/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "SVGOrientSMILType.h" #include "mozilla/SMILValue.h" #include "mozilla/dom/SVGMarkerElement.h" #include "nsDebug.h" #include "SVGAnimatedOrient.h" #include namespace mozilla { using namespace dom::SVGAngle_Binding; using namespace dom::SVGMarkerElement_Binding; /*static*/ SVGOrientSMILType SVGOrientSMILType::sSingleton; void SVGOrientSMILType::Init(SMILValue& aValue) const { MOZ_ASSERT(aValue.IsNull(), "Unexpected value type"); aValue.mU.mOrient.mAngle = 0.0f; aValue.mU.mOrient.mUnit = SVG_ANGLETYPE_UNSPECIFIED; aValue.mU.mOrient.mOrientType = SVG_MARKER_ORIENT_ANGLE; aValue.mType = this; } void SVGOrientSMILType::Destroy(SMILValue& aValue) const { MOZ_ASSERT(aValue.mType == this, "Unexpected SMIL value."); aValue.mU.mPtr = nullptr; aValue.mType = SMILNullType::Singleton(); } nsresult SVGOrientSMILType::Assign(SMILValue& aDest, const SMILValue& aSrc) const { MOZ_ASSERT(aDest.mType == aSrc.mType, "Incompatible SMIL types."); MOZ_ASSERT(aDest.mType == this, "Unexpected SMIL value."); aDest.mU.mOrient.mAngle = aSrc.mU.mOrient.mAngle; aDest.mU.mOrient.mUnit = aSrc.mU.mOrient.mUnit; aDest.mU.mOrient.mOrientType = aSrc.mU.mOrient.mOrientType; return NS_OK; } bool SVGOrientSMILType::IsEqual(const SMILValue& aLeft, const SMILValue& aRight) const { MOZ_ASSERT(aLeft.mType == aRight.mType, "Incompatible SMIL types"); MOZ_ASSERT(aLeft.mType == this, "Unexpected type for SMIL value"); return aLeft.mU.mOrient.mAngle == aRight.mU.mOrient.mAngle && aLeft.mU.mOrient.mUnit == aRight.mU.mOrient.mUnit && aLeft.mU.mOrient.mOrientType == aRight.mU.mOrient.mOrientType; } nsresult SVGOrientSMILType::Add(SMILValue& aDest, const SMILValue& aValueToAdd, uint32_t aCount) const { MOZ_ASSERT(aValueToAdd.mType == aDest.mType, "Trying to add invalid types"); MOZ_ASSERT(aValueToAdd.mType == this, "Unexpected source type"); if (aDest.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE || aValueToAdd.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE) { // TODO: it would be nice to be able to add to auto angles return NS_ERROR_FAILURE; } // We may be dealing with two different angle units, so we normalize to // degrees for the add: float currentAngle = aDest.mU.mOrient.mAngle * SVGAnimatedOrient::GetDegreesPerUnit(aDest.mU.mOrient.mUnit); float angleToAdd = aValueToAdd.mU.mOrient.mAngle * SVGAnimatedOrient::GetDegreesPerUnit(aValueToAdd.mU.mOrient.mUnit) * aCount; // And then we give the resulting animated value the same units as the value // that we're animating to/by (i.e. the same as aValueToAdd): aDest.mU.mOrient.mAngle = (currentAngle + angleToAdd) / SVGAnimatedOrient::GetDegreesPerUnit(aValueToAdd.mU.mOrient.mUnit); aDest.mU.mOrient.mUnit = aValueToAdd.mU.mOrient.mUnit; return NS_OK; } nsresult SVGOrientSMILType::ComputeDistance(const SMILValue& aFrom, const SMILValue& aTo, double& aDistance) const { MOZ_ASSERT(aFrom.mType == aTo.mType, "Trying to compare different types"); MOZ_ASSERT(aFrom.mType == this, "Unexpected source type"); if (aFrom.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE || aTo.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE) { // TODO: it would be nice to be able to compute distance with auto angles return NS_ERROR_FAILURE; } // Normalize both to degrees in case they're different angle units: double from = aFrom.mU.mOrient.mAngle * SVGAnimatedOrient::GetDegreesPerUnit(aFrom.mU.mOrient.mUnit); double to = aTo.mU.mOrient.mAngle * SVGAnimatedOrient::GetDegreesPerUnit(aTo.mU.mOrient.mUnit); aDistance = fabs(to - from); return NS_OK; } nsresult SVGOrientSMILType::Interpolate(const SMILValue& aStartVal, const SMILValue& aEndVal, double aUnitDistance, SMILValue& aResult) const { MOZ_ASSERT(aStartVal.mType == aEndVal.mType, "Trying to interpolate different types"); MOZ_ASSERT(aStartVal.mType == this, "Unexpected types for interpolation."); MOZ_ASSERT(aResult.mType == this, "Unexpected result type."); if (aStartVal.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE || aEndVal.mU.mOrient.mOrientType != SVG_MARKER_ORIENT_ANGLE) { // TODO: it would be nice to be able to handle auto angles too. return NS_ERROR_FAILURE; } float start = aStartVal.mU.mOrient.mAngle * SVGAnimatedOrient::GetDegreesPerUnit(aStartVal.mU.mOrient.mUnit); float end = aEndVal.mU.mOrient.mAngle * SVGAnimatedOrient::GetDegreesPerUnit(aEndVal.mU.mOrient.mUnit); float result = (start + (end - start) * aUnitDistance); // Again, we use the unit of the to/by value for the result: aResult.mU.mOrient.mAngle = result / SVGAnimatedOrient::GetDegreesPerUnit(aEndVal.mU.mOrient.mUnit); aResult.mU.mOrient.mUnit = aEndVal.mU.mOrient.mUnit; return NS_OK; } } // namespace mozilla