/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Negative Texture API tests. *//*--------------------------------------------------------------------*/ 'use strict'; goog.provide('functional.gles3.es3fNegativeTextureApiTests'); goog.require('framework.common.tcuTestCase'); goog.require('framework.common.tcuTexture'); goog.require('functional.gles3.es3fApiCase'); goog.require('framework.opengl.gluTexture'); goog.require('framework.opengl.gluTextureUtil'); goog.scope(function() { var es3fNegativeTextureApiTests = functional.gles3.es3fNegativeTextureApiTests; var tcuTexture = framework.common.tcuTexture; var es3fApiCase = functional.gles3.es3fApiCase; var tcuTestCase = framework.common.tcuTestCase; var gluTexture = framework.opengl.gluTexture; var gluTextureUtil = framework.opengl.gluTextureUtil; function etc2Unsupported() { debug("Skipping test: no support for WEBGL_compressed_texture_etc"); } /** * @param {number} width * @param {number} height * @return {number} */ es3fNegativeTextureApiTests.etc2DataSize = function(width, height) { return Math.ceil(width / 4) * Math.ceil(height / 4) * 8; }; /** * @param {number} width * @param {number} height * @return {number} */ es3fNegativeTextureApiTests.etc2EacDataSize = function(width, height) { return 2 * es3fNegativeTextureApiTests.etc2DataSize(width, height); }; /** * @param {function(number)} func */ es3fNegativeTextureApiTests.forCubeFaces = function(func) { var faceGLVar; for (var faceIterTcu in tcuTexture.CubeFace) { faceGLVar = gluTexture.cubeFaceToGLFace(tcuTexture.CubeFace[faceIterTcu]); func(faceGLVar); } }; /** * @param {WebGL2RenderingContext} gl */ es3fNegativeTextureApiTests.init = function(gl) { var haveCompressedTextureETC = gluTextureUtil.enableCompressedTextureETC(); var testGroup = tcuTestCase.runner.testCases; testGroup.addChild(new es3fApiCase.ApiCaseCallback('activetexture', 'Invalid gl.ActiveTexture() usage', gl, function() { bufferedLogToConsole('gl.INVALID_ENUM is generated if texture is not one of gl.TEXTUREi, where i ranges from 0 to (gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1).'); gl.activeTexture(-1); this.expectError(gl.INVALID_ENUM); var numMaxTextureUnits = /** @type {number} */(gl.getParameter(gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS)); gl.activeTexture(gl.TEXTURE0 + numMaxTextureUnits); this.expectError(gl.INVALID_ENUM); })); // gl.bindTexture testGroup.addChild(new es3fApiCase.ApiCaseCallback('bindTexture', 'Invalid gl.bindTexture() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the allowable values.'); gl.bindTexture(0, texture[0]); this.expectError(gl.INVALID_ENUM); gl.bindTexture(gl.FRAMEBUFFER, texture[0]); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if texture was previously created with a target that doesn\'t match that of target.'); gl.bindTexture(gl.TEXTURE_2D, texture[0]); this.expectError(gl.NO_ERROR); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[0]); this.expectError(gl.INVALID_OPERATION); gl.bindTexture(gl.TEXTURE_3D, texture[0]); this.expectError(gl.INVALID_OPERATION); gl.bindTexture(gl.TEXTURE_2D_ARRAY, texture[0]); this.expectError(gl.INVALID_OPERATION); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); this.expectError(gl.NO_ERROR); gl.bindTexture(gl.TEXTURE_2D, texture[1]); this.expectError(gl.INVALID_OPERATION); gl.bindTexture(gl.TEXTURE_3D, texture[1]); this.expectError(gl.INVALID_OPERATION); gl.bindTexture(gl.TEXTURE_2D_ARRAY, texture[1]); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); // gl.compressedTexImage2D testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage2d_invalid_target', 'Invalid gl.compressedTexImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(0); gl.compressedTexImage2D(0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage2d_invalid_format', 'Invalid gl.compressedTexImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_ENUM is generated if internalformat is not a supported format returned in gl.COMPRESSED_TEXTURE_FORMATS.'); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(0); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA32F, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, uint8); this.expectError(gl.INVALID_ENUM); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage2d_neg_level', 'Invalid gl.compressedTexImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(0); gl.compressedTexImage2D(gl.TEXTURE_2D, -1, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, -1, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, -1, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, -1, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, -1, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage2d_max_level', 'Invalid gl.compressedTexImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE) for a 2d texture target.'); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(16, 16)); /** @type {number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type {number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.compressedTexImage2D(gl.TEXTURE_2D, log2MaxTextureSize, gl.COMPRESSED_RGB8_ETC2, 16, 16, 0, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_CUBE_MAP_TEXTURE_SIZE) for a cubemap target.'); /** @type {number} */ var log2MaxCubemapSize = Math.floor(Math.log2(/** @type {number} */(gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)))) + 1; gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage2d_neg_width_height', 'Invalid gl.compressedTexImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than 0.'); bufferedLogToConsole('gl.TEXTURE_2D target'); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(0); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_X target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Y target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Z target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_X target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Y target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Z target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage2d_max_width_height', 'Invalid gl.compressedTexImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); var maxTextureSize = /** @type {number} */ (gl.getParameter(gl.MAX_TEXTURE_SIZE)) + 1; var maxCubemapSize = /** @type {number} */ (gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is greater than gl.MAX_TEXTURE_SIZE.'); var maxSideSize = Math.max(maxCubemapSize, maxTextureSize); var scratchBuffer = new ArrayBuffer( Math.max(es3fNegativeTextureApiTests.etc2EacDataSize(maxSideSize, 1), es3fNegativeTextureApiTests.etc2EacDataSize(1, maxSideSize))); function getUint8ArrayEtc2EacDataSize(w, h) { return new Uint8Array(scratchBuffer, 0, es3fNegativeTextureApiTests.etc2EacDataSize(w, h)); } var dataTextureMaxByOne = getUint8ArrayEtc2EacDataSize(maxTextureSize, 1); var dataTextureOneByMax = getUint8ArrayEtc2EacDataSize(1, maxTextureSize); bufferedLogToConsole('gl.TEXTURE_2D target'); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 1, 0, dataTextureMaxByOne); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 1, maxTextureSize, 0, dataTextureOneByMax); this.expectError(gl.INVALID_VALUE); var dataCubemapMaxByOne = getUint8ArrayEtc2EacDataSize(maxCubemapSize, 1); var dataCubemapOneByMax = getUint8ArrayEtc2EacDataSize(1, maxCubemapSize); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_X target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, dataCubemapMaxByOne); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, dataCubemapOneByMax); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Y target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, dataCubemapMaxByOne); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, dataCubemapOneByMax); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Z target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, dataCubemapMaxByOne); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, dataCubemapOneByMax); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_X target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, dataCubemapMaxByOne); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, dataCubemapOneByMax); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Y target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, dataCubemapMaxByOne); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, dataCubemapOneByMax); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Z target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, dataCubemapMaxByOne); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, dataCubemapOneByMax); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage2d_invalid_border', 'Invalid gl.compressedTexImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(0); bufferedLogToConsole('gl.INVALID_VALUE is generated if border is not 0.'); bufferedLogToConsole('gl.TEXTURE_2D target'); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_X target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Y target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Z target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_X target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Y target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Z target'); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, uint8); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage2d_invalid_size', 'Invalid gl.compressedTexImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type {WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.'); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, new Uint8Array(1)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, new Uint8Array(4 * 4 * 8)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGB8_ETC2, 16, 16, 0, new Uint8Array(4 * 4 * 16)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_SIGNED_R11_EAC, 16, 16, 0, new Uint8Array(4 * 4 * 16)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); // gl.copyTexImage2D testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_invalid_target', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.copyTexImage2D(0, 0, gl.RGB, 0, 0, 64, 64, 0); this.expectError(gl.INVALID_ENUM); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_invalid_format', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_ENUM or gl.INVALID_VALUE is generated if internalformat is not an accepted format.'); gl.copyTexImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 64, 64, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 16, 16, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 16, 16, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 16, 16, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 16, 16, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 16, 16, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 16, 16, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_inequal_width_height_cube', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal.'