/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/SVGLineElement.h" #include "mozilla/dom/SVGLengthBinding.h" #include "mozilla/dom/SVGLineElementBinding.h" #include "mozilla/gfx/2D.h" NS_IMPL_NS_NEW_SVG_ELEMENT(Line) using namespace mozilla::gfx; namespace mozilla::dom { JSObject* SVGLineElement::WrapNode(JSContext* aCx, JS::Handle aGivenProto) { return SVGLineElement_Binding::Wrap(aCx, this, aGivenProto); } SVGElement::LengthInfo SVGLineElement::sLengthInfo[4] = { {nsGkAtoms::x1, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER, SVGContentUtils::X}, {nsGkAtoms::y1, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER, SVGContentUtils::Y}, {nsGkAtoms::x2, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER, SVGContentUtils::X}, {nsGkAtoms::y2, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER, SVGContentUtils::Y}, }; //---------------------------------------------------------------------- // Implementation SVGLineElement::SVGLineElement( already_AddRefed&& aNodeInfo) : SVGLineElementBase(std::move(aNodeInfo)) {} void SVGLineElement::MaybeAdjustForZeroLength(float aX1, float aY1, float& aX2, float aY2) { if (aX1 == aX2 && aY1 == aY2) { SVGContentUtils::AutoStrokeOptions strokeOptions; SVGContentUtils::GetStrokeOptions(&strokeOptions, this, nullptr, nullptr, SVGContentUtils::eIgnoreStrokeDashing); if (strokeOptions.mLineCap != CapStyle::BUTT) { float tinyLength = strokeOptions.mLineWidth / SVG_ZERO_LENGTH_PATH_FIX_FACTOR; aX2 += tinyLength; } } } //---------------------------------------------------------------------- // nsINode methods NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGLineElement) //---------------------------------------------------------------------- already_AddRefed SVGLineElement::X1() { return mLengthAttributes[ATTR_X1].ToDOMAnimatedLength(this); } already_AddRefed SVGLineElement::Y1() { return mLengthAttributes[ATTR_Y1].ToDOMAnimatedLength(this); } already_AddRefed SVGLineElement::X2() { return mLengthAttributes[ATTR_X2].ToDOMAnimatedLength(this); } already_AddRefed SVGLineElement::Y2() { return mLengthAttributes[ATTR_Y2].ToDOMAnimatedLength(this); } //---------------------------------------------------------------------- // SVGElement methods SVGElement::LengthAttributesInfo SVGLineElement::GetLengthInfo() { return LengthAttributesInfo(mLengthAttributes, sLengthInfo, ArrayLength(sLengthInfo)); } //---------------------------------------------------------------------- // SVGGeometryElement methods void SVGLineElement::GetMarkPoints(nsTArray* aMarks) { float x1, y1, x2, y2; GetAnimatedLengthValues(&x1, &y1, &x2, &y2, nullptr); float angle = std::atan2(y2 - y1, x2 - x1); aMarks->AppendElement(SVGMark(x1, y1, angle, SVGMark::eStart)); aMarks->AppendElement(SVGMark(x2, y2, angle, SVGMark::eEnd)); } void SVGLineElement::GetAsSimplePath(SimplePath* aSimplePath) { float x1, y1, x2, y2; GetAnimatedLengthValues(&x1, &y1, &x2, &y2, nullptr); MaybeAdjustForZeroLength(x1, y1, x2, y2); aSimplePath->SetLine(x1, y1, x2, y2); } already_AddRefed SVGLineElement::BuildPath(PathBuilder* aBuilder) { float x1, y1, x2, y2; GetAnimatedLengthValues(&x1, &y1, &x2, &y2, nullptr); MaybeAdjustForZeroLength(x1, y1, x2, y2); aBuilder->MoveTo(Point(x1, y1)); aBuilder->LineTo(Point(x2, y2)); return aBuilder->Finish(); } bool SVGLineElement::GetGeometryBounds(Rect* aBounds, const