/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_GPU_VIDEO_IMAGE_H #define GFX_GPU_VIDEO_IMAGE_H #include "mozilla/RefPtr.h" #include "ImageContainer.h" #include "mozilla/layers/GPUVideoTextureClient.h" #include "mozilla/layers/CompositableClient.h" #include "mozilla/layers/ImageBridgeChild.h" namespace mozilla { namespace gl { class GLBlitHelper; } namespace layers { class IGPUVideoSurfaceManager { protected: virtual ~IGPUVideoSurfaceManager() = default; public: NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING virtual already_AddRefed Readback( const SurfaceDescriptorGPUVideo& aSD) = 0; virtual void DeallocateSurfaceDescriptor( const SurfaceDescriptorGPUVideo& aSD) = 0; }; // Represents an animated Image that is known to the GPU process. class GPUVideoImage final : public Image { friend class gl::GLBlitHelper; public: GPUVideoImage(IGPUVideoSurfaceManager* aManager, const SurfaceDescriptorGPUVideo& aSD, const gfx::IntSize& aSize, const gfx::ColorDepth& aColorDepth) : Image(nullptr, ImageFormat::GPU_VIDEO), mSize(aSize), mColorDepth(aColorDepth) { // Create the TextureClient immediately since the GPUVideoTextureData // is responsible for deallocating the SurfaceDescriptor. // // Use the RECYCLE texture flag, since it's likely that our 'real' // TextureData (in the decoder thread of the GPU process) is using // it too, and we want to make sure we don't send the delete message // until we've stopped being used on the compositor. mTextureClient = TextureClient::CreateWithData( new GPUVideoTextureData(aManager, aSD, aSize), TextureFlags::RECYCLE, ImageBridgeChild::GetSingleton().get()); } virtual ~GPUVideoImage() = default; gfx::IntSize GetSize() const override { return mSize; } gfx::ColorDepth GetColorDepth() const override { return mColorDepth; } Maybe GetDesc() override { return GetDescFromTexClient(mTextureClient); } private: GPUVideoTextureData* GetData() const { if (!mTextureClient) { return nullptr; } TextureData* data = mTextureClient->GetInternalData(); if (!data) { return nullptr; } return data->AsGPUVideoTextureData(); } public: already_AddRefed GetAsSourceSurface() override { GPUVideoTextureData* data = GetData(); if (!data) { return nullptr; } return data->GetAsSourceSurface(); } TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override { MOZ_ASSERT(aKnowsCompositor == ImageBridgeChild::GetSingleton(), "Must only use GPUVideo on ImageBridge"); return mTextureClient; } private: gfx::IntSize mSize; gfx::ColorDepth mColorDepth; RefPtr mTextureClient; }; } // namespace layers } // namespace mozilla #endif // GFX_GPU_VIDEO_IMAGE_H