/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "Texture.h" #include "ipc/WebGPUChild.h" #include "mozilla/webgpu/ffi/wgpu.h" #include "mozilla/webgpu/CanvasContext.h" #include "mozilla/dom/WebGPUBinding.h" #include "mozilla/webgpu/WebGPUTypes.h" #include "TextureView.h" #include "Utility.h" namespace mozilla::webgpu { GPU_IMPL_CYCLE_COLLECTION(Texture, mParent) GPU_IMPL_JS_WRAP(Texture) static Maybe GetBytesPerBlock(dom::GPUTextureFormat format) { switch (format) { case dom::GPUTextureFormat::R8unorm: case dom::GPUTextureFormat::R8snorm: case dom::GPUTextureFormat::R8uint: case dom::GPUTextureFormat::R8sint: return Some(1u); case dom::GPUTextureFormat::R16uint: case dom::GPUTextureFormat::R16sint: case dom::GPUTextureFormat::R16float: case dom::GPUTextureFormat::Rg8unorm: case dom::GPUTextureFormat::Rg8snorm: case dom::GPUTextureFormat::Rg8uint: case dom::GPUTextureFormat::Rg8sint: return Some(2u); case dom::GPUTextureFormat::R32uint: case dom::GPUTextureFormat::R32sint: case dom::GPUTextureFormat::R32float: case dom::GPUTextureFormat::Rg16uint: case dom::GPUTextureFormat::Rg16sint: case dom::GPUTextureFormat::Rg16float: case dom::GPUTextureFormat::Rgba8unorm: case dom::GPUTextureFormat::Rgba8unorm_srgb: case dom::GPUTextureFormat::Rgba8snorm: case dom::GPUTextureFormat::Rgba8uint: case dom::GPUTextureFormat::Rgba8sint: case dom::GPUTextureFormat::Bgra8unorm: case dom::GPUTextureFormat::Bgra8unorm_srgb: case dom::GPUTextureFormat::Rgb9e5ufloat: case dom::GPUTextureFormat::Rgb10a2unorm: case dom::GPUTextureFormat::Rg11b10float: return Some(4u); case dom::GPUTextureFormat::Rg32uint: case dom::GPUTextureFormat::Rg32sint: case dom::GPUTextureFormat::Rg32float: case dom::GPUTextureFormat::Rgba16uint: case dom::GPUTextureFormat::Rgba16sint: case dom::GPUTextureFormat::Rgba16float: return Some(8u); case dom::GPUTextureFormat::Rgba32uint: case dom::GPUTextureFormat::Rgba32sint: case dom::GPUTextureFormat::Rgba32float: return Some(16u); case dom::GPUTextureFormat::Depth32float: return Some(4u); case dom::GPUTextureFormat::Bc1_rgba_unorm: case dom::GPUTextureFormat::Bc1_rgba_unorm_srgb: case dom::GPUTextureFormat::Bc4_r_unorm: case dom::GPUTextureFormat::Bc4_r_snorm: return Some(8u); case dom::GPUTextureFormat::Bc2_rgba_unorm: case dom::GPUTextureFormat::Bc2_rgba_unorm_srgb: case dom::GPUTextureFormat::Bc3_rgba_unorm: case dom::GPUTextureFormat::Bc3_rgba_unorm_srgb: case dom::GPUTextureFormat::Bc5_rg_unorm: case dom::GPUTextureFormat::Bc5_rg_snorm: case dom::GPUTextureFormat::Bc6h_rgb_ufloat: case dom::GPUTextureFormat::Bc6h_rgb_float: case dom::GPUTextureFormat::Bc7_rgba_unorm: case dom::GPUTextureFormat::Bc7_rgba_unorm_srgb: return Some(16u); case dom::GPUTextureFormat::Depth24plus: case dom::GPUTextureFormat::Depth24plus_stencil8: case dom::GPUTextureFormat::Depth32float_stencil8: case dom::GPUTextureFormat::EndGuard_: return Nothing(); } return Nothing(); } Texture::Texture(Device* const aParent, RawId aId, const dom::GPUTextureDescriptor& aDesc) : ChildOf(aParent), mId(aId), mFormat(aDesc.mFormat), mBytesPerBlock(GetBytesPerBlock(aDesc.mFormat)), mSize(ConvertExtent(aDesc.mSize)), mMipLevelCount(aDesc.mMipLevelCount), mSampleCount(aDesc.mSampleCount), mDimension(aDesc.mDimension), mUsage(aDesc.mUsage) {} Texture::~Texture() { Cleanup(); } void Texture::Cleanup() { if (mValid && mParent) { mValid = false; auto bridge = mParent->GetBridge(); if (bridge && bridge->IsOpen()) { bridge->SendTextureDestroy(mId); } } } already_AddRefed Texture::CreateView( const dom::GPUTextureViewDescriptor& aDesc) { auto bridge = mParent->GetBridge(); RawId id = 0; if (bridge->IsOpen()) { id = bridge->TextureCreateView(mId, mParent->mId, aDesc); } RefPtr view = new TextureView(this, id); return view.forget(); } void Texture::Destroy() { // TODO: we don't have to implement it right now, but it's used by the // examples } } // namespace mozilla::webgpu