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, 16, 17, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, 16, 17, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, 16, 17, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, 16, 17, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, 16, 17, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, 16, 17, 0); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_neg_level', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.copyTexImage2D(gl.TEXTURE_2D, -1, gl.RGB, 0, 0, 64, 64, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, -1, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, -1, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, -1, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, -1, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_max_level', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); /** @type {number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type {number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.copyTexImage2D(gl.TEXTURE_2D, log2MaxTextureSize, gl.RGB, 0, 0, 64, 64, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_CUBE_MAP_TEXTURE_SIZE).'); /** @type {number} */ var log2MaxCubemapSize = Math.floor(Math.log2(/** @type {number} */(gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)))) + 1; gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, gl.RGB, 0, 0, 16, 16, 0); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_neg_width_height', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than 0.'); bufferedLogToConsole('gl.TEXTURE_2D target'); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGB, 0, 0, -1, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGB, 0, 0, 1, -1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGB, 0, 0, -1, -1, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_X target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, -1, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, 1, -1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, -1, -1, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Y target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, -1, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, 1, -1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, -1, -1, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Z target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, -1, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, 1, -1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, -1, -1, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_X target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, -1, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, 1, -1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, -1, -1, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Y target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, -1, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, 1, -1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, -1, -1, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Z target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, -1, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, 1, -1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, -1, -1, 0); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_max_width_height', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); var maxTextureSize = /** @type {number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)) + 1; var maxCubemapSize = /** @type {number} */(gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is greater than gl.MAX_TEXTURE_SIZE.'); bufferedLogToConsole('gl.TEXTURE_2D target'); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGB, 0, 0, maxTextureSize, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGB, 0, 0, 1, maxTextureSize, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGB, 0, 0, maxTextureSize, maxTextureSize, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_X target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, 1, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, maxCubemapSize, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Y target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, 1, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, maxCubemapSize, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Z target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, 1, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, maxCubemapSize, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_X target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, 1, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, maxCubemapSize, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Y target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, 1, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, maxCubemapSize, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Z target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, 1, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, maxCubemapSize, 1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_invalid_border', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if border is not 0.'); bufferedLogToConsole('gl.TEXTURE_2D target'); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGB, 0, 0, 0, 0, -1); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGB, 0, 0, 0, 0, 1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_X target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, 0, 0, -1); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, 0, 0, 1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Y target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, 0, 0, -1); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 0, 0, 0, 0, 1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_2D target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, 0, 0, -1); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 0, 0, 0, 0, 1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_X target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, 0, 0, -1); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 0, 0, 0, 0, 1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Y target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, 0, 0, -1); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 0, 0, 0, 0, 1); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Z target'); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, 0, 0, -1); this.expectError(gl.INVALID_VALUE); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 0, 0, 0, 0, 1); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copyteximage2d_incomplete_framebuffer', 'Invalid gl.copyTexImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); /** @type {WebGLFramebuffer} */ var fbo; fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.checkFramebufferStatus(gl.FRAMEBUFFER); bufferedLogToConsole('gl.INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.'); gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGBA8, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGBA8, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGBA8, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGBA8, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGBA8, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGBA8, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.deleteFramebuffer(fbo); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); // gl.copyTexSubImage2D testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage2d_invalid_target', 'Invalid gl.copyTexSubImage2D() usage', gl, function() { /** @type {WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.copyTexSubImage2D(0, 0, 0, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_ENUM); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage2d_neg_level', 'Invalid gl.copyTexSubImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.texImage2D(faceGL, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); }); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.copyTexSubImage2D(gl.TEXTURE_2D, -1, 0, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); var local = this; es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.copyTexSubImage2D(faceGL, -1, 0, 0, 0, 0, 4, 4); local.expectError(gl.INVALID_VALUE); }); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage2d_max_level', 'Invalid gl.copyTexSubImage2D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.texImage2D(faceGL, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); }); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE) for 2D texture targets.'); /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.copyTexSubImage2D(gl.TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, 4, 4); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_CUBE_MAP_SIZE) for cubemap targets.'); /** @type{number} */ var log2MaxCubemapSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)))) + 1; var local = this; es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.copyTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, 4, 4); local.