'use strict'; goog.provide('functional.gles3.es3fNegativeBufferApiTests'); goog.require('framework.common.tcuTestCase'); goog.require('framework.opengl.gluStrUtil'); goog.require('functional.gles3.es3fApiCase'); goog.scope(function() { var es3fNegativeBufferApiTests = functional.gles3.es3fNegativeBufferApiTests; var es3fApiCase = functional.gles3.es3fApiCase; var gluStrUtil = framework.opengl.gluStrUtil; var tcuTestCase = framework.common.tcuTestCase; /** * @param {WebGL2RenderingContext} gl */ es3fNegativeBufferApiTests.init = function(gl) { var testGroup = tcuTestCase.runner.testCases; testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'bind_buffer', 'Invalid gl.bindBuffer() usage', gl, function() { bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the allowable values.'); gl.bindBuffer(-1, null); this.expectError(gl.INVALID_ENUM); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'buffer_data', 'Invalid gl.bufferData() usage', gl, function() { var buffer = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, buffer); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.ARRAY_BUFFER or gl.ELEMENT_ARRAY_BUFFER.'); gl.bufferData(-1, 0, gl.STREAM_DRAW); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if usage is not gl.STREAM_DRAW, gl.STATIC_DRAW, or gl.DYNAMIC_DRAW.'); gl.bufferData(gl.ARRAY_BUFFER, 0, -1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if size is negative.'); gl.bufferData(gl.ARRAY_BUFFER, -1, gl.STREAM_DRAW); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.'); gl.bindBuffer(gl.ARRAY_BUFFER, null); gl.bufferData(gl.ARRAY_BUFFER, 0, gl.STREAM_DRAW); this.expectError(gl.INVALID_OPERATION); gl.deleteBuffer(buffer); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'buffer_sub_data', 'Invalid gl.bufferSubData() usage', gl, function() { var buffer = gl.createBuffer(); var data = new ArrayBuffer(5); gl.bindBuffer(gl.ARRAY_BUFFER, buffer); gl.bufferData(gl.ARRAY_BUFFER, 10, gl.STREAM_DRAW); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.ARRAY_BUFFER or gl.ELEMENT_ARRAY_BUFFER.'); gl.bufferSubData(-1, 1, data); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.'); gl.bindBuffer(gl.ARRAY_BUFFER, null); gl.bufferSubData(gl.ARRAY_BUFFER, 0, data); this.expectError(gl.INVALID_OPERATION); gl.deleteBuffer(buffer); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'buffer_sub_data_size_offset', 'Invalid gl.bufferSubData() usage', gl, function() { var buffer = gl.createBuffer(); var data = new ArrayBuffer(5); gl.bindBuffer(gl.ARRAY_BUFFER, buffer); gl.bufferData(gl.ARRAY_BUFFER, 10, gl.STREAM_DRAW); bufferedLogToConsole('gl.INVALID_VALUE is generated if offset is negative'); gl.bufferSubData(gl.ARRAY_BUFFER, -1, data); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if the data would be written past the end of the buffer.'); gl.bufferSubData(gl.ARRAY_BUFFER, 7, data); this.expectError(gl.INVALID_VALUE); gl.bufferSubData(gl.ARRAY_BUFFER, 15, data); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('An exception is thrown if data is null.'); this.expectThrowNoError(function() { gl.bufferSubData(gl.ARRAY_BUFFER, 0, null); }); gl.deleteBuffer(buffer); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'clear', 'Invalid gl.clear() usage', gl, function() { bufferedLogToConsole('gl.INVALID_VALUE is generated if any bit other than the three defined bits is set in mask.'); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT); this.expectError(gl.NO_ERROR); gl.clear(0x0200); this.expectError(gl.INVALID_VALUE); gl.clear(0x1000); this.expectError(gl.INVALID_VALUE); gl.clear(0x0010); this.expectError(gl.INVALID_VALUE); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'read_pixels', 'Invalid gl.readPixels() usage', gl, function() { var buffer = new ArrayBuffer(8); var ubyteData = new Uint8Array(buffer); var ushortData = new Uint16Array(buffer); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the combination of format and type is unsupported.'); gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, ushortData); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the ArrayBuffer type does not match the type parameter.'); gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ushortData); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_VALUE is generated if either width or height is negative.'); gl.readPixels(0, 0, -1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); this.expectError(gl.INVALID_VALUE); gl.readPixels(0, 0, 1, -1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); this.expectError(gl.INVALID_VALUE); gl.readPixels(0, 0, -1, -1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.'); var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.checkFramebufferStatus(gl.FRAMEBUFFER); gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.deleteFramebuffer(fbo); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'read_pixels_format_mismatch', 