/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_serviceworkerregistrationinfo_h #define mozilla_dom_serviceworkerregistrationinfo_h #include #include "mozilla/dom/IPCNavigationPreloadState.h" #include "mozilla/dom/ServiceWorkerInfo.h" #include "mozilla/dom/ServiceWorkerRegistrationBinding.h" #include "mozilla/dom/ServiceWorkerRegistrationDescriptor.h" #include "nsProxyRelease.h" #include "nsTObserverArray.h" namespace mozilla::dom { class ServiceWorkerRegistrationListener; class ServiceWorkerRegistrationInfo final : public nsIServiceWorkerRegistrationInfo { nsCOMPtr mPrincipal; ServiceWorkerRegistrationDescriptor mDescriptor; nsTArray> mListeners; nsTObserverArray mInstanceList; struct VersionEntry { const ServiceWorkerRegistrationDescriptor mDescriptor; TimeStamp mTimeStamp; explicit VersionEntry( const ServiceWorkerRegistrationDescriptor& aDescriptor) : mDescriptor(aDescriptor), mTimeStamp(TimeStamp::Now()) {} }; nsTArray> mVersionList; const nsID mAgentClusterId = nsID::GenerateUUID(); uint32_t mControlledClientsCounter; uint32_t mDelayMultiplier; enum { NoUpdate, NeedTimeCheckAndUpdate, NeedUpdate } mUpdateState; // Timestamp to track SWR's last update time PRTime mCreationTime; TimeStamp mCreationTimeStamp; // The time of update is 0, if SWR've never been updated yet. PRTime mLastUpdateTime; RefPtr mEvaluatingWorker; RefPtr mActiveWorker; RefPtr mWaitingWorker; RefPtr mInstallingWorker; virtual ~ServiceWorkerRegistrationInfo(); // When unregister() is called on a registration, it is removed from the // "scope to registration map" but not immediately "cleared" (i.e. its workers // terminated, updated to the redundant state, etc.) because it may still be // controlling clients. It is marked as unregistered and when all controlled // clients go away, cleared. This way we can tell if a registration // is unregistered by querying the object itself rather than incurring a table // lookup (in the case when the registrations are passed around as pointers). bool mUnregistered; bool mCorrupt; IPCNavigationPreloadState mNavigationPreloadState; public: NS_DECL_ISUPPORTS NS_DECL_NSISERVICEWORKERREGISTRATIONINFO using TryToActivateCallback = std::function; ServiceWorkerRegistrationInfo( const nsACString& aScope, nsIPrincipal* aPrincipal, ServiceWorkerUpdateViaCache aUpdateViaCache, IPCNavigationPreloadState&& aNavigationPreloadState); void AddInstance(ServiceWorkerRegistrationListener* aInstance, const ServiceWorkerRegistrationDescriptor& aDescriptor); void RemoveInstance(ServiceWorkerRegistrationListener* aInstance); const nsCString& Scope() const; nsIPrincipal* Principal() const; bool IsUnregistered() const; void SetUnregistered(); already_AddRefed Newest() const { RefPtr newest; if (mInstallingWorker) { newest = mInstallingWorker; } else if (mWaitingWorker) { newest = mWaitingWorker; } else { newest = mActiveWorker; } return newest.forget(); } already_AddRefed NewestIncludingEvaluating() const { if (mEvaluatingWorker) { RefPtr newest = mEvaluatingWorker; return newest.forget(); } return Newest(); } already_AddRefed GetServiceWorkerInfoById(uint64_t aId); void StartControllingClient() { ++mControlledClientsCounter; mDelayMultiplier = 0; } void StopControllingClient() { MOZ_ASSERT(mControlledClientsCounter); --mControlledClientsCounter; } bool IsControllingClients() const { return mActiveWorker && mControlledClientsCounter; } // As a side effect, this nullifies // `m{Evaluating,Installing,Waiting,Active}Worker`s. void ShutdownWorkers(); void Clear(); void ClearAsCorrupt(); bool IsCorrupt() const; void TryToActivateAsync(TryToActivateCallback&& aCallback = nullptr); void