/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "2D.h" #include namespace mozilla { namespace gfx { struct FlatPathOp { enum OpType { OP_MOVETO, OP_LINETO, }; OpType mType; Point mPoint; }; class FlattenedPath : public PathSink { public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(FlattenedPath, override) virtual void MoveTo(const Point& aPoint) override; virtual void LineTo(const Point& aPoint) override; virtual void BezierTo(const Point& aCP1, const Point& aCP2, const Point& aCP3) override; virtual void QuadraticBezierTo(const Point& aCP1, const Point& aCP2) override; virtual void Close() override; virtual void Arc(const Point& aOrigin, float aRadius, float aStartAngle, float aEndAngle, bool aAntiClockwise = false) override; virtual Point CurrentPoint() const override { return mPathOps.empty() ? Point() : mPathOps[mPathOps.size() - 1].mPoint; } Float ComputeLength(); Point ComputePointAtLength(Float aLength, Point* aTangent); private: Float mCachedLength = 0.0f; bool mCalculatedLength = false; std::vector mPathOps; // Used to accelerate ComputePointAtLength for the common case of iterating // forward along the path. struct { uint32_t mIndex = 0; Float mLength = 0.0f; Point mCurrentPoint; Point mLastPointSinceMove; void Reset() { mIndex = 0; mLength = 0.0f; mCurrentPoint = Point(); mLastPointSinceMove = Point(); } } mCursor; }; } // namespace gfx } // namespace mozilla