/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef js_loader_ScriptCompression_h #define js_loader_ScriptCompression_h #include "ErrorList.h" #include "mozilla/Vector.h" namespace JS::loader { class ScriptLoadRequest; /** * Compress the bytecode stored in a buffer. All data before the bytecode is * copied into the output buffer without modification. * * @param aBytecodeBuf buffer containing the uncompressed bytecode * @param aBytecodeOffset offset of the bytecode in the buffer * @param aCompressedBytecodeBufOut buffer to store the compressed bytecode in */ bool ScriptBytecodeCompress( mozilla::Vector& aBytecodeBuf, size_t aBytecodeOffset, mozilla::Vector& aCompressedBytecodeBufOut); /** * Uncompress the bytecode stored in a buffer. All data before the bytecode is * copied into the output buffer without modification. * * @param aCompressedBytecodeBuf buffer containing the compressed bytecode * @param aBytecodeOffset offset of the bytecode in the buffer * @param aBytecodeBufOut buffer to store the uncompressed bytecode in */ bool ScriptBytecodeDecompress(mozilla::Vector& aCompressedBytecodeBuf, size_t aBytecodeOffset, mozilla::Vector& aBytecodeBufOut); } // namespace JS::loader #endif // js_loader_ScriptCompression_h