/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DOM_SVG_SVGTRANSFORMLISTSMILTYPE_H_ #define DOM_SVG_SVGTRANSFORMLISTSMILTYPE_H_ #include "mozilla/Attributes.h" #include "mozilla/SMILType.h" #include "nsTArray.h" namespace mozilla { class SMILValue; class SVGTransform; class SVGTransformList; class SVGTransformSMILData; //////////////////////////////////////////////////////////////////////// // SVGTransformListSMILType // // Operations for animating an SVGTransformList. // // This class is confused somewhat by the fact that: // (i) An element animates an SVGTransformList // (ii) BUT only allows the user to specify animation values // for an SVGTransform // // This may be rectified in a future edition of SVG but for now it means that // the underlying value of an animation may be something of the form: // // rotate(90) scale(2) skewX(50) // // BUT the animation values can only ever be SINGLE transform operations such as // // rotate(90) // // (actually the syntax here is: // element and so these values can only ever contain 0 or // 1 TRANSFORM elements as the syntax doesn't allow more. (A "value" here is // a single element in the values array such as "0 50 20" above.) // // Likewise ComputeDistance() only ever operates within the values specified on // an element so similar conditions hold. // // However, SandwichAdd() combines with a base value which may contain 0..n // transforms either because the base value of the attribute specifies a series // of transforms, e.g. // // // // // // or because several animations target the same attribute and are additive and // so are simply appended on to the transformation array, e.g. // // // // // // // // Similar conditions hold for Interpolate() which in cases such as to-animation // may have use a start-value the base value of the target attribute (which as // we have seen above can contain 0..n elements) whilst the end-value comes from // the and so can only hold 1 transform. // class SVGTransformListSMILType : public SMILType { public: // Singleton for SMILValue objects to hold onto. static SVGTransformListSMILType* Singleton() { static SVGTransformListSMILType sSingleton; return &sSingleton; } protected: // SMILType Methods // ------------------- void Init(SMILValue& aValue) const override; void Destroy(SMILValue& aValue) const override; nsresult Assign(SMILValue& aDest, const SMILValue& aSrc) const override; bool IsEqual(const SMILValue& aLeft, const SMILValue& aRight) const override; nsresult Add(SMILValue& aDest, const SMILValue& aValueToAdd, uint32_t aCount) const override; nsresult SandwichAdd(SMILValue& aDest, const SMILValue& aValueToAdd) const override; nsresult ComputeDistance(const SMILValue& aFrom, const SMILValue& aTo, double& aDistance) const override; nsresult Interpolate(const SMILValue& aStartVal, const SMILValue& aEndVal, double aUnitDistance, SMILValue& aResult) const override; public: // Transform array accessors // ------------------------- static nsresult AppendTransform(const SVGTransformSMILData& aTransform, SMILValue& aValue); static bool AppendTransforms(const SVGTransformList& aList, SMILValue& aValue); static bool GetTransforms(const SMILValue& aValue, FallibleTArray& aTransforms); private: // Private constructor: prevent instances beyond my singleton. constexpr SVGTransformListSMILType() = default; }; } // end namespace mozilla #endif // DOM_SVG_SVGTRANSFORMLISTSMILTYPE_H_