/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #if !defined(CubebUtils_h_) # define CubebUtils_h_ # include "cubeb/cubeb.h" # include "AudioSampleFormat.h" # include "nsString.h" class AudioDeviceInfo; MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(cubeb_stream_prefs) namespace mozilla { class CallbackThreadRegistry; namespace CubebUtils { typedef cubeb_devid AudioDeviceID; template struct ToCubebFormat { static const cubeb_sample_format value = CUBEB_SAMPLE_FLOAT32NE; }; template <> struct ToCubebFormat { static const cubeb_sample_format value = CUBEB_SAMPLE_S16NE; }; // Initialize Audio Library. Some Audio backends require initializing the // library before using it. void InitLibrary(); // Shutdown Audio Library. Some Audio backends require shutting down the // library after using it. void ShutdownLibrary(); bool SandboxEnabled(); // Returns the maximum number of channels supported by the audio hardware. uint32_t MaxNumberOfChannels(); // Get the sample rate the hardware/mixer runs at. Thread safe. uint32_t PreferredSampleRate(bool aShouldResistFingerprinting); // Initialize a cubeb stream. A pass through wrapper for cubeb_stream_init, // that can simulate streams that are very slow to start, by setting the pref // media.cubeb.slow_stream_init_ms. int CubebStreamInit(cubeb* context, cubeb_stream** stream, char const* stream_name, cubeb_devid input_device, cubeb_stream_params* input_stream_params, cubeb_devid output_device, cubeb_stream_params* output_stream_params, uint32_t latency_frames, cubeb_data_callback data_callback, cubeb_state_callback state_callback, void* user_ptr); enum Side { Input, Output }; double GetVolumeScale(); bool GetFirstStream(); cubeb* GetCubebContext(); void ReportCubebStreamInitFailure(bool aIsFirstStream); void ReportCubebBackendUsed(); uint32_t GetCubebPlaybackLatencyInMilliseconds(); uint32_t GetCubebMTGLatencyInFrames(cubeb_stream_params* params); bool CubebLatencyPrefSet(); void GetCurrentBackend(nsAString& aBackend); cubeb_stream_prefs GetDefaultStreamPrefs(cubeb_device_type aType); char* GetForcedOutputDevice(); // No-op on all platforms but Android, where it tells the device's AudioManager // to switch to "communication mode", which might change audio routing, // bluetooth communication type, etc. void SetInCommunication(bool aInCommunication); // Returns true if the output streams should be routed like a stream containing // voice data, and not generic audio. This can influence audio processing and // device selection. bool RouteOutputAsVoice(); // Returns, in seconds, the roundtrip latency Gecko thinks there is between the // default input and output devices. This is for diagnosing purposes, the // latency figures are best used directly from the cubeb streams themselves, as // the devices being used matter. This is blocking. bool EstimatedRoundTripLatencyDefaultDevices(double* aMean, double* aStdDev); # ifdef MOZ_WIDGET_ANDROID int32_t AndroidGetAudioOutputSampleRate(); int32_t AndroidGetAudioOutputFramesPerBuffer(); # endif # ifdef ENABLE_SET_CUBEB_BACKEND void ForceSetCubebContext(cubeb* aCubebContext); # endif } // namespace CubebUtils } // namespace mozilla #endif // CubebUtils_h_