/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ dictionary OpenPopupOptions { // manner in which to anchor the popup to node DOMString position = ""; // horizontal offset long x = 0; // vertical offset long y = 0; // isContextMenu true for context menus, false for other popups boolean isContextMenu = false; // true if popup node attributes override position boolean attributesOverride = false; // triggerEvent the event that triggered this popup (mouse click for example) Event? triggerEvent = null; }; dictionary ActivateMenuItemOptions { boolean altKey = false; boolean metaKey = false; boolean ctrlKey = false; boolean shiftKey = false; short button = 0; }; typedef (DOMString or OpenPopupOptions) StringOrOpenPopupOptions; [ChromeOnly, Exposed=Window] interface XULPopupElement : XULElement { [HTMLConstructor] constructor(); /** * Open the popup relative to a specified node at a specific location. * * If the popup is already open, calling this method has no effect. * * The popup may be either anchored to another node or opened freely. * To anchor a popup to a node, supply an anchor node and set the position * to a string indicating the manner in which the popup should be anchored. * Possible values for position are: * before_start, before_end, after_start, after_end, * start_before, start_after, end_before, end_after, * overlap, after_pointer * * The anchor node does not need to be in the same document as the popup. * * If the attributesOverride argument is true, the popupanchor, popupalign * and position attributes on the popup node override the position value * argument. If attributesOverride is false, the attributes are only used * if position is empty. * * For an anchored popup, the x and y arguments may be used to offset the * popup from its anchored position by some distance, measured in CSS pixels. * x increases to the right and y increases down. Negative values may also * be used to move to the left and upwards respectively. * * Unanchored popups may be created by supplying null as the anchor node. * An unanchored popup appears at the position specified by x and y, * relative to the viewport of the document containing the popup node. In * this case, position and attributesOverride are ignored. * * @param anchorElement the node to anchor the popup to, may be null * @param options either options to use, or a string position * @param x horizontal offset * @param y vertical offset * @param isContextMenu true for context menus, false for other popups * @param attributesOverride true if popup node attributes override position * @param triggerEvent the event that triggered this popup (mouse click for example) */ undefined openPopup(optional Element? anchorElement = null, optional StringOrOpenPopupOptions options = {}, optional long x = 0, optional long y = 0, optional boolean isContextMenu = false, optional boolean attributesOverride = false, optional Event? triggerEvent = null); /** * Open the popup at a specific screen position specified by x and y. This * position may be adjusted if it would cause the popup to be off of the * screen. The x and y coordinates are measured in CSS pixels, and like all * screen coordinates, are given relative to the top left of the primary * screen. * * @param isContextMenu true for context menus, false for other popups * @param x horizontal screen position * @param y vertical screen position * @param triggerEvent the event that triggered this popup (mouse click for example) */ undefined openPopupAtScreen(optional long x = 0, optional long y = 0, optional boolean isContextMenu = false, optional Event? triggerEvent = null); /** * Open the popup anchored at a specific screen rectangle. This function is * similar to openPopup except that that rectangle of the anchor is supplied * rather than an element. The anchor rectangle arguments are screen * coordinates. * * If the popup is already open, calling this method has no effect. */ undefined openPopupAtScreenRect(optional DOMString position = "", optional long x = 0, optional long y = 0, optional long width = 0, optional long height = 0, optional boolean isContextMenu = false, optional boolean attributesOverride = false, optional Event? triggerEvent = null); /** * Hide the popup if it is open. The cancel argument is used as a hint that * the popup is being closed because it has been cancelled, rather than * something being selected within the panel. * * @param cancel if true, then the popup is being cancelled. */ undefined hidePopup(optional boolean cancel = false); /** * Activate the item itemElement. This is the recommended way to "click" a * menuitem in automated tests that involve menus. * Fires the command event for the item and then closes the menu. * * Throws an InvalidStateError if the menu is not currently open, or if the * menuitem is not inside this menu, or if the menuitem is hidden. The menuitem * may be an item in a submenu, but that submenu must be open. * * @param itemElement The menuitem to activate. * @param options Which modifier keys and button should be set on the command * event. */ [Throws] undefined activateItem(Element itemElement, optional ActivateMenuItemOptions options = {}); /** * Attribute getter and setter for label. */ [SetterThrows] attribute DOMString label; /** * Attribute getter and setter for position. */ [SetterThrows] attribute DOMString position; /** * Returns the state of the popup: * closed - the popup is closed * open - the popup is open * showing - the popup is in the process of being shown * hiding - the popup is in the process of being hidden */ readonly attribute DOMString state; /** * The node that triggered the popup. If the popup is not open, will return * null. */ readonly attribute Node? triggerNode; /** * Retrieve the anchor that was specified to openPopup or for menupopups in a * menu, the parent menu. */ readonly attribute Element? anchorNode; /** * Retrieve the screen rectangle of the popup, including the area occupied by * any titlebar or borders present. */ DOMRect getOuterScreenRect(); /** * Move the popup to a point on screen in CSS pixels. */ undefined moveTo(long left, long top); /** * Move an open popup to the given anchor position. The arguments have the same * meaning as the corresponding argument to openPopup. This method has no effect * on popups that are not open. */ undefined moveToAnchor(optional Element? anchorElement = null, optional DOMString position = "", optional long x = 0, optional long y = 0, optional boolean attributesOverride = false); /** * Size the popup to the given dimensions */ undefined sizeTo(long width, long height); undefined setConstraintRect(DOMRectReadOnly rect); readonly attribute boolean isWaylandDragSource; readonly attribute boolean isWaylandPopup; };