TryToActivate(TryToActivateCallback&& aCallback); void Activate(); void FinishActivate(bool aSuccess); void RefreshLastUpdateCheckTime(); bool IsLastUpdateCheckTimeOverOneDay() const; void MaybeScheduleTimeCheckAndUpdate(); void MaybeScheduleUpdate(); bool CheckAndClearIfUpdateNeeded(); ServiceWorkerInfo* GetEvaluating() const; ServiceWorkerInfo* GetInstalling() const; ServiceWorkerInfo* GetWaiting() const; ServiceWorkerInfo* GetActive() const; ServiceWorkerInfo* GetByDescriptor( const ServiceWorkerDescriptor& aDescriptor) const; // Set the given worker as the evaluating service worker. The worker // state is not changed. void SetEvaluating(ServiceWorkerInfo* aServiceWorker); // Remove an existing evaluating worker, if present. The worker will // be transitioned to the Redundant state. void ClearEvaluating(); // Remove an existing installing worker, if present. The worker will // be transitioned to the Redundant state. void ClearInstalling(); // Transition the current evaluating worker to be the installing worker. The // worker's state is update to Installing. void TransitionEvaluatingToInstalling(); // Transition the current installing worker to be the waiting worker. The // worker's state is updated to Installed. void TransitionInstallingToWaiting(); // Override the current active worker. This is used during browser // initialization to load persisted workers. Its also used to propagate // active workers across child processes in e10s. This second use will // go away once the ServiceWorkerManager moves to the parent process. // The worker is transitioned to the Activated state. void SetActive(ServiceWorkerInfo* aServiceWorker); // Transition the current waiting worker to be the new active worker. The // worker is updated to the Activating state. void TransitionWaitingToActive(); // Determine if the registration is actively performing work. bool IsIdle() const; ServiceWorkerUpdateViaCache GetUpdateViaCache() const; void SetUpdateViaCache(ServiceWorkerUpdateViaCache aUpdateViaCache); int64_t GetLastUpdateTime() const; void SetLastUpdateTime(const int64_t aTime); const ServiceWorkerRegistrationDescriptor& Descriptor() const; uint64_t Id() const; uint64_t Version() const; uint32_t GetUpdateDelay(const bool aWithMultiplier = true); void FireUpdateFound(); void NotifyCleared(); void ClearWhenIdle(); const nsID& AgentClusterId() const; void SetNavigationPreloadEnabled(const bool& aEnabled); void SetNavigationPreloadHeader(const nsCString& aHeader); IPCNavigationPreloadState GetNavigationPreloadState() const; private: // Roughly equivalent to [[Update Registration State algorithm]]. Make sure // this is called *before* updating SW instances' state, otherwise they // may get CC-ed. void UpdateRegistrationState(); void UpdateRegistrationState(ServiceWorkerUpdateViaCache aUpdateViaCache); // Used by devtools to track changes to the properties of // *nsIServiceWorkerRegistrationInfo*. Note, this doesn't necessarily need to // be in sync with the DOM registration objects, but it does need to be called // in the same task that changed |mInstallingWorker|, |mWaitingWorker| or // |mActiveWorker|. void NotifyChromeRegistrationListeners(); static uint64_t GetNextId(); static uint64_t GetNextVersion(); // `aFunc`'s argument will be a reference to // `m{Evaluating,Installing,Waiting,Active}Worker` (not to copy of them). // Additionally, a null check will be performed for each worker before each // call to `aFunc`, so `aFunc` will always get a reference to a non-null // pointer. void ForEachWorker(void (*aFunc)(RefPtr&)); void CheckQuotaUsage(); }; } // namespace mozilla::dom #endif // mozilla_dom_serviceworkerregistrationinfo_h