/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ 'use strict'; goog.provide('functional.gles3.es3fOcclusionQueryTests'); goog.require('framework.common.tcuLogImage'); goog.require('framework.common.tcuSurface'); goog.require('framework.common.tcuTestCase'); goog.require('framework.delibs.debase.deRandom'); goog.require('framework.delibs.debase.deString'); goog.require('framework.opengl.gluShaderProgram'); goog.scope(function() { var es3fOcclusionQueryTests = functional.gles3.es3fOcclusionQueryTests; var tcuTestCase = framework.common.tcuTestCase; var tcuLogImage = framework.common.tcuLogImage; var tcuSurface = framework.common.tcuSurface; var deRandom = framework.delibs.debase.deRandom; var deString = framework.delibs.debase.deString; var gluShaderProgram = framework.opengl.gluShaderProgram; var setParentClass = function(child, parent) { child.prototype = Object.create(parent.prototype); child.prototype.constructor = child; }; /** @const */ var DEPTH_WRITE_COLOR = [0, 0, 1, 1]; /** @const */ var DEPTH_CLEAR_COLOR = [0, 0.5, 0.8, 1]; /** @const */ var STENCIL_WRITE_COLOR = [0, 1, 0, 1]; /** @const */ var STENCIL_CLEAR_COLOR = [0, 0.8, 0.5, 1]; /** @const */ var TARGET_COLOR = [1, 0, 0, 1]; /** @const */ var ELEMENTS_PER_VERTEX = 4; /** @const */ var NUM_CASE_ITERATIONS = 10; // Constants to tweak visible/invisible case probability balance. /** @const */ var DEPTH_CLEAR_OFFSET = 100; /** @const */ var STENCIL_CLEAR_OFFSET = 100; /** @const */ var SCISSOR_OFFSET = 100; /** @const */ var SCISSOR_MINSIZE = 250; /** @const */ var OCCLUDER_SCISSOR = (1 << 0); /** @const */ var OCCLUDER_DEPTH_WRITE = (1 << 1); /** @const */ var OCCLUDER_DEPTH_CLEAR = (1 << 2); /** @const */ var OCCLUDER_STENCIL_WRITE = (1 << 3); /** @const */ var OCCLUDER_STENCIL_CLEAR = (1 << 4); /** * @enum */ es3fOcclusionQueryTests.State = { DRAW: 0, VERIFY: 1, FINISH: 2 }; /* Maximum time to wait for query result (in seconds) */ /** @const */ var MAX_VERIFY_WAIT = 5; /** * @constructor * @extends {tcuTestCase.DeqpTest} */ es3fOcclusionQueryTests.OcclusionQueryCase = function(name, description, numOccluderDraws, numOccludersPerDraw, occluderSize, numTargetDraws, numTargetsPerDraw, targetSize, queryMode, occluderTypes) { tcuTestCase.DeqpTest.call(this, name, description); this.m_numOccluderDraws = numOccluderDraws; this.m_numOccludersPerDraw = numOccludersPerDraw; this.m_occluderSize = occluderSize; this.m_numTargetDraws = numTargetDraws; this.m_numTargetsPerDraw = numTargetsPerDraw; this.m_targetSize = targetSize; this.m_queryMode = queryMode; this.m_occluderTypes = occluderTypes; this.m_program = null; this.m_iterNdx = 0; this.m_rnd = new deRandom.Random(deString.deStringHash(name)); this.m_state = es3fOcclusionQueryTests.State.DRAW; /** @type {WebGLQuery} */ this.m_query; }; setParentClass(es3fOcclusionQueryTests.OcclusionQueryCase, tcuTestCase.DeqpTest); es3fOcclusionQueryTests.OcclusionQueryCase.prototype.generateVertices = function(width, height, primitiveCount, verticesPerPrimitive, rnd, primitiveSize, minZ, maxZ) { var dst = []; var w = width / 2; var h = height / 2; var s = primitiveSize / 2; var vertexCount = verticesPerPrimitive * primitiveCount; // First loop gets a random point inside unit square for (var i = 0; i < vertexCount; i += 3) { var rndX = rnd.getFloat(-w, w); var rndY = rnd.getFloat(-h, h); // Second loop gets 3 random points within given distance s from (rndX, rndY) for (var j = 0; j < verticesPerPrimitive; j++) { var offset = (i + j) * ELEMENTS_PER_VERTEX; dst[offset] = rndX + rnd.getFloat(-s, s); // x dst[offset + 1] = rndY + rnd.getFloat(-s, s); // y dst[offset + 2] = rnd.getFloat(minZ, maxZ); // z dst[offset + 3] = 1; // w } } return dst; }; es3fOcclusionQueryTests.OcclusionQueryCase.prototype.init = function() { var vertShaderSource = '#version 300 es\n' + 'layout(location = 0) in mediump vec4 a_position;\n' + '\n' + 'void main (void)\n' + '{\n' + ' gl_Position = a_position;\n' + '}\n'; var fragShaderSource = '#version 300 es\n' + 'layout(location = 0) out mediump vec4 dEQP_FragColor;\n' + 'uniform mediump vec4 u_color;\n' + '\n' + 'void main (void)\n' + '{\n' + ' mediump float depth_gradient = gl_FragCoord.z;\n' + ' mediump float bias = 0.1;\n' + ' dEQP_FragColor = vec4(u_color.xyz * (depth_gradient + bias), 1);\n' + '}\n'; this.m_program = new gluShaderProgram.ShaderProgram(gl, gluShaderProgram.makeVtxFragSources(vertShaderSource, fragShaderSource)); if (!this.m_program.isOk()) testFailedOptions('Failed to compile program', true); this.m_buffer = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, this.m_buffer); gl.vertexAttribPointer(0, ELEMENTS_PER_VERTEX, gl.FLOAT, false, 0, 0); }; es3fOcclusionQueryTests.OcclusionQueryCase.prototype.draw = function() { var colorUnif = gl.getUniformLocation(this.m_program.getProgram(), 'u_color'); var targetW = gl.drawingBufferWidth; var targetH = gl.drawingBufferHeight; bufferedLogToConsole('Case iteration ' + (this.m_iterNdx + 1) + ' / ' + NUM_CASE_ITERATIONS); bufferedLogToConsole('Parameters:\n' + '- ' + this.m_numOccluderDraws + ' occluder draws, ' + this.m_numOccludersPerDraw + ' primitive writes per draw,\n' + '- ' + this.m_numTargetDraws + ' target draws, ' + this.m_numTargetsPerDraw + ' targets per draw\n'); gl.clearColor(0, 0, 0, 1); gl.clearDepth(1); gl.clearStencil(0); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT); gl.useProgram(this.m_program.getProgram()); gl.enableVertexAttribArray(0); // Draw occluders var occOptions = []; if (this.m_occluderTypes & OCCLUDER_DEPTH_WRITE) occOptions.push(OCCLUDER_DEPTH_WRITE); if (this.m_occluderTypes & OCCLUDER_DEPTH_CLEAR) occOptions.push(OCCLUDER_DEPTH_CLEAR); if (this.m_occluderTypes & OCCLUDER_STENCIL_WRITE) occOptions.push(OCCLUDER_STENCIL_WRITE); if (this.m_occluderTypes & OCCLUDER_STENCIL_CLEAR) occOptions.push(OCCLUDER_STENCIL_CLEAR); for (var i = 0; i < this.m_numOccluderDraws; i++) { if (occOptions.length == 0) break; var type = occOptions[this.m_rnd.getInt(0, occOptions.length - 1)]; // Choosing a random occluder type from available options switch (type) { case OCCLUDER_DEPTH_WRITE: bufferedLogToConsole('Occluder draw ' + (i + 1) + ' / ' + this.m_numOccluderDraws + ' : ' + 'Depth write'); var occluderVertices = this.generateVertices(2, 2, this.m_numOccludersPerDraw, 3, this.m_rnd, this.m_occluderSize, 0, 0.6); // Generate vertices for occluding primitives gl.enable(gl.DEPTH_TEST); gl.uniform4f(colorUnif, DEPTH_WRITE_COLOR[0], DEPTH_WRITE_COLOR[1], DEPTH_WRITE_COLOR[2], DEPTH_WRITE_COLOR[3]); gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(occluderVertices), gl.STATIC_DRAW); gl.drawArrays(gl.TRIANGLES, 0, 3 * this.m_numOccludersPerDraw); gl.disable(gl.DEPTH_TEST); break; case OCCLUDER_DEPTH_CLEAR: { var scissorBoxX = this.m_rnd.getInt(-DEPTH_CLEAR_OFFSET, targetW); var scissorBoxY = this.m_rnd.getInt(-DEPTH_CLEAR_OFFSET, targetH); var scissorBoxW = this.m_rnd.getInt(DEPTH_CLEAR_OFFSET, targetW + DEPTH_CLEAR_OFFSET); var scissorBoxH = this.m_rnd.getInt(DEPTH_CLEAR_OFFSET, targetH + DEPTH_CLEAR_OFFSET); bufferedLogToConsole('Occluder draw ' + (i + 1) + ' / ' + this.m_numOccluderDraws + ' : ' + 'Depth