/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsISupports.idl" #include "nsIControllerCommand.idl" #include "nsICommandParams.idl" %{C++ class nsControllerCommandTable; %} /** * nsIControllerCommandTable * * An interface via which a controller can maintain a series of commands, * and efficiently dispatch commands to their respective handlers. * * Controllers that use an nsIControllerCommandTable should support * nsIInterfaceRequestor, and be able to return an interface to their * controller command table via getInterface(). * */ [scriptable, builtinclass, uuid(c847f90e-b8f3-49db-a4df-8867831f2800)] interface nsIControllerCommandTable : nsISupports { /** * Make this command table immutable, so that commands cannot * be registered or unregistered. Some command tables are made * mutable after command registration so that they can be * used as singletons. */ void makeImmutable(); /** * Register and unregister commands with the command table. * * @param aCommandName the name of the command under which to register or * unregister the given command handler. * * @param aCommand the handler for this command. */ void registerCommand(in string aCommandName, in nsIControllerCommand aCommand); void unregisterCommand(in string aCommandName, in nsIControllerCommand aCommand); /** * Find the command handler which has been registered to handle the named command. * * @param aCommandName the name of the command to find the handler for. */ nsIControllerCommand findCommandHandler(in string aCommandName); /** * Get whether the named command is enabled. * * @param aCommandName the name of the command to test * @param aCommandRefCon the command context data */ boolean isCommandEnabled(in string aCommandName, in nsISupports aCommandRefCon); /** * Tell the command to update its state (if it is a state updating command) * * @param aCommandName the name of the command to update * @param aCommandRefCon the command context data */ void updateCommandState(in string aCommandName, in nsISupports aCommandRefCon); /** * Get whether the named command is supported. * * @param aCommandName the name of the command to test * @param aCommandRefCon the command context data */ boolean supportsCommand(in string aCommandName, in nsISupports aCommandRefCon); /** * Execute the named command. * * @param aCommandName the name of the command to execute * @param aCommandRefCon the command context data */ [can_run_script] void doCommand(in string aCommandName, in nsISupports aCommandRefCon); [can_run_script] void doCommandParams(in string aCommandName, in nsICommandParams aParam, in nsISupports aCommandRefCon); void getCommandState(in string aCommandName, in nsICommandParams aParam, in nsISupports aCommandRefCon); Array getSupportedCommands(); %{C++ /** * In order to avoid circular dependency issues, these methods are defined * in nsControllerCommandTable.h. Consumers need to #include that header. */ inline nsControllerCommandTable* AsControllerCommandTable(); inline const nsControllerCommandTable* AsControllerCommandTable() const; %} };