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); }); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage2d_neg_offset', 'Invalid gl.copyTexSubImage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); bufferedLogToConsole('gl.INVALID_VALUE is generated if xoffset < 0 or yoffset < 0.'); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, -1, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, -1, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, -1, -1, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage2d_invalid_offset', 'Invalid gl.copyTexSubImage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); bufferedLogToConsole('gl.INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.'); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 14, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 14, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 14, 14, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage2d_neg_width_height', 'Invalid gl.copyTexSubImage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than 0.'); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, -1, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, 0, -1); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage2d_incomplete_framebuffer', 'Invalid gl.copyTexSubImage2D() usage', gl, function() { bufferedLogToConsole('gl.INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.'); /** @type{Array} */ var texture = []; /** @type{WebGLFramebuffer} */ var fbo; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.NO_ERROR); fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); gl.checkFramebufferStatus(gl.FRAMEBUFFER); this.expectError(gl.NO_ERROR); gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexSubImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.deleteFramebuffer(fbo); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); // glDeleteTextures testGroup.addChild(new es3fApiCase.ApiCaseCallback('deletetextures', 'glDeleteTextures() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); bufferedLogToConsole('gl.NO_ERROR is generated if texture is null.'); gl.deleteTexture(null); this.expectError(gl.NO_ERROR); gl.bindTexture(gl.TEXTURE_2D, texture); gl.deleteTexture(null); this.expectError(gl.NO_ERROR); gl.deleteTexture(texture); })); // gl.generateMipmap testGroup.addChild(new es3fApiCase.ApiCaseCallback('generatemipmap', 'Invalid gl.generateMipmap() usage', gl, function() { /** @type{Array} */ var texture = []; /** @type{WebGLFramebuffer} */ var fbo; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.TEXTURE_2D or gl.TEXTURE_CUBE_MAP.'); gl.generateMipmap(0); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('INVALID_OPERATION is generated if the texture bound to target is not cube complete.'); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[0]); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_S, gl.REPEAT); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 0, 0, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.generateMipmap(gl.TEXTURE_CUBE_MAP); this.expectError(gl.INVALID_OPERATION); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[0]); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 16, 16, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 16, 16, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 16, 16, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 16, 16, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 16, 16, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 32, 32, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.generateMipmap(gl.TEXTURE_CUBE_MAP); this.expectError(gl.INVALID_OPERATION); if (haveCompressedTextureETC) { bufferedLogToConsole('gl.INVALID_OPERATION is generated if the zero level array is stored in a compressed internal format.'); gl.bindTexture(gl.TEXTURE_2D, texture[1]); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, new Uint8Array(0)); gl.generateMipmap(gl.TEXTURE_2D); this.expectError(gl.INVALID_OPERATION); } else { etc2Unsupported(); } bufferedLogToConsole('gl.INVALID_OPERATION is generated if the level base array was not specified with an unsized internal format or a sized internal format that is both color-renderable and texture-filterable.'); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB8_SNORM, 0, 0, 0, gl.RGB, gl.BYTE, null); gl.generateMipmap(gl.TEXTURE_2D); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.R8I, 0, 0, 0, gl.RED_INTEGER, gl.BYTE, null); gl.generateMipmap(gl.TEXTURE_2D); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32F, 0, 0, 0, gl.RGBA, gl.FLOAT, null); gl.generateMipmap(gl.TEXTURE_2D); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); // gl.pixelStorei testGroup.addChild(new es3fApiCase.ApiCaseCallback('pixelstorei', 'Invalid gl.pixelStorei() usage', gl, function() { bufferedLogToConsole('gl.INVALID_ENUM is generated if pname is not an accepted value.'); gl.pixelStorei(0,1); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if a negative row length, pixel skip, or row skip value is specified, or if alignment is specified as other than 1, 2, 4, or 8.'); gl.pixelStorei(gl.PACK_ROW_LENGTH, -1); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.PACK_SKIP_ROWS, -1); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.PACK_SKIP_PIXELS, -1); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.UNPACK_ROW_LENGTH, -1); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.UNPACK_IMAGE_HEIGHT, -1); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.UNPACK_SKIP_ROWS, -1); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.UNPACK_SKIP_PIXELS, -1); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.UNPACK_SKIP_IMAGES, -1); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.PACK_ALIGNMENT, 0); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.UNPACK_ALIGNMENT, 0); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.PACK_ALIGNMENT, 16); this.expectError(gl.INVALID_VALUE); gl.pixelStorei(gl.UNPACK_ALIGNMENT, 16); this.expectError(gl.INVALID_VALUE); })); // gl.texImage2D testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage2d', 'Invalid gl.texImage2D() usage', gl, function() { /** @type {WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.texImage2D(0, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if type is not a type constant.'); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, 0, null); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if format is not an accepted format constant.'); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, 0, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if internalFormat is not one of the accepted resolution and format symbolic constants.'); gl.texImage2D(gl.TEXTURE_2D, 0, 0, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid.'); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGB, gl.UNSIGNED_SHORT_4_4_4_4, null); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB5_A1, 1, 1, 0, gl.RGB, gl.UNSIGNED_SHORT_5_5_5_1, null); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB10_A2, 1, 1, 0, gl.RGB, gl.UNSIGNED_INT_2_10_10_10_REV, null); this.expectError(gl.INVALID_OPERATION); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 1, 1, 0, gl.RGBA_INTEGER, gl.INT, null); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage2d_inequal_width_height_cube', 'Invalid gl.texImage2D() usage', gl, function() { /** @type {WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal.'