'Invalid glReadPixels() usage', gl, function() { var buffer = new ArrayBuffer(8); var ubyteData = new Uint8Array(buffer); var ushortData = new Uint16Array(buffer); bufferedLogToConsole('Unsupported combinations of format and type will generate a gl.INVALID_OPERATION error.'); gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_SHORT_5_6_5, ushortData); this.expectError(gl.INVALID_OPERATION); gl.readPixels(0, 0, 1, 1, gl.ALPHA, gl.UNSIGNED_SHORT_5_6_5, ushortData); this.expectError(gl.INVALID_OPERATION); gl.readPixels(0, 0, 1, 1, gl.RGB, gl.UNSIGNED_SHORT_4_4_4_4, ushortData); this.expectError(gl.INVALID_OPERATION); gl.readPixels(0, 0, 1, 1, gl.ALPHA, gl.UNSIGNED_SHORT_4_4_4_4, ushortData); this.expectError(gl.INVALID_OPERATION); gl.readPixels(0, 0, 1, 1, gl.RGB, gl.UNSIGNED_SHORT_5_5_5_1, ushortData); this.expectError(gl.INVALID_OPERATION); gl.readPixels(0, 0, 1, 1, gl.ALPHA, gl.UNSIGNED_SHORT_5_5_5_1, ushortData); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.RGBA/gl.UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying gl.IMPLEMENTATION_COLOR_READ_FORMAT and gl.IMPLEMENTATION_COLOR_READ_TYPE.'); gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); this.expectError(gl.NO_ERROR); var readFormat = /** @type {number} */ (gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)); var readType = /** @type {number} */ (gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)); gl.readPixels(0, 0, 1, 1, readFormat, readType, ubyteData); this.expectError(gl.NO_ERROR); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'read_pixels_fbo_format_mismatch', 'Invalid gl.readPixels() usage', gl, function() { var ubyteData = new Uint8Array(4); var floatData = new Float32Array(4); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_OPERATION is generated if currently bound framebuffer format is incompatible with format and type.'); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.FLOAT, floatData); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32I, 32, 32, 0, gl.RGBA_INTEGER, gl.INT, null); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.FLOAT, floatData); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.FLOAT, floatData); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if gl.READ_FRAMEBUFFER_BINDING is non-zero, the read framebuffer is complete, and the value of gl.SAMPLE_BUFFERS for the read framebuffer is greater than zero.'); var rbo = gl.createRenderbuffer(); gl.bindRenderbuffer(gl.RENDERBUFFER, rbo); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA8, 32, 32); gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo); var binding = /** @type {WebGLFramebuffer} */ (gl.getParameter(gl.READ_FRAMEBUFFER_BINDING)); bufferedLogToConsole('gl.READ_FRAMEBUFFER_BINDING: ' + binding); gl.checkFramebufferStatus(gl.FRAMEBUFFER); var sampleBuffers = /** @type {number} */ (gl.getParameter(gl.SAMPLE_BUFFERS)); bufferedLogToConsole('gl.SAMPLE_BUFFERS: ' + sampleBuffers); this.expectError(gl.NO_ERROR); if (binding == null || sampleBuffers <= 0) { this.testFailed('expected gl.READ_FRAMEBUFFER_BINDING to be non-zero and gl.SAMPLE_BUFFERS to be greater than zero'); } else { gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); this.expectError(gl.INVALID_OPERATION); } gl.bindRenderbuffer(gl.RENDERBUFFER, null); gl.deleteRenderbuffer(rbo); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.deleteFramebuffer(fbo); gl.bindTexture(gl.TEXTURE_2D, null); gl.deleteTexture(texture); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'bind_buffer_range', 'Invalid glBindBufferRange() usage', gl, function() { var bufEmpty = new ArrayBuffer(16); var bufUniform = gl.createBuffer(); gl.bindBuffer(gl.UNIFORM_BUFFER, bufUniform); gl.bufferData(gl.UNIFORM_BUFFER, bufEmpty, gl.STREAM_DRAW); var bufTF = gl.createBuffer(); gl.bindBuffer(gl.TRANSFORM_FEEDBACK_BUFFER, bufTF); gl.bufferData(gl.TRANSFORM_FEEDBACK_BUFFER, bufEmpty, gl.STREAM_DRAW); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.TRANSFORM_FEEDBACK_BUFFER or gl.UNIFORM_BUFFER.'); gl.bindBufferRange(gl.ARRAY_BUFFER, 0, bufUniform, 0, 4); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.TRANSFORM_FEEDBACK_BUFFER and index is greater than or equal to gl.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.'); var maxTFSize = /** @type {number} */ (gl.getParameter(gl.