clear'); bufferedLogToConsole('Depth-clearing box drawn at ' + '(' + scissorBoxX + ', ' + scissorBoxY + ')' + ', width = ' + scissorBoxW + ', height = ' + scissorBoxH + '.'); gl.enable(gl.SCISSOR_TEST); gl.scissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH); gl.clearDepth(0); gl.clearColor(DEPTH_CLEAR_COLOR[0], DEPTH_CLEAR_COLOR[1], DEPTH_CLEAR_COLOR[2], DEPTH_CLEAR_COLOR[3]); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); gl.disable(gl.SCISSOR_TEST); break; } case OCCLUDER_STENCIL_WRITE: bufferedLogToConsole('Occluder draw ' + (i + 1) + ' / ' + this.m_numOccluderDraws + ' : ' + 'Stencil write'); occluderVertices = this.generateVertices(2, 2, this.m_numOccludersPerDraw, 3, this.m_rnd, this.m_occluderSize, 0, 0.6); gl.stencilFunc(gl.ALWAYS, 1, 0xFF); gl.stencilOp(gl.KEEP, gl.KEEP, gl.REPLACE); gl.enable(gl.STENCIL_TEST); gl.uniform4f(colorUnif, STENCIL_WRITE_COLOR[0], STENCIL_WRITE_COLOR[1], STENCIL_WRITE_COLOR[2], STENCIL_WRITE_COLOR[3]); gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(occluderVertices), gl.STATIC_DRAW); gl.drawArrays(gl.TRIANGLES, 0, 3 * this.m_numOccludersPerDraw); gl.disable(gl.STENCIL_TEST); break; case OCCLUDER_STENCIL_CLEAR: { var scissorBoxX = this.m_rnd.getInt(-STENCIL_CLEAR_OFFSET, targetW); var scissorBoxY = this.m_rnd.getInt(-STENCIL_CLEAR_OFFSET, targetH); var scissorBoxW = this.m_rnd.getInt(STENCIL_CLEAR_OFFSET, targetW + STENCIL_CLEAR_OFFSET); var scissorBoxH = this.m_rnd.getInt(STENCIL_CLEAR_OFFSET, targetH + STENCIL_CLEAR_OFFSET); bufferedLogToConsole('Occluder draw ' + (i + 1) + ' / ' + this.m_numOccluderDraws + ' : ' + 'Stencil clear'); bufferedLogToConsole('Stencil-clearing box drawn at ' + '(' + scissorBoxX + ', ' + scissorBoxY + ')' + ', width = ' + scissorBoxW + ', height = ' + scissorBoxH + '.'); gl.enable(gl.SCISSOR_TEST); gl.scissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH); gl.clearStencil(1); gl.clearColor(STENCIL_CLEAR_COLOR[0], STENCIL_CLEAR_COLOR[1], STENCIL_CLEAR_COLOR[2], STENCIL_CLEAR_COLOR[3]); gl.clear(gl.COLOR_BUFFER_BIT | gl.STENCIL_BUFFER_BIT); gl.disable(gl.SCISSOR_TEST); break; } default: throw new Error('Invalid occluder type: ' + type); } } if (this.m_occluderTypes & OCCLUDER_SCISSOR) { var scissorBoxX = this.m_rnd.getInt(-SCISSOR_OFFSET, targetW - SCISSOR_OFFSET); var scissorBoxY = this.m_rnd.getInt(-SCISSOR_OFFSET, targetH - SCISSOR_OFFSET); var scissorBoxW = this.m_rnd.getInt(SCISSOR_MINSIZE, targetW + SCISSOR_OFFSET); var scissorBoxH = this.m_rnd.getInt(SCISSOR_MINSIZE, targetH + SCISSOR_OFFSET); bufferedLogToConsole('Scissor box drawn at ' + '(' + scissorBoxX + ', ' + scissorBoxY + ')' + ', width = ' + scissorBoxW + ', height = ' + scissorBoxH + '.'); gl.enable(gl.SCISSOR_TEST); gl.scissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH); } this.m_query = gl.createQuery(); gl.beginQuery(this.m_queryMode, this.m_query); // Draw target primitives gl.enable(gl.DEPTH_TEST); gl.enable(gl.STENCIL_TEST); gl.stencilFunc(gl.EQUAL, 0, 0xFF); for (var i = 0; i < this.m_numTargetDraws; i++) { var targetVertices = this.generateVertices(2, 2, this.m_numTargetsPerDraw, 3, this.m_rnd, this.m_targetSize, 0.4, 1); // Generate vertices for target primitives if (targetVertices.length > 0) { gl.uniform4f(colorUnif, TARGET_COLOR[0], TARGET_COLOR[1], TARGET_COLOR[2], TARGET_COLOR[3]); gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(targetVertices), gl.STATIC_DRAW); gl.drawArrays(gl.TRIANGLES, 0, 3 * this.m_numTargetsPerDraw); } } gl.endQuery(this.m_queryMode); gl.disable(gl.SCISSOR_TEST); gl.disable(gl.STENCIL_TEST); gl.disable(gl.DEPTH_TEST); this.m_state = es3fOcclusionQueryTests.State.VERIFY; }; es3fOcclusionQueryTests.OcclusionQueryCase.prototype.verify = function() { // Check that query result is available. var resultAvailable = /** @type {boolean} */ (gl.getQueryParameter(this.m_query, gl.QUERY_RESULT_AVAILABLE)); if (!resultAvailable) { if (!this.m_verifyStart) this.m_verifyStart = new Date(); else { var current = new Date(); var elapsedTime = 0.001 * (current.getTime() - this.m_verifyStart.getTime()); if (elapsedTime > MAX_VERIFY_WAIT) { testFailed('Query result not available after ' + elapsedTime + ' seconds.'); this.m_state = es3fOcclusionQueryTests.State.FINISH; } } return; } // Read query result. var result = /** @type {number} */ (gl.getQueryParameter(this.m_query, gl.QUERY_RESULT)); var queryResult = (result > 0); gl.deleteQuery(this.m_query); // Read pixel data var pixels = new tcuSurface.Surface(); pixels.readViewport(gl); var colorReadResult = false; var width = pixels.getWidth(); var height = pixels.getHeight(); for (var y = 0; y < height; y++) { for (var x = 0; x < width; x++) { if (pixels.getPixel(x, y)[0] != 0) { colorReadResult = true; break; } } if (colorReadResult) break; } var message = 'Occlusion query result: Target ' + (queryResult ? 'visible' : 'invisible') + '. ' + 'Framebuffer read result: Target ' + (colorReadResult ? 'visible' : 'invisible'); var testOk = false; if (this.m_queryMode == gl.ANY_SAMPLES_PASSED_CONSERVATIVE) { if (queryResult || colorReadResult) testOk = queryResult; // Allow conservative occlusion query to return false positives. else testOk = queryResult == colorReadResult; } else testOk = (queryResult == colorReadResult); if (!testOk) { tcuLogImage.logImage('Result image', 'Result image', pixels.getAccess()); testFailed(message); this.m_state = es3fOcclusionQueryTests.State.FINISH; return; } bufferedLogToConsole(message); bufferedLogToConsole('Case passed!'); if (++this.m_iterNdx < NUM_CASE_ITERATIONS) { this.m_state = es3fOcclusionQueryTests.State.DRAW } else { this.m_state = es3fOcclusionQueryTests.State.FINISH; testPassed(); } }; es3fOcclusionQueryTests.OcclusionQueryCase.prototype.iterate = function() { switch(this.m_state) { case es3fOcclusionQueryTests.State.DRAW: this.draw(); break; case es3fOcclusionQueryTests.State.VERIFY: this.verify(); break; case es3fOcclusionQueryTests.State.FINISH: return tcuTestCase.IterateResult.STOP; default: throw new Error('Invalid state: ' + this.m_state); } return tcuTestCase.IterateResult.CONTINUE; }; /** * @constructor * @extends {tcuTestCase.DeqpTest} */ es3fOcclusionQueryTests.OcclusionQueryTests = function() { tcuTestCase.DeqpTest.call(this, 'occlusion_query', 'Occlusion Query Tests'); }; es3fOcclusionQueryTests.OcclusionQueryTests.prototype = Object.create(tcuTestCase.DeqpTest.prototype); es3fOcclusionQueryTests.OcclusionQueryTests.prototype.constructor = es3fOcclusionQueryTests.OcclusionQueryTests; es3fOcclusionQueryTests.OcclusionQueryTests.prototype.init = function() { // Strict occlusion query cases this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor', 'scissor', 1, 10, 1.6, 1, 1, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write', 'depth_write', 8, 10, 1.6, 1, 7, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_clear', 'depth_clear', 5, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('stencil_write', 'stencil_write', 8, 10, 2.0, 1, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('stencil_clear', 'stencil_clear', 5, 10, 2.0, 1, 3, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write', 'scissor_depth_write', 5, 10, 1.6, 2, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_clear', 'scissor_depth_clear', 7, 10, 1.6, 2, 5, 1.0, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_stencil_write', 'scissor_stencil_write', 4, 10, 1.6, 2, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_stencil_clear', 'scissor_stencil_clear', 4, 10, 1.6, 2, 5, 1.0, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_depth_clear', 'depth_write_depth_clear', 7, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_stencil_write', 'depth_write_stencil_write', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_stencil_clear', 'depth_write_stencil_clear', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_clear_stencil_write', 'depth_clear_stencil_write', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_clear_stencil_clear', 'depth_clear_stencil_clear', 12, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('stencil_write_stencil_clear', 'stencil_write_stencil_clear', 5, 10, 2.0, 1, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_depth_clear', 'scissor_depth_write_depth_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_stencil_write', 'scissor_depth_write_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_stencil_clear', 'scissor_depth_write_stencil_clear', 6, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_clear_stencil_write', 'scissor_depth_clear_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_clear_stencil_clear', 'scissor_depth_clear_stencil_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_stencil_write_stencil_clear', 'scissor_stencil_write_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_depth_clear_stencil_write', 'depth_write_depth_clear_stencil_write', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_depth_clear_stencil_clear', 'depth_write_depth_clear_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_stencil_write_stencil_clear', 'depth_write_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_clear_stencil_write_stencil_clear', 'depth_clear_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_depth_clear_stencil_write', 'scissor_depth_write_depth_clear_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_depth_clear_stencil_clear', 'scissor_depth_write_depth_clear_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_stencil_write_stencil_clear', 'scissor_depth_write_stencil_write_stencil_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_clear_stencil_write_stencil_clear', 'scissor_depth_clear_stencil_write_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_depth_clear_stencil_write_stencil_clear', 'depth_write_depth_clear_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('all_occluders', 'all_occluders', 7, 10, 1.6, 3, 5, 0.6, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); // Conservative occlusion query cases this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor', 'conservative_scissor', 1, 10, 1.6, 1, 1, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write', 'conservative_depth_write', 8, 10, 1.6, 1, 7, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_clear', 'conservative_depth_clear', 5, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_stencil_write', 'conservative_stencil_write', 8, 10, 2.0, 1, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_stencil_clear', 'conservative_stencil_clear', 5, 10, 2.0, 1, 3, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write', 'conservative_scissor_depth_write', 5, 10, 1.6, 2, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_clear', 'conservative_scissor_depth_clear', 7, 10, 1.6, 2, 5, 