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 1, 2, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 1, 2, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 1, 2, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 1, 2, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 1, 2, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 1, 2, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage2d_neg_level', 'Invalid gl.texImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.texImage2D(gl.TEXTURE_2D, -1, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, -1, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, -1, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, -1, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, -1, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage2d_max_level', 'Invalid gl.texImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.texImage2D(gl.TEXTURE_2D, log2MaxTextureSize, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_CUBE_MAP_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxCubemapSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)))) + 1; gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage2d_neg_width_height', 'Invalid gl.texImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than 0.'); bufferedLogToConsole('gl.TEXTURE_2D target'); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, -1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, -1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_X target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, -1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, -1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Y target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, -1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, -1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Z target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, -1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, -1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_X target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, -1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, -1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Y target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, -1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, -1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Z target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, -1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, -1, -1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage2d_max_width_height', 'Invalid gl.texImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); var maxTextureSize = /** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)) + 1; var maxCubemapSize = /** @type{number} */(gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is greater than gl.MAX_TEXTURE_SIZE.'); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, maxTextureSize, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, maxTextureSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, maxTextureSize, maxTextureSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is greater than gl.MAX_CUBE_MAP_TEXTURE_SIZE.'); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_X target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, maxCubemapSize, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 1, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, maxCubemapSize, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Y target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, maxCubemapSize, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 1, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, maxCubemapSize, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_POSITIVE_Z target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, maxCubemapSize, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 1, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, maxCubemapSize, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_X target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, maxCubemapSize, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 1, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, maxCubemapSize, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Y target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, maxCubemapSize, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 1, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, maxCubemapSize, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.TEXTURE_CUBE_MAP_NEGATIVE_Z target'); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, maxCubemapSize, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 1, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, maxCubemapSize, maxCubemapSize, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage2d_invalid_border', 'Invalid gl.texImage2D() usage', gl, function() { /** @type {Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if border is not 0.'); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, 1, 1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, 1, -1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.RGB, 1, 1, 1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 0, gl.RGB, 1, 1, 1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 0, gl.RGB, 1, 1, 1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 0, gl.RGB, 1, 1, 1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, gl.RGB, 1, 1, 1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, gl.RGB, 1, 1, 1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); // gl.texSubImage2D testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage2d', 'Invalid gl.texSubImage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(64); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.texSubImage2D(0, 0, 0, 0, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if format is not an accepted format constant.'); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 4, 4, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if type is not a type constant.'); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.RGB, 0, uint8); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid.'); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.RGBA, gl.UNSIGNED_SHORT_5_6_5, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.RGB, gl.UNSIGNED_SHORT_4_4_4_4, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.RGB, gl.UNSIGNED_SHORT_5_5_5_1, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.RGB, gl.UNSIGNED_SHORT_5_5_5_1, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.RGBA_INTEGER, gl.UNSIGNED_INT, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.RGB, gl.FLOAT, uint8); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage2d_neg_level', 'Invalid gl.texSubImage2D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 32, 32, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.texImage2D(faceGL, 0, gl.RGB, 32, 32, 0, gl.RGB, gl.UNSIGNED_BYTE, null); }); this.expectError(gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(4); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.texSubImage2D(gl.TEXTURE_2D, -1, 0, 0, 0, 0, gl.RGB, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); var local = this; es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.texSubImage2D(faceGL, -1, 0, 0, 0, 0, gl.RGB, gl.UNSIGNED_BYTE, uint8); local.expectError(gl.INVALID_VALUE); }); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage2d_max_level', 'Invalid gl.texSubImage2D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture[0]); gl.texImage2D (gl.TEXTURE_2D, 0, gl.RGB, 32, 32, 0, gl.RGB, gl.UNSIGNED_BYTE, null); gl.bindTexture (gl.TEXTURE_CUBE_MAP, texture[1]); es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.texImage2D(faceGL, 0, gl.RGB, 32, 32, 0, gl.RGB, gl.UNSIGNED_BYTE, null); }); this.expectError (gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(4); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.texSubImage2D(gl.TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, gl.RGB, gl.UNSIGNED_BYTE, uint8); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_CUBE_MAP_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxCubemapSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)))) + 1; var local = this; es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.texSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, gl.RGB, gl.UNSIGNED_BYTE, uint8); local.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); }); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage2d_neg_offset', 'Invalid gl.texSubImage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 32, 32, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(4); bufferedLogToConsole('gl.INVALID_VALUE is generated if xoffset or yoffset are negative.'); gl.texSubImage2D(gl.TEXTURE_2D, 0, -1, 0, 0, 0, gl.RGB, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, -1, 0, 0, gl.RGB, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage2D(gl.TEXTURE_2D, 0, -1, -1, 0, 0, gl.RGB, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage2d_invalid_offset', 'Invalid gl.texSubImage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(64); bufferedLogToConsole('gl.INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.'); gl.texSubImage2D(gl.TEXTURE_2D, 0, 30, 0, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 30, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage2D(gl.TEXTURE_2D, 0, 30, 30, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage2d_neg_width_height', 'Invalid gl.texSubImage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(4); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than 0.'); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, -1, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, -1, -1, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); // gl.texParameteri testGroup.addChild(new es3fApiCase.ApiCaseCallback('texparameteri', 'Invalid gl.texParameteri() usage', gl, function() { bufferedLogToConsole('gl.INVALID_ENUM is generated if target or pname is not one of the accepted defined values.'); gl.texParameteri(0, gl.TEXTURE_MIN_FILTER, gl.LINEAR); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameteri(gl.TEXTURE_2D, 0, gl.LINEAR); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameteri(0, 0, gl.LINEAR); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); bufferedLogToConsole('gl.INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.'); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.REPEAT); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.NEAREST); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_ENUM is generated if target or pname is not one of the accepted defined values.'); gl.texParameteri(0, gl.TEXTURE_MIN_FILTER, gl.LINEAR); this.expectError(gl.INVALID_ENUM); gl.texParameteri(gl.TEXTURE_2D, 0, gl.LINEAR); this.expectError(gl.INVALID_ENUM); gl.texParameteri(0, 