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS)); gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.UNIFORM_BUFFER and index is greater than or equal to gl.MAX_UNIFORM_BUFFER_BINDINGS.'); var maxUSize = /** @type {number} */ (gl.getParameter(gl.MAX_UNIFORM_BUFFER_BINDINGS)); gl.bindBufferRange(gl.UNIFORM_BUFFER, maxUSize, bufUniform, 0, 4); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if size is less than or equal to zero.'); gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufUniform, 0, -1); this.expectError(gl.INVALID_VALUE); gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufUniform, 0, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.TRANSFORM_FEEDBACK_BUFFER and size or offset are not multiples of 4.'); gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); this.expectError(gl.INVALID_VALUE); gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); this.expectError(gl.INVALID_VALUE); gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.UNIFORM_BUFFER and offset is not a multiple of gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT.'); var alignment = /** @type {number} */ (gl.getParameter(gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT)); gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufUniform, alignment + 1, 4); this.expectError(gl.INVALID_VALUE); gl.deleteBuffer(bufUniform); gl.deleteBuffer(bufTF); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'bind_buffer_base', 'Invalid glBindBufferBase() usage', gl, function() { var bufEmpty = new ArrayBuffer(16); var bufUniform = gl.createBuffer(); gl.bindBuffer(gl.UNIFORM_BUFFER, bufUniform); gl.bufferData(gl.UNIFORM_BUFFER, bufEmpty, gl.STREAM_DRAW); var bufTF = gl.createBuffer(); gl.bindBuffer(gl.TRANSFORM_FEEDBACK_BUFFER, bufTF); gl.bufferData(gl.TRANSFORM_FEEDBACK_BUFFER, bufEmpty, gl.STREAM_DRAW); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.TRANSFORM_FEEDBACK_BUFFER or gl.UNIFORM_BUFFER.'); gl.bindBufferBase(-1, 0, bufUniform); this.expectError(gl.INVALID_ENUM); gl.bindBufferBase(gl.ARRAY_BUFFER, 0, bufUniform); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.UNIFORM_BUFFER and index is greater than or equal to gl.MAX_UNIFORM_BUFFER_BINDINGS.'); var maxUSize = /** @type {number} */ (gl.getParameter(gl.MAX_UNIFORM_BUFFER_BINDINGS)); gl.bindBufferBase(gl.UNIFORM_BUFFER, maxUSize, bufUniform); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.TRANSFORM_FEEDBACK_BUFFER andindex is greater than or equal to gl.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.'); var maxTFSize = /** @type {number} */ (gl.getParameter(gl.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS)); gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); this.expectError(gl.INVALID_VALUE); gl.deleteBuffer(bufUniform); gl.deleteBuffer(bufTF); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'clear_bufferiv', 'Invalid gl.clearBufferiv() usage', gl, function() { var data = new Int32Array(32 * 32); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32I, 32, 32, 0, gl.RGBA_INTEGER, gl.INT, null); var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not an accepted value.'); gl.clearBufferiv(-1, 0, data); this.expectError(gl.INVALID_ENUM); gl.clearBufferiv(gl.FRAMEBUFFER, 0, data); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.COLOR, gl.FRONT, gl.BACK, gl.LEFT, gl.RIGHT, or gl.FRONT_AND_BACK and drawBuffer is greater than or equal to gl.MAX_DRAW_BUFFERS.'); var maxDrawBuffers = /** @type {number} */ (gl.getParameter(gl.MAX_DRAW_BUFFERS)); gl.clearBufferiv(gl.COLOR, maxDrawBuffers, data); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is gl.DEPTH or gl.DEPTH_STENCIL.'); gl.clearBufferiv(gl.DEPTH, 1, data); this.expectError(gl.INVALID_ENUM); gl.clearBufferiv(gl.DEPTH_STENCIL, 1, data); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.STENCIL and drawBuffer is not zero.'); gl.clearBufferiv(gl.STENCIL, 1, data); this.expectError(gl.INVALID_VALUE); gl.deleteFramebuffer(fbo); gl.deleteTexture(texture); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'clear_bufferuiv', 'Invalid gl.clearBufferuiv() usage', gl, function() { var data = new Uint32Array(32 * 32); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not an accepted value.'); gl.clearBufferuiv(-1, 0, data); this.expectError(gl.INVALID_ENUM); gl.clearBufferuiv(gl.FRAMEBUFFER, 0, data); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.COLOR, gl.FRONT, gl.BACK, gl.LEFT, gl.RIGHT, or gl.FRONT_AND_BACK and drawBuffer is greater than or equal to gl.MAX_DRAW_BUFFERS.'); var maxDrawBuffers = /** @type {number} */ (gl.getParameter(gl.MAX_DRAW_BUFFERS)); gl.clearBufferuiv(gl.COLOR, maxDrawBuffers, data); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is gl.DEPTH, gl.STENCIL or gl.DEPTH_STENCIL.'); gl.clearBufferuiv(gl.DEPTH, 1, data); this.expectError(gl.INVALID_ENUM); gl.clearBufferuiv(gl.STENCIL, 1, data); this.expectError(gl.INVALID_ENUM); gl.clearBufferuiv(gl.DEPTH_STENCIL, 1, data); this.expectError(gl.INVALID_ENUM); gl.deleteFramebuffer(fbo); gl.deleteTexture(texture); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'clear_bufferfv', 'Invalid gl.clearBufferfv() usage', gl, function() { var data = new Float32Array(32 * 32); var texture = gl.createTexture(); // Float type texture isn't color-renderable without EXT_color_buffer_float extension. if (gl.getExtension('EXT_color_buffer_float')) { gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32F, 32, 32, 0, gl.RGBA, gl.FLOAT, null); var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not an accepted value.'); gl.clearBufferfv(-1, 0, data); this.expectError(gl.INVALID_ENUM); gl.clearBufferfv(gl.FRAMEBUFFER, 0, data); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.COLOR, gl.FRONT, gl.BACK, gl.LEFT, gl.RIGHT, or gl.FRONT_AND_BACK and drawBuffer is greater than or equal to gl.MAX_DRAW_BUFFERS.'); var maxDrawBuffers = /** @type {number} */ (gl.getParameter(gl.MAX_DRAW_BUFFERS)); gl.clearBufferfv(gl.COLOR, maxDrawBuffers, data); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is gl.STENCIL or gl.DEPTH_STENCIL.'); gl.clearBufferfv(gl.STENCIL, 1, data); this.expectError(gl.INVALID_ENUM); gl.clearBufferfv(gl.DEPTH_STENCIL, 1, data); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.DEPTH and drawBuffer is not zero.'); gl.clearBufferfv(gl.DEPTH, 1, data); this.expectError(gl.INVALID_VALUE); } gl.deleteFramebuffer(fbo); gl.deleteTexture(texture); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'clear_bufferfi', 'Invalid gl.clearBufferfi() usage', gl, function() { bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not an accepted value.'); gl.clearBufferfi(-1, 0, 1.0, 1); this.expectError(gl.INVALID_ENUM); gl.clearBufferfi(gl.FRAMEBUFFER, 0, 1.0, 1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not gl.DEPTH_STENCIL.'); gl.clearBufferfi(gl.DEPTH, 0, 1.0, 1); this.expectError(gl.INVALID_ENUM); gl.clearBufferfi(gl.STENCIL, 0, 1.0, 1); this.expectError(gl.INVALID_ENUM); gl.clearBufferfi(gl.COLOR, 0, 1.0, 1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.DEPTH_STENCIL and drawBuffer is not zero.'); gl.clearBufferfi(gl.DEPTH_STENCIL, 1, 1.0, 1); this.expectError(gl.INVALID_VALUE); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'copy_buffer_sub_data', 'Invalid gl.copyBufferSubData() usage', gl, function() { var buf = { r: gl.createBuffer(), w: gl.createBuffer() }; gl.bindBuffer(gl.COPY_READ_BUFFER, buf.r); gl.bufferData(gl.COPY_READ_BUFFER, 32, gl.DYNAMIC_COPY); gl.bindBuffer(gl.COPY_WRITE_BUFFER, buf.w); gl.bufferData(gl.COPY_WRITE_BUFFER, 32, gl.DYNAMIC_COPY); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if any of readoffset, writeoffset or size is negative.'); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, -4); this.expectError(gl.INVALID_VALUE); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, -1, 0, 4); this.expectError(gl.INVALID_VALUE); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, -1, 4); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if readoffset + size exceeds the size of the buffer object bound to readtarget.'); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 36); this.expectError(gl.INVALID_VALUE); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 24, 0, 16); this.expectError(gl.INVALID_VALUE); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 36, 0, 4); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if writeoffset + size exceeds the size of the buffer object bound to writetarget.'); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 36); this.expectError(gl.INVALID_VALUE); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 24, 16); this.expectError(gl.INVALID_VALUE); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 36, 4); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if the same buffer object is bound to both readtarget and writetarget and the ranges [readoffset, readoffset + size) and [writeoffset, writeoffset + size) overlap.'); gl.bindBuffer(gl.COPY_WRITE_BUFFER, buf.r); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 16, 4); this.expectError(gl.NO_ERROR); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 4); this.expectError(gl.INVALID_VALUE); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 16, 18); this.expectError(gl.INVALID_VALUE); gl.bindBuffer(gl.COPY_WRITE_BUFFER, buf.w); bufferedLogToConsole('gl.INVALID_OPERATION is generated if null is bound to readtarget or writetarget.'); gl.bindBuffer(gl.COPY_READ_BUFFER, null); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 16); this.expectError(gl.INVALID_OPERATION); gl.bindBuffer(gl.COPY_READ_BUFFER, buf.r); gl.bindBuffer(gl.COPY_WRITE_BUFFER, null); gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 16); this.expectError(gl.INVALID_OPERATION); gl.bindBuffer(gl.COPY_WRITE_BUFFER, buf.w); gl.deleteBuffer(buf.w); gl.deleteBuffer(buf.r); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'draw_buffers', 'Invalid glDrawBuffers() usage', gl, function() { var maxDrawBuffers = /** @type {number} */ (gl.getParameter(gl.MAX_DRAW_BUFFERS)); var values = [ gl.NONE, gl.BACK, gl.COLOR_ATTACHMENT0, gl.DEPTH_ATTACHMENT ]; var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_ENUM is generated if one of the values in bufs is not an accepted