1.0, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_stencil_write', 'conservative_scissor_stencil_write', 4, 10, 1.6, 2, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_stencil_clear', 'conservative_scissor_stencil_clear', 4, 10, 1.6, 2, 5, 1.0, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_depth_clear', 'conservative_depth_write_depth_clear', 7, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_stencil_write', 'conservative_depth_write_stencil_write', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_stencil_clear', 'conservative_depth_write_stencil_clear', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_clear_stencil_write', 'conservative_depth_clear_stencil_write', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_clear_stencil_clear', 'conservative_depth_clear_stencil_clear', 12, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_stencil_write_stencil_clear', 'conservative_stencil_write_stencil_clear', 5, 10, 2.0, 1, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_depth_clear', 'conservative_scissor_depth_write_depth_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_stencil_write', 'conservative_scissor_depth_write_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_stencil_clear', 'conservative_scissor_depth_write_stencil_clear', 6, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_clear_stencil_write', 'conservative_scissor_depth_clear_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_clear_stencil_clear', 'conservative_scissor_depth_clear_stencil_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_stencil_write_stencil_clear', 'conservative_scissor_stencil_write_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_depth_clear_stencil_write', 'conservative_depth_write_depth_clear_stencil_write', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_depth_clear_stencil_clear', 'conservative_depth_write_depth_clear_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_stencil_write_stencil_clear', 'conservative_depth_write_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_clear_stencil_write_stencil_clear', 'conservative_depth_clear_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_depth_clear_stencil_write', 'conservative_scissor_depth_write_depth_clear_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_depth_clear_stencil_clear', 'conservative_scissor_depth_write_depth_clear_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_stencil_write_stencil_clear', 'conservative_scissor_depth_write_stencil_write_stencil_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_clear_stencil_write_stencil_clear', 'conservative_scissor_depth_clear_stencil_write_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_depth_clear_stencil_write_stencil_clear', 'conservative_depth_write_depth_clear_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_all_occluders', 'conservative_all_occluders', 7, 10, 1.6, 3, 5, 0.6, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR)); }; /** * Run test * @param {WebGL2RenderingContext} context */ es3fOcclusionQueryTests.run = function(context, range) { gl = context; //Set up Test Root parameters var state = tcuTestCase.runner; state.setRoot(new es3fOcclusionQueryTests.OcclusionQueryTests()); //Set up name and description of this test series. setCurrentTestName(state.testCases.fullName()); description(state.testCases.getDescription()); try { if (range) state.setRange(range); //Run test cases tcuTestCase.runTestCases(); } catch (err) { testFailedOptions('Failed to es3fOcclusionQueryTests.run tests', false); tcuTestCase.runner.terminate(); } }; });