0, gl.LINEAR); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.'); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, 0); this.expectError(gl.INVALID_ENUM); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.REPEAT); this.expectError(gl.INVALID_ENUM); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, 0); this.expectError(gl.INVALID_ENUM); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.NEAREST); this.expectError(gl.INVALID_ENUM); gl.deleteTexture(texture); })); // gl.texParameterf testGroup.addChild(new es3fApiCase.ApiCaseCallback('texparameterf', 'Invalid gl.texParameterf() usage', gl, function() { bufferedLogToConsole('gl.INVALID_ENUM is generated if target or pname is not one of the accepted defined values.'); gl.texParameterf(0, gl.TEXTURE_MIN_FILTER, gl.LINEAR); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameterf(gl.TEXTURE_2D, 0, gl.LINEAR); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameterf(0, 0, gl.LINEAR); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); bufferedLogToConsole('gl.INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.'); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.REPEAT); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, 0); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.NEAREST); this.expectError([gl.INVALID_ENUM, gl.INVALID_OPERATION]); /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_ENUM is generated if target or pname is not one of the accepted defined values.'); gl.texParameterf(0, gl.TEXTURE_MIN_FILTER, gl.LINEAR); this.expectError(gl.INVALID_ENUM); gl.texParameterf(gl.TEXTURE_2D, 0, gl.LINEAR); this.expectError(gl.INVALID_ENUM); gl.texParameterf(0, 0, gl.LINEAR); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if params should have a defined symbolic constant value (based on the value of pname) and does not.'); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, 0); this.expectError(gl.INVALID_ENUM); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.REPEAT); this.expectError(gl.INVALID_ENUM); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, 0); this.expectError(gl.INVALID_ENUM); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.NEAREST); this.expectError(gl.INVALID_ENUM); gl.deleteTexture(texture); })); // gl.compressedTexSubImage2D testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage2d', 'Invalid gl.compressedTexSubImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.compressedTexSubImage2D(0, 0, 0, 0, 0, 0, gl.COMPRESSED_RGB8_ETC2, new Uint8Array(0)); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage2D (gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(18, 18))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, gl.COMPRESSED_RGB8_ETC2, new Uint8Array(0)); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('For ETC2/EAC images gl.INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 4, 0, 10, 4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(10, 4))); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('For ETC2/EAC images gl.INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 4, 4, 10, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 10))); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('For ETC2/EAC images gl.INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 1, 4, 4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 4))); this.expectError(gl.INVALID_OPERATION); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 1, 0, 4, 4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 4))); this.expectError(gl.INVALID_OPERATION); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 1, 1, 4, 4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 4))); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage2d_neg_level', 'Invalid gl.compressedTexSubImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.compressedTexImage2D (gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(18, 18))); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.compressedTexImage2D(faceGL, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(18, 18))); }); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, -1, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); var local = this; es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.compressedTexSubImage2D(faceGL, -1, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); local.expectError(gl.INVALID_VALUE); }); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage2d_max_level', 'Invalid gl.compressedTexSubImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture[0]); gl.compressedTexImage2D (gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(18, 18))); gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture[1]); es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.compressedTexImage2D(faceGL, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(18, 18))); }); this.expectError(gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.compressedTexSubImage2D(gl.TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_CUBE_MAP_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxCubemapSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)))) + 1; var local = this; es3fNegativeTextureApiTests.forCubeFaces(function(faceGL) { gl.compressedTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); local.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); }); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage2d_neg_offset', 'Invalid gl.compressedTexSubImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 8, 8, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(8, 8))); // \note Both gl.INVALID_VALUE and gl.INVALID_OPERATION are valid here since implementation may // first check if offsets are valid for certain format and only after that check that they // are not negative. bufferedLogToConsole('gl.INVALID_VALUE or gl.INVALID_OPERATION is generated if xoffset or yoffset are negative.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, -4, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, -4, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, -4, -4, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage2d_invalid_offset', 'Invalid gl.compressedTexSubImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture); gl.compressedTexImage2D (gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(16, 16))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE or gl.INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 12, 0, 8, 4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(8, 4))); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 12, 4, 8, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 8))); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 12, 12, 8, 8, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(8, 8))); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage2d_neg_width_height', 'Invalid gl.compressedTexSubImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture); gl.compressedTexImage2D (gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(16, 16))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE or gl.INVALID_OPERATION is generated if width or height is less than 0.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, -4, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, -4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, -4, -4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage2d_invalid_size', 'Invalid gl.compressedTexImage2D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture); gl.compressedTexImage2D (gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(16, 16))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.'); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(1)); this.expectError(gl.INVALID_VALUE); gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 16, 16, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(4*4*16-1)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); // gl.texImage3D testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage3d', 'Invalid gl.texImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture[0]); gl.bindTexture (gl.TEXTURE_3D, texture[1]); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.texImage3D(0, 0, gl.RGBA, 1, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_ENUM); gl.texImage3D(gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if type is not a type constant.'); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, 1, 1, 0, gl.RGBA, 0, null); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if format is not an accepted format constant.'); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, 1, 1, 0, 0, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if internalFormat is not one of the accepted resolution and format symbolic constants.'); gl.texImage3D(gl.TEXTURE_3D, 0, 0, 1, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_OPERATION is generated if target is gl.TEXTURE_3D and format is gl.DEPTH_COMPONENT, or gl.DEPTH_STENCIL.'); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, 1, 1, 0, gl.DEPTH_STENCIL, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_OPERATION); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid.'); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGB, 1, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_OPERATION); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, 1, 1, 0, gl.RGB, gl.UNSIGNED_SHORT_4_4_4_4, null); this.expectError(gl.INVALID_OPERATION); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGB5_A1, 1, 1, 1, 0, gl.RGB, gl.UNSIGNED_SHORT_5_5_5_1, null); this.expectError(gl.INVALID_OPERATION); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGB10_A2, 