/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/ArrayUtils.h" #include "mozilla/BinarySearch.h" #include "gfxFontUtils.h" #include "gfxFontEntry.h" #include "gfxFontVariations.h" #include "gfxUtils.h" #include "nsServiceManagerUtils.h" #include "mozilla/Preferences.h" #include "mozilla/BinarySearch.h" #include "mozilla/Sprintf.h" #include "mozilla/Unused.h" #include "nsCOMPtr.h" #include "nsIUUIDGenerator.h" #include "mozilla/Encoding.h" #include "mozilla/ServoStyleSet.h" #include "mozilla/dom/WorkerCommon.h" #include "plbase64.h" #include "mozilla/Logging.h" #ifdef XP_MACOSX # include #endif #define LOG(log, args) MOZ_LOG(gfxPlatform::GetLog(log), LogLevel::Debug, args) #define UNICODE_BMP_LIMIT 0x10000 using namespace mozilla; #pragma pack(1) typedef struct { AutoSwap_PRUint16 format; AutoSwap_PRUint16 reserved; AutoSwap_PRUint32 length; AutoSwap_PRUint32 language; AutoSwap_PRUint32 startCharCode; AutoSwap_PRUint32 numChars; } Format10CmapHeader; typedef struct { AutoSwap_PRUint16 format; AutoSwap_PRUint16 reserved; AutoSwap_PRUint32 length; AutoSwap_PRUint32 language; AutoSwap_PRUint32 numGroups; } Format12CmapHeader; typedef struct { AutoSwap_PRUint32 startCharCode; AutoSwap_PRUint32 endCharCode; AutoSwap_PRUint32 startGlyphId; } Format12Group; #pragma pack() void gfxSparseBitSet::Dump(const char* aPrefix, eGfxLog aWhichLog) const { uint32_t numBlocks = mBlockIndex.Length(); for (uint32_t b = 0; b < numBlocks; b++) { if (mBlockIndex[b] == NO_BLOCK) { continue; } const Block* block = &mBlocks[mBlockIndex[b]]; const int BUFSIZE = 256; char outStr[BUFSIZE]; int index = 0; index += snprintf(&outStr[index], BUFSIZE - index, "%s u+%6.6x [", aPrefix, (b * BLOCK_SIZE_BITS)); for (int i = 0; i < 32; i += 4) { for (int j = i; j < i + 4; j++) { uint8_t bits = block->mBits[j]; uint8_t flip1 = ((bits & 0xaa) >> 1) | ((bits & 0x55) << 1); uint8_t flip2 = ((flip1 & 0xcc) >> 2) | ((flip1 & 0x33) << 2); uint8_t flipped = ((flip2 & 0xf0) >> 4) | ((flip2 & 0x0f) << 4); index += snprintf(&outStr[index], BUFSIZE - index, "%2.2x", flipped); } if (i + 4 != 32) index += snprintf(&outStr[index], BUFSIZE - index, " "); } Unused << snprintf(&outStr[index], BUFSIZE - index, "]"); LOG(aWhichLog, ("%s", outStr)); } } nsresult gfxFontUtils::ReadCMAPTableFormat10(const uint8_t* aBuf, uint32_t aLength, gfxSparseBitSet& aCharacterMap) { // Ensure table is large enough that we can safely read the header NS_ENSURE_TRUE(aLength >= sizeof(Format10CmapHeader), NS_ERROR_GFX_CMAP_MALFORMED); // Sanity-check header fields const Format10CmapHeader* cmap10 = reinterpret_cast(aBuf); NS_ENSURE_TRUE(uint16_t(cmap10->format) == 10, NS_ERROR_GFX_CMAP_MALFORMED); NS_ENSURE_TRUE(uint16_t(cmap10->reserved) == 0, NS_ERROR_GFX_CMAP_MALFORMED); uint32_t tablelen = cmap10->length; NS_ENSURE_TRUE(tablelen >= sizeof(Format10CmapHeader) && tablelen <= aLength, NS_ERROR_GFX_CMAP_MALFORMED); NS_ENSURE_TRUE(cmap10->language == 0, NS_ERROR_GFX_CMAP_MALFORMED); uint32_t numChars = cmap10->numChars; NS_ENSURE_TRUE( tablelen == sizeof(Format10CmapHeader) + numChars * sizeof(uint16_t), NS_ERROR_GFX_CMAP_MALFORMED); uint32_t charCode = cmap10->startCharCode; NS_ENSURE_TRUE(charCode <= CMAP_MAX_CODEPOINT && charCode + numChars <= CMAP_MAX_CODEPOINT, NS_ERROR_GFX_CMAP_MALFORMED); // glyphs[] array immediately follows the subtable header const AutoSwap_PRUint16* glyphs = reinterpret_cast(cmap10 + 1); for (uint32_t i = 0; i < numChars; ++i) { if (uint16_t(*glyphs) != 0) { aCharacterMap.set(charCode); } ++charCode; ++glyphs; } aCharacterMap.Compact(); return NS_OK; } nsresult gfxFontUtils::ReadCMAPTableFormat12or13( const uint8_t* aBuf, uint32_t aLength, gfxSparseBitSet& aCharacterMap) { // Format 13 has the same structure as format 12, the only difference is // the interpretation of the glyphID field. So we can share the code here // that reads the table and just records character coverage. // Ensure table is large enough that we can safely read the header NS_ENSURE_TRUE(aLength >= sizeof(Format12CmapHeader), NS_ERROR_GFX_CMAP_MALFORMED); // Sanity-check header fields const Format12CmapHeader* cmap12 = reinterpret_cast(aBuf); NS_ENSURE_TRUE( uint16_t(cmap12->format) == 12 || uint16_t(cmap12->format) == 13, NS_ERROR_GFX_CMAP_MALFORMED); NS_ENSURE_TRUE(uint16_t(cmap12->reserved) == 0, NS_ERROR_GFX_CMAP_MALFORMED); uint32_t tablelen = cmap12->length; NS_ENSURE_TRUE(tablelen >= sizeof(Format12CmapHeader) && tablelen <= aLength, NS_ERROR_GFX_CMAP_MALFORMED); NS_ENSURE_TRUE(cmap12->language == 0, NS_ERROR_GFX_CMAP_MALFORMED); // Check that the table is large enough for the group array const uint32_t numGroups = cmap12->numGroups; NS_ENSURE_TRUE( (tablelen - sizeof(Format12CmapHeader)) / sizeof(Format12Group) >= numGroups, NS_ERROR_GFX_CMAP_MALFORMED); // The array of groups immediately follows the subtable header. const Format12Group* group = reinterpret_cast(aBuf + sizeof(Format12CmapHeader)); // Check that groups are in correct order and do not overlap, // and record character coverage in aCharacterMap. uint32_t prevEndCharCode = 0; for (uint32_t i = 0; i < numGroups; i++, group++) { uint32_t startCharCode = group->startCharCode; const uint32_t endCharCode = group->endCharCode; NS_ENSURE_TRUE((prevEndCharCode < startCharCode || i == 0) && startCharCode <= endCharCode && endCharCode <= CMAP_MAX_CODEPOINT, NS_ERROR_GFX_CMAP_MALFORMED); // don't include a character that maps to glyph ID 0 (.notdef) if (group->startGlyphId == 0) { startCharCode++; } if (startCharCode <= endCharCode) { aCharacterMap.SetRange(startCharCode, endCharCode); } prevEndCharCode = endCharCode; } aCharacterMap.Compact(); return NS_OK; } nsresult gfxFontUtils::ReadCMAPTableFormat4(const uint8_t* aBuf, uint32_t aLength, gfxSparseBitSet& aCharacterMap, bool aIsSymbolFont) { enum { OffsetFormat = 0, OffsetLength = 2, OffsetLanguage = 4, OffsetSegCountX2 = 6 }; NS_ENSURE_TRUE(ReadShortAt(aBuf, OffsetFormat) == 4, NS_ERROR_GFX_CMAP_MALFORMED); uint16_t tablelen = ReadShortAt(aBuf, OffsetLength); NS_ENSURE_TRUE(tablelen <= aLength, NS_ERROR_GFX_CMAP_MALFORMED); NS_ENSURE_TRUE(tablelen > 16, NS_ERROR_GFX_CMAP_MALFORMED); // This field should normally (except for Mac platform subtables) be zero // according to the OT spec, but some buggy fonts have lang = 1 (which would // be English for MacOS). E.g. Arial Narrow Bold, v. 1.1 (Tiger), Arial // Unicode MS (see bug 530614). So accept either zero or one here; the error // should be harmless. NS_ENSURE_TRUE((ReadShortAt(aBuf, OffsetLanguage) & 0xfffe) == 0, NS_ERROR_GFX_CMAP_MALFORMED); uint16_t segCountX2 = ReadShortAt(aBuf, OffsetSegCountX2); NS_ENSURE_TRUE(tablelen >= 16 + (segCountX2 * 4), NS_ERROR_GFX_CMAP_MALFORMED); const uint16_t segCount = segCountX2 / 2; const uint16_t* endCounts = reinterpret_cast(aBuf + 14); const uint16_t* startCounts = endCounts + 1 /* skip one uint16_t for reservedPad */ + segCount; const uint16_t* idDeltas = startCounts + segCount; const uint16_t* idRangeOffsets = idDeltas + segCount; uint16_t prevEndCount = 0; for (uint16_t i = 0; i < segCount; i++) { const uint16_t endCount = ReadShortAt16(endCounts, i); const uint16_t startCount = ReadShortAt16(startCounts, i); const uint16_t idRangeOffset = ReadShortAt16(idRangeOffsets, i); // sanity-check range // This permits ranges to overlap by 1 character, which is strictly // incorrect but occurs in Baskerville on OS X 10.7 (see bug 689087), // and appears to be harmless in practice NS_ENSURE_TRUE(startCount >= prevEndCount && startCount <= endCount, NS_ERROR_GFX_CMAP_MALFORMED); prevEndCount = endCount; if (idRangeOffset == 0) { // figure out if there's a code in the range that would map to // glyph ID 0 (.notdef); if so, we need to skip setting that // character code in the map const uint16_t skipCode = 65536 - ReadShortAt16(idDeltas, i); if (startCount < skipCode) { aCharacterMap.SetRange(startCount, std::min(skipCode - 1, endCount)); } if (skipCode < endCount) { aCharacterMap.SetRange(std::max(startCount, skipCode + 1), endCount); } } else { // Unused: self-documenting. // const uint16_t idDelta = ReadShortAt16(idDeltas, i); for (uint32_t c = startCount; c <= endCount; ++c) { if (c == 0xFFFF) break; const uint16_t* gdata = (idRangeOffset / 2 + (c - startCount) + &idRangeOffsets[i]); NS_ENSURE_TRUE( (uint8_t*)gdata > aBuf && (uint8_t*)gdata < aBuf + aLength, NS_ERROR_GFX_CMAP_MALFORMED); // make sure we have a glyph if (*gdata != 0) { // The glyph index at this point is: uint16_t glyph = ReadShortAt16(idDeltas, i) + *gdata; if (glyph) { aCharacterMap.set(c); } } } } } if (aIsSymbolFont) { // For fonts with "MS Symbol" encoding, we duplicate character mappings in // the U+F0xx range down to U+00xx codepoints, so as to support fonts such // as Wingdings. // Note that if the font actually has cmap coverage for the U+00xx range // (either duplicating the PUA codepoints or mapping to separate glyphs), // this will not affect it. for (uint32_t c = 0x0020; c <= 0x00ff; ++c) { if (aCharacterMap.test(0xf000 + c)) { aCharacterMap.set(c); } } } aCharacterMap.Compact(); return NS_OK; } nsresult gfxFontUtils::ReadCMAPTableFormat14(const uint8_t* aBuf, uint32_t aLength, const uint8_t*& aTable) { enum { OffsetFormat = 0, OffsetTableLength = 2, OffsetNumVarSelectorRecords = 6, OffsetVarSelectorRecords = 10, SizeOfVarSelectorRecord = 11, VSRecOffsetVarSelector = 0, VSRecOffsetDefUVSOffset = 3, VSRecOffsetNonDefUVSOffset = 7, SizeOfDefUVSTable = 4, DefUVSOffsetStartUnicodeValue = 0, DefUVSOffsetAdditionalCount = 3, SizeOfNonDefUVSTable = 5, NonDefUVSOffsetUnicodeValue = 0, NonDefUVSOffsetGlyphID = 3 }; NS_ENSURE_TRUE(aLength >= OffsetVarSelectorRecords, NS_ERROR_GFX_CMAP_MALFORMED); NS_ENSURE_TRUE(ReadShortAt(aBuf, OffsetFormat) == 14, NS_ERROR_GFX_CMAP_MALFORMED); uint32_t tablelen = ReadLongAt(aBuf, OffsetTableLength); NS_ENSURE_TRUE(tablelen <= aLength, NS_ERROR_GFX_CMAP_MALFORMED); NS_ENSURE_TRUE(tablelen >= OffsetVarSelectorRecords, NS_ERROR_GFX_CMAP_MALFORMED); const uint32_t numVarSelectorRecords = ReadLongAt(aBuf, OffsetNumVarSelectorRecords); NS_ENSURE_TRUE( (tablelen - OffsetVarSelectorRecords) / SizeOfVarSelectorRecord >= numVarSelectorRecords, NS_ERROR_GFX_CMAP_MALFORMED); const uint8_t* records = aBuf + OffsetVarSelectorRecords; for (uint32_t i = 0; i < numVarSelectorRecords; i++, records += SizeOfVarSelectorRecord) { const uint32_t varSelector = ReadUint24At(records, VSRecOffsetVarSelector); const uint32_t defUVSOffset = ReadLongAt(records, VSRecOffsetDefUVSOffset); const uint32_t nonDefUVSOffset = ReadLongAt(records, VSRecOffsetNonDefUVSOffset); NS_ENSURE_TRUE(varSelector <= CMAP_MAX_CODEPOINT && defUVSOffset <= tablelen - 4 && nonDefUVSOffset <= tablelen - 4, NS_ERROR_GFX_CMAP_MALFORMED); if (defUVSOffset) { const uint32_t numUnicodeValueRanges = ReadLongAt(aBuf, defUVSOffset); NS_ENSURE_TRUE((tablelen - defUVSOffset) / SizeOfDefUVSTable >= numUnicodeValueRanges, NS_ERROR_GFX_CMAP_MALFORMED); const uint8_t* tables = aBuf + defUVSOffset + 4; uint32_t prevEndUnicode = 0; for (uint32_t j = 0; j < numUnicodeValueRanges; j++, tables += SizeOfDefUVSTable) { const uint32_t startUnicode = ReadUint24At(tables, DefUVSOffsetStartUnicodeValue); const uint32_t endUnicode = startUnicode + tables[DefUVSOffsetAdditionalCount]; NS_ENSURE_TRUE((prevEndUnicode < startUnicode || j == 0) && endUnicode <= CMAP_MAX_CODEPOINT, NS_ERROR_GFX_CMAP_MALFORMED); prevEndUnicode = endUnicode; } } if (nonDefUVSOffset) { const uint32_t numUVSMappings = ReadLongAt(aBuf, nonDefUVSOffset); NS_ENSURE_TRUE( (tablelen - nonDefUVSOffset) / SizeOfNonDefUVSTable >= numUVSMappings, NS_ERROR_GFX_CMAP_MALFORMED); const uint8_t* tables = aBuf + nonDefUVSOffset + 4; uint32_t prevUnicode = 0; for (uint32_t j = 0; j < numUVSMappings; j++, tables += SizeOfNonDefUVSTable) { const uint32_t unicodeValue = ReadUint24At(tables, NonDefUVSOffsetUnicodeValue); NS_ENSURE_TRUE((prevUnicode < unicodeValue || j == 0) && unicodeValue <= CMAP_MAX_CODEPOINT, NS_ERROR_GFX_CMAP_MALFORMED); prevUnicode = unicodeValue; } } } uint8_t* table = new uint8_t[tablelen]; memcpy(table, aBuf, tablelen); aTable = static_cast(table); return NS_OK; } // For fonts with two format-4 tables, the first one (Unicode platform) is // preferred on the Mac; on other platforms we allow the Microsoft-platform // subtable to replace it. #if defined(XP_MACOSX) # define acceptableFormat4(p, e, k) \ (((p) == PLATFORM_ID_MICROSOFT && (e) == EncodingIDMicrosoft && !