tcuTexture.TextureChannelClass.UNSIGNED_FIXED_POINT); var fbo; var fboTex; /** @const {number} */ var fboTexW = 128; /** @const {number} */ var fboTexH = 128; /** @const {number} */ var sourceWidth = (this.m_blitDir == es3fFramebufferBlitTests.BlitDirection.BLIT_DEFAULT_TO_TARGET) ? (ctx.getWidth()) : (fboTexW); /** @const {number} */ var sourceHeight = (this.m_blitDir == es3fFramebufferBlitTests.BlitDirection.BLIT_DEFAULT_TO_TARGET) ? (ctx.getHeight()) : (fboTexH); /** @const {number} */ var gridRenderWidth = Math.min(256, sourceWidth); /** @const {number} */ var gridRenderHeight = Math.min(256, sourceHeight); var targetFbo; var sourceFbo; // FBO fbo = ctx.createFramebuffer(); fboTex = ctx.createTexture(); ctx.bindTexture(gl.TEXTURE_2D, fboTex); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, this.m_filter); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, this.m_filter); ctx.texImage2D(gl.TEXTURE_2D, 0, this.m_format, fboTexW, fboTexH, 0, transferFmt.format, transferFmt.dataType, null); ctx.bindFramebuffer(gl.FRAMEBUFFER, fbo); ctx.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, fboTex, 0); this.checkError(); this.checkFramebufferStatus(gl.FRAMEBUFFER); targetFbo = (this.m_blitDir == es3fFramebufferBlitTests.BlitDirection.BLIT_DEFAULT_TO_TARGET) ? (fbo) : (null); sourceFbo = (this.m_blitDir == es3fFramebufferBlitTests.BlitDirection.BLIT_DEFAULT_TO_TARGET) ? (null) : (fbo); // Render grid to source framebuffer /** @type {es3fFboTestUtil.Texture2DShader} */ var texShader = new es3fFboTestUtil.Texture2DShader( [gluShaderUtil.DataType.SAMPLER_2D], gluShaderUtil.DataType.FLOAT_VEC4); var texShaderID = this.getCurrentContext().createProgram(texShader); /** @const {number} */ var internalFormat = gl.RGBA8; /** @const {number} */ var format = gl.RGBA; /** @const {number} */ var dataType = gl.UNSIGNED_BYTE; /** @const {number} */ var gridTexW = 128; /** @const {number} */ var gridTexH = 128; /** @type {WebGLTexture|framework.opengl.simplereference.sglrReferenceContext.TextureContainer|null} */ var gridTex = null; /** @type {tcuTexture.TextureLevel} */ var data = new tcuTexture.TextureLevel(gluTextureUtil.mapGLTransferFormat(format, dataType), gridTexW, gridTexH, 1); tcuTextureUtil.fillWithGrid(data.getAccess(), 9, [0.9, 0.5, 0.1, 0.9], [0.2, 0.8, 0.2, 0.7]); gridTex = ctx.createTexture(); ctx.bindTexture(gl.TEXTURE_2D, gridTex); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); ctx.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); ctx.texImage2D(gl.TEXTURE_2D, 0, internalFormat, gridTexW, gridTexH, 0, format, dataType, data.getAccess().getDataPtr()); ctx.bindFramebuffer(gl.FRAMEBUFFER, sourceFbo); ctx.viewport(0, 0, gridRenderWidth, gridRenderHeight); ctx.clearBufferfv(gl.COLOR, 0, [1.0, 0.0, 0.0, 1.0]); texShader.setUniforms(this.getCurrentContext(), texShaderID); rrUtil.drawQuad(ctx, texShaderID, [-1, -1, 0], [1, 1, 0]); ctx.useProgram(null); // Blit source framebuffer to destination ctx.bindFramebuffer(gl.READ_FRAMEBUFFER, sourceFbo); ctx.bindFramebuffer(gl.DRAW_FRAMEBUFFER, targetFbo); this.checkError(); if (targetClass == tcuTexture.TextureChannelClass.SIGNED_FIXED_POINT || targetClass == tcuTexture.TextureChannelClass.UNSIGNED_FIXED_POINT || targetClass == tcuTexture.TextureChannelClass.FLOATING_POINT) ctx.clearBufferfv(gl.COLOR, 0, [1.0, 1.0, 0.0, 1.0]); else if (targetClass == tcuTexture.TextureChannelClass.SIGNED_INTEGER) ctx.clearBufferiv(gl.COLOR, 0, [0, 0, 0, 0]); else if (targetClass == tcuTexture.TextureChannelClass.UNSIGNED_INTEGER) ctx.clearBufferuiv(gl.COLOR, 0, [0, 0, 0, 0]); else DE_ASSERT(false); ctx.blitFramebuffer(this.m_srcRect[0], this.m_srcRect[1], this.m_srcRect[2], this.m_srcRect[3], this.m_dstRect[0], this.m_dstRect[1], this.m_dstRect[2], this.m_dstRect[3], gl.COLOR_BUFFER_BIT, this.m_filter); this.checkError(); // Read target ctx.bindFramebuffer(gl.FRAMEBUFFER, targetFbo); if (this.m_blitDir == es3fFramebufferBlitTests.BlitDirection.BLIT_TO_DEFAULT_FROM_TARGET) this.readPixels(dst, this.m_interestingArea[0], this.m_interestingArea[1], this.m_interestingArea[2] - this.m_interestingArea[0], this.m_interestingArea[3] - this.m_interestingArea[1]); else this.readPixelsUsingFormat(dst, this.m_interestingArea[0], this.m_interestingArea[1], this.m_interestingArea[2] - this.m_interestingArea[0], this.m_interestingArea[3] - this.m_interestingArea[1], colorFormat, [1.0, 1.0, 1.0, 1.0], [0.0, 0.0, 0.0, 0.0]); this.checkError(); }; es3fFramebufferBlitTests.run = function(context, range) { gl = context; //Set up root Test var state = tcuTestCase.runner; var test = new es3fFramebufferBlitTests.FramebufferBlitTests(); var testName = test.fullName(); var testDescription = test.getDescription() || ''; state.testName = testName; state.setRoot(test); //Set up name and description of this test series. setCurrentTestName(testName); description(testDescription); try { //Create test cases test.init(); if (range) state.setRange(range); //Run test cases tcuTestCase.runTestCases(); } catch (err) { bufferedLogToConsole(err); testFailedOptions('Failed to es3fFramebufferBlitTests.run tests', false); tcuTestCase.runner.terminate(); } }; });