1, 1, 1, 0, gl.RGB, gl.UNSIGNED_INT_2_10_10_10_REV, null); this.expectError(gl.INVALID_OPERATION); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA32UI, 1, 1, 1, 0, gl.RGBA_INTEGER, gl.INT, null); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage3d_neg_level', 'Invalid gl.texImage3D() usage', gl, function() { // NOTE: this method hangs the browser if the textures are binded. /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.texImage3D(gl.TEXTURE_3D, -1, gl.RGB, 1, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, -1, gl.RGB, 1, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage3d_max_level', 'Invalid gl.texImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_3D_TEXTURE_SIZE).'); /** @type{number} */ var log2Max3DTextureSize = Math.floor(Math.log2(/** @type{number} */ (gl.getParameter(gl.MAX_3D_TEXTURE_SIZE)))) + 1; gl.texImage3D(gl.TEXTURE_3D, log2Max3DTextureSize, gl.RGB, 1, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */ (gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.texImage3D(gl.TEXTURE_2D_ARRAY, log2MaxTextureSize, gl.RGB, 1, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage3d_neg_width_height_depth', 'Invalid gl.texImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than 0.'); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, -1, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, -1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, 1, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, -1, -1, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, -1, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 1, -1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 1, 1, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, -1, -1, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage3d_max_width_height_depth', 'Invalid gl.texImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); var max3DTextureSize = /** @type{number} */ (gl.getParameter(gl.MAX_3D_TEXTURE_SIZE)) + 1; var maxTextureSize = /** @type{number} */ (gl.getParameter(gl.MAX_TEXTURE_SIZE)) + 1; bufferedLogToConsole('gl.INVALID_VALUE is generated if width, height or depth is greater than gl.MAX_3D_TEXTURE_SIZE.'); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, max3DTextureSize, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, max3DTextureSize, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 1, 1, max3DTextureSize, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, max3DTextureSize, max3DTextureSize, max3DTextureSize, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if width, height or depth is greater than gl.MAX_TEXTURE_SIZE.'); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, maxTextureSize, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 1, maxTextureSize, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 1, 1, maxTextureSize, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, maxTextureSize, maxTextureSize, maxTextureSize, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('teximage3d_invalid_border', 'Invalid gl.texImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); bufferedLogToConsole('gl.INVALID_VALUE is generated if border is not 0 or 1.'); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGB, 1, 1, 1, -1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGB, 1, 1, 1, 2, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGB, 1, 1, 1, -1, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGB, 1, 1, 1, 2, gl.RGB, gl.UNSIGNED_BYTE, null); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); // gl.texSubImage3D testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage3d', 'Invalid gl.texSubImage3D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError (gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(256); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.texSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_ENUM); gl.texSubImage3D(gl.TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if format is not an accepted format constant.'); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if type is not a type constant.'); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, gl.RGB, 0, uint8); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid.'); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, gl.RGB, gl.UNSIGNED_SHORT_4_4_4_4, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, gl.RGB, gl.UNSIGNED_SHORT_5_5_5_1, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, gl.RGB, gl.UNSIGNED_SHORT_5_5_5_1, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, gl.RGBA_INTEGER, gl.UNSIGNED_INT, uint8); this.expectError(gl.INVALID_OPERATION); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, gl.RGB, gl.FLOAT, uint8); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage3d_neg_level', 'Invalid gl.texSubImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); gl.texImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError (gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(4); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.texSubImage3D(gl.TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage3d_max_level', 'Invalid gl.texSubImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); gl.texImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError (gl.NO_ERROR); /** @type{number} */ var log2Max3DTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_3D_TEXTURE_SIZE)))) + 1; /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(4); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_3D_TEXTURE_SIZE).'); gl.texSubImage3D(gl.TEXTURE_3D, log2Max3DTextureSize, 0, 0, 0, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); gl.texSubImage3D(gl.TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage3d_neg_offset', 'Invalid gl.texSubImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); gl.texImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError (gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(4); bufferedLogToConsole('gl.INVALID_VALUE is generated if xoffset, yoffset or zoffset are negative.'); gl.texSubImage3D(gl.TEXTURE_3D, 0, -1, 0, 0, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, -1, 0, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, -1, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_3D, 0, -1, -1, -1, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_2D_ARRAY, 0, -1, 0, 0, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, -1, 0, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, -1, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_2D_ARRAY, 0, -1, -1, -1, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage3d_invalid_offset', 'Invalid gl.texSubImage3D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError (gl.NO_ERROR); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(256); bufferedLogToConsole('gl.INVALID_VALUE is generated if xoffset + width > texture_width.'); gl.texSubImage3D(gl.TEXTURE_3D, 0, 2, 0, 0, 4, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if yoffset + height > texture_height.'); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 2, 0, 4, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if zoffset + depth > texture_depth.'); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 2, 4, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texsubimage3d_neg_width_height', 'Invalid gl.texSubImage3D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); /** @type {ArrayBufferView} */ var uint8 = new Uint8Array(4); bufferedLogToConsole('gl.INVALID_VALUE is generated if width, height or depth is less than 0.'); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, -1, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 0, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 0, 0, -1, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, -1, -1, -1, gl.RGBA, gl.UNSIGNED_BYTE, uint8); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage3d', 'Invalid gl.copyTexSubImage3D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.copyTexSubImage3D(0, 0, 0, 0, 0, 0, 0, 4, 0); this.expectError(gl.INVALID_ENUM); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage3d_neg_level', 'Invalid gl.copyTexSubImage3D() usage', gl, function() { /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); gl.texImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.copyTexSubImage3D(gl.TEXTURE_3D, -1, 0, 0, 0, 0, 0, 4, 0); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage3D(gl.TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 4, 0); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage3d_max_level', 'Invalid gl.copyTexSubImage3D() usage', gl, function() { /** @type{number} */ var log2Max3DTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_3D_TEXTURE_SIZE)))) + 1; /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; /** @type{Array} */ var texture = []; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture[0]); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); gl.texImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_3D_TEXTURE_SIZE).'); gl.copyTexSubImage3D(gl.TEXTURE_3D, log2Max3DTextureSize, 0, 0, 0, 0, 0, 4, 0); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); gl.copyTexSubImage3D(gl.TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 4, 0); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage3d_neg_offset', 'Invalid gl.copyTexSubImage3D() usage', gl, function() { /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); bufferedLogToConsole('gl.INVALID_VALUE is generated if xoffset, yoffset or zoffset is negative.'); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, -1, 0, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 0, -1, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 0, 0, -1, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, -1, -1, -1, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage3d_invalid_offset', 'Invalid gl.copyTexSubImage3D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); bufferedLogToConsole('gl.INVALID_VALUE is generated if xoffset + width > texture_width.'); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 1, 0, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if yoffset + height > texture_height.'); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 0, 1, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if zoffset + 1 > texture_depth.'); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 4, 0, 0, 4, 4); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage3d_neg_width_height', 'Invalid gl.copyTexSubImage3D() usage', gl, function() { /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); gl.texImage3D (gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); bufferedLogToConsole('gl.INVALID_VALUE is generated if width < 0.'); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 0, 0, -4, 4); this.expectError(gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_VALUE is generated if height < 0.'); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 0, 0, 4, -4); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('copytexsubimage3d_incomplete_framebuffer', 'Invalid gl.copyTexSubImage3D() usage', gl, function() { bufferedLogToConsole('gl.INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.'); /** @type{Array} */ var texture = []; /** @type{WebGLFramebuffer} */ var fbo; texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture(gl.TEXTURE_3D, texture[0]); gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_2D_ARRAY, texture[1]); gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); this.expectError(gl.NO_ERROR); fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo); gl.checkFramebufferStatus(gl.READ_FRAMEBUFFER); this.expectError(gl.NO_ERROR); gl.copyTexSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.copyTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 4, 4); this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); gl.bindFramebuffer(gl.FRAMEBUFFER, null); gl.deleteFramebuffer(fbo); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); // gl.compressedTexImage3D testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage3d', 'Invalid gl.compressedTexImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{Array} */ var texture = []; // We have to create and bind textures to each target for the test because default textures are not supported by WebGL. texture[0] = gl.createTexture(); texture[1] = gl.createTexture(); gl.bindTexture (gl.TEXTURE_CUBE_MAP, texture[0]); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture[1]); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); gl.compressedTexImage3D(0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage3D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_ENUM is generated if internalformat is not one of the specific compressed internal formats.'); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_ENUM); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA8, 0, 0, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_ENUM); gl.deleteTexture(texture[0]); gl.deleteTexture(texture[1]); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage3d_neg_level', 'Invalid gl.compressedTexImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, -1, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage3d_max_level', 'Invalid gl.compressedTexImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, log2MaxTextureSize, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage3d_neg_width_height_depth', 'Invalid gl.compressedTexImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if width, height or depth is less than 0.'); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, -1, -1, -1, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage3d_max_width_height_depth', 'Invalid gl.compressedTexImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); var maxTextureSize = /** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)) + 1; bufferedLogToConsole('gl.INVALID_VALUE is generated if width, height or depth is greater than gl.MAX_TEXTURE_SIZE.'); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 0, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, maxTextureSize, 0, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, maxTextureSize, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, maxTextureSize, 0, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage3d_invalid_border', 'Invalid gl.compressedTexImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if border is not 0.'); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, -1, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 1, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedteximage3d_invalid_size', 'Invalid gl.compressedTexImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{ WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.'); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, new Uint8Array(1)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, new Uint8Array(4*4*8)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, new Uint8Array(4*4*16)); this.expectError(gl.INVALID_VALUE); gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_SIGNED_R11_EAC, 16, 16, 1, 0, new Uint8Array(4*4*16)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); // gl.compressedTexSubImage3D testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage3d', 'Invalid gl.compressedTexSubImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } bufferedLogToConsole('gl.INVALID_ENUM is generated if target is invalid.'); /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.compressedTexSubImage3D(0, 0, 0, 0, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError(gl.INVALID_ENUM); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); gl.compressedTexImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 1, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(18, 18))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, gl.COMPRESSED_RGB8_ETC2, new Uint8Array(0)); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('gl.INVALID_OPERATION is generated if internalformat is an ETC2/EAC format and target is not gl.TEXTURE_2D_ARRAY.'); gl.compressedTexSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 18, 18, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(18, 18))); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('For ETC2/EAC images gl.INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 4, 0, 0, 10, 4, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(10, 4))); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('For ETC2/EAC images gl.INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 4, 0, 4, 10, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 10))); this.expectError(gl.INVALID_OPERATION); bufferedLogToConsole('For ETC2/EAC images gl.INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 1, 0, 0, 4, 4, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 4))); this.expectError(gl.INVALID_OPERATION); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 1, 0, 4, 4, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 4))); this.expectError(gl.INVALID_OPERATION); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 1, 1, 0, 4, 4, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 4))); this.expectError(gl.INVALID_OPERATION); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage3d_neg_level', 'Invalid gl.compressedTexSubImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); gl.compressedTexImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(16, 16))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage3d_max_level', 'Invalid gl.compressedTexSubImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); gl.compressedTexImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(16, 16))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if level is greater than log_2(gl.MAX_TEXTURE_SIZE).'); /** @type{number} */ var log2MaxTextureSize = Math.floor(Math.log2(/** @type{number} */(gl.getParameter(gl.MAX_TEXTURE_SIZE)))) + 1; gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage3d_neg_offset', 'Invalid gl.compressedTexSubImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); gl.compressedTexImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(16, 16))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE or gl.INVALID_OPERATION is generated if xoffset, yoffset or zoffset are negative.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, -4, 0, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, -4, 0, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, -4, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, -4, -4, -4, 0, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage3d_invalid_offset', 'Invalid gl.compressedTexSubImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); gl.compressedTexImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 4, 4, 1, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 4))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE or gl.INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 12, 0, 0, 8, 4, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(8, 4))); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 12, 0, 4, 8, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 8))); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 12, 4, 4, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(4, 4))); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 12, 12, 12, 8, 8, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(8, 8))); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage3d_neg_width_height_depth', 'Invalid gl.compressedTexSubImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); gl.compressedTexImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, new Uint8Array(es3fNegativeTextureApiTests.etc2EacDataSize(16, 16))); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE or gl.INVALID_OPERATION is generated if width, height or depth are negative.