(k)) || \ ((p) == PLATFORM_ID_UNICODE)) # define acceptableUCS4Encoding(p, e, k) \ (((p) == PLATFORM_ID_MICROSOFT && \ (e) == EncodingIDUCS4ForMicrosoftPlatform) && \ (k) != 12 || \ ((p) == PLATFORM_ID_UNICODE && ((e) != EncodingIDUVSForUnicodePlatform))) #else # define acceptableFormat4(p, e, k) \ (((p) == PLATFORM_ID_MICROSOFT && (e) == EncodingIDMicrosoft) || \ ((p) == PLATFORM_ID_UNICODE)) # define acceptableUCS4Encoding(p, e, k) \ ((p) == PLATFORM_ID_MICROSOFT && (e) == EncodingIDUCS4ForMicrosoftPlatform) #endif #define acceptablePlatform(p) \ ((p) == PLATFORM_ID_UNICODE || (p) == PLATFORM_ID_MICROSOFT) #define isSymbol(p, e) ((p) == PLATFORM_ID_MICROSOFT && (e) == EncodingIDSymbol) #define isUVSEncoding(p, e) \ ((p) == PLATFORM_ID_UNICODE && (e) == EncodingIDUVSForUnicodePlatform) uint32_t gfxFontUtils::FindPreferredSubtable(const uint8_t* aBuf, uint32_t aBufLength, uint32_t* aTableOffset, uint32_t* aUVSTableOffset, bool* aIsSymbolFont) { enum { OffsetVersion = 0, OffsetNumTables = 2, SizeOfHeader = 4, TableOffsetPlatformID = 0, TableOffsetEncodingID = 2, TableOffsetOffset = 4, SizeOfTable = 8, SubtableOffsetFormat = 0 }; enum { EncodingIDSymbol = 0, EncodingIDMicrosoft = 1, EncodingIDDefaultForUnicodePlatform = 0, EncodingIDUCS4ForUnicodePlatform = 3, EncodingIDUVSForUnicodePlatform = 5, EncodingIDUCS4ForMicrosoftPlatform = 10 }; if (aUVSTableOffset) { *aUVSTableOffset = 0; } if (aIsSymbolFont) { *aIsSymbolFont = false; } if (!aBuf || aBufLength < SizeOfHeader) { // cmap table is missing, or too small to contain header fields! return 0; } // uint16_t version = ReadShortAt(aBuf, OffsetVersion); // Unused: // self-documenting. uint16_t numTables = ReadShortAt(aBuf, OffsetNumTables); if (aBufLength < uint32_t(SizeOfHeader + numTables * SizeOfTable)) { return 0; } // save the format we want here uint32_t keepFormat = 0; const uint8_t* table = aBuf + SizeOfHeader; for (uint16_t i = 0; i < numTables; ++i, table += SizeOfTable) { const uint16_t platformID = ReadShortAt(table, TableOffsetPlatformID); if (!acceptablePlatform(platformID)) continue; const uint16_t encodingID = ReadShortAt(table, TableOffsetEncodingID); const uint32_t offset = ReadLongAt(table, TableOffsetOffset); if (aBufLength - 2 < offset) { // this subtable is not valid - beyond end of buffer return 0; } const uint8_t* subtable = aBuf + offset; const uint16_t format = ReadShortAt(subtable, SubtableOffsetFormat); if (isSymbol(platformID, encodingID)) { keepFormat = format; *aTableOffset = offset; if (aIsSymbolFont) { *aIsSymbolFont = true; } break; } else if (format == 4 && acceptableFormat4(platformID, encodingID, keepFormat)) { keepFormat = format; *aTableOffset = offset; } else if ((format == 10 || format == 12 || format == 13) && acceptableUCS4Encoding(platformID, encodingID, keepFormat)) { keepFormat = format; *aTableOffset = offset; if (platformID > PLATFORM_ID_UNICODE || !aUVSTableOffset || *aUVSTableOffset) { break; // we don't want to try anything else when this format is // available. } } else if (format == 14 && isUVSEncoding(platformID, encodingID) && aUVSTableOffset) { *aUVSTableOffset = offset; if (keepFormat == 10 || keepFormat == 12) { break; } } } return keepFormat; } nsresult gfxFontUtils::ReadCMAP(const uint8_t* aBuf, uint32_t aBufLength, gfxSparseBitSet& aCharacterMap, uint32_t& aUVSOffset) { uint32_t offset; bool isSymbolFont; uint32_t format = FindPreferredSubtable(aBuf, aBufLength, &offset, &aUVSOffset, &isSymbolFont); switch (format) { case 4: return ReadCMAPTableFormat4(aBuf + offset, aBufLength - offset, aCharacterMap, isSymbolFont); case 10: return ReadCMAPTableFormat10(aBuf + offset, aBufLength - offset, aCharacterMap); case 12: case 13: return ReadCMAPTableFormat12or13(aBuf + offset, aBufLength - offset, aCharacterMap); default: break; } return NS_ERROR_FAILURE; } #pragma pack(1) typedef struct { AutoSwap_PRUint16 format; AutoSwap_PRUint16 length; AutoSwap_PRUint16 language; AutoSwap_PRUint16 segCountX2; AutoSwap_PRUint16 searchRange; AutoSwap_PRUint16 entrySelector; AutoSwap_PRUint16 rangeShift; AutoSwap_PRUint16 arrays[1]; } Format4Cmap; typedef struct Format14Cmap { AutoSwap_PRUint16 format; AutoSwap_PRUint32 length; AutoSwap_PRUint32 numVarSelectorRecords; typedef struct { AutoSwap_PRUint24 varSelector; AutoSwap_PRUint32 defaultUVSOffset; AutoSwap_PRUint32 nonDefaultUVSOffset; } VarSelectorRecord; VarSelectorRecord varSelectorRecords[1]; } Format14Cmap; typedef struct NonDefUVSTable { AutoSwap_PRUint32 numUVSMappings; typedef struct { AutoSwap_PRUint24 unicodeValue; AutoSwap_PRUint16 glyphID; } UVSMapping; UVSMapping uvsMappings[1]; } NonDefUVSTable; #pragma pack() uint32_t gfxFontUtils::MapCharToGlyphFormat4(const uint8_t* aBuf, uint32_t aLength, char16_t aCh) { const Format4Cmap* cmap4 = reinterpret_cast(aBuf); uint16_t segCount = (uint16_t)(cmap4->segCountX2) / 2; const AutoSwap_PRUint16* endCodes = &cmap4->arrays[0]; const AutoSwap_PRUint16* startCodes = &cmap4->arrays[segCount + 1]; const AutoSwap_PRUint16* idDelta = &startCodes[segCount]; const AutoSwap_PRUint16* idRangeOffset = &idDelta[segCount]; // Sanity-check that the fixed-size arrays don't exceed the buffer. const uint8_t* const limit = aBuf + aLength; if ((const uint8_t*)(&idRangeOffset[segCount]) > limit) { return 0; // broken font, just bail out safely } // For most efficient binary search, we want to work on a range of segment // indexes that is a power of 2 so that we can always halve it by shifting. // So we find the largest power of 2 that is <= segCount. // We will offset this range by segOffset so as to reach the end // of the table, provided that doesn't put us beyond the target // value from the outset. uint32_t powerOf2 = mozilla::FindHighestBit(segCount); uint32_t segOffset = segCount - powerOf2; uint32_t idx = 0; if (uint16_t(startCodes[segOffset]) <= aCh) { idx = segOffset; } // Repeatedly halve the size of the range until we find the target group while (powerOf2 > 1) { powerOf2 >>= 1; if (uint16_t(startCodes[idx + powerOf2]) <= aCh) { idx += powerOf2; } } if (aCh >= uint16_t(startCodes[idx]) && aCh <= uint16_t(endCodes[idx])) { uint16_t result; if (uint16_t(idRangeOffset[idx]) == 0) { result = aCh; } else { uint16_t offset = aCh - uint16_t(startCodes[idx]); const AutoSwap_PRUint16* glyphIndexTable = (const AutoSwap_PRUint16*)((const char*)&idRangeOffset[idx] + uint16_t(idRangeOffset[idx])); if ((const uint8_t*)(glyphIndexTable + offset + 1) > limit) { return 0; // broken font, just bail out safely } result = glyphIndexTable[offset]; } // Note that this is unsigned 16-bit arithmetic, and may wrap around // (which is required behavior per spec) result += uint16_t(idDelta[idx]); return result; } return 0; } uint32_t gfxFontUtils::MapCharToGlyphFormat10(const uint8_t* aBuf, uint32_t aCh) { const Format10CmapHeader* cmap10 = reinterpret_cast(aBuf); uint32_t startChar = cmap10->startCharCode; uint32_t numChars = cmap10->numChars; if (aCh < startChar || aCh >= startChar + numChars) { return 0; } const AutoSwap_PRUint16* glyphs = reinterpret_cast(cmap10 + 1); uint16_t glyph = glyphs[aCh - startChar]; return glyph; } uint32_t gfxFontUtils::MapCharToGlyphFormat12or13(const uint8_t* aBuf, uint32_t aCh) { // The only difference between formats 12 and 13 is the interpretation of // the glyphId field. So the code here uses the same "Format12" structures, // etc., to handle both subtable