StrokeOptions& aStrokeOptions, const Matrix& aToBoundsSpace, const Matrix* aToNonScalingStrokeSpace) { float x1, y1, x2, y2; GetAnimatedLengthValues(&x1, &y1, &x2, &y2, nullptr); if (aStrokeOptions.mLineWidth <= 0) { *aBounds = Rect(aToBoundsSpace.TransformPoint(Point(x1, y1)), Size()); aBounds->ExpandToEnclose(aToBoundsSpace.TransformPoint(Point(x2, y2))); return true; } // transform from non-scaling-stroke space to the space in which we compute // bounds Matrix nonScalingToBounds; if (aToNonScalingStrokeSpace) { MOZ_ASSERT(!aToNonScalingStrokeSpace->IsSingular()); Matrix nonScalingToUser = aToNonScalingStrokeSpace->Inverse(); nonScalingToBounds = nonScalingToUser * aToBoundsSpace; } if (aStrokeOptions.mLineCap == CapStyle::ROUND) { if (!aToBoundsSpace.IsRectilinear() || (aToNonScalingStrokeSpace && !aToNonScalingStrokeSpace->IsRectilinear())) { // TODO: handle this case. return false; } Rect bounds(Point(x1, y1), Size()); bounds.ExpandToEnclose(Point(x2, y2)); if (aToNonScalingStrokeSpace) { bounds = aToNonScalingStrokeSpace->TransformBounds(bounds); bounds.Inflate(aStrokeOptions.mLineWidth / 2.f); *aBounds = nonScalingToBounds.TransformBounds(bounds); } else { bounds.Inflate(aStrokeOptions.mLineWidth / 2.f); *aBounds = aToBoundsSpace.TransformBounds(bounds); } return true; } // Handle butt and square linecap, normal and non-scaling stroke cases // together: start with endpoints (x1, y1), (x2, y2) in the stroke space, // compute the four corners of the stroked line, transform the corners to // bounds space, and compute bounds there. if (aToNonScalingStrokeSpace) { Point nonScalingSpaceP1, nonScalingSpaceP2; nonScalingSpaceP1 = aToNonScalingStrokeSpace->TransformPoint(Point(x1, y1)); nonScalingSpaceP2 = aToNonScalingStrokeSpace->TransformPoint(Point(x2, y2)); x1 = nonScalingSpaceP1.x; y1 = nonScalingSpaceP1.y; x2 = nonScalingSpaceP2.x; y2 = nonScalingSpaceP2.y; } Float length = Float(NS_hypot(x2 - x1, y2 - y1)); Float xDelta; Float yDelta; Point points[4]; if (aStrokeOptions.mLineCap == CapStyle::BUTT) { if (length == 0.f) { xDelta = yDelta = 0.f; } else { Float ratio = aStrokeOptions.mLineWidth / 2.f / length; xDelta = ratio * (y2 - y1); yDelta = ratio * (x2 - x1); } points[0] = Point(x1 - xDelta, y1 + yDelta); points[1] = Point(x1 + xDelta, y1 - yDelta); points[2] = Point(x2 + xDelta, y2 - yDelta); points[3] = Point(x2 - xDelta, y2 + yDelta); } else { MOZ_ASSERT(aStrokeOptions.mLineCap == CapStyle::SQUARE); if (length == 0.f) { xDelta = yDelta = aStrokeOptions.mLineWidth / 2.f; points[0] = Point(x1 - xDelta, y1 + yDelta); points[1] = Point(x1 - xDelta, y1 - yDelta); points[2] = Point(x1 + xDelta, y1 - yDelta); points[3] = Point(x1 + xDelta, y1 + yDelta); } else { Float ratio = aStrokeOptions.mLineWidth / 2.f / length; yDelta = ratio * (x2 - x1); xDelta = ratio * (y2 - y1); points[0] = Point(x1 - yDelta - xDelta, y1 - xDelta + yDelta); points[1] = Point(x1 - yDelta + xDelta, y1 - xDelta - yDelta); points[2] = Point(x2 + yDelta + xDelta, y2 + xDelta - yDelta); points[3] = Point(x2 + yDelta - xDelta, y2 + xDelta + yDelta); } } const Matrix& toBoundsSpace = aToNonScalingStrokeSpace ? nonScalingToBounds : aToBoundsSpace; *aBounds = Rect(toBoundsSpace.TransformPoint(points[0]), Size()); for (uint32_t i = 1; i < 4; ++i) { aBounds->ExpandToEnclose(toBoundsSpace.TransformPoint(points[i])); } return true; } } // namespace mozilla::dom