[DEFAULT] subsuite = webgl1-core support-files = ensure-exts/ensure-ext.js driver-info.js es3-data.js webgl-util.js test_video_fastpath.js red-green.mp4 red-green.theora.ogv red-green.webmvp8.webm red-green.webmvp9.webm [ensure-exts/test_ANGLE_instanced_arrays.html] [ensure-exts/test_EXT_blend_minmax.html] [ensure-exts/test_EXT_color_buffer_half_float.html] [ensure-exts/test_EXT_disjoint_timer_query.html] fail-if = 1 [ensure-exts/test_EXT_float_blend.html] [ensure-exts/test_EXT_frag_depth.html] fail-if = (os == 'android') [ensure-exts/test_EXT_sRGB.html] [ensure-exts/test_EXT_shader_texture_lod.html] fail-if = (os == 'android') [ensure-exts/test_EXT_texture_compression_bptc.html] fail-if = (os == 'android') || (os == 'linux' && os_version == '16.04') || (os == 'mac') [ensure-exts/test_EXT_texture_compression_rgtc.html] fail-if = (os == 'android') [ensure-exts/test_EXT_texture_filter_anisotropic.html] fail-if = (os == 'linux') [ensure-exts/test_OES_draw_buffers_indexed.html] [ensure-exts/test_OES_fbo_render_mipmap.html] [ensure-exts/test_OES_standard_derivatives.html] [ensure-exts/test_OVR_multiview2.html] fail-if = (os == 'linux') || (os == 'mac') [ensure-exts/test_WEBGL_color_buffer_float.html] [ensure-exts/test_WEBGL_compressed_texture_astc.html] fail-if = (os == 'linux' && os_version == '16.04') || (os == 'mac') || (os == 'win') [ensure-exts/test_WEBGL_compressed_texture_etc.html] fail-if = (os == 'mac') || (os == 'win') [ensure-exts/test_WEBGL_compressed_texture_etc1.html] fail-if = (os == 'linux') || (os == 'mac') || (os == 'win') [ensure-exts/test_WEBGL_compressed_texture_pvrtc.html] fail-if = (os == 'android') || (os == 'linux') || (os == 'mac') || (os == 'win') [ensure-exts/test_WEBGL_compressed_texture_s3tc.html] fail-if = (os == 'android') [ensure-exts/test_WEBGL_depth_texture.html] [ensure-exts/test_WEBGL_draw_buffers.html] fail-if = (os == 'android') [ensure-exts/test_WEBGL_provoking_vertex.html] fail-if = (os == 'android') || (os == 'linux') [ensure-exts/test_common.html] [ensure-exts/test_implicit.html] [regress/test_bug_1268096.html] [test_backends.html] [test_backbuffer_channels.html] [test_depth_readpixels.html] [test_canvas_size.html] [test_capture.html] skip-if = os == 'win' && debug # Bug 1388624 support-files = ../captureStream_common.js # Even though we use ../ here, in the test HTML, we need to omit this. Sub-CWD relative # paths are fine, but they locate the file and dump it in the current directory. [test_cubemap_must_be_square.html] [test_depth_tex_lazy_clear.html] [test_draw.html] [test_draw_fakevert_large_offset.html] [test_fb_param.html] [test_fb_param_crash.html] [test_has_rbab.html] fail-if = (os == 'android' && android_version == "26") || (os == 'linux') || (os == 'mac') [test_hidden_alpha.html] [test_hidden_depth_stencil.html] [test_imagedata_transfered_arraybuffer.html] [test_implicit_color_buffer_float.html] [test_highp_fs.html] [test_no_arr_points.html] [test_noprog_draw.html] [test_pixel_pack_buffer.html] # skip-if = os == "win" && os_version == "10.0" # Bug 1302199 skip-if = (os == "win") # Unofficial DXGL support regressed by bug 1632249 apple_silicon [test_privileged_exts.html] [test_read_pixels_no_format.html] [test_renderer_strings.html] [test_sab_with_webgl.html] [test_tex_large_uploads.html] skip-if = (os == "win") && debug && (bits == 32) # bug 1705863 support-files = blank_15000x10000.png [test_tex_pbo.html] [test_tex_unit_different_sampler_types.html] [test_texsubimage_float.html] [test_uninit_data.html] [test_webgl_available.html] [test_webgl_compressed_texture_es3.html] skip-if = (os == 'android') # 2020-01-07 00:00:11.839 F/MOZ_Assert( 6742): Assertion failure: [GFX1]: void mozilla::gl::GLContext::raw_fClear(GLbitfield): Generated unexpected GL_OUT_OF_MEMORY error, at /builds/worker/workspace/build/src/gfx/2d/Logging.h:746 # 2020-01-07 00:01:28.281 F/MOZ_Assert( 8333): Assertion failure: [GFX1]: Unexpected error from driver: DoCompressedTexSubImage(0x0de1, 0, 0,4,0, 4,4,1, 0x9270, 8) -> 0x0501, at /builds/worker/workspace/build/src/gfx/2d/Logging.h:746 [test_webgl_force_enable.html] [test_webgl_request_context.html] skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests [test_webgl_request_mismatch.html] skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests [test_webgl2_not_exposed.html] skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests [test_webgl2_invalidate_framebuffer.html] skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests [test_webgl2_alpha_luminance.html] skip-if = toolkit == 'android' #bug 865443- seperate suite - the non_conf* tests pass except for one on armv6 tests [test_webgl2_uniform_block.html] [test_fuzzing_bugs.html] [test_video_fastpath_mp4.html] skip-if = (os == 'win') && (bits == 32) # No fast video path for h264 decoder (done in RDD, can't be read in content) [test_video_fastpath_theora.html] skip-if = (os == 'linux') || (os == "mac") || ((os == 'win') && (bits == 32)) # No fast video path for theora decoder (done in RDD, can't be read in content) [test_video_fastpath_vp8.html] skip-if = (os == 'linux') || (os == "mac") || ((os == 'win') && (bits == 32)) # No fast video path for vp8 decoder (done in RDD, can't be read in content) [test_video_fastpath_vp9.html] skip-if = (os == 'linux') || (os == "mac") || ((os == 'win') && (bits == 32)) # No fast video path for vp9 decoder (done in RDD, can't be read in content) [test_webglcontextcreationerror.html] [test_webgl_fingerprinting_resistance.html] [test_without_index_validation.html] [test_vertexattrib4f_update.html]