formats. const Format12CmapHeader* cmap12 = reinterpret_cast(aBuf); // We know that numGroups is within range for the subtable size // because it was checked by ReadCMAPTableFormat12or13. uint32_t numGroups = cmap12->numGroups; // The array of groups immediately follows the subtable header. const Format12Group* groups = reinterpret_cast(aBuf + sizeof(Format12CmapHeader)); // For most efficient binary search, we want to work on a range that // is a power of 2 so that we can always halve it by shifting. // So we find the largest power of 2 that is <= numGroups. // We will offset this range by rangeOffset so as to reach the end // of the table, provided that doesn't put us beyond the target // value from the outset. uint32_t powerOf2 = mozilla::FindHighestBit(numGroups); uint32_t rangeOffset = numGroups - powerOf2; uint32_t range = 0; uint32_t startCharCode; if (groups[rangeOffset].startCharCode <= aCh) { range = rangeOffset; } // Repeatedly halve the size of the range until we find the target group while (powerOf2 > 1) { powerOf2 >>= 1; if (groups[range + powerOf2].startCharCode <= aCh) { range += powerOf2; } } // Check if the character is actually present in the range and return // the corresponding glyph ID. Here is where formats 12 and 13 interpret // the startGlyphId (12) or glyphId (13) field differently startCharCode = groups[range].startCharCode; if (startCharCode <= aCh && groups[range].endCharCode >= aCh) { return uint16_t(cmap12->format) == 12 ? uint16_t(groups[range].startGlyphId) + aCh - startCharCode : uint16_t(groups[range].startGlyphId); } // Else it's not present, so return the .notdef glyph return 0; } namespace { struct Format14CmapWrapper { const Format14Cmap& mCmap14; explicit Format14CmapWrapper(const Format14Cmap& cmap14) : mCmap14(cmap14) {} uint32_t operator[](size_t index) const { return mCmap14.varSelectorRecords[index].varSelector; } }; struct NonDefUVSTableWrapper { const NonDefUVSTable& mTable; explicit NonDefUVSTableWrapper(const NonDefUVSTable& table) : mTable(table) {} uint32_t operator[](size_t index) const { return mTable.uvsMappings[index].unicodeValue; } }; } // namespace uint16_t gfxFontUtils::MapUVSToGlyphFormat14(const uint8_t* aBuf, uint32_t aCh, uint32_t aVS) { using mozilla::BinarySearch; const Format14Cmap* cmap14 = reinterpret_cast(aBuf); size_t index; if (!BinarySearch(Format14CmapWrapper(*cmap14), 0, cmap14->numVarSelectorRecords, aVS, &index)) { return 0; } const uint32_t nonDefUVSOffset = cmap14->varSelectorRecords[index].nonDefaultUVSOffset; if (!nonDefUVSOffset) { return 0; } const NonDefUVSTable* table = reinterpret_cast(aBuf + nonDefUVSOffset); if (BinarySearch(NonDefUVSTableWrapper(*table), 0, table->numUVSMappings, aCh, &index)) { return table->uvsMappings[index].glyphID; } return 0; } uint32_t gfxFontUtils::MapCharToGlyph(const uint8_t* aCmapBuf, uint32_t aBufLength, uint32_t aUnicode, uint32_t aVarSelector) { uint32_t offset, uvsOffset; bool isSymbolFont; uint32_t format = FindPreferredSubtable(aCmapBuf, aBufLength, &offset, &uvsOffset, &isSymbolFont); uint32_t gid; switch (format) { case 4: gid = aUnicode < UNICODE_BMP_LIMIT ? MapCharToGlyphFormat4(aCmapBuf + offset, aBufLength - offset, char16_t(aUnicode)) : 0; if (!gid && isSymbolFont) { if (auto pua = MapLegacySymbolFontCharToPUA(aUnicode)) { gid = MapCharToGlyphFormat4(aCmapBuf + offset, aBufLength - offset, pua); } } break; case 10: gid = MapCharToGlyphFormat10(aCmapBuf + offset, aUnicode); break; case 12: case 13: gid = MapCharToGlyphFormat12or13(aCmapBuf + offset, aUnicode); break; default: NS_WARNING("unsupported cmap format, glyphs will be missing"); gid = 0; } if (aVarSelector && uvsOffset && gid) { uint32_t varGID = gfxFontUtils::MapUVSToGlyphFormat14( aCmapBuf + uvsOffset, aUnicode, aVarSelector); if (!varGID) { aUnicode = gfxFontUtils::GetUVSFallback(aUnicode, aVarSelector); if (aUnicode) { switch (format) { case 4: if (aUnicode < UNICODE_BMP_LIMIT) { varGID = MapCharToGlyphFormat4( aCmapBuf + offset, aBufLength - offset, char16_t(aUnicode)); } break; case 10: varGID = MapCharToGlyphFormat10(aCmapBuf + offset, aUnicode); break; case 12: case 13: varGID = MapCharToGlyphFormat12or13(aCmapBuf + offset, aUnicode); break; } } } if (varGID) { gid = varGID; } // else the variation sequence was not supported, use default mapping // of the character code alone } return gid; } void gfxFontUtils::ParseFontList(const nsACString& aFamilyList, nsTArray& aFontList) { const char kComma = ','; // append each font name to the list nsAutoCString fontname; const char *p, *p_end; aFamilyList.BeginReading(p); aFamilyList.EndReading(p_end); while (p < p_end) { const char* nameStart = p; while (++p != p_end && *p != kComma) /* nothing */ ; // pull out a single name and clean out leading/trailing whitespace fontname = Substring(nameStart, p); fontname.CompressWhitespace(true, true); // append it to the list if it's not empty if (!fontname.IsEmpty()) { aFontList.AppendElement(fontname); } ++p; } } void gfxFontUtils::GetPrefsFontList(const char* aPrefName, nsTArray& aFontList, bool aLocalized) { aFontList.Clear(); nsAutoCString fontlistValue; nsresult rv = aLocalized ? Preferences::GetLocalizedCString(aPrefName, fontlistValue) : Preferences::GetCString(aPrefName, fontlistValue); if (NS_FAILED(rv)) { return; } ParseFontList(fontlistValue, aFontList); } // produce a unique font name that is (1) a valid Postscript name and (2) less // than 31 characters in length. Using AddFontMemResourceEx on Windows fails // for names longer than 30 characters in length. #define MAX_B64_LEN 32 nsresult gfxFontUtils::MakeUniqueUserFontName(nsAString& aName) { nsCOMPtr uuidgen = do_GetService("@mozilla.org/uuid-generator;1"); NS_ENSURE_TRUE(uuidgen, NS_ERROR_OUT_OF_MEMORY); nsID guid; NS_ASSERTION(sizeof(guid) * 2 <= MAX_B64_LEN, "size of nsID has changed!"); nsresult rv = uuidgen->GenerateUUIDInPlace(&guid); NS_ENSURE_SUCCESS(rv, rv); char guidB64[MAX_B64_LEN] = {0}; if (!PL_Base64Encode(reinterpret_cast(&guid), sizeof(guid), guidB64)) return NS_ERROR_FAILURE; // all b64 characters except for '/' are allowed in Postscript names, so // convert / ==> - char* p; for (p = guidB64; *p; p++) { if (*p == '/') *p = '-'; } aName.AssignLiteral(u"uf"); aName.AppendASCII(guidB64); return NS_OK; } // TrueType/OpenType table handling code // need byte aligned structs #pragma pack(1) // name table stores set of name record structures, followed by // large block containing all the strings. name record offset and length // indicates the offset and length within that block. // http://www.microsoft.com/typography/otspec/name.htm