value.'); gl.drawBuffers(values.slice(2, 4)); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the GL is bound to the default framebuffer and the number of queried buffers is not 1.'); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.drawBuffers(values.slice(0, 2)); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the GL is bound to the default framebuffer and the value in bufs is one of the gl.COLOR_ATTACHMENTn tokens.'); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.drawBuffers(values.slice(2, 3)); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the GL is bound to a framebuffer object and the ith buffer listed in bufs is anything other than gl.NONE or gl.COLOR_ATTACHMENTSi.'); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.drawBuffers(values.slice(1, 2)); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture); gl.deleteFramebuffer(fbo); } )); // Framebuffer Objects testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'bind_framebuffer', 'Invalid glBindFramebuffer() usage', gl, function() { bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.FRAMEBUFFER.'); gl.bindFramebuffer(-1, null); this.expectError(gl.INVALID_ENUM); gl.bindFramebuffer(gl.RENDERBUFFER, null); this.expectError(gl.INVALID_ENUM); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'bind_renderbuffer', 'Invalid glBindRenderbuffer() usage', gl, function() { bufferedLogToConsole('glINVALID_ENUM is generated if target is not gl.RENDERBUFFER.'); gl.bindRenderbuffer(-1, null); this.expectError(gl.INVALID_ENUM); gl.bindRenderbuffer(gl.FRAMEBUFFER, null); this.expectError(gl.INVALID_ENUM); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'check_framebuffer_status', 'Invalid glCheckFramebufferStatus() usage', gl, function() { bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.FRAMEBUFFER.'); gl.checkFramebufferStatus(-1); this.expectError(gl.INVALID_ENUM); gl.checkFramebufferStatus(gl.RENDERBUFFER); this.expectError(gl.INVALID_ENUM); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'framebuffer_renderbuffer', 'Invalid glFramebufferRenderbuffer() usage', gl, function() { var rbo = gl.createRenderbuffer(); var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the accepted tokens.'); gl.framebufferRenderbuffer(-1, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, null); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if renderbuffertarget is not gl.RENDERBUFFER.'); gl.bindRenderbuffer(gl.RENDERBUFFER, rbo); gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, -1, rbo); this.expectError(gl.INVALID_ENUM); gl.bindRenderbuffer(gl.RENDERBUFFER, null); bufferedLogToConsole('gl.INVALID_OPERATION is generated if zero is bound to target.'); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, null); this.expectError(gl.INVALID_OPERATION); gl.deleteRenderbuffer(rbo); gl.deleteFramebuffer(fbo); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'framebuffer_texture2d', 'Invalid glFramebufferTexture2D() usage', gl, function() { var fbo = gl.createFramebuffer(); var tex2D = gl.createTexture(); var texCube = gl.createTexture(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.bindTexture(gl.TEXTURE_2D, tex2D); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texCube); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the accepted tokens.'); gl.framebufferTexture2D(-1, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if textarget is not an accepted texture target.'); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, -1, tex2D, 0); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0 or larger than log_2 of maximum texture size.'); var maxTexSize = /** @type {number} */ (gl.getParameter(gl.MAX_TEXTURE_SIZE)); var maxCubeTexSize = /** @type {number} */ (gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)); var maxSizePlane = Math.floor(Math.log2(maxTexSize)) + 1; var maxSizeCube = Math.floor(Math.log2(maxCubeTexSize)) + 1; gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex2D, -1); this.expectError(gl.INVALID_VALUE); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex2D, maxSizePlane); this.expectError(gl.INVALID_VALUE); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_CUBE_MAP_POSITIVE_X, texCube, maxSizeCube); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_OPERATION is generated if textarget and texture are not compatible.'); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(tex2D); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texCube, 0); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texCube); bufferedLogToConsole('gl.INVALID_OPERATION is generated if zero is bound to target.'); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); this.expectError(gl.INVALID_OPERATION); gl.deleteFramebuffer(fbo); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'renderbuffer_storage', 'Invalid glRenderbufferStorage() usage', gl, function() { var