/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DOM_SVG_SVGANIMATEDINTEGER_H_ #define DOM_SVG_SVGANIMATEDINTEGER_H_ #include "nsCycleCollectionParticipant.h" #include "nsError.h" #include "DOMSVGAnimatedInteger.h" #include "mozilla/Attributes.h" #include "mozilla/SMILAttr.h" #include "mozilla/UniquePtr.h" #include "mozilla/dom/SVGElement.h" namespace mozilla { class SMILValue; namespace dom { class SVGAnimationElement; } // namespace dom class SVGAnimatedInteger { public: friend class AutoChangeIntegerNotifier; using SVGElement = dom::SVGElement; void Init(uint8_t aAttrEnum = 0xff, int32_t aValue = 0) { mAnimVal = mBaseVal = aValue; mAttrEnum = aAttrEnum; mIsAnimated = false; mIsBaseSet = false; } nsresult SetBaseValueString(const nsAString& aValue, SVGElement* aSVGElement); void GetBaseValueString(nsAString& aValue); void SetBaseValue(int32_t aValue, SVGElement* aSVGElement); int32_t GetBaseValue() const { return mBaseVal; } void SetAnimValue(int aValue, SVGElement* aSVGElement); int GetAnimValue() const { return mAnimVal; } // Returns true if the animated value of this integer has been explicitly // set (either by animation, or by taking on the base value which has been // explicitly set by markup or a DOM call), false otherwise. // If this returns false, the animated value is still valid, that is, // usable, and represents the default base value of the attribute. bool IsExplicitlySet() const { return mIsAnimated || mIsBaseSet; } already_AddRefed ToDOMAnimatedInteger( SVGElement* aSVGElement); UniquePtr ToSMILAttr(SVGElement* aSVGElement); private: int32_t mAnimVal; int32_t mBaseVal; uint8_t mAttrEnum; // element specified tracking for attribute bool mIsAnimated; bool mIsBaseSet; public: struct DOMAnimatedInteger final : public dom::DOMSVGAnimatedInteger { DOMAnimatedInteger(SVGAnimatedInteger* aVal, SVGElement* aSVGElement) : dom::DOMSVGAnimatedInteger(aSVGElement), mVal(aVal) {} virtual ~DOMAnimatedInteger(); SVGAnimatedInteger* mVal; // kept alive because it belongs to content int32_t BaseVal() override { return mVal->GetBaseValue(); } void SetBaseVal(int32_t aValue) override { mVal->SetBaseValue(aValue, mSVGElement); } // Script may have modified animation parameters or timeline -- DOM getters // need to flush any resample requests to reflect these modifications. int32_t AnimVal() override { mSVGElement->FlushAnimations(); return mVal->GetAnimValue(); } }; struct SMILInteger : public SMILAttr { public: SMILInteger(SVGAnimatedInteger* aVal, SVGElement* aSVGElement) : mVal(aVal), mSVGElement(aSVGElement) {} // These will stay alive because a SMILAttr only lives as long // as the Compositing step, and DOM elements don't get a chance to // die during that. SVGAnimatedInteger* mVal; SVGElement* mSVGElement; // SMILAttr methods nsresult ValueFromString(const nsAString& aStr, const dom::SVGAnimationElement* aSrcElement, SMILValue& aValue, bool& aPreventCachingOfSandwich) const override; SMILValue GetBaseValue() const override; void ClearAnimValue() override; nsresult SetAnimValue(const SMILValue& aValue) override; }; }; } // namespace mozilla #endif // DOM_SVG_SVGANIMATEDINTEGER_H_