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, -4, 0, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, -4, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, -4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, -4, -4, -4, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError([gl.INVALID_VALUE, gl.INVALID_OPERATION]); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('compressedtexsubimage3d_invalid_size', 'Invalid gl.compressedTexSubImage3D() usage', gl, function() { if (!haveCompressedTextureETC) { etc2Unsupported(); return; } /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D_ARRAY, texture); gl.compressedTexImage3D (gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, new Uint8Array(4*4*16)); this.expectError (gl.NO_ERROR); bufferedLogToConsole('gl.INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.'); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(0)); this.expectError(gl.INVALID_VALUE); gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, gl.COMPRESSED_RGBA8_ETC2_EAC, new Uint8Array(4*4*16-1)); this.expectError(gl.INVALID_VALUE); gl.deleteTexture(texture); })); // gl.texStorage2D testGroup.addChild(new es3fApiCase.ApiCaseCallback('texstorage2d', 'Invalid gl.texStorage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_ENUM or gl.INVALID_VALUE is generated if internalformat is not a valid sized internal format.'); gl.texStorage2D (gl.TEXTURE_2D, 1, 0, 16, 16); this.expectError ([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.texStorage2D (gl.TEXTURE_2D, 1, gl.RGBA_INTEGER, 16, 16); this.expectError ([gl.INVALID_ENUM, gl.INVALID_VALUE]); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the accepted target enumerants.'); gl.texStorage2D (0, 1, gl.RGBA8, 16, 16); this.expectError (gl.INVALID_ENUM); gl.texStorage2D (gl.TEXTURE_3D, 1, gl.RGBA8, 16, 16); this.expectError (gl.INVALID_ENUM); gl.texStorage2D (gl.TEXTURE_2D_ARRAY, 1, gl.RGBA8, 16, 16); this.expectError (gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height are less than 1.'); gl.texStorage2D (gl.TEXTURE_2D, 1, gl.RGBA8, 0, 16); this.expectError (gl.INVALID_VALUE); gl.texStorage2D (gl.TEXTURE_2D, 1, gl.RGBA8, 16, 0); this.expectError (gl.INVALID_VALUE); gl.texStorage2D (gl.TEXTURE_2D, 1, gl.RGBA8, 0, 0); this.expectError (gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texstorage2d_invalid_binding', 'Invalid gl.texStorage2D() usage', gl, function() { gl.bindTexture (gl.TEXTURE_2D, null); bufferedLogToConsole('gl.INVALID_OPERATION is generated if there is no texture object curently bound to target.'); gl.texStorage2D (gl.TEXTURE_2D, 1, gl.RGBA8, 16, 16); this.expectError (gl.INVALID_OPERATION); /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the texture object currently bound to target already has gl.TEXTURE_IMMUTABLE_FORMAT set to true.'); /** @type{number} */ var immutable; immutable = /** @type{number} */(gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT)); bufferedLogToConsole('// gl.TEXTURE_IMMUTABLE_FORMAT = ' + ((immutable != 0) ? 'true' : 'false')); gl.texStorage2D (gl.TEXTURE_2D, 1, gl.RGBA8, 16, 16); this.expectError (gl.NO_ERROR); immutable = /** @type{number} */(gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT)); bufferedLogToConsole('// gl.TEXTURE_IMMUTABLE_FORMAT = ' + ((immutable != 0) ? 'true' : 'false')); gl.texStorage2D (gl.TEXTURE_2D, 1, gl.RGBA8, 16, 16); this.expectError (gl.INVALID_OPERATION); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texstorage2d_invalid_levels', 'Invalid gl.texStorage2D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_2D, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if levels is less than 1.'); gl.texStorage2D (gl.TEXTURE_2D, 0, gl.RGBA8, 16, 16); this.expectError (gl.INVALID_VALUE); gl.texStorage2D (gl.TEXTURE_2D, 0, gl.RGBA8, 0, 0); this.expectError (gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_OPERATION is generated if levels is greater than floor(log_2(max(width, height))) + 1'); /** @type{number} */ var log2MaxSize = Math.floor(Math.log2(Math.max(16, 4))) + 1 + 1; gl.texStorage2D (gl.TEXTURE_2D, log2MaxSize, gl.RGBA8, 16, 4); this.expectError (gl.INVALID_OPERATION); gl.texStorage2D (gl.TEXTURE_2D, log2MaxSize, gl.RGBA8, 4, 16); this.expectError (gl.INVALID_OPERATION); gl.texStorage2D (gl.TEXTURE_2D, log2MaxSize, gl.RGBA8, 16, 16); this.expectError (gl.INVALID_OPERATION); gl.deleteTexture(texture); })); // gl.texStorage3D testGroup.addChild(new es3fApiCase.ApiCaseCallback('texstorage3d', 'Invalid gl.texStorage3D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); bufferedLogToConsole('gl.INVALID_ENUM or gl.INVALID_VALUE is generated if internalformat is not a valid sized internal format.'); gl.texStorage3D (gl.TEXTURE_3D, 1, 0, 4, 4, 4); this.expectError ([gl.INVALID_ENUM, gl.INVALID_VALUE]); gl.texStorage3D (gl.TEXTURE_3D, 1, gl.RGBA_INTEGER, 4, 4, 4); this.expectError ([gl.INVALID_ENUM, gl.INVALID_VALUE]); bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the accepted target enumerants.'); gl.texStorage3D (0, 1, gl.RGBA8, 4, 4, 4); this.expectError (gl.INVALID_ENUM); gl.texStorage3D (gl.TEXTURE_CUBE_MAP, 1, gl.RGBA8, 4, 4, 4); this.expectError (gl.INVALID_ENUM); gl.texStorage3D (gl.TEXTURE_2D, 1, gl.RGBA8, 4, 4, 4); this.expectError (gl.INVALID_ENUM); bufferedLogToConsole('gl.INVALID_VALUE is generated if width, height or depth are less than 1.'); gl.texStorage3D (gl.TEXTURE_3D, 1, gl.RGBA8, 0, 4, 4); this.expectError (gl.INVALID_VALUE); gl.texStorage3D (gl.TEXTURE_3D, 1, gl.RGBA8, 4, 0, 4); this.expectError (gl.INVALID_VALUE); gl.texStorage3D (gl.TEXTURE_3D, 1, gl.RGBA8, 4, 4, 0); this.expectError (gl.INVALID_VALUE); gl.texStorage3D (gl.TEXTURE_3D, 1, gl.RGBA8, 0, 0, 0); this.expectError (gl.INVALID_VALUE); gl.deleteTexture(texture); })); testGroup.addChild(new es3fApiCase.ApiCaseCallback('texstorage3d_invalid_binding', 'Invalid gl.texStorage3D() usage', gl, function() { gl.bindTexture (gl.TEXTURE_3D, null); bufferedLogToConsole('gl.INVALID_OPERATION is generated if there is no texture object curently bound to target.'); gl.texStorage3D (gl.TEXTURE_3D, 1, gl.RGBA8, 4, 4, 4); this.expectError (gl.INVALID_OPERATION); /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); bufferedLogToConsole('gl.INVALID_OPERATION is generated if the texture object currently bound to target already has gl.TEXTURE_IMMUTABLE_FORMAT set to true.'); /** @type{number} */ var immutable; immutable = /** @type{number} */(gl.getTexParameter(gl.TEXTURE_3D, gl.TEXTURE_IMMUTABLE_FORMAT)); bufferedLogToConsole('// gl.TEXTURE_IMMUTABLE_FORMAT = ' + ((immutable != 0) ? 'true' : 'false')); gl.texStorage3D (gl.TEXTURE_3D, 1, gl.RGBA8, 4, 4, 4); this.expectError (gl.NO_ERROR); immutable = /** @type{number} */(gl.getTexParameter(gl.TEXTURE_3D, gl.TEXTURE_IMMUTABLE_FORMAT)); bufferedLogToConsole('// gl.TEXTURE_IMMUTABLE_FORMAT = ' + ((immutable != 0) ? 'true' : 'false')); gl.texStorage3D (gl.TEXTURE_3D, 1, gl.RGBA8, 4, 4, 4); this.expectError (gl.INVALID_OPERATION); gl.deleteTexture(texture); })); // NOTE: the test doesn't cause glError using the parameters defined in the original test of C code testGroup.addChild(new es3fApiCase.ApiCaseCallback('texstorage3d_invalid_levels', 'Invalid gl.texStorage3D() usage', gl, function() { /** @type{WebGLTexture} */ var texture; texture = gl.createTexture(); gl.bindTexture (gl.TEXTURE_3D, texture); bufferedLogToConsole('gl.INVALID_VALUE is generated if levels is less than 1.'); gl.texStorage3D (gl.TEXTURE_3D, 0, gl.RGBA8, 4, 4, 4); this.expectError (gl.INVALID_VALUE); gl.texStorage3D (gl.TEXTURE_3D, 0, gl.RGBA8, 0, 0, 0); this.expectError (gl.INVALID_VALUE); bufferedLogToConsole('gl.INVALID_OPERATION is generated if levels is greater than floor(log_2(max(width, height, depth))) + 1'); /** @type{number} */ var log2MaxSize = Math.floor(Math.log2(8)) + 1 + 1; gl.texStorage3D (gl.TEXTURE_3D, log2MaxSize, gl.RGBA8, 8, 2, 2); this.expectError (gl.INVALID_OPERATION); gl.texStorage3D (gl.TEXTURE_3D, log2MaxSize, gl.RGBA8, 2, 8, 2); this.expectError (gl.INVALID_OPERATION); gl.texStorage3D (gl.TEXTURE_3D, log2MaxSize, gl.RGBA8, 2, 2, 8); this.expectError (gl.INVALID_OPERATION); gl.texStorage3D (gl.TEXTURE_3D, log2MaxSize, gl.RGBA8, 8, 8, 8); this.expectError (gl.INVALID_OPERATION); gl.deleteTexture(texture); })); }; /** * @param {WebGL2RenderingContext} gl */ es3fNegativeTextureApiTests.run = function(gl) { var testName = 'negativeTextureApi'; var testDescription = 'Negative Texture API tests'; var state = tcuTestCase.runner; state.testName = testName; state.testCases = tcuTestCase.newTest(testName, testDescription, null); //Set up name and description of this test series. setCurrentTestName(testName); description(testDescription); try { es3fNegativeTextureApiTests.init(gl); tcuTestCase.runner.runCallback(tcuTestCase.runTestCases); } catch (err) { bufferedLogToConsole(err); tcuTestCase.runner.terminate(); } }; });