/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the 'License'); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an 'AS IS' BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ 'use strict'; goog.provide('functional.gles3.es3fSamplerObjectTests'); goog.require('framework.common.tcuTestCase'); goog.require('modules.shared.glsSamplerObjectTest'); goog.scope(function() { var es3fSamplerObjectTests = functional.gles3.es3fSamplerObjectTests; var tcuTestCase = framework.common.tcuTestCase; var glsSamplerObjectTest = modules.shared.glsSamplerObjectTest; /** @type {WebGL2RenderingContext} */ var gl; // TODO: implement glsSamplerObjectTest and validate constructors es3fSamplerObjectTests.init = function() { var testGroup = tcuTestCase.runner.testCases; /** @type {Array} */ var simpleTestCases = [ new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0) ), new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0) ) ]; /** @type {tcuTestCase.DeqpTest} */ var simpleTexture2D = tcuTestCase.newTest('single_tex_2d', 'Simple 2D texture with sampler'); for (var testNdx = 0; testNdx < simpleTestCases.length; testNdx++) simpleTexture2D.addChild(new glsSamplerObjectTest.TextureSamplerTest(simpleTestCases[testNdx])); testGroup.addChild(simpleTexture2D); /** @type {Array} */ var multiTestCases = [ new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0) ), new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_2D, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0) ) ]; /** @type {tcuTestCase.DeqpTest} */ var multiTexture2D = tcuTestCase.newTest('multi_tex_2d', 'Multiple texture units 2D texture with sampler'); for (var testNdx = 0; testNdx < multiTestCases.length; testNdx++) multiTexture2D.addChild(new glsSamplerObjectTest.MultiTextureSamplerTest(multiTestCases[testNdx])); testGroup.addChild(multiTexture2D); /** @type {Array} */ var simpleTestCases3D = [ new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0) ), new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0) ) ]; /** @type {tcuTestCase.DeqpTest} */ var simpleTexture3D = tcuTestCase.newTest('single_tex_3d', 'Simple 3D texture with sampler'); for (var testNdx = 0; testNdx < simpleTestCases3D.length; testNdx++) simpleTexture3D.addChild(new glsSamplerObjectTest.TextureSamplerTest(simpleTestCases3D[testNdx])); testGroup.addChild(simpleTexture3D); /** @type {Array} */ var multiTestCases3D = [ new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0) ), new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_3D, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0) ) ]; /** @type {tcuTestCase.DeqpTest} */ var multiTexture3D = tcuTestCase.newTest('multi_tex_3d', 'Multiple texture units 3D texture with sampler'); for (var testNdx = 0; testNdx < multiTestCases3D.length; testNdx++) multiTexture3D.addChild(new glsSamplerObjectTest.MultiTextureSamplerTest(multiTestCases3D[testNdx])); testGroup.addChild(multiTexture3D); /** @type {Array} */ var simpleTestCasesCube = [ new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0) ), new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0) ) ]; /** @type {tcuTestCase.DeqpTest} */ var simpleTextureCube = tcuTestCase.newTest('single_cubemap', 'Simple cubemap texture with sampler'); for (var testNdx = 0; testNdx < simpleTestCasesCube.length; testNdx++) simpleTextureCube.addChild(new glsSamplerObjectTest.TextureSamplerTest(simpleTestCasesCube[testNdx])); testGroup.addChild(simpleTextureCube); /** @type {Array} */ var multiTestCasesCube = [ new glsSamplerObjectTest.TestSpec('diff_wrap_t', 'Different gl.TEXTURE_WRAP_T', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.MIRRORED_REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_s', 'Different gl.TEXTURE_WRAP_S', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.MIRRORED_REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_wrap_r', 'Different gl.TEXTURE_WRAP_R', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.MIRRORED_REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_min_filter', 'Different gl.TEXTURE_MIN_FILTER', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.LINEAR, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_mag_filter', 'Different gl.TEXTURE_MAG_FILTER', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.LINEAR, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0) ), new glsSamplerObjectTest.TestSpec('diff_max_lod', 'Different gl.TEXTURE_MAX_LOD', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, -1000.0, -999.0) ), new glsSamplerObjectTest.TestSpec('diff_min_lod', 'Different gl.TEXTURE_MIN_LOD', gl.TEXTURE_CUBE_MAP, new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 0.0, 1000.0), new glsSamplerObjectTest.SamplingState(gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST, gl.REPEAT, gl.REPEAT, gl.REPEAT, 100.0, 1000.0) ) ]; /** @type {tcuTestCase.DeqpTest} */ var multiTextureCube = tcuTestCase.newTest('multi_cubemap', 'Multiple texture units cubemap textures with sampler'); for (var testNdx = 0; testNdx < multiTestCasesCube.length; testNdx++) multiTextureCube.addChild(new glsSamplerObjectTest.MultiTextureSamplerTest(multiTestCasesCube[testNdx])); testGroup.addChild(multiTextureCube); }; es3fSamplerObjectTests.run = function(context) { gl = context; //Set up Test Root parameters var testName = 'sampler_object'; var testDescription = 'Sampler Object Tests'; var state = tcuTestCase.runner; state.testName = testName; state.setRoot(tcuTestCase.newTest(testName, testDescription, null)); //Set up name and description of this test series. setCurrentTestName(testName); description(testDescription); try { //Create test cases es3fSamplerObjectTests.init(); //Run test cases tcuTestCase.runTestCases(); } catch (err) { testFailedOptions('Failed to es3fSamplerObjectTests.run tests', false); tcuTestCase.runner.terminate(); } }; });