/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_image_encoders_webp_nsWebPEncoder_h #define mozilla_image_encoders_webp_nsWebPEncoder_h #include "webp/encode.h" #include "imgIEncoder.h" #include "nsCOMPtr.h" #include "mozilla/Attributes.h" #include "mozilla/ReentrantMonitor.h" #define NS_WEBPENCODER_CID \ { /* a8e5a8e5-bebf-4512-9f50-e41e4748ce28 */ \ 0xa8e5a8e5, 0xbebf, 0x4512, { \ 0x9f, 0x50, 0xe4, 0x1e, 0x47, 0x48, 0xce, 0x28 \ } \ } // Provides WEBP encoding functionality. Use InitFromData() to do the // encoding. See that function definition for encoding options. class nsWebPEncoder final : public imgIEncoder { typedef mozilla::ReentrantMonitor ReentrantMonitor; public: NS_DECL_THREADSAFE_ISUPPORTS NS_DECL_IMGIENCODER NS_DECL_NSIINPUTSTREAM NS_DECL_NSIASYNCINPUTSTREAM nsWebPEncoder(); protected: ~nsWebPEncoder(); void NotifyListener(); bool mFinished; // image buffer uint8_t* mImageBuffer; uint32_t mImageBufferSize; uint32_t mImageBufferUsed; uint32_t mImageBufferReadPoint; nsCOMPtr mCallback; nsCOMPtr mCallbackTarget; uint32_t mNotifyThreshold; // nsWebPEncoder is designed to allow one thread to pump data into it while // another reads from it. We lock to ensure that the buffer remains // append-only while we read from it (that it is not realloced) and to // ensure that only one thread dispatches a callback for each call to // AsyncWait. ReentrantMonitor mReentrantMonitor MOZ_UNANNOTATED; }; #endif // mozilla_image_encoders_webp_nsWebPEncoder_h