/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ 'use strict'; goog.provide('modules.shared.glsStateQuery'); goog.scope(function() { var glsStateQuery = modules.shared.glsStateQuery; /** * Compare two objects. Objects must have the same type and contents. * If comparing numbers, allow some epsilon differences * @param {*} a * @param {*} b * return {boolean} */ glsStateQuery.compare = function(a, b) { /** @const */ var eps = 0.01; if (a === b) return true; if (typeof a === 'number' && typeof b === 'number') return Math.abs(a - b) < eps; //compare array-like parameters if (typeof a == 'object' && typeof b == 'object') { if (a.constructor !== b.constructor) return false; if ('length' in a && 'length' in b) { if (a.length !== b.length) return false; for (var i = 0; i < a.length; i++) { if (typeof a[i] === 'number' && typeof b[i] === 'number') { if (Math.abs(a[i] - b[i]) >= eps) return false; } else if (a[i] !== b[i]) return false; } return true; } } return false; }; /** * Verify that WebGL state 'param' has the expected value * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verify = function(param, reference) { var value = gl.getParameter(param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL current vertex attrib has the expected value * @param {number} index * @param {*} reference * @return {boolean} */ glsStateQuery.verifyCurrentVertexAttrib = function(index, reference) { var value = gl.getVertexAttrib(index, gl.CURRENT_VERTEX_ATTRIB); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL vertex attrib attribute 'param' has the expected value * @param {number} index * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifyVertexAttrib = function(index, param, reference) { var value = (param == gl.VERTEX_ATTRIB_ARRAY_POINTER) ? gl.getVertexAttribOffset(index, param) : gl.getVertexAttrib(index, param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL uniform has the expected value * @param {WebGLProgram} program * @param {WebGLUniformLocation} location * @param {*} reference * @return {boolean} */ glsStateQuery.verifyUniform = function(program, location, reference) { var value = gl.getUniform(program, location); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL shader state 'param' has the expected value * @param {WebGLShader} shader * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifyShader = function(shader, param, reference) { var value = gl.getShaderParameter(shader, param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL program state 'param' has the expected value * @param {WebGLProgram} program * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifyProgram = function(program, param, reference) { var value = gl.getProgramParameter(program, param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL sampler state 'param' has the expected value * @param {WebGLSampler} sampler * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifySampler = function(sampler, param, reference) { var value = gl.getSamplerParameter(sampler, param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL texture state 'param' has the expected value * @param {number} target * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifyTexture = function(target, param, reference) { var value = gl.getTexParameter(target, param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL state 'param' has one of the expected values * @param {number} param * @param {Array<*>} reference * return {boolean} */ glsStateQuery.verifyAnyOf = function(param, reference) { var value = gl.getParameter(param); for (var i = 0; i < reference.length; i++) if (glsStateQuery.compare(value, reference[i])) return true; bufferedLogToConsole('Result: ' + value + ' Expected one of: ' + reference); return false; }; /** * Verify that WebGL state 'param' has the expected value * @param {number} param * @param {number|Array} reference * @return {boolean} */ glsStateQuery.verifyGreaterOrEqual = function(param, reference) { var value = gl.getParameter(param); if (reference instanceof Array) { var v = /** @type {Array} */ (value); if (v.length != reference.length) { bufferedLogToConsole('Result: ' + value + ' Expected >= : ' + reference); return false; } for (var i = 0; i < reference.length; i++) if (v[i] < reference[i]) { bufferedLogToConsole('Result: ' + value + ' Expected >= : ' + reference); return false; } return true; } var n = /** @type {number} */ (value); if (n < reference) { bufferedLogToConsole('Result: ' + value + ' Expected >= : ' + reference); return false; } return true; }; /** * Verify that WebGL state 'param' has the expected value * @param {number} param * @param {number|Array} reference * @return {boolean} */ glsStateQuery.verifyLessOrEqual = function(param, reference) { var value = gl.getParameter(param); if (reference instanceof Array) { var v = /** @type {Array} */ (value); if (v.length != reference.length) { bufferedLogToConsole('Result: ' + value + ' Expected <= : ' + reference); return false; } for (var i = 0; i > reference.length; i++) if (v[i] < reference[i]) { bufferedLogToConsole('Result: ' + value + ' Expected <= : ' + reference); return false; } return true; } var n = /** @type {number} */ (value); if (n > reference) { bufferedLogToConsole('Result: ' + value + ' Expected <= : ' + reference); return false; } return true; }; /** * Verify that WebGL state 'param' has the expected value (value & mask == reference) * @param {number} param * @param {number} reference * @param {number} mask * @return {boolean} */ glsStateQuery.verifyMasked = function(param, reference, mask) { var value = /** @type {number} */ (gl.getParameter(param)); if ((value & mask) !== reference) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference + 'Mask: 0x' + mask.toString(16)); return false; } return true; }; /** * Verify that WebGL fbo attachment 'param' has the expected value * @param {number} fbo * @param {number} attachment * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifyAttachment = function(fbo, attachment, param, reference) { var value = gl.getFramebufferAttachmentParameter(fbo, attachment, param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL fbo color attachment 'param' has the expected value * @param {number} fbo * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifyColorAttachment = function(fbo, param, reference) { return glsStateQuery.verifyAttachment(fbo, gl.COLOR_ATTACHMENT0, param, reference); }; /** * Verify that WebGL rbo attribute 'param' has the expected value * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifyRenderbuffer = function(param, reference) { var value = gl.getRenderbufferParameter(gl.RENDERBUFFER, param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * Verify that WebGL active uniform block's attribute 'param' has the expected value * @param {WebGLProgram} program * @param {number} index * @param {number} param * @param {*} reference * @return {boolean} */ glsStateQuery.verifyActiveUniformBlock = function(program, index, param, reference) { var value = gl.getActiveUniformBlockParameter(program, index, param); var result = glsStateQuery.compare(value, reference); if (!result) { bufferedLogToConsole('Result: ' + value + ' Expected: ' + reference); } return result; }; /** * @param {number} param * @param {Array} reference * @param {Array} enableRef * @return {boolean} */ glsStateQuery.verifyMask = function(param, reference, enableRef) { var intVector4 = /** @type {Array} */ (gl.getParameter(param)); if ((enableRef[0] && (intVector4[0] != reference[0])) || (enableRef[1] && (intVector4[1] != reference[1])) || (enableRef[2] && (intVector4[2] != reference[2])) || (enableRef[3] && (intVector4[3] != reference[3]))) { bufferedLogToConsole("// ERROR: expected " + (enableRef[0] ? "" : "(") + reference[0] + (enableRef[0] ? "" : ")") + ", " + (enableRef[1] ? "" : "(") + reference[1] + (enableRef[1] ? "" : ")") + ", " + (enableRef[2] ? "" : "(") + reference[2] + (enableRef[2] ? "" : ")") + ", " + (enableRef[3] ? "" : "(") + reference[3] + (enableRef[3] ? "" : ")")); return false; } return true; }; });