/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // WARNING: Thread local storage is a bit tricky to get right. Please make // sure that this is really the proper solution for what you're trying to // achieve. Don't prematurely optimize, most likely you can just use a Lock. // // These classes implement a warpper around the platform's TLS storage // mechanism. On construction, they will allocate a TLS slot, and free the // TLS slot on destruction. No memory management (creation or destruction) is // handled. This means for uses of ThreadLocalPointer, you must correctly // manage the memory yourself, these classes will not destroy the pointer for // you. There are no at-thread-exit actions taken by these classes. // // ThreadLocalPointer wraps a Type*. It performs no creation or // destruction, so memory management must be handled elsewhere. The first call // to Get() on a thread will return NULL. You can update the pointer with a // call to Set(). // // ThreadLocalBoolean wraps a bool. It will default to false if it has never // been set otherwise with Set(). // // Thread Safety: An instance of ThreadLocalStorage is completely thread safe // once it has been created. If you want to dynamically create an instance, // you must of course properly deal with safety and race conditions. This // means a function-level static initializer is generally inappropiate. // // Example usage: // // My class is logically attached to a single thread. We cache a pointer // // on the thread it was created on, so we can implement current(). // MyClass::MyClass() { // DCHECK(Singleton >::get()->Get() == NULL); // Singleton >::get()->Set(this); // } // // MyClass::~MyClass() { // DCHECK(Singleton >::get()->Get() != NULL); // Singleton >::get()->Set(NULL); // } // // // Return the current MyClass associated with the calling thread, can be // // NULL if there isn't a MyClass associated. // MyClass* MyClass::current() { // return Singleton >::get()->Get(); // } #ifndef BASE_THREAD_LOCAL_H_ #define BASE_THREAD_LOCAL_H_ #include "base/basictypes.h" #if defined(OS_WIN) # include #elif defined(OS_POSIX) # include #endif namespace base { // Helper functions that abstract the cross-platform APIs. Do not use directly. struct ThreadLocalPlatform { #if defined(OS_WIN) typedef DWORD SlotType; #elif defined(OS_POSIX) typedef pthread_key_t SlotType; #endif static void AllocateSlot(SlotType& slot); static void FreeSlot(SlotType& slot); static void* GetValueFromSlot(SlotType& slot); static void SetValueInSlot(SlotType& slot, void* value); }; template class ThreadLocalPointer { public: ThreadLocalPointer() : slot_() { ThreadLocalPlatform::AllocateSlot(slot_); } ThreadLocalPointer(const ThreadLocalPointer&) = delete; ThreadLocalPointer& operator=(const ThreadLocalPointer&) = delete; ~ThreadLocalPointer() { ThreadLocalPlatform::FreeSlot(slot_); } Type* Get() { return static_cast(ThreadLocalPlatform::GetValueFromSlot(slot_)); } void Set(Type* ptr) { ThreadLocalPlatform::SetValueInSlot(slot_, ptr); } private: typedef ThreadLocalPlatform::SlotType SlotType; SlotType slot_; }; class ThreadLocalBoolean { public: ThreadLocalBoolean() {} ThreadLocalBoolean(const ThreadLocalBoolean&) = delete; ThreadLocalBoolean& operator=(const ThreadLocalBoolean&) = delete; ~ThreadLocalBoolean() {} bool Get() { return tlp_.Get() != NULL; } void Set(bool val) { uintptr_t intVal = val ? 1 : 0; tlp_.Set(reinterpret_cast(intVal)); } private: ThreadLocalPointer tlp_; }; } // namespace base #endif // BASE_THREAD_LOCAL_H_