struct NameRecordData { uint32_t offset; uint32_t length; }; #pragma pack() static bool IsValidSFNTVersion(uint32_t version) { // normally 0x00010000, CFF-style OT fonts == 'OTTO' and Apple TT fonts = // 'true' 'typ1' is also possible for old Type 1 fonts in a SFNT container but // not supported return version == 0x10000 || version == TRUETYPE_TAG('O', 'T', 'T', 'O') || version == TRUETYPE_TAG('t', 'r', 'u', 'e'); } gfxUserFontType gfxFontUtils::DetermineFontDataType(const uint8_t* aFontData, uint32_t aFontDataLength) { // test for OpenType font data // problem: EOT-Lite with 0x10000 length will look like TrueType! if (aFontDataLength >= sizeof(SFNTHeader)) { const SFNTHeader* sfntHeader = reinterpret_cast(aFontData); uint32_t sfntVersion = sfntHeader->sfntVersion; if (IsValidSFNTVersion(sfntVersion)) { return GFX_USERFONT_OPENTYPE; } } // test for WOFF or WOFF2 if (aFontDataLength >= sizeof(AutoSwap_PRUint32)) { const AutoSwap_PRUint32* version = reinterpret_cast(aFontData); if (uint32_t(*version) == TRUETYPE_TAG('w', 'O', 'F', 'F')) { return GFX_USERFONT_WOFF; } if (uint32_t(*version) == TRUETYPE_TAG('w', 'O', 'F', '2')) { return GFX_USERFONT_WOFF2; } } // tests for other formats here return GFX_USERFONT_UNKNOWN; } static int DirEntryCmp(const void* aKey, const void* aItem) { int32_t tag = *static_cast(aKey); const TableDirEntry* entry = static_cast(aItem); return tag - int32_t(entry->tag); } /* static */ TableDirEntry* gfxFontUtils::FindTableDirEntry(const void* aFontData, uint32_t aTableTag) { const SFNTHeader* header = reinterpret_cast(aFontData); const TableDirEntry* dir = reinterpret_cast(header + 1); return static_cast( bsearch(&aTableTag, dir, uint16_t(header->numTables), sizeof(TableDirEntry), DirEntryCmp)); } /* static */ hb_blob_t* gfxFontUtils::GetTableFromFontData(const void* aFontData, uint32_t aTableTag) { const TableDirEntry* dir = FindTableDirEntry(aFontData, aTableTag); if (dir) { return hb_blob_create( reinterpret_cast(aFontData) + dir->offset, dir->length, HB_MEMORY_MODE_READONLY, nullptr, nullptr); } return nullptr; } nsresult gfxFontUtils::RenameFont(const nsAString& aName, const uint8_t* aFontData, uint32_t aFontDataLength, FallibleTArray* aNewFont) { NS_ASSERTION(aNewFont, "null font data array"); uint64_t dataLength(aFontDataLength); // new name table static const uint32_t neededNameIDs[] = {NAME_ID_FAMILY, NAME_ID_STYLE, NAME_ID_UNIQUE, NAME_ID_FULL, NAME_ID_POSTSCRIPT}; // calculate new name table size uint16_t nameCount = ArrayLength(neededNameIDs); // leave room for null-terminator uint32_t nameStrLength = (aName.Length() + 1) * sizeof(char16_t); if (nameStrLength > 65535) { // The name length _in bytes_ must fit in an unsigned short field; // therefore, a name longer than this cannot be used. return NS_ERROR_FAILURE; } // round name table size up to 4-byte multiple uint32_t nameTableSize = (sizeof(NameHeader) + sizeof(NameRecord) * nameCount + nameStrLength + 3) & ~3; if (dataLength + nameTableSize > UINT32_MAX) return NS_ERROR_FAILURE; // bug 505386 - need to handle unpadded font length uint32_t paddedFontDataSize = (aFontDataLength + 3) & ~3; uint32_t adjFontDataSize = paddedFontDataSize + nameTableSize; // create new buffer: old font data plus new name table if (!aNewFont->AppendElements(adjFontDataSize, fallible)) return NS_ERROR_OUT_OF_MEMORY; // copy the old font data uint8_t* newFontData = reinterpret_cast(aNewFont->Elements()); // null the last four bytes in case the font length is not a multiple of 4 memset(newFontData + aFontDataLength, 0, paddedFontDataSize - aFontDataLength); // copy font data memcpy(newFontData, aFontData, aFontDataLength); // null out the last 4 bytes for checksum calculations memset(newFontData + adjFontDataSize - 4, 0, 4); NameHeader* nameHeader = reinterpret_cast(newFontData + paddedFontDataSize); // -- name header nameHeader->format = 0; nameHeader->count = nameCount; nameHeader->stringOffset = sizeof(NameHeader) + nameCount * sizeof(NameRecord); // -- name records uint32_t i; NameRecord* nameRecord = reinterpret_cast(nameHeader + 1); for (i = 0; i < nameCount; i++, nameRecord++) { nameRecord->platformID = PLATFORM_ID_MICROSOFT; nameRecord->encodingID = ENCODING_ID_MICROSOFT_UNICODEBMP; nameRecord->languageID = LANG_ID_MICROSOFT_EN_US; nameRecord->nameID = neededNameIDs[i]; nameRecord->offset = 0; nameRecord->length = nameStrLength; } // -- string data, located after the name records, stored in big-endian form char16_t* strData = reinterpret_cast(nameRecord); mozilla::NativeEndian::copyAndSwapToBigEndian(strData, aName.BeginReading(), aName.Length()); strData[aName.Length()] = 0; // add null termination // adjust name table header to point to the new name table SFNTHeader* sfntHeader = reinterpret_cast(newFontData); // table directory entries begin immediately following SFNT header TableDirEntry* dirEntry = FindTableDirEntry(newFontData, TRUETYPE_TAG('n', 'a', 'm', 'e')); // function only called if font validates, so this should always be true MOZ_ASSERT(dirEntry, "attempt to rename font with no name table"); uint32_t numTables = sfntHeader->numTables; // note: dirEntry now points to 'name' table record // recalculate name table checksum uint32_t checkSum = 0; AutoSwap_PRUint32* nameData = reinterpret_cast(nameHeader); AutoSwap_PRUint32* nameDataEnd = nameData + (nameTableSize >> 2); while (nameData < nameDataEnd) checkSum = checkSum + *nameData++; // adjust name table entry to point to new name table dirEntry->offset = paddedFontDataSize; dirEntry->length = nameTableSize; dirEntry->checkSum = checkSum; // fix up checksums uint32_t checksum = 0; // checksum for font = (checksum of header) + (checksum of tables) uint32_t headerLen = sizeof(SFNTHeader) + sizeof(TableDirEntry) * numTables; const AutoSwap_PRUint32* headerData = reinterpret_cast(newFontData); // header length is in bytes, checksum calculated in longwords for (i = 0; i < (headerLen >> 2); i++, headerData++) { checksum += *headerData; } uint32_t headOffset = 0; dirEntry = reinterpret_cast(newFontData + sizeof(SFNTHeader)); for (i = 0; i < numTables; i++, dirEntry++) { if (dirEntry->tag == TRUETYPE_TAG('h', 'e', 'a', 'd')) { headOffset = dirEntry->offset; } checksum += dirEntry->checkSum; } NS_ASSERTION(headOffset != 0, "no head table for font"); HeadTable* headData = reinterpret_cast(newFontData + headOffset); headData->checkSumAdjustment = HeadTable::HEAD_CHECKSUM_CALC_CONST - checksum; return NS_OK; } // This is only called after the basic validity of the downloaded sfnt // data has been checked, so it should never fail to find the name table // (though it