rbo = gl.createRenderbuffer(); gl.bindRenderbuffer(gl.RENDERBUFFER, rbo); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.RENDERBUFFER.'); gl.renderbufferStorage(-1, gl.RGBA4, 1, 1); this.expectError(gl.INVALID_ENUM); gl.renderbufferStorage(gl.FRAMEBUFFER, gl.RGBA4, 1, 1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.'); gl.renderbufferStorage(gl.RENDERBUFFER, -1, 1, 1); this.expectError(gl.INVALID_ENUM); // EXT_color_buffer_half_float disables error if (gl.getExtension('EXT_color_buffer_half_float') === null) { gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGB16F, 1, 1); this.expectError(gl.INVALID_ENUM); } gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA8_SNORM, 1, 1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than zero.'); gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, -1, 1); this.expectError(gl.INVALID_VALUE); gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 1, -1); this.expectError(gl.INVALID_VALUE); gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, -1, -1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is greater than gl.MAX_RENDERBUFFER_SIZE.'); var maxSize = /** @type {number} */ (gl.getParameter(gl.MAX_RENDERBUFFER_SIZE)); gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 1, maxSize + 1); this.expectError(gl.INVALID_VALUE); gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, maxSize + 1, 1); this.expectError(gl.INVALID_VALUE); gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, maxSize + 1, maxSize + 1); this.expectError(gl.INVALID_VALUE); gl.deleteRenderbuffer(rbo); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'blit_framebuffer', 'Invalid glBlitFramebuffer() usage', gl, function() { /** @type {Array} */ var texture = [ gl.createTexture(), gl.createTexture() ]; gl.bindTexture(gl.TEXTURE_2D, texture[0]); /** @type {Array} */ var rbo = [ gl.createRenderbuffer(), gl.createRenderbuffer() ]; gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[0]); /** @type {Array} */ var fbo = [ gl.createFramebuffer(), gl.createFramebuffer() ]; gl.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo[0]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH24_STENCIL8, 32, 32); gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); gl.framebufferRenderbuffer(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, rbo[0]); gl.checkFramebufferStatus(gl.READ_FRAMEBUFFER); gl.bindTexture(gl.TEXTURE_2D, texture[1]); gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[1]); gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, fbo[1]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH24_STENCIL8, 32, 32); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[1], 0); gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, rbo[1]); gl.checkFramebufferStatus(gl.DRAW_FRAMEBUFFER); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_OPERATION is generated if mask contains any of the gl.DEPTH_BUFFER_BIT or gl.STENCIL_BUFFER_BIT and filter is not gl.NEAREST.'); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT | gl.STENCIL_BUFFER_BIT, gl.LINEAR); this.expectError(gl.INVALID_OPERATION); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT, gl.LINEAR); this.expectError(gl.INVALID_OPERATION); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT, gl.LINEAR); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if mask contains gl.COLOR_BUFFER_BIT and read buffer format is incompatible with draw buffer format.'); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); bufferedLogToConsole('// Read buffer: gl.RGBA32UI, draw buffer: gl.RGBA'); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32I, 32, 32, 0, gl.RGBA_INTEGER, gl.INT, null); gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); bufferedLogToConsole('// Read buffer: gl.RGBA32I, draw buffer: gl.RGBA'); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); gl.bindTexture(gl.TEXTURE_2D, texture[1]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32I, 32, 32, 0, gl.RGBA_INTEGER, gl.INT, null); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[1], 0); bufferedLogToConsole('// Read buffer: gl.RGBA8, draw buffer: gl.RGBA32I'); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if filter is gl.LINEAR and the read buffer contains integer data.'); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); gl.bindTexture(gl.TEXTURE_2D, texture[1]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[1], 0); bufferedLogToConsole('// Read buffer: gl.RGBA32UI, filter: gl.LINEAR'); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.LINEAR); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if mask contains gl.DEPTH_BUFFER_BIT or gl.STENCIL_BUFFER_BIT and the source and destination depth and stencil formats do not match.'); gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[0]); gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH32F_STENCIL8, 