/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_FONT_INFO_LOADER_H #define GFX_FONT_INFO_LOADER_H #include "nsCOMPtr.h" #include "nsIObserver.h" #include "nsITimer.h" #include "nsIThread.h" #include "nsString.h" #include "gfxFontEntry.h" #include "mozilla/Atomics.h" #include "mozilla/TimeStamp.h" #include "nsISupports.h" // data retrieved for a given face struct FontFaceData { nsCString mFullName; nsCString mPostscriptName; RefPtr mCharacterMap; uint32_t mUVSOffset = 0; }; // base class used to contain cached system-wide font info. // methods in this class are called on off-main threads so // all methods use only static methods or other thread-safe // font data access API's. specifically, no use is made of // gfxPlatformFontList, gfxFontFamily, gfxFamily or any // harfbuzz API methods within FontInfoData subclasses. class FontInfoData { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(FontInfoData) FontInfoData(bool aLoadOtherNames, bool aLoadFaceNames, bool aLoadCmaps) : mCanceled(false), mLoadOtherNames(aLoadOtherNames), mLoadFaceNames(aLoadFaceNames), mLoadCmaps(aLoadCmaps) { MOZ_COUNT_CTOR(FontInfoData); } protected: // Protected destructor, to discourage deletion outside of Release(): MOZ_COUNTED_DTOR_VIRTUAL(FontInfoData) public: virtual void Load(); // loads font data for all fonts of a given family // (called on async thread) virtual void LoadFontFamilyData(const nsACString& aFamilyName) = 0; // -- methods overriden by platform-specific versions -- // fetches cmap data for a particular font from cached font data virtual already_AddRefed GetCMAP(const nsACString& aFontName, uint32_t& aUVSOffset) { FontFaceData faceData; if (!mFontFaceData.Get(aFontName, &faceData) || !faceData.mCharacterMap) { return nullptr; } aUVSOffset = faceData.mUVSOffset; RefPtr cmap = faceData.mCharacterMap; return cmap.forget(); } // fetches fullname/postscript names from cached font data virtual void GetFaceNames(const nsACString& aFontName, nsACString& aFullName, nsACString& aPostscriptName) { FontFaceData faceData; if (!mFontFaceData.Get(aFontName, &faceData)) { return; } aFullName = faceData.mFullName; aPostscriptName = faceData.mPostscriptName; } // fetches localized family name data from cached font data const nsTArray* GetOtherFamilyNames( const nsACString& aFamilyName) { return mOtherFamilyNames.Lookup(aFamilyName).DataPtrOrNull(); } nsTArray mFontFamiliesToLoad; // currently non-issue but beware, // this is also set during cleanup after finishing mozilla::Atomic mCanceled; // time spent on the loader thread mozilla::TimeDuration mLoadTime; struct FontCounts { uint32_t families; uint32_t fonts; uint32_t cmaps; uint32_t facenames; uint32_t othernames; }; FontCounts mLoadStats; bool mLoadOtherNames; bool mLoadFaceNames; bool mLoadCmaps; // face name ==> per-face data nsTHashMap mFontFaceData; // canonical family name ==> array of localized family names nsTHashMap > mOtherFamilyNames; }; // gfxFontInfoLoader - helper class for loading font info on async thread // For large, "all fonts on system" data, data needed on a given platform // (e.g. localized names, face names, cmaps) are loaded async. // helper class for loading in font info on a separate async thread // once async thread completes, completion process is run on the main // thread's idle queue in short slices class gfxFontInfoLoader { public: // state transitions: // initial ---StartLoader with delay---> timer on delay // initial ---StartLoader without delay---> timer off // timer on delay ---LoaderTimerFire---> timer off // timer on delay ---CancelLoader---> timer off // timer off ---StartLoader with delay---> timer on delay // timer off ---StartLoader without delay---> timer off typedef enum { stateInitial, stateTimerOnDelay, stateAsyncLoad, stateTimerOff } TimerState; gfxFontInfoLoader() : mState(stateInitial) { MOZ_COUNT_CTOR(gfxFontInfoLoader); } virtual ~gfxFontInfoLoader(); // start timer with an initial delay void StartLoader(uint32_t aDelay); // Finalize - async load complete, transfer data (on idle) virtual void FinalizeLoader(FontInfoData* aFontInfo); // cancel the timer and cleanup void CancelLoader(); protected: friend class FinalizeLoaderRunnable; class ShutdownObserver : public nsIObserver { public: NS_DECL_ISUPPORTS NS_DECL_NSIOBSERVER explicit ShutdownObserver(gfxFontInfoLoader* aLoader) : mLoader(aLoader) {} protected: virtual ~ShutdownObserver() = default; gfxFontInfoLoader* mLoader; }; // CreateFontInfo - create platform-specific object used // to load system-wide font info virtual already_AddRefed CreateFontInfoData() { return nullptr; } // Init - initialization before async loader thread runs virtual void InitLoader() = 0; // LoadFontInfo - transfer font info data within a time limit, return // true when done virtual bool LoadFontInfo() = 0; // Cleanup - finish and cleanup after done, including possible reflows virtual void CleanupLoader() { mFontInfo = nullptr; } static void DelayedStartCallback(nsITimer* aTimer, void* aThis) { gfxFontInfoLoader* loader = static_cast(aThis); loader->StartLoader(0); } void LoadFontInfoTimerFire(); void AddShutdownObserver(); void RemoveShutdownObserver(); nsCOMPtr mTimer; nsCOMPtr mObserver; nsCOMPtr mFontLoaderThread; TimerState mState; // after async font loader completes, data is stored here RefPtr mFontInfo; // time spent on the loader thread mozilla::TimeDuration mLoadTime; }; #endif /* GFX_FONT_INFO_LOADER_H */