might fail to read it, if memory isn't available); // other checks here are just for extra paranoia. nsresult gfxFontUtils::GetFullNameFromSFNT(const uint8_t* aFontData, uint32_t aLength, nsACString& aFullName) { aFullName = "(MISSING NAME)"; // should always get replaced const TableDirEntry* dirEntry = FindTableDirEntry(aFontData, TRUETYPE_TAG('n', 'a', 'm', 'e')); // should never fail, as we're only called after font validation succeeded NS_ENSURE_TRUE(dirEntry, NS_ERROR_NOT_AVAILABLE); uint32_t len = dirEntry->length; NS_ENSURE_TRUE(aLength > len && aLength - len >= dirEntry->offset, NS_ERROR_UNEXPECTED); AutoHBBlob nameBlob(hb_blob_create((const char*)aFontData + dirEntry->offset, len, HB_MEMORY_MODE_READONLY, nullptr, nullptr)); nsresult rv = GetFullNameFromTable(nameBlob, aFullName); return rv; } nsresult gfxFontUtils::GetFullNameFromTable(hb_blob_t* aNameTable, nsACString& aFullName) { nsAutoCString name; nsresult rv = gfxFontUtils::ReadCanonicalName( aNameTable, gfxFontUtils::NAME_ID_FULL, name); if (NS_SUCCEEDED(rv) && !name.IsEmpty()) { aFullName = name; return NS_OK; } rv = gfxFontUtils::ReadCanonicalName(aNameTable, gfxFontUtils::NAME_ID_FAMILY, name); if (NS_SUCCEEDED(rv) && !name.IsEmpty()) { nsAutoCString styleName; rv = gfxFontUtils::ReadCanonicalName( aNameTable, gfxFontUtils::NAME_ID_STYLE, styleName); if (NS_SUCCEEDED(rv) && !styleName.IsEmpty()) { name.Append(' '); name.Append(styleName); aFullName = name; } return NS_OK; } return NS_ERROR_NOT_AVAILABLE; } nsresult gfxFontUtils::GetFamilyNameFromTable(hb_blob_t* aNameTable, nsACString& aFamilyName) { nsAutoCString name; nsresult rv = gfxFontUtils::ReadCanonicalName( aNameTable, gfxFontUtils::NAME_ID_FAMILY, name); if (NS_SUCCEEDED(rv) && !name.IsEmpty()) { aFamilyName = name; return NS_OK; } return NS_ERROR_NOT_AVAILABLE; } enum { #if defined(XP_MACOSX) CANONICAL_LANG_ID = gfxFontUtils::LANG_ID_MAC_ENGLISH, PLATFORM_ID = gfxFontUtils::PLATFORM_ID_MAC #else CANONICAL_LANG_ID = gfxFontUtils::LANG_ID_MICROSOFT_EN_US, PLATFORM_ID = gfxFontUtils::PLATFORM_ID_MICROSOFT #endif }; nsresult gfxFontUtils::ReadNames(const char* aNameData, uint32_t aDataLen, uint32_t aNameID, int32_t aPlatformID, nsTArray& aNames) { return ReadNames(aNameData, aDataLen, aNameID, LANG_ALL, aPlatformID, aNames); } nsresult gfxFontUtils::ReadCanonicalName(hb_blob_t* aNameTable, uint32_t aNameID, nsCString& aName) { uint32_t nameTableLen; const char* nameTable = hb_blob_get_data(aNameTable, &nameTableLen); return ReadCanonicalName(nameTable, nameTableLen, aNameID, aName); } nsresult gfxFontUtils::ReadCanonicalName(const char* aNameData, uint32_t aDataLen, uint32_t aNameID, nsCString& aName) { nsresult rv; nsTArray names; // first, look for the English name (this will succeed 99% of the time) rv = ReadNames(aNameData, aDataLen, aNameID, CANONICAL_LANG_ID, PLATFORM_ID, names); NS_ENSURE_SUCCESS(rv, rv); // otherwise, grab names for all languages if (names.Length() == 0) { rv = ReadNames(aNameData, aDataLen, aNameID, LANG_ALL, PLATFORM_ID, names); NS_ENSURE_SUCCESS(rv, rv); } #if defined(XP_MACOSX) // may be dealing with font that only has Microsoft name entries if (names.Length() == 0) { rv = ReadNames(aNameData, aDataLen, aNameID, LANG_ID_MICROSOFT_EN_US, PLATFORM_ID_MICROSOFT, names); NS_ENSURE_SUCCESS(rv, rv); // getting really desperate now, take anything! if (names.Length() == 0) { rv = ReadNames(aNameData, aDataLen, aNameID, LANG_ALL, PLATFORM_ID_MICROSOFT, names); NS_ENSURE_SUCCESS(rv, rv); } } #endif // return the first name (99.9% of the time names will // contain a single English name) if (names.Length()) { aName.Assign(names[0]); return NS_OK; } return NS_ERROR_FAILURE; } // Charsets to use for decoding Mac platform font names. // This table is sorted by {encoding, language}, with the wildcard "ANY" being // greater than any defined values for each field; we use a binary search on // both fields, and fall back to matching only encoding if necessary // Some "redundant" entries for specific combinations are included such as // encoding=roman, lang=english, in order that common entries will be found // on the first search. const uint16_t ANY = 0xffff; const gfxFontUtils::MacFontNameCharsetMapping gfxFontUtils::gMacFontNameCharsets[] = { {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_ENGLISH, MACINTOSH_ENCODING}, {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_ICELANDIC, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_TURKISH, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_POLISH, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_ROMANIAN, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_CZECH, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ROMAN, LANG_ID_MAC_SLOVAK, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ROMAN, ANY, MACINTOSH_ENCODING}, {ENCODING_ID_MAC_JAPANESE, LANG_ID_MAC_JAPANESE, SHIFT_JIS_ENCODING}, {ENCODING_ID_MAC_JAPANESE, ANY, SHIFT_JIS_ENCODING}, {ENCODING_ID_MAC_TRAD_CHINESE, LANG_ID_MAC_TRAD_CHINESE, BIG5_ENCODING}, {ENCODING_ID_MAC_TRAD_CHINESE, ANY, BIG5_ENCODING}, {ENCODING_ID_MAC_KOREAN, LANG_ID_MAC_KOREAN, EUC_KR_ENCODING}, {ENCODING_ID_MAC_KOREAN, ANY, EUC_KR_ENCODING}, {ENCODING_ID_MAC_ARABIC, LANG_ID_MAC_ARABIC, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ARABIC, LANG_ID_MAC_URDU, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ARABIC, LANG_ID_MAC_FARSI, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_ARABIC, ANY, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_HEBREW, LANG_ID_MAC_HEBREW, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_HEBREW, ANY, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_GREEK, ANY, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_CYRILLIC, ANY, X_MAC_CYRILLIC_ENCODING}, {ENCODING_ID_MAC_DEVANAGARI, ANY, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_GURMUKHI, ANY, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_GUJARATI, ANY, X_USER_DEFINED_ENCODING}, {ENCODING_ID_MAC_SIMP_CHINESE, LANG_ID_MAC_SIMP_CHINESE, GB18030_ENCODING}, {ENCODING_ID_MAC_SIMP_CHINESE, ANY, GB18030_ENCODING}}; const Encoding* gfxFontUtils::gISOFontNameCharsets[] = { /* 0 */ WINDOWS_1252_ENCODING, /* US-ASCII */ /* 1 */ nullptr, /* spec says "ISO 10646" but does not specify encoding form! */ /* 2 */ WINDOWS_1252_ENCODING /* ISO-8859-1 */ }; const Encoding* gfxFontUtils::gMSFontNameCharsets[] = { /* [0] ENCODING_ID_MICROSOFT_SYMBOL */ UTF_16BE_ENCODING, /* [1] ENCODING_ID_MICROSOFT_UNICODEBMP */ UTF_16BE_ENCODING, /* [2] ENCODING_ID_MICROSOFT_SHIFTJIS */ SHIFT_JIS_ENCODING, /* [3] ENCODING_ID_MICROSOFT_PRC */ nullptr, /* [4] ENCODING_ID_MICROSOFT_BIG5 */ BIG5_ENCODING, /* [5] ENCODING_ID_MICROSOFT_WANSUNG */ nullptr, /* [6] ENCODING_ID_MICROSOFT_JOHAB */ nullptr, /* [7] reserved */ nullptr, /* [8] reserved */ nullptr, /* [9] reserved */ nullptr, /*[10] ENCODING_ID_MICROSOFT_UNICODEFULL */ UTF_16BE_ENCODING}; struct MacCharsetMappingComparator { typedef gfxFontUtils::MacFontNameCharsetMapping MacFontNameCharsetMapping; const MacFontNameCharsetMapping& mSearchValue; explicit MacCharsetMappingComparator( const MacFontNameCharsetMapping& aSearchValue) : mSearchValue(aSearchValue) {} int operator()(const MacFontNameCharsetMapping& aEntry) const { if (mSearchValue < aEntry) { return -1; } if (aEntry < mSearchValue) { return 1; } return 0; } }; // Return the Encoding object we should use to decode a font name // given the name table attributes. // Special return values: // X_USER_DEFINED_ENCODING One of Mac legacy encodings that is not a part // of Encoding Standard // nullptr unknown charset, do not attempt conversion const Encoding* gfxFontUtils::GetCharsetForFontName(uint16_t aPlatform, uint16_t aScript, uint16_t aLanguage) { switch (aPlatform) { case PLATFORM_ID_UNICODE: return UTF_16BE_ENCODING; case PLATFORM_ID_MAC: { MacFontNameCharsetMapping searchValue = {aScript, aLanguage, nullptr}; for (uint32_t i = 0; i < 2; ++i) { size_t idx; if (BinarySearchIf(gMacFontNameCharsets, 0, ArrayLength(gMacFontNameCharsets), MacCharsetMappingComparator(searchValue), &idx)) { return gMacFontNameCharsets[idx].mEncoding; } // no match, so try again finding one in any language searchValue.mLanguage = ANY; } } break; case PLATFORM_ID_ISO: if (aScript < ArrayLength(gISOFontNameCharsets)) { return gISOFontNameCharsets[aScript]; } break; case PLATFORM_ID_MICROSOFT: if (aScript < ArrayLength(gMSFontNameCharsets)) { return gMSFontNameCharsets[aScript]; } break; } return nullptr; } template static bool StartsWith(const nsACString& string, const char (&prefix)[N]) { if (N - 1 > string.Length()) { return false; } return memcmp(string.Data(), prefix, N - 1) == 0; } // convert a raw name from the name table to an nsString, if possible; // return value indicates whether conversion succeeded bool gfxFontUtils::DecodeFontName(const char* aNameData, int32_t aByteLen, uint32_t aPlatformCode, uint32_t aScriptCode, uint32_t aLangCode, nsACString& aName) { if (aByteLen <= 0) { NS_WARNING("empty font name"); aName.SetLength(0); return true; } auto encoding = GetCharsetForFontName(aPlatformCode, aScriptCode, aLangCode); if (!encoding) { // nullptr -> unknown charset #ifdef DEBUG char warnBuf[128]; if (aByteLen > 64) aByteLen = 64; SprintfLiteral(warnBuf, "skipping font name, unknown charset %d:%d:%d for <%.*s>", aPlatformCode, aScriptCode, aLangCode, aByteLen, aNameData); NS_WARNING(warnBuf); #endif return false; } if (encoding == X_USER_DEFINED_ENCODING) { #ifdef XP_MACOSX // Special case for macOS only: support legacy Mac encodings // that aren't part of the Encoding Standard. if (aPlatformCode == PLATFORM_ID_MAC) { CFStringRef str = CFStringCreateWithBytes(kCFAllocatorDefault, (const UInt8*)aNameData, aByteLen, aScriptCode, false); if (str) { CFIndex length = CFStringGetLength(str); nsAutoString name16; name16.SetLength(length); CFStringGetCharacters(str, CFRangeMake(0, length), (UniChar*)name16.BeginWriting()); CFRelease(str); CopyUTF16toUTF8(name16, aName); return true; } } #endif NS_WARNING("failed to get the decoder for a font name string"); return false; } auto rv = encoding->DecodeWithoutBOMHandling( nsDependentCSubstring(aNameData, aByteLen), aName); return NS_SUCCEEDED(rv); } nsresult gfxFontUtils::ReadNames(const char* aNameData, uint32_t aDataLen, uint32_t aNameID, int32_t aLangID, int32_t aPlatformID, nsTArray& aNames) { NS_ASSERTION(aDataLen != 0, "null name table"); if (!aDataLen) { return NS_ERROR_FAILURE; } // -- name table data const NameHeader* nameHeader = reinterpret_cast(aNameData); uint32_t nameCount = nameHeader->count; // -- sanity check the number of name records if (uint64_t(nameCount) * sizeof(NameRecord) > aDataLen) { NS_WARNING("invalid font (name table data)"); return NS_ERROR_FAILURE; } // -- iterate through name records const NameRecord* nameRecord = reinterpret_cast(aNameData + sizeof(NameHeader)); uint64_t nameStringsBase = uint64_t(nameHeader->stringOffset); uint32_t i; for (i = 0; i < nameCount; i++, nameRecord++) { uint32_t platformID; // skip over unwanted nameID's if (uint32_t(nameRecord->nameID) != aNameID) { continue; } // skip over unwanted platform data platformID = nameRecord->platformID; if (aPlatformID != PLATFORM_ALL && platformID != uint32_t(aPlatformID)) { continue; } // skip over unwanted languages if (aLangID != LANG_ALL && uint32_t(nameRecord->languageID) != uint32_t(aLangID)) { continue; } // add name to names array // -- calculate string location uint32_t namelen = nameRecord->length; uint32_t nameoff = nameRecord->offset; // offset from base of string storage if (nameStringsBase + uint64_t(nameoff) + uint64_t(namelen) > aDataLen) { NS_WARNING("invalid font (name table strings)"); return NS_ERROR_FAILURE; } // -- decode if necessary and make nsString nsAutoCString name; DecodeFontName(aNameData + nameStringsBase + nameoff, namelen, platformID, uint32_t(nameRecord->encodingID), uint32_t(nameRecord->languageID), name); uint32_t k, numNames; bool foundName = false; numNames = aNames.Length(); for (k = 0; k < numNames; k++) { if (name.Equals(aNames[k])) { foundName = true; break; } } if (!foundName) aNames.AppendElement(name); } return NS_OK; } void gfxFontUtils::GetVariationData( gfxFontEntry* aFontEntry, nsTArray* aAxes, nsTArray* aInstances) { MOZ_ASSERT(!aAxes || aAxes->IsEmpty()); MOZ_ASSERT(!aInstances || aInstances->IsEmpty()); if (!aFontEntry->HasVariations()) { return; } // Some platforms don't offer a simple API to return the list of instances, // so we have to interpret the 'fvar' table ourselves. // https://www.microsoft.com/typography/otspec/fvar.htm#fvarHeader struct FvarHeader { AutoSwap_PRUint16 majorVersion; AutoSwap_PRUint16 minorVersion; AutoSwap_PRUint16 axesArrayOffset; AutoSwap_PRUint16 reserved; AutoSwap_PRUint16 axisCount; AutoSwap_PRUint16 axisSize; AutoSwap_PRUint16 instanceCount; AutoSwap_PRUint16 instanceSize; }; // https://www.microsoft.com/typography/otspec/fvar.htm#variationAxisRecord struct AxisRecord { AutoSwap_PRUint32 axisTag; AutoSwap_PRInt32 minValue; AutoSwap_PRInt32 defaultValue; AutoSwap_PRInt32 maxValue; AutoSwap_PRUint16 flags; AutoSwap_PRUint16 axisNameID; }; const uint16_t HIDDEN_AXIS = 0x0001; // AxisRecord flags value // https://www.microsoft.com/typography/otspec/fvar.htm#instanceRecord struct InstanceRecord { AutoSwap_PRUint16 subfamilyNameID; AutoSwap_PRUint16 flags; AutoSwap_PRInt32 coordinates[1]; // variable-size array [axisCount] // The variable-length 'coordinates' array may be followed by an // optional extra field 'postScriptNameID'. We can't directly // represent this in the struct, because its offset varies depending // on the number of axes present. // (Not currently used by our code here anyhow.) // AutoSwap_PRUint16 postScriptNameID; }; // Load the two font tables we need as harfbuzz blobs; if either is absent, // just bail out. AutoHBBlob fvarTable( aFontEntry->GetFontTable(TRUETYPE_TAG('f', 'v', 'a', 'r'))); AutoHBBlob nameTable( aFontEntry->GetFontTable(TRUETYPE_TAG('n', 'a', 'm', 'e'))); if (!fvarTable || !nameTable) { return; } unsigned int len; const char* data = hb_blob_get_data(fvarTable, &len); if (len < sizeof(FvarHeader)) { return; } // Read the fields of the table header; bail out if it looks broken. auto fvar = reinterpret_cast(data); if (uint16_t(fvar->majorVersion) != 1 || uint16_t(fvar->minorVersion) != 0 || uint16_t(fvar->reserved) != 2) { return; } uint16_t axisCount = fvar->axisCount; uint16_t axisSize = fvar->axisSize; uint16_t instanceCount = fvar->instanceCount; uint16_t instanceSize = fvar->instanceSize; if (axisCount == 0 || // no axes? // https://www.microsoft.com/typography/otspec/fvar.htm#axisSize axisSize != 20 || // required value for current table version // https://www.microsoft.com/typography/otspec/fvar.htm#instanceSize (instanceSize != axisCount * sizeof(int32_t) + 4 && instanceSize != axisCount * sizeof(int32_t) + 6)) { return; } // Check that axis array will not exceed table size uint16_t axesOffset = fvar->axesArrayOffset; if (axesOffset + uint32_t(axisCount) * axisSize > len) { return; } // Get pointer to the array of axis records auto axes = reinterpret_cast(data + axesOffset); // Get address of instance array, and check it doesn't overflow table size. // https://www.microsoft.com/typography/otspec/fvar.htm#axisAndInstanceArrays auto instData = data + axesOffset + axisCount * axisSize; if (instData + uint32_t(instanceCount) * instanceSize > data + len) { return; } if (aInstances) { aInstances->SetCapacity(instanceCount); for (unsigned i = 0; i < instanceCount; ++i, instData += instanceSize) { // Typed pointer to the current instance record, to read its fields. auto inst = reinterpret_cast(instData); // Pointer to the coordinates array within the instance record. // This array has axisCount elements, and is included in instanceSize // (which depends on axisCount, and was validated above) so we know // access to coords[j] below will not be outside the table bounds. auto coords = &inst->coordinates[0]; gfxFontVariationInstance instance; uint16_t nameID = inst->subfamilyNameID; nsresult rv = ReadCanonicalName(nameTable, nameID, instance.mName); if (NS_FAILED(rv)) { // If no name was available for the instance, ignore it. continue; } instance.mValues.SetCapacity(axisCount); for (unsigned j = 0; j < axisCount; ++j) { gfxFontVariationValue value = {axes[j].axisTag, int32_t(coords[j]) / 65536.0f}; instance.mValues.AppendElement(value); } aInstances->AppendElement(std::move(instance)); } } if (aAxes) { aAxes->SetCapacity(axisCount); for (unsigned i = 0; i < axisCount; ++i) { if (uint16_t(axes[i].flags) & HIDDEN_AXIS) { continue; } gfxFontVariationAxis axis; axis.mTag = axes[i].axisTag; uint16_t nameID = axes[i].axisNameID; nsresult rv = ReadCanonicalName(nameTable, nameID, axis.mName); if (NS_FAILED(rv)) { axis.mName.Truncate(0); } // Convert values from 16.16 fixed-point to float axis.mMinValue = int32_t(axes[i].minValue) / 65536.0f; axis.mDefaultValue = int32_t(axes[i].defaultValue) / 65536.0f; axis.mMaxValue = int32_t(axes[i].maxValue) / 65536.0f; aAxes->AppendElement(axis); } } } void gfxFontUtils::ReadOtherFamilyNamesForFace( const nsACString& aFamilyName, const char* aNameData, uint32_t aDataLength, nsTArray& aOtherFamilyNames, bool useFullName) { const NameHeader* nameHeader = reinterpret_cast(aNameData); uint32_t nameCount = nameHeader->count; if (nameCount * sizeof(NameRecord) > aDataLength) { NS_WARNING("invalid font (name records)"); return; } const NameRecord* nameRecord = reinterpret_cast(aNameData + sizeof(NameHeader)); uint32_t stringsBase = uint32_t(nameHeader->stringOffset); for (uint32_t i = 0; i < nameCount; i++, nameRecord++) { uint32_t nameLen = nameRecord->length; uint32_t nameOff = nameRecord->offset; // offset from base of string storage if (stringsBase + nameOff + nameLen > aDataLength) { NS_WARNING("invalid font (name table strings)"); return; } uint16_t nameID = nameRecord->nameID; if ((useFullName && nameID == NAME_ID_FULL) || (!useFullName && (nameID == NAME_ID_FAMILY || nameID == NAME_ID_PREFERRED_FAMILY))) { nsAutoCString otherFamilyName; bool ok = DecodeFontName( aNameData + stringsBase + nameOff, nameLen, uint32_t(nameRecord->platformID), uint32_t(nameRecord->encodingID), uint32_t(nameRecord->languageID), otherFamilyName); // add if not same as canonical family name if (ok && otherFamilyName != aFamilyName && !aOtherFamilyNames.Contains(otherFamilyName)) { aOtherFamilyNames.AppendElement(otherFamilyName); } } } } #ifdef XP_WIN /* static */ bool gfxFontUtils::IsCffFont(const uint8_t* aFontData) { // this is only called after aFontData has passed basic validation, // so we know there is enough data present to allow us to read the version! const SFNTHeader* sfntHeader = reinterpret_cast(aFontData); return (sfntHeader->sfntVersion == TRUETYPE_TAG('O', 'T', 'T', 'O')); } #endif /* static */ bool gfxFontUtils::IsInServoTraversal() { if (NS_IsMainThread()) { return ServoStyleSet::IsInServoTraversal(); } if (dom::GetCurrentThreadWorkerPrivate()) { return false; } // The only permissible threads are the main thread, the worker thread, the // servo threads. If the latter, we must be traversing. bool traversing = ServoStyleSet::IsInServoTraversal(); MOZ_ASSERT(traversing); return traversing; } /* static */ ServoStyleSet* gfxFontUtils::CurrentServoStyleSet() { // If we are on a worker thread, we must not check for the current set since // the main/servo threads may be busy in parallel. if (dom::GetCurrentThreadWorkerPrivate()) { return nullptr; } return ServoStyleSet::Current(); } #ifdef DEBUG /* static */ void gfxFontUtils::AssertSafeThreadOrServoFontMetricsLocked() { if (!dom::GetCurrentThreadWorkerPrivate()) { AssertIsMainThreadOrServoFontMetricsLocked(); } } #endif #undef acceptablePlatform #undef isSymbol #undef isUVSEncoding #undef LOG #undef LOG_ENABLED