32, 32); gl.framebufferRenderbuffer(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, rbo[0]); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.DEPTH_BUFFER_BIT, gl.NEAREST); this.expectError(gl.INVALID_OPERATION); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.STENCIL_BUFFER_BIT, gl.NEAREST); this.expectError(gl.INVALID_OPERATION); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.deleteFramebuffer(fbo[1]); gl.deleteFramebuffer(fbo[0]); gl.deleteTexture(texture[1]); gl.deleteTexture(texture[0]); gl.deleteRenderbuffer(rbo[1]); gl.deleteRenderbuffer(rbo[0]); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'blit_framebuffer_multisample', 'Invalid glBlitFramebuffer() usage', gl, function() { /** @type {Array} */ var rbo = [ gl.createRenderbuffer(), gl.createRenderbuffer() ]; /** @type {Array} */ var fbo = [ gl.createFramebuffer(), gl.createFramebuffer() ]; gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[0]); gl.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo[0]); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA8, 32, 32); gl.framebufferRenderbuffer(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo[0]); gl.checkFramebufferStatus(gl.READ_FRAMEBUFFER); gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[1]); gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, fbo[1]); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the value of gl.SAMPLE_BUFFERS for the draw buffer is greater than zero.'); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA8, 32, 32); gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo[1]); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if gl.SAMPLE_BUFFERS for the read buffer is greater than zero and the formats of draw and read buffers are not identical.'); gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 32, 32); gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo[1]); gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if gl.SAMPLE_BUFFERS for the read buffer is greater than zero and the source and destination rectangles are not defined with the same (X0, Y0) and (X1, Y1) bounds.'); gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA8, 32, 32); gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo[1]); gl.blitFramebuffer(0, 0, 16, 16, 2, 2, 18, 18, gl.COLOR_BUFFER_BIT, gl.NEAREST); this.expectError(gl.INVALID_OPERATION); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.deleteRenderbuffer(rbo[0]); gl.deleteRenderbuffer(rbo[1]); gl.deleteFramebuffer(fbo[0]); gl.deleteFramebuffer(fbo[1]); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'framebuffer_texture_layer', 'Invalid glFramebufferTextureLayer() usage', gl, function() { var fbo = gl.createFramebuffer(); var tex3D = gl.createTexture(); var tex2DArray = gl.createTexture(); var tex2D = gl.createTexture(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.bindTexture(gl.TEXTURE_3D, tex3D); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_2D_ARRAY, tex2DArray); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_2D, tex2D); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the accepted tokens.'); gl.framebufferTextureLayer(-1, gl.COLOR_ATTACHMENT0, tex3D, 0, 1); this.expectError(gl.INVALID_ENUM); gl.framebufferTextureLayer(gl.RENDERBUFFER, gl.COLOR_ATTACHMENT0, tex3D, 0, 1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if attachment is not one of the accepted tokens.'); gl.framebufferTextureLayer(gl.FRAMEBUFFER, -1, tex3D, 0, 1); this.expectError(gl.INVALID_ENUM); gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.BACK, tex3D, 0, 1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if texture is non-zero and not the name of a 3D texture or 2D array texture.'); gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex2D, 0, 0); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_VALUE is generated if texture is not zero and layer is negative.'); gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex3D, 0, -1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if texture is not zero and layer is greater than gl.MAX_3D_TEXTURE_SIZE-1 for a 3D texture.'); var max3DTexSize = /** @type {number} */ (gl.getParameter(gl.MAX_3D_TEXTURE_SIZE)); gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex3D, 0, max3DTexSize); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if texture is not zero and layer is greater than gl.MAX_ARRAY_TEXTURE_LAYERS-1 for a 2D array texture.'); var maxArrayTexLayers = /** @type {number} */ (gl.getParameter(gl.MAX_ARRAY_TEXTURE_LAYERS)); gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex2DArray, 0, maxArrayTexLayers); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_OPERATION is generated if zero is bound to target.'); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex3D, 0, 1); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(tex3D); gl.deleteTexture(tex2DArray); gl.deleteTexture(tex2D); gl.deleteFramebuffer(fbo); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'invalidate_framebuffer', 'Invalid gl.invalidateFramebuffer() usage', gl, function() { var maxColorAttachments = /** @type {number} */ (gl.getParameter(gl.MAX_COLOR_ATTACHMENTS)); var attachments = [ gl.COLOR_ATTACHMENT0 ]; var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.FRAMEBUFFER, gl.READ_FRAMEBUFFER or gl.DRAW_FRAMEBUFFER.'); gl.invalidateFramebuffer(-1, attachments); this.expectError(gl.INVALID_ENUM); gl.invalidateFramebuffer(gl.BACK, attachments); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if attachments contains gl.COLOR_ATTACHMENTm and m is greater than or equal to the value of gl.MAX_COLOR_ATTACHMENTS.'); gl.invalidateFramebuffer(gl.FRAMEBUFFER, [gl.COLOR_ATTACHMENT0 + maxColorAttachments]); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture); gl.deleteFramebuffer(fbo); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'invalidate_sub_framebuffer', 'Invalid gl.invalidateSubFramebuffer() usage', gl, function() { var fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); var maxColorAttachments = /** @type {number} */ (gl.getParameter(gl.MAX_COLOR_ATTACHMENTS)); var att0 = [gl.COLOR_ATTACHMENT0]; var attm = [gl.COLOR_ATTACHMENT0 + maxColorAttachments]; bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.FRAMEBUFFER, gl.READ_FRAMEBUFFER or gl.DRAW_FRAMEBUFFER.'); gl.invalidateSubFramebuffer(-1, att0, 0, 0, 16, 16); this.expectError(gl.INVALID_ENUM); gl.invalidateSubFramebuffer(gl.BACK, att0, 0, 0, 16, 16); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if attachments contains gl.COLOR_ATTACHMENTm and m is greater than or equal to the value of gl.MAX_COLOR_ATTACHMENTS.'); gl.invalidateSubFramebuffer(gl.FRAMEBUFFER, attm, 0, 0, 16, 16); this.expectError(gl.INVALID_OPERATION); gl.deleteFramebuffer(fbo); } )); testGroup.addChild(new es3fApiCase.ApiCaseCallback( 'renderbuffer_storage_multisample', 'Invalid glRenderbufferStorageMultisample() usage', gl, function() { var rbo = gl.createRenderbuffer(); gl.bindRenderbuffer(gl.RENDERBUFFER, rbo); /** @type {Int32Array} */ var samplesSupportedRGBA4 = /** @type {Int32Array} */ gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA4, gl.SAMPLES); // supported samples are written in descending numeric order, so the first one is the max samples var maxSamplesSupportedRGBA4 = samplesSupportedRGBA4[0]; bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.RENDERBUFFER.'); gl.renderbufferStorageMultisample(-1, 2, gl.RGBA4, 1, 1); this.expectError(gl.INVALID_ENUM); gl.renderbufferStorageMultisample(gl.FRAMEBUFFER, 2, gl.RGBA4, 1, 1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if samples is greater than the maximum number of samples supported for internalformat.'); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, maxSamplesSupportedRGBA4 + 1, gl.RGBA4, 1, 1); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.'); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, -1, 1, 1); this.expectError(gl.INVALID_ENUM); // EXT_color_buffer_half_float disables error if (gl.getExtension('EXT_color_buffer_half_float') === null) { gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGB16F, 1, 1); this.expectError(gl.INVALID_ENUM); } gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGBA8_SNORM, 1, 1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than zero.'); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGBA4, -1, 1); this.expectError(gl.INVALID_VALUE); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGBA4, 1, -1); this.expectError(gl.INVALID_VALUE); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGBA4, -1, -1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is greater than gl.MAX_RENDERBUFFER_SIZE.'); var maxSize = /** @type {number} */ (gl.getParameter(gl.MAX_RENDERBUFFER_SIZE)); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA4, 1, maxSize + 1); this.expectError(gl.INVALID_VALUE); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA4, maxSize + 1, 1); this.expectError(gl.INVALID_VALUE); gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA4, maxSize + 1, maxSize + 1); this.expectError(gl.INVALID_VALUE); gl.deleteRenderbuffer(rbo); } )); }; /** * @param {WebGL2RenderingContext} gl */ es3fNegativeBufferApiTests.run = function(gl) { var testName = 'negativeBufferApi'; var testDescription = 'Negative Buffer API tests'; var state = tcuTestCase.runner; state.testName = testName; state.testCases = tcuTestCase.newTest(testName, testDescription, null); //Set up name and description of this test series. setCurrentTestName(testName); description(testDescription); try { es3fNegativeBufferApiTests.init(gl); tcuTestCase.runner.runCallback(tcuTestCase.runTestCases); } catch (err) { bufferedLogToConsole(err); tcuTestCase.runner.terminate(); } }; });